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Dark Magik - GameAbby

@gameabby.bsky.social
83 followers 48 following 168 posts

Old-school RPG. Threat tables, corpse runs, encumbrance, faction that remembers. A sentient sword and a sentient book, both sworn to the god of hate, are teaching you to kill him. Solo dev, UE5 gameabby.itch.io/dark-magik

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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 23h
The yellow circles are the mob spawners in the starter forest just a little more coverage needed! These account for the random forest spawns not related to specific camps. They spawn X amount of mobs with in Y radius and the mobs wander with in. #unrealengine #gamedev #indiedev #solodev #indiegame
forest mob spawners for the forest fodder.
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 30/09/2026
Twenty-seven walls, all holding - Dark Magik gameabby.itch.io/dark-magik/d... #unrealengine #solodev #indiegame #gamedev #indiedev
gameabby.itch.io
Twenty-seven walls, all holding
There is a world now. Not a level — a world, with a coastline of mountains around it, thirteen biomes inside it, and a rule that you cannot walk out of it. It's 7.9 by 10.5 kilometres . Eighty-three.....
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Dark Magik - GameAbby @gameabby.bsky.social · 23h
The yellow circles are the mob spawners in the starter forest just a little more coverage needed! These account for the random forest spawns not related to specific camps. They spawn X amount of mobs with in Y radius and the mobs wander with in. #unrealengine #gamedev #indiedev #solodev #indiegame
forest mob spawners for the forest fodder.
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 30/09/2026
AoE Pull 😬 I out level the dungeon, so things are melting a bit, hah! But I still almost got trucked on the pull, thanks for the heal coming in, Grimm! Still some obvious bugs, but its fun getting combat testing going! #unrealengine #blender #darkmagik #gamedev #solodev #indiedev #indiegame
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 30/09/2026
2100+ actors placed in the starting dungeon so far! All hand placed by me! 🫠 I still have some places to spruce up with props, the friendly camp to finish populating and whatever comes up in testing, so expecting more yet! #unrealengine #darkmagik #indiedev #gamedev #indiegame #solodev
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 19/08/2026
Itch page up for Dark Magik! More to come soon! gameabby.itch.io/dark-magik #indiedev #solodev #gamedev #unrealengine
gameabby.itch.io
Dark Magik by GameAbby
An old-school RPG where the world doesn't scale to you.
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Dark Magik - GameAbby @gameabby.bsky.social · 30/09/2026
2100+ actors placed in the starting dungeon so far! All hand placed by me! 🫠 I still have some places to spruce up with props, the friendly camp to finish populating and whatever comes up in testing, so expecting more yet! #unrealengine #darkmagik #indiedev #gamedev #indiegame #solodev
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Dark Magik - GameAbby @gameabby.bsky.social · 30/09/2026
AoE Pull 😬 I out level the dungeon, so things are melting a bit, hah! But I still almost got trucked on the pull, thanks for the heal coming in, Grimm! Still some obvious bugs, but its fun getting combat testing going! #unrealengine #blender #darkmagik #gamedev #solodev #indiedev #indiegame
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 30/09/2026
You can instruct your companions to stay, so you can pull to them. There are a few companion settings letting you handle different types of encounters and play styles! #unrealengine #darkmagik #indiedev #solodev #gamedev #indiegame
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Dark Magik - GameAbby @gameabby.bsky.social · 30/09/2026
Twenty-seven walls, all holding - Dark Magik gameabby.itch.io/dark-magik/d... #unrealengine #solodev #indiegame #gamedev #indiedev
gameabby.itch.io
Twenty-seven walls, all holding
There is a world now. Not a level — a world, with a coastline of mountains around it, thirteen biomes inside it, and a rule that you cannot walk out of it. It's 7.9 by 10.5 kilometres . Eighty-three.....
