🕹️ Hamrath 🕹️ @gamedev.wtf · 20/04/2025Do you have a good starting point? I would like to turn this into 3D, because I want to use textures and not draw x walls for different levels by hand. I don’t need moving or animation (yet). 100
🕹️ Hamrath 🕹️ @gamedev.wtf · 12/04/2025Uh, what happened? My #dungeoncrawler suddenly became colorful. I refactored and replaced the line drawing algorithm with sprites. From that it was an easy step to move to colored walls. Moved from early PC to a NES game. #gamemaker #gamedev #rpg 1263
🕹️ Hamrath 🕹️ @gamedev.wtf · 31/03/2025Here's a new screenshot for my #dungeoncrawler game. Interface is almost complete, character leveling and battles work, too (but need heavy balancing). This is almost a complete game now. Still no title yet. :( #gamemaker #rpg #gamedev #retro 282
🕹️ Hamrath 🕹️ @gamedev.wtf · 24/03/2025Fixed the UI! We also have monsters now (and chests and keys). No fighting/interaction yet though. Next step is to improve the input. I want to play this on the Steam Deck, so I need to make it 100% playable with a gamepad. #gamedev #gamemaker #rpg #dungeoncrawler 1111
🕹️ Hamrath 🕹️ @gamedev.wtf · 23/03/2025My 80s style #dungeoncrawler game is growing faster than expected. I now have unlockable doors, a scrolling mini map and a message log at the bottom. The UI is still buggy. Now I need to study some older RPGs to get a better interface. #gamemaker #gamedev #rpg 0102
🕹️ Hamrath 🕹️ @gamedev.wtf · 22/03/2025Today I began to write the dungeon algorithm to my own retro RPG. I want it to be as retro as possible, so this is the style I chose (also it was very easy to do). Might change it later though. Next step is to fill the dungeon with items and monsters. #gamemaker #gamedev #rpg #screenshotsaturday 1164
🕹️ Hamrath 🕹️ @gamedev.wtf · 20/02/2025Porting one of my early Ludum Dare games called "Superrealistic Parachute Simulator" to #Picotron to learn more about it. ChatGPT is surprisingly helpful with that. #gamedev 061
🕹️ Hamrath 🕹️ @gamedev.wtf · 18/02/2025Oh no! I'm falling in love with #picotron! Bought it on release, never used it (like I did with #pico-8), but I really would like to do a classic Ultima like RPG. Still need some experimenting with the engine, though. 071
🕹️ Hamrath 🕹️ @gamedev.wtf · 24/11/2024Who at #Apple thought this was a good idea? Dark mode on #iPhone became really bad… 🤮 000
🕹️ Hamrath 🕹️ @gamedev.wtf · 03/11/2024"Maze Of Death" now has a user interface! This is a giant step into making it a real game! Also I was struggling for quite some time now to make it more interesting for players. And I guess, I finally found some ways. Can't wait to implement them. #gamemaker #gamedev 040
🕹️ Hamrath 🕹️ @gamedev.wtf · 27/10/2024"Maze Of Death" more and more becomes a real game. You need keys to open the door (so there's finally a goal) and shields help to survive. Spells, quests and perks are next. If this looks boring, check this video of an earlier build: youtu.be/fFFpqRxxESk #gamedev #gamemaker 030
🕹️ Hamrath 🕹️ @gamedev.wtf · 05/10/2024My #ldjam game so far. Not sure yet, where this leads to. Maybe an ✌antless runner✌. 😂 010
🕹️ Hamrath 🕹️ @gamedev.wtf · 22/06/2024Dafür bin ich nach #Köln gezogen. Mein erstes kleines Punkkonzert. 😍 020
🕹️ Hamrath 🕹️ @gamedev.wtf · 14/06/2024Currently playing around with #ChatGPT4o. I try to create logos for fictional games and the results are interesting to say the least. Although I wouldn't use them in that way they are good inspirations. 020
🕹️ Hamrath 🕹️ @gamedev.wtf · 08/04/2024For a while now I'm working on a better version of my game "Maze Of Death", which was a mediocre small game based on a C64 #ldjam game I did. I always wanted to improve it. Mulitplayer, special items, etc. I'm getting there and now I even have a proper UI. 🥰 #gamemaker #gamedev 060
🕹️ Hamrath 🕹️ @gamedev.wtf · 24/11/2023Morgen startet das Doctor Who Weihnachtsspecial auf Disney+ und sie machen schon kräftig Werbung dafür. Aber vielleicht hätten sie die KI-Übersetzung weglassen sollen… 😂 010