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Fronkon Games

@fronkongames.bsky.social
744 followers 272 following 4.3K posts

Indie game developer and asset store publisher fronkongames.github.io

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Fronkon Games @fronkongames.bsky.social · 9h
Emulates old 8-bit and 16-bit computers #oldcomputers #retro #gamedevelopment #unity3d #indiedev #gamedev #unity
assetstore.unity.com
Retro: Old Computers | Fullscreen & Camera Effects | Unity Asset Store
Add depth to your project with Retro: Old Computers asset from Fronkon Games. Find this & more VFX options on the Unity Asset Store.
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Fronkon Games @fronkongames.bsky.social · 10h
Bindless rendering setup begins #gamedevelopment #indiedev #rendering #gamedev
evolvebenchmark.com
Bindless rendering — Setup | Evolve
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Fronkon Games @fronkongames.bsky.social · 14h
Radiance Cascades: A fresh method to achieve highly realistic lighting in games. #indiedev #gamedevelopment #gamedev
youtube.com
Exploring a New Approach to Realistic Lighting: Radiance Cascades
Radiance Cascades are an innovative solution to global illumination...
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Fronkon Games @fronkongames.bsky.social · 14h
Own a piece of gaming history with this Protovision 'A quantum leap in computer games' t-shirt. #quantum #coding #coder #wargames #80smovie #developer
teepublic.com
Protovision Games by forge-fiction
Own a piece of gaming history with this Protovision 'A quantum leap in computer games' t-shirt. Inspired by the iconic movie WarGames, this shirt captures the revolutionary spirit
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Fronkon Games @fronkongames.bsky.social · 15h
What Primitives Are in Graphics? #gamedevelopment #gamedev #indiedev
3denginerd.com
What in The Graphics are Primitives?! - What The Graphics!
Helping Companies build 3D software for Web and Native platform
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Fronkon Games @fronkongames.bsky.social · 16h
Classic PC demoscene productions running natively in the browser #gamedev #gamedevelopment #indiedev #demoscene #retro
treylorswift.github.io
demoscene-recomp
Classic PC demoscene productions running in the browser.
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Fronkon Games @fronkongames.bsky.social · 07/10/2026
Rust developers are building native Android apps using Pure Rust, enabling faster development and better performance. #android #gamedev #rustlang #indiedev #gamedevelopment
evolvebenchmark.com
Building Pure Rust Apps for Android | Evolve
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Fronkon Games @fronkongames.bsky.social · 07/10/2026
Inverted reflections enable cheap refraction in a new game development technique. #indiedev #gamedev #gamedevelopment #newgame
chosker.github.io
Cheap Refraction using inverted Reflections
Refraction on Opaque Materials using inverted Reflections with Lumen
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Fronkon Games @fronkongames.bsky.social · 07/10/2026
Unroll a loop to make shaders 10x faster #gamedev #gamedevelopment #oop #indiedev
aras-p.info
Unroll a loop, make shader 10x faster · Aras' website
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Fronkon Games @fronkongames.bsky.social · 07/10/2026
Unity 7.0 Alpha, featuring the CoreCLR Editor, is now available #gamedev #gamedevelopment #indiedev #unity #unity3d
discussions.unity.com
Unity 7.0 Alpha is now available
Hi everyone, We’re excited to kick off the public Alpha for Unity 7.0 and start sharing weekly builds with you for early testing! Through the <span class="hashtag-icon-placeholder"></span>7.0-alpha<...
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Fronkon Games @fronkongames.bsky.social · 07/10/2026
The state of devs 2026 #gamedev #gamedevelopment #programmer #coder
2026.stateofdevs.com
State of Devs 2026
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Fronkon Games @fronkongames.bsky.social · 07/10/2026
A font recreated from photographs of classic Commodore 64 keycaps github.com/szabadkai/c6... #gamedev #gamedevelopment #indiedev #commodore64 #c64 #retro
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Fronkon Games @fronkongames.bsky.social · 06/10/2026
The easiest and most configurable way to mimic the look of the legendary ZX Spectrum #indiedev #gamedev #unity3d #gamedevelopment #unity #retro #spectrum
assetstore.unity.com
Retro: Spectrum | Fullscreen & Camera Effects | Unity Asset Store
Add depth to your project with Retro: Spectrum asset from Fronkon Games. Find this & more VFX options on the Unity Asset Store.
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Fronkon Games @fronkongames.bsky.social · 06/10/2026
Spark 1.4 released #indiedev #gamedevelopment #gamedev
ludicon.com
Spark 1.4
Spark 1.4 adds real-time BC6H and ASTC HDR texture compression, BC1 Ultra, BC7 NRM, ASTC 5×5, and broader GPU compatibility.
