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Stonewake Studios

@frostprotocol.bsky.social
151 followers 106 following 185 posts

Indie Dev working on a new project called ›Frost Protocol‹ since April. (Previously Station 11) Please consider wishlisting my game: store.steampowered.com/app/3706210/…

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Stonewake Studios @frostprotocol.bsky.social · 18/07/2026
I made so many changes in the last weeks and months that I had to create a new trailer for Frost Protocol. Still not perfect but each iteration becomes better. This time, the trailer actually shows what the game is about. Feedback is highly appreciated. #indiedev #strategygame #gamedev
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Stonewake Studios @frostprotocol.bsky.social · 22/05/2026
Based on the feedback on my previous trailer, I immediately started working on a new one. Here's the result: If you want to support the development, wishlist Frost Protocol on Steam. Thanks! store.steampowered.com/app/3706210/... #indiedev #indiegame #gamedev #gametrailer
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Stonewake Studios @frostprotocol.bsky.social · 21/05/2026
In between dangerous expeditions, you also have to manage your base and your survivors. Plant food to secure a reliable income or starve to death. Wishlist on Steam: store.steampowered.com/app/3706210/... #indiegame #indiedev #gamedev #managementgame #scifigame #strategygame
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Stonewake Studios @frostprotocol.bsky.social · 18/05/2026
I know that the important number is 441. But still... 500 people decided to wishlist Frost Protocol! :) Let's make it a 1000 quick! store.steampowered.com/app/3706210/... #CelebrateIndies #indiedev #steamwishlist
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Stonewake Studios @frostprotocol.bsky.social · 18/05/2026
I implemented an explosion system. Can be used to damage enemies or change the map layout (seal off a spawnpoint for example). #indiedev #gamedev #solodev #indiegame
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Stonewake Studios @frostprotocol.bsky.social · 14/05/2026
I added Ragdoll Physics to my monsters for their death animations. I thought it's too much work as a #solodev, but using Unity's Ragdoll Wizard made it easy. Especially explosions are so much fun now! Needs polishing though. #indiedev #indiegame #ragdollphysics #gamedev #solodev
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Stonewake Studios @frostprotocol.bsky.social · 13/05/2026
Working 60-80 hours a week doesn't leave much time to work out. Now I can work out 60-80 hours a week 😅 (theoretically...) #indiedev #solodev
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Stonewake Studios @frostprotocol.bsky.social · 11/05/2026
New trailer for Frost Protocol! 1 year of development. Still pre-alpha and a lot of room for improvement... but so much better than a few months ago! Wishlist on Steam: store.steampowered.com/app/3706210/... #indiegame #trailer #gametrailer #scifigame #strategygame #indiedev #gamedev #solodev
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Stonewake Studios @frostprotocol.bsky.social · 11/05/2026
Creating new abilities: Focus Fire ability of a Striker-Bot. +200% attack speed in a narrow cone. It takes a few seconds to setup and the Striker is pretty vulnerable to flank attacks so you should defend it. #indiedev #indiegame #gamedev #scifigame #strategygame #solodev
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Stonewake Studios @frostprotocol.bsky.social · 09/05/2026
Core gameplay: - On expeditions, you gather resources, perform tasks, and fight off enemies. - At your homebase, you use the resources to manage your survivors, build upgrades, and modify your robots Wishlist on Steam: t.co/rqrPTwl5Br #indiedev #indiegame #strategygame #gamedev #scifigame #pcgame
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Stonewake Studios @frostprotocol.bsky.social · 28/04/2026
I have been working on a new Steam capsule the whole day. Definitely better than my current one but I'm still not sure if it's good enough. I created the scene in Unity and then did the rest in GIMP. Any suggestions? #steamcapsule #indiedev #solodev #gamedev #indiegame
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Stonewake Studios @frostprotocol.bsky.social · 27/04/2026
Sorry, aber nee 😁 Habe selbst schon viel zu viele Ideen. Und bin jetzt eh noch eine Weile mit Frost Protocol beschäftigt..
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Stonewake Studios @frostprotocol.bsky.social · 27/04/2026
Hacking a container to find resources before the next group of enemies attacks. You plan your expeditions during the day and then execute them under pressure during the night. #indiedev #indiegame #gamedev #scifi #pcgame #strategygame
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Stonewake Studios @frostprotocol.bsky.social · 27/04/2026
And I catch most of the bugs so playtesters have a much easier time playing the game.
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Stonewake Studios @frostprotocol.bsky.social · 26/04/2026
That's why I playtest all parts of the game dozens of times. When I'm extremely annoyed at the end (which I was) then I either have to change a mechanic or give some kind of option to change it. But I think for the first playthrough, these short animations add to the atmosphere of the game.
