Dying Eyes In Finite Space @gamersslayer.bsky.social · 3hOne of those guys that's been open in a sketchpad for several weeks and I never go back to so it may just live there forever. 010
Dying Eyes In Finite Space @gamersslayer.bsky.social · 3hThere is this strange sort of difficulty, where everyone must interact with their own presumptions and analyses, yet we ultimately all come from different places and different levels of support. It is very hard to exist with others, I think. Nothing can be done without looking stupid. 100
Reposted by Dying Eyes In Finite Spacefrank @trashheapmyths.bsky.social · 4hholy fuck he's back... it's him...!! 131
Reposted by Dying Eyes In Finite SpaceI'm Uni :3 @unicouniuni3.bsky.social · 02/10/2026The cutest little sleeping pose 101893358
Dying Eyes In Finite Space @gamersslayer.bsky.social · 02/10/2026I didn't realized the horned lizard skull went so hard... 030
Dying Eyes In Finite Space @gamersslayer.bsky.social · 02/10/2026theoverflowchute.neocities.org/text/trainer... Posting it here too I just realized is a good idea... I figured out how to turn all the trainer easy chat messages in EMERALD into their readable form and since I'd never seen them easily presentable before just put them on my neocities :)theoverflowchute.neocities.orghttps://theoverflowchute.neocities.org/text/trainereasychat.txt===================================================== YOUNGSTER BRADY Before Battle: I AM NEVER GOING TO LOSE ! After Winning: I AM STRONG AREN'T I ? After Losing: WHAT ... 110
Dying Eyes In Finite Space @gamersslayer.bsky.social · 01/10/2026I'm really fascinated by the fact that the pokemon's english names were proposed by the Japanese dev team. I keep seeing fascinating things in the dev records... 110
Reposted by Dying Eyes In Finite SpacePC-98 Bot @pc98bot.gang-fight.com · 01/10/2026Resurrect // Lunar Soft // PC-98 09123
Dying Eyes In Finite Space @gamersslayer.bsky.social · 01/10/2026Thread last night was a little "trying to get my thoughts in order" after rambling even more beforehand lol, probably best to just go to sleep in such situations, but sometimes it just kinda gets you. 010
Dying Eyes In Finite Space @gamersslayer.bsky.social · 01/10/2026I mentioned at one point that I feel as though one of my special interests is masking, as in, the autism term. Yet despite all my attempts and breakthroughs in trying to model human behavior, I'm still just not very good at it, people can immediately clock me as unusual if we interact at length. 130
Reposted by Dying Eyes In Finite SpaceVictor @deepseaisopod.bsky.social · 30/09/2026#art #touhou a monster in your closet... 13616
Dying Eyes In Finite Space @gamersslayer.bsky.social · 30/09/2026taking this one down for when i put an extremely questionable shonen interp of djadjaenakh in a story sometime and have him cast spells egyptian style. you gotta get the styles right. hit em with the word-power en.wikipedia.org/wiki/Djadjae...en.wikipedia.orgDjadjaemankh - Wikipedia 010
Dying Eyes In Finite Space @gamersslayer.bsky.social · 30/09/2026Still not really 100% on this account yet and when I should be doing stuff on one or the other but we'll figure it out. I do think it solves a problem I've been dealing with lately. 030
Dying Eyes In Finite Space @gamersslayer.bsky.social · 30/09/2026For me, game design is about understanding the way the things you're putting together interact to create an experience you find valuable. That may seem obvious, but the important part is that no advice makes sense in a vacuum, there are very few absolutes. Art is not utility, after all. 120
Dying Eyes In Finite Space @gamersslayer.bsky.social · 30/09/2026gen 1 palette golisopod i found in my records i still like 010
Dying Eyes In Finite Space @gamersslayer.bsky.social · 30/09/2026Hello, NARF here. I've been feeling the need as of late to have an easier-to-follow middle account, where I post in a less spammy style than you see on my main. I wouldn't so much call it a "quiet" account as more of a public one, where you can keep up with me without getting buried. 162