ghostrim @ghostrim.bsky.social · 31/05/2026All weapons use their shoot timer for a global cooldown, but for laser that's really small, so you could almost insta-swap from it. I think it'd be cool to let melee "cancel" the timer for parries. Not sure yet, though. 100
ghostrim @ghostrim.bsky.social · 31/05/2026Additional weapons. The bow gives you a charge attack that also pierces enemies. Lasergun also pierces enemies, and stays out while holding shoot. #screenshotsaturday #pixelart #gamedev #indiedev 3113
ghostrim @ghostrim.bsky.social · 17/05/2026Some new weapons. Flamethrower ignites the bodies of enemies, hitting those nearby and spreading. Coil chains to nearby enemies. Biogun adds a damage-over-time effect to anything it hits, and enemies explode on defeat. #screenshotsaturday #pixelart #gamedev #indiedev 0154
ghostrim @ghostrim.bsky.social · 10/05/2026Rooftops stage testing + shield bash #screenshotsaturday #pixelart #gamedev #indiedev 1205
ghostrim @ghostrim.bsky.social · 03/05/2026Adding alternate characters. #screenshotsaturday #pixelart #gamedev #indiedev 0185
ghostrim @ghostrim.bsky.social · 18/04/2026Running and gunning #screenshotsaturday #pixelart #gamedev #indiedev 0123