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Stonewake Studios @frostprotocol.bsky.social · 26/04/2026
Ich habe schon etwas Komplexität herausnehmen müssen, weil es einerseits einfach zu viel war und das Core-Gameplay verwässert hat und aber auch, weil ich irgendwann auch mal fertigwerden muss mit dem Spiel. Ist schon ein recht großes Projekt geworden. Ist glaube ich der typische Anfängerfehler :)
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Stonewake Studios @frostprotocol.bsky.social · 26/04/2026
Kleinere Spiele kann man heutzutage nach ein paar Tutorials schon deutlich einfacher erstellen als noch vor ein paar Jahren. Kann es dir nur empfehlen, wenn du die Zeit und die Lust findest :) Habe es schon lange nebenbei gemacht, daher wusste ich zumindest, worauf ich mich einlasse
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Stonewake Studios @frostprotocol.bsky.social · 26/04/2026
Danke :) Ja, ist viel Arbeit, aber ich arbeite auch Vollzeit dran. Wird daher allerdings auch noch eine Weile dauern. Schätze 2027
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Stonewake Studios @frostprotocol.bsky.social · 26/04/2026
Hi, das Spiel heißt Frost Protocol. Gerne wishlisten :) store.steampowered.com/app/3706210/...
store.steampowered.com
Frost Protocol on Steam
Deploy robots with customizable loadouts and upgrades on real-time tactical expeditions, manage your base and crew, and decide how much risk to take for the resources you need to survive.
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Stonewake Studios @frostprotocol.bsky.social · 26/04/2026
I will have a setting to either skip or increase speed of the anim in the options. Especially on further playthroughs, nobody will want to wait again and againg. Still, my goal is to make them satisfiying. Most are very short and just about 3s, but we'll see :)
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Stonewake Studios @frostprotocol.bsky.social · 26/04/2026
Waking up the base. After assigning tasks, a small animation is shown. Most of them are much shorter than this one (~3-5s). #indiedev #gamedev #indiegame #strategy #basemanagement #scifi
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Stonewake Studios @frostprotocol.bsky.social · 24/04/2026
How often do you create DevLogs? My last one was in November -.- Here's the current on if anyone is interested: store.steampowered.com/news/app/370... #indiedev #gamedev #indiegame #devlog #pcgame
store.steampowered.com
Frost Protocol - Still alive! Big changes! - Steam News
Back again! I took a break from all updates regarding the game and focused on the game itself. A publisher reviewed Frost Protocol (and decided not to go further with it), which actually gave me a big...
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Stonewake Studios @frostprotocol.bsky.social · 23/04/2026
I switched from realtime to turnbased in the homebase. Each day has 2 phases (Morning and Evening). Assign tasks and a short animation shows the progress. #indiedev #gamedev #indiegame #scifi #pcgame #strategy
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Stonewake Studios @frostprotocol.bsky.social · 22/04/2026
I like the bottom one
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Stonewake Studios @frostprotocol.bsky.social · 22/04/2026
I took a break from posting on Social Media and focused on my game for a few months. I removed unneccessary complex systems, which water down the core gameplay. Biggest change: switching from realtime to turn-based in the base management part of the game. #indiedev #strategy #scifi #indiegame
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Stonewake Studios @frostprotocol.bsky.social · 12/01/2026
Thanks! Appreciate it
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Stonewake Studios @frostprotocol.bsky.social · 05/12/2025
Alpha testing is ongoing. Meanwhile, I'm implementing some new mechanics and refining old ones. Feedback is gold (and thankfully mostly positive)! #indiedev #gamedev #strategy #scifi #indiegame #strategygame
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Stonewake Studios @frostprotocol.bsky.social · 01/11/2025
Frost Protocol is an atmospheric survival strategy game and a mix of This War of Mine, XCOM, and Starcraft. Manage the needs of your survivors, explore and expand your outpost, and defend against deadly creatures. #indiegame #indiedev #gamedev #ScreenshotSaturday #gaming #game
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Stonewake Studios @frostprotocol.bsky.social · 30/10/2025
Slow Mo is not just a combat feature but an ability of your current robot operator. Doing it too often will increase stress. Other operators have different abilities making all of them unique in battle. #indiedev #indiegame #gamedev #solodev #strategy #scifi #indiegamedevelopers
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Stonewake Studios @frostprotocol.bsky.social · 29/10/2025
Not sure if I should use my cute little robot from hell or a stationary decontaminator to remove contamination... ... or both? #indiedev #gamedev #indiegame #gaming #strategy #scifi #Robots
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Stonewake Studios @frostprotocol.bsky.social · 27/10/2025
Thank you so much!
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Stonewake Studios @frostprotocol.bsky.social · 27/10/2025
Thanks! And yes, probably would have tried to do it in my own... And failed...
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Stonewake Studios @frostprotocol.bsky.social · 26/10/2025
That's a great Idea! Will try that out. Thanks!