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Fronkon Games @fronkongames.bsky.social · 06/10/2026
How AI is used to mod games #gamedev #gamedevelopment #indiedev #artificialintelligence #ai
youtube.com
The AI unlock has begun
YouTube video by AI Search
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Fronkon Games @fronkongames.bsky.social · 06/10/2026
Researchers Optimize AI Agents Using Progressive Disclosure #gamedevelopment #aiagent #indiedev #gamedev #ai
ardalis.com
Optimizing AI Agents with Progressive Disclosure
Learn how to apply the principle of Progressive Disclosure to AI agent design, reducing wasted context window tokens through well-structured AGENTS.md files, focused MCP servers, a
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Fronkon Games @fronkongames.bsky.social · 06/10/2026
RTS in Godot Part 53: GameEvents & UI Multi-Selection for an RTS Project Made in Godot from Scratch #gamedevelopment #indiedev #gamedev #godot
youtube.com
Rts in Godot Part 53 : GameEvents & UI Multi-Selection for an Rts Project Made In Godot from Scratch
Chapters to navigate around any video from this new series:00:00 ...
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Fronkon Games @fronkongames.bsky.social · 06/10/2026
Express your passion for coding with this empowering 'I CODE like a girl' t-shirt. #developer #empowerment #geek #coding #codelikeagirl
teepublic.com
Code Like a Girl by forge-fiction
Express your passion for coding with this empowering 'I CODE like a girl' t-shirt. Perfect for programmers, developers, and tech enthusiasts who want to celebrate women in STEM. Ge
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Fronkon Games @fronkongames.bsky.social · 06/10/2026
Capcom announces plans to transform the RE Engine into an AI-Generation Game Engine: ‘Our goal is a future where we create games together with AI’ #gamedev #gamedevelopment #indiedev #capcom #artificialintelligence #ai
ign.com
‘A Future Where We Create Games Together With AI’ — Capcom Announces Plans to Transform the RE Engine Into an AI-Generation Game Engine
Resident Evil and Street Fighter developer Capcom revealed some big changes coming to its RE Engine, which they plan to gradually improve and transform into an "AI-generation game engine."
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Reposted by Fronkon Games
Game Development Daily News @gamedevdaily.bsky.social · 06/10/2026
Translate your game's text into 34 languages right in the editor. A wider market, more sales! No cloud, no API keys. 50% OFF for a few days! #gamedev #gamedevelopment #indiedev #unity #unity3d
assetstore.unity.com
Local AI: Translator | Localization | Unity Asset Store
Get the Local AI: Translator package from Fronkon Games and speed up your game development process. Find this & other Localization options on the Unity Asset Store.
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Fronkon Games @fronkongames.bsky.social · 06/10/2026
Developers can encode render targets for free using tile shaders, enabling efficient rendering techniques without additional cost. #gamedev #gamedevelopment #rendertarget #rendering #indiedev
ludicon.com
Encoding Render Targets for Free with Tile Shaders
Encoding textures with tile shaders: on most iPhones, as fast as not encoding at all.
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Fronkon Games @fronkongames.bsky.social · 05/10/2026
A developer reads books to improve design and storytelling in their project. #gamedevelopment #indiedev #storytelling #gamedev
herman.bearblog.dev
On reading books
How books have coloured my life
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Fronkon Games @fronkongames.bsky.social · 05/10/2026
A developer created a script to arrange 3D game objects in a grid layout. #indiedev #gamedevelopment #gamedev
vionixstudio.com
Script to arrange 3D game object in a grid - VionixStudio
GridLayoutGroup component is useful for UI object but won’t help if you want to arrange 3D game objects or 2D sprites. Here is a custom script that will do that for you. How It Wor
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Fronkon Games @fronkongames.bsky.social · 05/10/2026
Keynote: Naty Hoffman's Presentation on "Lessons from Game Development and Adjacent Trenches" at I3D 2026 #indiedev #gamedev #gamedevelopment
youtube.com
I3D 2026 Keynote: Naty Hoffman's Keynote - "Lessons from Digging in Game Dev and Adjacent Trenches"
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2026 wa...
