Simon Grimm @galaxies.dev · 24/09/2026If you have a server with CRON jobs do yourself a favor: Add them to a Sentry monitor ✌️ I don't want to learn about failures from my users. 010
Simon Grimm @galaxies.dev · 06/08/2026I’ve tried a lot of React Native tools over the years. Most are fun for a week. A few made it into my daily workflow. I made a video about the ones I actually use to save time when building apps 👇 130
Simon Grimm @galaxies.dev · 13/07/2026Testing a game is fun 🙃 You need to cover different platforms, different player levels, different devices... Think I need to figure out how AI can do all of that - any idea where to start the automation? 110
Simon Grimm @galaxies.dev · 09/07/2026Running a Product Page Optimization test for the first time ✌️ My games CR isn't great, and instead of randomly trying things, I made a test in ASC: - Original page - Simply a new preview video - New screenshots Traffic split equally between the 3, let's see if there are any meaningful trends! 000
Simon Grimm @galaxies.dev · 08/07/2026Not the most popular keywords, but trying to grow on some new ones like "acres" and ranking better on "stardew valley" ❗️Note: Don't directly use a competitor keyword or you get in trouble 110
Simon Grimm @galaxies.dev · 07/07/2026Dear app store gods, please let this be another upswing and not just a few good days 🙏 000
Simon Grimm @galaxies.dev · 07/07/2026My game finally hit $5,000/month. For a few weeks, I thought: “Nice, this is my new normal.” Then installs dropped again. Why? 👇 110
Simon Grimm @galaxies.dev · 06/07/2026It's crazy how Fable creates these mockup + explanations for redesigning my game. Absolutely love what's possible today. 110
Simon Grimm @galaxies.dev · 01/07/2026June 2026 income report for my mobile game Tiny Harvest 🌽 💰 $5,831 revenue 👥 6,145 new players Still blows my mind that this little farming game is becoming a real business. 130
Simon Grimm @galaxies.dev · 30/06/2026Time to set up the next Tiny Harvest Season 😎 As always also creating an Apple Event. Easy way to get more attention! 000
Simon Grimm @galaxies.dev · 29/06/2026Definitely seeing a relation between Apple giving Tiny Harvest traffic and in-app purchases. Distribution really is everything. 010
Simon Grimm @galaxies.dev · 23/06/2026I built an AI voice notes app with React Native. And AI agents wrote most of the code. Call me a vibe coder, but this is how you build great apps in the age of AI 👇 100
Simon Grimm @galaxies.dev · 17/06/2026When you suddenly remember how work feels after being occupied with life. 000
Simon Grimm @galaxies.dev · 02/06/2026Are you building apps with React Native? You should probably target TV devices - it's one of the best choices you can make 👇 100
Simon Grimm @galaxies.dev · 05/05/2026I reviewed 3 React Native apps from the community. No AI slop. Just real apps. 110
Simon Grimm @galaxies.dev · 23/04/2026"Pay 2 win." Every player hates these games. Every indie dev fears these comments. And yet here I am, telling you that it’s probably the best way to monetize and actually make money with your app. Here’s why I still use in-app purchases in my game 👇 120
Simon Grimm @galaxies.dev · 21/04/2026How hard is it to run a mobile game alone? Harder than building the game itself. Because building is just one part of it 👇 100
Simon Grimm @galaxies.dev · 19/04/2026Received my very first invoice from @RevenueCat this week after years of using it. Happiest $36 I ever paid 🥰 030
Simon Grimm @galaxies.dev · 16/04/2026You can't please everyone with your app 🤷♂️ It's something I recently learned, no matter what you do! 010
Simon Grimm @galaxies.dev · 08/04/2026Finally, prepare for slow days 🫥 It's not always trending upward. I had days with just a handful of sales, and I had $300 days. Most likely my April will be slower as I have only 1/5 of the downloads again. 100
Simon Grimm @galaxies.dev · 08/04/2026Even if you don't like IAP...people are used to them 🤷♂️ Everyone knows the meaning of diamonds as premium currency. Everyone has seen a season pass before. Everyone loves a highly discounted starter pack. Even if you as dislike micro transactions, they are still one of the best monetizations ✌️ 100
Simon Grimm @galaxies.dev · 08/04/2026Sometimes you get lucky! For a short period, downloads jumped from ~30/day → 150–200/day. I had no idea what changed, but most likely: Apple pushed/featured the app, as the "App Store Browse" was way higher than usual. Apparently that didn't last long - let's hope I can get their again soon 😂 100