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Stonewake Studios @frostprotocol.bsky.social · 26/10/2025
Love the art style!
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Stonewake Studios @frostprotocol.bsky.social · 26/10/2025
Wasn't happy with the explosions so I cut up the mesh into multiple pieces in Blender, added some Rigidbodies and added force when the explosion happens. Pretty happy with the result for less than an hour of work. #indiedev #indiegame #gamedev #solodev #gaming
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Stonewake Studios @frostprotocol.bsky.social · 26/10/2025
Extending my research mechanic. Extract bio material to find out more about your enemy and research better technologies to fight them efficiently. #indiedev #gamedev #indiegame #solodev #strategy #scifi #survival #gaming #pcgame
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Stonewake Studios @frostprotocol.bsky.social · 22/10/2025
They didn't know what happened, but the science lab was sealed when they arrived. Strange letters appeared before them. Until they decided what to do with this, they had to focus on other things: like not starving and not freezing to death... #indiedev #indiegame #atmospheric #gaming #strategy
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Stonewake Studios @frostprotocol.bsky.social · 20/10/2025
So close to an alpha version! Just uploaded 37min of uncut gameplay (well... 1 cut because of a tiny bug...). Nonetheless a big success! After nearly 7 months of development, alpha testing can finally begin! Wish me luck! youtu.be/U7apCZwwUjw #indiedev #indiegame #gamedev #gaming #strategy #scifi
youtu.be
Frost Protocol - Atmospheric Sci-Fi Strategy Game - Alpha Gameplay
YouTube video by FrostProtocol
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Stonewake Studios @frostprotocol.bsky.social · 20/10/2025
Expanding my infestation mechanic. Contaminators renew the infestation every 15 seconds, but this needs an indicator. The decontaminated zone should stay clear permanently, but I'm unsure how to achieve this efficiently. #indiedev #indiegame #gamedev #solodev #gaming #strategy #scifi
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Stonewake Studios @frostprotocol.bsky.social · 15/10/2025
Thanks for the feedback! That's what I was going for. But across all platforms where I posted this the opinions are quite mixed so I'll probably have to change it. We'll see...
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Stonewake Studios @frostprotocol.bsky.social · 15/10/2025
Working on a soundtrack for Frost Protocol. Not sure though if acoustic guitar fits a sci-fi setting. What do you think? (Recording quality is far from great...) #indiedev #indiegame #gamedev #solodev #acousticguitar #unity3d #gaming #soundtrack #ost #atmospheric
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Stonewake Studios @frostprotocol.bsky.social · 14/10/2025
Finally got my render texture to work. Time for some contamination to spread... Still a bit rough around the edges (literally...) but that's for future me to take care of... #indiegame #indiedev #gamedev #scifigame #unity3d #gaming
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Stonewake Studios @frostprotocol.bsky.social · 12/10/2025
Thanks :)
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Stonewake Studios @frostprotocol.bsky.social · 12/10/2025
After 6.5 months of development, I finally took the time to create a simple main menu. One of the last features for the alpha version! SOON! #gamedev #indiedev #indiegame #solodev #gaming #strategygame #scifigame #atmospheric
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Stonewake Studios @frostprotocol.bsky.social · 11/10/2025
Thanks! I also wrote 2 novels and I really want to have realistic behaviour in the game but I must control myself to not exaggerate all the options in the game :)
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Stonewake Studios @frostprotocol.bsky.social · 11/10/2025
Implemented a bark system. Now, they talk! Included localization as well so they will annoy you in your own language! Also, hunger and fatigue lead to slower movement. Just a few days away from a first alpha version! #gamedev #indiedev #solodev #indiegame #gaming #strategy #scifi #unity3d
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Stonewake Studios @frostprotocol.bsky.social · 07/10/2025
As always, lasers are the solution! Well... if you have enough energy (which most likely you'll never have...) But still... LASERS! #indiedev #gamedev #indiegame #gaming #scifigame #strategygame
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Stonewake Studios @frostprotocol.bsky.social · 21/09/2025
Reworked the task system and UI: Previously, humans were also at the outpost—now, only robots. Tasks can have requirements regarding robot type. Also created pickup tasks. Salvage destroyed robots, repair them, and use them. #indiedev #gamedev #gaming #indiegame #strategy #scifi
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Stonewake Studios @frostprotocol.bsky.social · 15/09/2025
Turns out that if your goal is to complete an alpha build but you keep adding features, the more you work, the further you get from your goal... #indiedev #gamedev #indiegame
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Stonewake Studios @frostprotocol.bsky.social · 11/09/2025
The entire time I implemented this, the ›Inspector Gadget‹ theme song played in my mind. Anyways... Using a stationary scanner grants permanent vision and scans the surroundings to detect approaching monsters. No surprises anymore! #indiedev #indiegame #gamedev #gaming #scifi
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