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Fronkon Games @fronkongames.bsky.social · 05/10/2026
Embrace the iconic "Ignorance is Bliss" quote with this unique t-shirt. #bliss #matrix #geek #code #binary
teepublic.com
Ignorance is Bliss by forge-fiction
Embrace the iconic "Ignorance is Bliss" quote with this unique t-shirt. Featuring a striking green binary code design reminiscent of The Matrix, this shirt is perfect for fans of s
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Fronkon Games @fronkongames.bsky.social · 05/10/2026
Double-Headed Stack Allocator Reduces Memory Overhead in Game Development #gamedevelopment #indiedev #ram #gamedev
blog.demofox.org
The Double Headed Stack Allocator
When programming high performance applications, such as video games, you learn neat tricks for writing fast code that makes the most of limited resources. Memory allocation is a hu
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Fronkon Games @fronkongames.bsky.social · 05/10/2026
The original Doom's game logic and renderer, both implemented as SQL queries 🤪 #gamedev #gamedevelopment #indiedev #doom #sql
cedardb.com
We ported the original Doom to SQL
CedarDB is a database system that delivers unmatched performance for transactions and analytics, from small writes to handling billions of rows. Built on cutting-edge research to power today’s tools a...
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Fronkon Games @fronkongames.bsky.social · 05/10/2026
Top game engines on Steam (2026-10-05). Unity +35 to 66,483; Godot +27 (+0.5%) strongest relative; Unreal +14. Others flat, PyGame -1. #unrealengine #steam #indiedev #unity #gamedevelopment #gamedev #godot #nes #unrealengine #unity
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Fronkon Games @fronkongames.bsky.social · 04/10/2026
New research in game development shows gradients are increasingly used as a design element, replacing traditional intervals in level pacing and visual transitions. #gamedevelopment #indiedev #gamedev
mattkeeter.com
2025-05-14-gradients
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Fronkon Games @fronkongames.bsky.social · 04/10/2026
Volumetric rendering creates detailed, light-based effects that simulate the density and interaction of light within three-dimensional space, giving scenes a more realistic, immersive appearance. #gamedev #space #rendering #gamedevelopment #indiedev #nes
3denginerd.com
What in the Graphics is Volumetric Rendering?! - What The Graphics!
Helping Companies build 3D technologies
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Fronkon Games @fronkongames.bsky.social · 04/10/2026
Sparse 3D Radiance Cascades Demonstrated in Game Development Video #indiedev #gamedev #gamedevelopment
youtube.com
Sparse 3d Radiance Cascades
This is an implementation of classic full 3d world space radiance c...
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Fronkon Games @fronkongames.bsky.social · 04/10/2026
Own a piece of gaming history with this Protovision 'A quantum leap in computer games' t-shirt. #coding #80smovie #quantum #developer #wargames #coder
teepublic.com
Protovision Games by forge-fiction
Own a piece of gaming history with this Protovision 'A quantum leap in computer games' t-shirt. Inspired by the iconic movie WarGames, this shirt captures the revolutionary spirit
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Fronkon Games @fronkongames.bsky.social · 04/10/2026
Radiometry, part 2: Exploring spectra and photometry #gamedev #indiedev #gamedevelopment
momentsingraphics.de
Radiometry2Photometry.html
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Reposted by Fronkon Games
Today's Top AI News @todaystopainews.bsky.social · 04/10/2026
Opus 5.5 created this Mario 64-style game in about 30 minutes #gamedev #gamedevelopment #indiedev #gamedesign #ai #artificialintelligence
youtube.com
AI created platformer based on Mario 64
YouTube video by Chris
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Fronkon Games @fronkongames.bsky.social · 04/10/2026
Dirty C optimization secrets for Playdate #gamedev #gamedevelopment #indiedev #clang #playdate
devforum.play.date
Dirty Optimization Secrets (C for Playdate)
These are some advanced optimization tricks I've discovered while @stonerl and I have been cooking the full-speed gameboy emulator. These are not the typical tips for optimizing games you can find els...
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Fronkon Games @fronkongames.bsky.social · 03/10/2026
OpenMesh library enables efficient mesh clipping operations in game development. #indiedev #gamedevelopment #clip #gamedev
alexsyniakov.com
Mesh Clipping Operations with OpenMesh Library
In this post, I will discuss the process of clipping operations on meshes using the OpenMesh library. For the purpose of this demonstration, we’ll utilize the OpenMesh library to r
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Fronkon Games @fronkongames.bsky.social · 03/10/2026
Developers setting up Claude Code Agent Teams with WSL2 and Tmux on Windows follow these clear, step-by-step instructions for efficient team collaboration and workflow management. #claude #anthropic #indiedev #gamedev #gamedevelopment #teams
ardalis.com
Setting Up Claude Code Agent Teams With Wsl2 and Tmux on Windows
Step-by-step guide to running Claude Code agent teams on Windows using WSL2 and tmux, including installation, configuration, and tips for getting multiple AI agents working in para
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Fronkon Games @fronkongames.bsky.social · 03/10/2026
The Real Secret to Amazing Game Art: It's About Feeling, Not Perfection. #gamedev #indiedev #gamedevelopment
youtube.com
The Secret to Great Game Art
Learn to code for free with Coddy👉 https://link.coddy.tech/bvMS/im...
