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frugbug

@frug.cc
217 followers 271 following 229 posts

im like if a boy and a girl and a frog were disguised as one being in a trenchcoat ♥︎ M ᓚᘏᗢ they/them

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frugbug @frug.cc · 18/06/2026
a blown-out black and white photo of a girl's face, with digital doodles of hearts and stars drawn on top
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frugbug @frug.cc · 21/05/2026
‼️tree time!
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frugbug @frug.cc · 15/05/2026
So I may have got a bit behind... this prompt intimidated me a bit, and combined with life events my motivation fell off! I decided to just knuckle down and squeeze something out and ended up with this, which doesn't feel finished but that's okay
A close up of the wooden relief pattern
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frugbug @frug.cc · 15/05/2026
Here is prompt 4 - Chiseled! #mayterials
A gallery-like scene depicting various 3D shapes with a PBR material applied. The material being showcased is a planked wooden surface with a floral relief pattern carved into it. Leafy spiral shapes sit between sweeping, interlocking lines in a continuous pattern
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frugbug @frug.cc · 06/05/2026
yeah!! I baked a displacement map and normals from a blocky sphere model, so applying it to a normal smooth sphere will reproduce that effect!
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frugbug @frug.cc · 06/05/2026
this was so much fun to do 😭 baked from a remeshed sphere in Blender and textured with maps from NASA's Blue Marble datasets
A view of the voxel Earth material applied to a sphere in a space environment, lit with bright sunlightA view of the voxel Earth material applied to a sphere in a space environment, lit with bright sunlight
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frugbug @frug.cc · 06/05/2026
Here is day 3 - Terrestrial! #mayterials
A gallery-like scene depicting various 3D shapes with a PBR material applied. The material being showcased is a voxelised depiction of Earth, mapped onto a flat texture using spherical projection. It's shown applied to a sphere and a flat plane.
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frugbug @frug.cc · 04/05/2026
its a cool spooky haunted house! condemned due to the ghosts and other creatures inhabiting it!
A close up of the haunted house window in moonlight and the glow of a nearby electric light
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frugbug @frug.cc · 04/05/2026
here's day 2 - Condemned! #Mayterials
A gallery-like scene depicting various 3D shapes with a PBR material applied. The material being showcased is a stylised slice of the facade of a haunted house. Rickety wooden planks form a wall, on which there is a grimy window, framed with cobwebs and featuring a glowing green ghost peeking through.
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frugbug @frug.cc · 01/05/2026
lots of kuwahara filters!!
a view of the same material with all colour removed, leaving only the shaping and texture. it's chunky and defineda breakdown of the texture maps involved in the material - albedo, normal, roughness, ambient occlusion and displacement
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frugbug @frug.cc · 01/05/2026
I made a funny Ghibli wall material!!
a stylised PBR material of a stone wall, with ivy growing in the cracks, presented on a sphere shape in warm and fuzzy lighting
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frugbug @frug.cc · 01/05/2026
A close up of the concrete wall material on a rounded surfaceA close up of the concrete wall material on a rounded surface
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frugbug @frug.cc · 01/05/2026
starting with 01 - Industrial!
A gallery-like scene depicting various 3D shapes with a PBR material applied. The material being showcased is a concrete wall, with futuristic panelling lines, large round metal insets at intersections of the panels, and streaks of water damage dripping down its surface.
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frugbug @frug.cc · 23/03/2026
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frugbug @frug.cc · 23/03/2026
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frugbug @frug.cc · 12/03/2026
an edited photo of a hand held over a desk. the background is bright, blue and inverted, while colours shimmer around the fringes of the hand in the foreground. the image is overlaid with eclectic text and iconography, including ascii art of a frog, a doodle of two lovers, a clip art thought bubble containing a shopping cart, and Redis container logs
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frugbug @frug.cc · 01/03/2026
YAYYY OKAY
a low poly 3D model of a brown rat, sitting on its hind legs with its pink tail curled behind
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frugbug @frug.cc · 09/02/2026
a meme featuring 3 different coloured kittens introducing themselves:
"I'm docker compose"
"I'm Ansible"
"I'm NixOS"
The image is labelled "the infrastructure as code" brothers
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frugbug @frug.cc · 23/11/2025
i don't AI GENERATE REAL ESTATE PICTURES. i RENT FANCY FURNITURE FOR A DAY and if i can't AFFORD it i TAKE PHOTOS OF THE EMPTY ROOM
Anton Ego from Ratatouille (2007) bearing threateningly down on the viewer
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frugbug @frug.cc · 02/11/2025
stop doing material art
STOP DOING MATERIAL ART
- MODELS WERE NOT SUPPOSED TO BE GIVEN TEXTURES
- YEARS OF PROCEDURAL GENERATION yet NO REAL-WORLD USE FOUND for anything other than MS PAINT
- Wanted to see realistic textures anyway for a laugh? We had a tool for that: it was called "PHOTOGRAPHY"
- "Yes please give me SLOPE BLURRED PERLIN NOISE. Please give me a GRUNGE MAP" - Statements dreamed up by the utterly Deranged

