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GBDK-2020

@gbdk2020.gbdk.org
221 followers 7 following 19 posts

Cross-platform C based development kit for vintage gaming consoles (Game Boy, Game Gear/SMS, NES, Analogue Pocket, Megaduck, etc). Official project account. gbdk.org

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GBDK-2020 @gbdk2020.gbdk.org · 13/03/2026
CrossZGB v2026.1 is out! A C & ASM Game Engine for #GameBoy #GameBoyColor #SMS #GameGear #MegaDuck - New quality of life features and improvements for sprite management - New examples for sub-pixel movement and Z-order control - Fixes for music drivers github.com/gbdk-2020/Cr...
Cross ZGB logo Showing a game controller D-Pad and text with dithered fades from orange to black top to bottom on a yellow background
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GBDK-2020 @gbdk2020.gbdk.org · 28/12/2025
#GBDK 2020 v4.5.0 is out! - HRAM allocation + example - SRAM Bank new # pragma_dataseg - zx0 compression - png2asset fixes and features - Many other fixes & features New examples! - MBC5 Rumble - SNES NMI handler - #MegaDuck Printer github.com/gbdk-2020/gb... #gbdev #smsdev #nesdev
Image of the GBDK-2020 project name in pixel font with a drop shadow and a orange and purple background
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GBDK-2020 @gbdk2020.gbdk.org · 25/05/2025
CrossZGB v2025.0 is out! Game Engine for #GameBoy #SMS #GameGear #MegaDuck New features - Coroutines (cooperative multi-tasking for logic) - Custom build rules - Collision groups - Improved SMS/GG audio drivers - Var width font & Dynamic map examples - Features & fixes github.com/gbdk-2020/Cr...
Image of the text "Cross ZGB" with a game-pad graphic located between the two words. Pixelated style with dithered gradients from orange to magenta to  black. Yellow background
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GBDK-2020 @gbdk2020.gbdk.org · 24/05/2025
#GBDK 2020 v4.4.0 is out! - Improved #NES support - SDCC 4.5 compiler - Added Linux ARM binaries - Many fixes & features New examples! - #MegaDuck Laptop hardware - Text Dialog @laroldsjunkyard.bsky.social - #GameBoy MBC7 Accelerometer & MBC3 RTC github.com/gbdk-2020/gb... #gbdev #smsdev #nesdev
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