Simon Grimm @galaxies.dev · 08/04/2026My indie game made $3,000 in March 👨🌾 Here's what I learned 👇 110
Simon Grimm @galaxies.dev · 07/04/2026My indie game made $2,500. Not life-changing… but enough to completely change how I think about building apps. Here’s what it learned so far 👇 120
Simon Grimm @galaxies.dev · 02/04/2026I made a tiny change to my App Store page… and suddenly more people started downloading my game 😍 Your App Store page decides if people even try your app 👋 010
Simon Grimm @galaxies.dev · 30/03/2026I lost over half my players in the first 10 minutes of my game. This is how I (hopefully) fixed the leaking bucket 😅 010
Simon Grimm @galaxies.dev · 28/03/2026Launched my first live community event 🐰 For 14 days, players can find random eggs on their farm and get rewards, while working together on the global goal of collecting 100k eggs 🔥 Might have set the number a bit low, the game has been growing rapidly lately 🙃 100
Simon Grimm @galaxies.dev · 27/03/2026Reviews like this ❤️ Download the game: apps.apple.com/us/app/tiny... 000
Simon Grimm @galaxies.dev · 26/03/2026Got access to @RevenueCat new AI feature Rico. Love how I can just chat with it in Slack about my games products 😍 000
Simon Grimm @galaxies.dev · 24/03/2026I stopped writing most of my code. AI does it now. So… what does that do to your skills as a developer? I made a video about this 👇 100
Simon Grimm @galaxies.dev · 20/03/2026Just hit 200 iOS ratings with Tiny Harvest Time to read the 3 worst ones 🫡 141
Simon Grimm @galaxies.dev · 19/03/2026AI one-shot a retention analysis for Tiny Harvest 🔥 These are the moment where I truly love the progress of AI. This would have taken me hours, if I had actually pulled together the right data and libraries for the charts. It took less than 3 minutes. 120
Simon Grimm @galaxies.dev · 18/03/2026Spent hours debugging a crash in my app. Turns out it was caused by the iOS Reduce Motion accessibility setting. A reminder that real-world users run your app in environments you never test 😅 020
Simon Grimm @galaxies.dev · 17/03/2026I built a Fire TV app with React Native 👀 Not mobile. Not web. An actual TV app using VegaOS. Here's how to get started 👇 110
Simon Grimm @galaxies.dev · 16/03/2026I built a mobile idle game in under 60 minutes this weekend. It's completely terrible. But shipping something playable in an hour with React Native + Expo is still wild. 010
Simon Grimm @galaxies.dev · 13/03/2026What would I change in my next app? Here are 3 things I would do different if I started Tiny Harvest today 👇 000
Simon Grimm @galaxies.dev · 11/03/2026I had big plans this week - and abandoned them all. Here's the best thing you can do for your app this week 💪 000
Simon Grimm @galaxies.dev · 10/03/2026I'm usually not the biggest fan of app builders but.... @orchidsapp surprised me 👀 110
Simon Grimm @galaxies.dev · 09/03/2026My new best friend - Xcode debugging tools. When playing my game (or just keeping one screen idle) I am/was at high energy impact and constant CPU usage, which drained a lot of battery. Now debugging this by commenting out single tabs/views/components to check their impact on CPU in real time. 000
Simon Grimm @galaxies.dev · 04/03/2026The State of React Native survey results are absolutely wild: 🥇 #1 Video Creator 🥈 #2 React Native Podcast 📚 Galaxies mentioned among the places developers learn React Native and @expo.dev Honestly pretty crazy. Thanks to everyone building with React Native and being part of this community 🙌 140
Simon Grimm @galaxies.dev · 03/03/2026I absolutely regret that I didn't use this feature earlier. Gems. Diamonds. Tokens. Every app currently has some kind of virtual currency. Implementing them used to be… kinda annoying. RevenueCat just made this way simpler 👇 100
Simon Grimm @galaxies.dev · 27/02/2026Remote Kill Switch for Your App? 👀 I use InstantDB to: - Enable maintenance mode - Show update banners - Toggle features live Highly recommend, 10/10 030
Simon Grimm @galaxies.dev · 26/02/2026Other developers when I say I don't write code by hand anymore 120
Simon Grimm @galaxies.dev · 24/02/2026How the referral mechanics in my game technically works ✌️ Spoiler: It's actually quite easy to set this up if you have the right backend structure! 000
Simon Grimm @galaxies.dev · 24/02/2026The only thing I don't like about AI in Tiny Harvest: The routing for my game is a mess. How would you structure routes with Expo Router when essentially everything is just a modal/page pushed from a tab, no deep nesting? PS: The screenshot is just the start of a list with about 170+ pages... 110