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Fronkon Games @fronkongames.bsky.social · 03/10/2026
Relive 80s nostalgia with this Flynn's Arcade retro video game t-shirt. Perfect for fans of classic arcade gaming and the grid. #retro #retrogaming #computer #80s #developer #arcade
teepublic.com
Flynn's Arcade Insert Coin by forge-fiction
Relive 80s nostalgia with this Flynn's Arcade retro video game t-shirt. Perfect for fans of classic arcade gaming and the grid.
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Fronkon Games @fronkongames.bsky.social · 03/10/2026
The Nintendo 64 Partner-N64 Development Kit www.behindthecode.ca/partner-n64p... #gamedev #gamedevelopment #indiedev #nintendo #n64 #retro
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Fronkon Games @fronkongames.bsky.social · 03/10/2026
A retro game engine for Python github.com/kitao/pyxel #gamedev #gamedevelopment #indiedev #python #retro #pixelart
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Fronkon Games @fronkongames.bsky.social · 03/10/2026
Third-person rewrite: Developers investigate .NET ConcurrentDictionary and closure behavior in a curious case study. #indiedev #gamedev #gamedevelopment
khalidabuhakmeh.com
The Curious Case of .NET ConcurrentDictionary and Closures
Understand why .NET's ConcurrentDictionary.GetOrAdd creates hidden closures and allocations, and how to use the overload that avoids them entirely.
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Fronkon Games @fronkongames.bsky.social · 02/10/2026
Generate All Combinations from Multiple Collections Using Your Own Code #gamedev #indiedev #gamedevelopment
fluentcpp.com
Code It Yourself: Generate All the Combinations from Several Collections - Fluent C++
A Cartesian product consists in applying a function to all the possible combinations of the elements of several collections. For example, consider the three following collections:
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Fronkon Games @fronkongames.bsky.social · 02/10/2026
Our team investigated an olivetti p101 issue and identified a truncation error. #indiedev #gamedev #gamedevelopment
goto10retro.com
Olivetti P101 and a Truncation Error
In this guest article, Peter writes about an early computer that most of us have probably not heard about before.
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Fronkon Games @fronkongames.bsky.social · 02/10/2026
Jordan Mechner’s Journey Behind the Games #gamedevelopment #indiedev #gamedev
youtube.com
Behind the Games: Jordan Mechner
How do you squeeze cinematic animation out of a 1MHz Apple II that ...
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Fronkon Games @fronkongames.bsky.social · 02/10/2026
The perfect tee for retro gaming enthusiasts and digital artists. Showcase your love for classic pixel aesthetics and arcade-style vibes with this unique design. #gameartwork #pixelart #aes #retro #artist #gamedev #arcade #gamedesigner
teepublic.com
Retro Pixel Art Future Video Game Artist by forge-fiction
The perfect tee for retro gaming enthusiasts and digital artists. Showcase your love for classic pixel aesthetics and arcade-style vibes with this unique design.
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Fronkon Games @fronkongames.bsky.social · 02/10/2026
The team is exploring Mixins in game development, focusing on how they can improve modding and code reuse. #gamedev #modding #indiedev #gamedevelopment
alexsyniakov.com
Exploring Mixins
A mixin is a class designed to inject specific functionality into other classes through inheritance, allowing developers to add behaviors without relying on deep or rigid inheritan
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Fronkon Games @fronkongames.bsky.social · 02/10/2026
Unified fluid simulation in Unity, kudos to jkemppainen.com #gamedev #gamedevelopment #indiedev #unity #unity3d
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Fronkon Games @fronkongames.bsky.social · 01/10/2026
A hand-drawn doodle effect with noise-based distortion to simulate a wobbly, sketched look and edge detection #unity3d #indiedev #gamedev #gameart #unity #gamedevelopment
assetstore.unity.com
Weird: Doodle | Fullscreen & Camera Effects | Unity Asset Store
Add depth to your project with Weird: Doodle asset from Fronkon Games. Find this & more VFX options on the Unity Asset Store.
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Fronkon Games @fronkongames.bsky.social · 01/10/2026
Blazor AI components now let developers build agentic UIs #ai #gamedev #gamedevelopment #agenticai #indiedev
devblogs.microsoft.com
Build Agentic UI with the new Blazor AI components - .NET Blog
Build Agentic UI with the new Blazor AI components for streamed content, tools, approvals, shared state, and generative experiences.
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