Reposted by Gabe RundlettFronkon Games @fronkongames.bsky.social · 18/12/2024A glossary of standard terms found in graphics programming #gamedev #gamedevelopment #indiedevmodal.comGPU GlossaryA glossary of terms related to GPUs. 0143
Gabe Rundlett @gaberundlett.bsky.social · 01/01/2025Working on adding the Tau Cannon to my Half-Life mod for Teardown 181
Gabe Rundlett @gaberundlett.bsky.social · 10/11/2024I am new to MagicaVoxel - these are my first attempts at modeling/texturing some characters for Teardown! 031
Gabe Rundlett @gaberundlett.bsky.social · 10/11/2024I just started getting entities parsed automatically from the map file, so now I put them in the Teardown mod files 041
Gabe Rundlett @gaberundlett.bsky.social · 27/10/2024Half-Life and Voxels... I will merge my two major obsessions 1162