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@fryingdutchman.bsky.social
95 followers 426 following 34 posts

🎮Senior 3D Artist / Weapons Artist / Hard Surface Artist || 🇳🇱 He/Him Also known as Frying Dutchman online.

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Nick Post @fryingdutchman.bsky.social · 13/10/2026
Most manmade props are already symmetrical which is something you can use to your advantage. Sneak in a bit of asymmetrical detail and 512x512 quickly becomes overkill for that prop in the corner in your environment.
The full diffuse texture map of the Anna vacuum 3D asset seen in the other screenshot5 models of vacuums in a gmod environment
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Nick Post @fryingdutchman.bsky.social · 13/10/2026
A limitation Source has, or any game engine. Is that we can only cram so much detail, and more importantly, pixels into what we make. Before PBR was a thing, it was a must to prioritise texel density and use baked lighting to fake a lot of detail that would be normal maps in other modern engines now
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Nick Post @fryingdutchman.bsky.social · 13/10/2026
There is something incredibly satisfying working with source engine. It might be old and quite jank. Yet the limitations and ease of use once you understand its quirks allows you to very quickly get results within an hour.
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Nick Post @fryingdutchman.bsky.social · 13/10/2026
Been helping out @adamlomax.bsky.social on their Gmod map, doing all kinds of fun props and environment work. Lets post a few results. #source #gamedev
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Nick Post @fryingdutchman.bsky.social · 14/04/2026
www.artstation.com/artwork/lGAr0k Pulled the trigger on throwing my dice renders onto my artstation. Left out a bunch of renders which I might post here. 🤔
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Nick Post @fryingdutchman.bsky.social · 13/04/2026
Been having a lot of fun lately just learning a few new things in Blender, Marmoset Toolbag and Houdini. Which escalated to me doing mentorships and classes for students. First pile of dice was by me, second pile of dice by multiple students.😃 Posting more on my Artstation soon! #madewithMarmoset
A 3D render of a pile of various dice sets in many colours and materials. Framed like a square nostalgic photograph.A 3D render of a pile of various dice sets in many colours and materials. Framed like a square nostalgic photograph.
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Nick Post @fryingdutchman.bsky.social · 26/07/2025
One of the most fun projects I have worked on during my time at Wardog Studios! Congratulations on the release @killingfloor3.com 🥳
A game screenshot of the credits from Killing Floor 3, showcasing names of all the people who worked on it from Wardog Studios
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Nick Post @fryingdutchman.bsky.social · 14/04/2025
Aye, the guide doesn't cover the keybinds you have to setup in ME Tweaks. Setting up the Toggle noclip makes everything work perfectly as described.👍 Cheers for the guide! Opens up great opportunities to fly around and make beauty shots or otherwise study the games art up close.
A screenshot of the game Mirrors Edge. Pictured are a yellow door and concrete wall with the words "Emergency Overflow Gate Control 03"
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