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 27/09/2026
Looks suspicious... #unrealengine #blender #indiedev #gamedev #solodev #indiegame
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Dark Magik - GameAbby @gameabby.bsky.social · 30/09/2026
You can instruct your companions to stay, so you can pull to them. There are a few companion settings letting you handle different types of encounters and play styles! #unrealengine #darkmagik #indiedev #solodev #gamedev #indiegame
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 29/09/2026
Another combat encounter! Showcasing some fire spells and loot! I think the new fire for the torches/camp fire need to be a bit brighter, and the enemy is using a place holder mesh with no texture, but looking okay I think! #unrealengine #indiedev #gamedev #solodev #indiegame
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 29/09/2026
A little walk around a room im populating! Ultimately it will be part of the starter dungeon, and you wont be so welcome 😈 Some debugging left on the torch lights and a fog balance are still coming, but I like it so far! #unrealengine #indiedev #gamedev #solodev #indiegame
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Dark Magik - GameAbby @gameabby.bsky.social · 29/09/2026
A little walk around a room im populating! Ultimately it will be part of the starter dungeon, and you wont be so welcome 😈 Some debugging left on the torch lights and a fog balance are still coming, but I like it so far! #unrealengine #indiedev #gamedev #solodev #indiegame
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Dark Magik - GameAbby @gameabby.bsky.social · 29/09/2026
Another combat encounter! Showcasing some fire spells and loot! I think the new fire for the torches/camp fire need to be a bit brighter, and the enemy is using a place holder mesh with no texture, but looking okay I think! #unrealengine #indiedev #gamedev #solodev #indiegame
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 27/09/2026
Spells video! Fire Ball and Fire Ring killing a Shadow Goblin Brute with my companions, Grimm and Spite, in the Dark Elf Forest. #unrealengine #blender #indiegame #indiedev #solodev #gamedev #darkmagik
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 27/09/2026
Dev log 006! The ring was never a ring - Dark Magik gameabby.itch.io/dark-magik/d... #unrealengine #blender #indiedev #solodev #gamedev #indiegame #darkmagik
gameabby.itch.io
The ring was never a ring
Two spells have their own effects now. A fireball, and a ring of fire that stands up around you and burns. Worth being precise about what that means, because it is both better and smaller than it soun...
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 27/09/2026
A full shadow goblin brute fight. Definitely coming along, I think! #indiedev #solodev #gamedev #indiegame #unrealengine #blender #darkmagik
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Dark Magik - GameAbby @gameabby.bsky.social · 27/09/2026
Looks suspicious... #unrealengine #blender #indiedev #gamedev #solodev #indiegame
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Dark Magik - GameAbby @gameabby.bsky.social · 27/09/2026
A full shadow goblin brute fight. Definitely coming along, I think! #indiedev #solodev #gamedev #indiegame #unrealengine #blender #darkmagik
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Dark Magik - GameAbby @gameabby.bsky.social · 27/09/2026
Dev log 006! The ring was never a ring - Dark Magik gameabby.itch.io/dark-magik/d... #unrealengine #blender #indiedev #solodev #gamedev #indiegame #darkmagik
gameabby.itch.io
The ring was never a ring
Two spells have their own effects now. A fireball, and a ring of fire that stands up around you and burns. Worth being precise about what that means, because it is both better and smaller than it soun...
2145
Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 27/09/2026
Forest/Swamp border and new fire mesh! #unrealengine #blender #indiedev #gamedev #solodev #indiegame #sceenshotsatruday
Forest/Swamp border with giant mushrooms starting to become visible in the back ground.New fire mesh and coloring
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Dark Magik - GameAbby @gameabby.bsky.social · 27/09/2026
Spells video! Fire Ball and Fire Ring killing a Shadow Goblin Brute with my companions, Grimm and Spite, in the Dark Elf Forest. #unrealengine #blender #indiegame #indiedev #solodev #gamedev #darkmagik
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Dark Magik - GameAbby @gameabby.bsky.social · 27/09/2026
Forest/Swamp border and new fire mesh! #unrealengine #blender #indiedev #gamedev #solodev #indiegame #sceenshotsatruday
Forest/Swamp border with giant mushrooms starting to become visible in the back ground.New fire mesh and coloring
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 10/09/2026
I know I've been only posting about Dark Magik recently, but I also make mobile games! They're kind of like a pallet cleanser, haha. I currently have 3 released! Please check out and support my iOS games if you want! emcdevelopment.github.io #iOS #mobilegame #gamedev #solodev #indiedev #indiegame
emcdevelopment.github.io
Abby Grimm — little games
Little games by Abby Grimm — Bumblewick the Bumbling Apprentice, I am an Apple Man, and Heisenburger, a darkly funny crime-kitchen tycoon.