LOOK at what Material Artists have been demanding your Respect for all this time, with all the Substance Designer & GPUs we built for them (This is REAL Material Art, done by REAL Material Artists): 
1. Perlin noise heightmap applied to a metallic cylinder
2. A screenshot of a horrendously messy node graph in Substance Designer
3. Dead Fish Pile material by Eric Wiley

"Hello I would like [visual of perlin noise] on a rock please"
They have played us for absolute fools
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frugbug @frug.cc · 27/10/2025
DNS haiku:
It's not DNS
There's no way it's DNS
It was DNS
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frugbug @frug.cc · 02/10/2025
it looks like this!
a screenshot of a homepage/dashboard displaying links to many self-hosted applications and some metrics from them
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frugbug @frug.cc · 13/09/2025
i'm going to be fixing electronics but in a chill way
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frugbug @frug.cc · 30/08/2025
a heavily processed, colourful image of a long-haired model, with their eyes covered by a censor bar emblazoned with the message 'i used to be better at pretending'
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frugbug @frug.cc · 02/07/2025
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frugbug @frug.cc · 23/06/2025
i love thinking about superpowers, this gives me so many silly OC ideas
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frugbug @frug.cc · 07/06/2025
there is no cis explanation for Link's model in BOTW
A front-facing picture of Link from Breath Of The Wild's body model exported to 3D modelling software, showing very feminine curves for a male character
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frugbug @frug.cc · 01/06/2025
2012 Lego Ghost Train set, featuring a big spooky face on the front and little ghosts flying all around
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frugbug @frug.cc · 31/03/2025
this is what they look like when they aren't feeling pixelated
A render of the mushrooms from the earlier scene, without the
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frugbug @frug.cc · 31/03/2025
these are my mushrooms, they're magic and they have love inside them
A 3D scene of some low-poly stylised mushrooms clustered together under a tree. Hand-drawn lines, stars and heart symbols are coming out of themA 3D scene of some low-poly stylised mushrooms clustered together under a tree. Hand-drawn lines, stars and heart symbols are coming out of them
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frugbug @frug.cc · 25/03/2025
me and her for realzies
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frugbug @frug.cc · 22/03/2025
i'm getting back into 3D modelling after a long time, so i made this silly tree to relearn some things!!
a low-poly 3D model of a pine tree
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frugbug @frug.cc · 18/03/2025
i got mad at my computer and stubbed my toe so i made madeline celeste shoot a gun
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frugbug @frug.cc · 18/03/2025
bluesky i'm begging you please raise the bitrate on video uploads. here's a clean image
demonstration of a toon shader in Godot, applied to a robot character and a basic scene with a rocky texture
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frugbug @frug.cc · 18/03/2025
trying out Godot for the first time n making a toon shader!!
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frugbug @frug.cc · 14/03/2025
GUH HELLO i'm bug and i do pixel art, 3d material art, and i did my first drawing in years earlier tonight. thx for the invite!!!
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frugbug @frug.cc · 14/03/2025
hi i'm a material artist and i've been experimenting with substance designer's new Kuwahara and color quantisation nodes to stylise old materials! here's a cobblestone material i originally made for minecraft:
a stylised PBR cobblestone material presented on a spherea stylised PBR cobblestone material presented on a sphere, with a before/after comparison showing the original realism-inspired version
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