gabirel @gabirelo.bsky.social · 23/09/2026Many of these tickle my brain in just the right way. Specially the larval form one, I hope they treat the elders with love. 010
gabirel @gabirelo.bsky.social · 22/09/2026Been playing way too much C:DDA, so development kinda slowed down.. 001
gabirel @gabirelo.bsky.social · 16/09/2026Mostly done with the basic battle screen and graphical setups, added this new guy to use as an extra parameter when loading a screen with multiple enemies, etc. Next step is implementing random battles and the battle system itself. 000
gabirel @gabirelo.bsky.social · 09/09/2026scrollable logs (you can see their bones in debug mode) #gamedev #pixelart 1122
gabirel @gabirelo.bsky.social · 28/08/2026Lots of possible enhancements, but it will do for now #gamedev #pixelart 1110
gabirel @gabirelo.bsky.social · 18/08/2026Sample project: gabirelo.itch.io/luna Source: gitlab.com/Valenca/luna...gabirelo.itch.ioluna by GabirelECS game framework built with Lua/LÖVE 000
gabirel @gabirelo.bsky.social · 06/08/2026I really feel a lack of design cohesion in their monsters But I kind respect how they don't care about that, in some way 000
gabirel @gabirelo.bsky.social · 05/08/2026I dunno if there's a proper etiquette, but when I find a new profile that I vibe with I'll simply scroll through it, liking and saving everything 000
gabirel @gabirelo.bsky.social · 24/07/2026paint implementation is great(fun) for mockups #gamedev #pixelart (?) 081
gabirel @gabirelo.bsky.social · 17/07/2026Everything is so beautiful, both the rather simple ui and the more detailed map. The colors bring it all together 110
gabirel @gabirelo.bsky.social · 10/07/2026Really love the palette and poses The contrast between certain mons is just great Natu my beloved.. 110
gabirel @gabirelo.bsky.social · 08/07/2026added a paint demo to test some new components #gamedev 160
gabirel @gabirelo.bsky.social · 24/06/2026Published Opusphage! gabirelo.itch.io/opusphage #gamedev #pixelart 0112
gabirel @gabirelo.bsky.social · 07/06/2026grappling with the score screen guess I'll study how the classics do it #gamedev #pixelart 071