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Dark Magik - GameAbby @gameabby.bsky.social · 26/09/2026
#screenshotsaturday
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Dark Magik - GameAbby @gameabby.bsky.social · 26/09/2026
Time got away from me, so no video today, but some screen shots! Video in the next day or two! This is also my new Dark Elf Forest art/look! 🫣 #unrealengine #indiedev #solodev #gamedev #indiegame
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 24/09/2026
I have not-game-developer things to do today but hopefully I’ll have a spell fx demo video in the next day or two plus a final world shell!! It’s coming together! 🤩 #gamedev #solodev #indiegame #indiedev #unrealengine
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Dark Magik - GameAbby @gameabby.bsky.social · 25/09/2026
Busy day! But finalizing the first 2 spells and the starting areas ambiance today! I’m hoping tomorrow I’ll have my first videos!! #indiedev #indiegame #gamedev #solodev #unrealengine
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Dark Magik - GameAbby @gameabby.bsky.social · 24/09/2026
I have not-game-developer things to do today but hopefully I’ll have a spell fx demo video in the next day or two plus a final world shell!! It’s coming together! 🤩 #gamedev #solodev #indiegame #indiedev #unrealengine
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 23/09/2026
Last step! Water features, lakes and rivers, accumulating based on the worlds geographic features 🔥 #solodev #indiedev #gamedev #blender #unrealengine
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Dark Magik - GameAbby @gameabby.bsky.social · 23/09/2026
Last step! Water features, lakes and rivers, accumulating based on the worlds geographic features 🔥 #solodev #indiedev #gamedev #blender #unrealengine
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 22/09/2026
A few things left on the game world landscape! The mountains look better, per zone relief so it feels natural. Just a few mountains to fatten and some "can view over" rim mountain spots to check, then PCG! Spells are coming along too! Video soon! #unrealengine #blender #gamedev #indiedev #solodev
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 17/09/2026
When you realize your game map might be ambitiously large and the only way to solve it is to build it 🫠 #solodev #gamedev #indiegame #indiedev #unrealengine #blender
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Dark Magik - GameAbby @gameabby.bsky.social · 22/09/2026
A few things left on the game world landscape! The mountains look better, per zone relief so it feels natural. Just a few mountains to fatten and some "can view over" rim mountain spots to check, then PCG! Spells are coming along too! Video soon! #unrealengine #blender #gamedev #indiedev #solodev
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 20/09/2026
Textured world map with topography! Used a blender made height and weight map imported into UE. Now to lock down the PCG for each zone! This means I can build the game I wanted!! Proof concept-ed 🥳 #blender #unrealengine #solodev #indiedev #gamedev #indiegame #darkmagik
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Dark Magik - GameAbby @gameabby.bsky.social · 20/09/2026
Textured world map with topography! Used a blender made height and weight map imported into UE. Now to lock down the PCG for each zone! This means I can build the game I wanted!! Proof concept-ed 🥳 #blender #unrealengine #solodev #indiedev #gamedev #indiegame #darkmagik
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 10/09/2026
New Dev log (005) on Itch! I wanted to do one a week, but things got away from me, so a week + a day it is. A check that cannot fail is not a check - Dark Magik gameabby.itch.io/dark-magik/d... #indiegame #gamedev #indiedev #solodev #unrealengine #blender
gameabby.itch.io
A check that cannot fail is not a check
Last devlog ended by saying spell effects were the next big push. They weren't. This week went to architecture kits, a data refactor, and a spider. That was a deliberate call, and I'd make it again: y...
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 17/09/2026
53km sq, 13 biomes, nbd! 🤷‍♀️ #gamedev #indiedev #solodev #indiegame #blender #unrealengine
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Dark Magik - GameAbby @gameabby.bsky.social · 17/09/2026
53km sq, 13 biomes, nbd! 🤷‍♀️ #gamedev #indiedev #solodev #indiegame #blender #unrealengine
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Dark Magik - GameAbby @gameabby.bsky.social · 17/09/2026
When you realize your game map might be ambitiously large and the only way to solve it is to build it 🫠 #solodev #gamedev #indiegame #indiedev #unrealengine #blender
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 16/09/2026
New forest art coming together! New landscape art, some Niagara motes and volumetric fog! #gamedev #indiegame #indiedev #solodev #unrealengine #blender
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Dark Magik - GameAbby @gameabby.bsky.social · 16/09/2026
New forest art coming together! New landscape art, some Niagara motes and volumetric fog! #gamedev #indiegame #indiedev #solodev #unrealengine #blender
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 16/09/2026
Champing at the bit to get some new pictures and my first video out after a major landscape update and the games first real spell effects!! Just not quite right yet! Very soon 😊 #gamedev #indiedev #solodev #unrealengine #indiegame #blender
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Dark Magik - GameAbby @gameabby.bsky.social · 16/09/2026
Champing at the bit to get some new pictures and my first video out after a major landscape update and the games first real spell effects!! Just not quite right yet! Very soon 😊 #gamedev #indiedev #solodev #unrealengine #indiegame #blender
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 14/09/2026
Spell effects, new landscape art!! All in the pipeline!! More soon 🔥🔥 #indiedev #gamedev #solodev #indiegame #blender #unrealengine #darkmagik
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Dark Magik - GameAbby @gameabby.bsky.social · 14/09/2026
Spell effects, new landscape art!! All in the pipeline!! More soon 🔥🔥 #indiedev #gamedev #solodev #indiegame #blender #unrealengine #darkmagik
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 13/09/2026
Really digging into Niagra in UE5 for some spell effects! I've decided to attempt to do the full art load myself and to only rely on the fab store when I cant produce something. Video's of the first spell effect: Fire Ball, coming soon! #unrealengine #solodev #gamedev #indiedev #indiegame
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Reposted by Dark Magik - GameAbby
Dark Magik - GameAbby @gameabby.bsky.social · 13/09/2026
I didn’t want to be constrained by what I could find for assets in various stores, even if high quality, so I’ve decided to pivot to my own landscape art as well. I realized I wanted zone art I’d have trouble finding soooo blender here we come! More soon! #blender #gamedev #indiedev #indiegame
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