Reposted by Frame Data: Mech Arena ⭐Pixel Exchange⭐ @pixelexchange.bsky.social · 07/06/2025With permission, I wanted to share all the Terragyans me and my friends have made thus far. 0113
Reposted by Frame Data: Mech Arena ⭐Astropods: Dreamlayer Dragon⭐ - In Development! @cheesimoon.bsky.social · 20/05/2025I will be at this year's Fanime! Very exciting time to be alive. This year, I have free sticker sheets, as well as a big banner! Come pull up! #fanime 071
Reposted by Frame Data: Mech Arena ⭐Pixel Exchange⭐ @pixelexchange.bsky.social · 22/04/2025I've managed to set up a basic enough commission section on Ko-fi for the time being till I figure out how to do it from my website. ko-fi.com/pixelexchange #pixelart #art #commissions #commissionsopen #artcommissionsko-fi.comBuy Pixel Exchange a CoffeeBecome a supporter of Pixel Exchange today! 2155
Reposted by Frame Data: Mech Arena ⭐Astropods: Dreamlayer Dragon⭐ - In Development! @cheesimoon.bsky.social · 08/04/2025We got a YouTube video now! Featuring an exclusive CheesiMoon portrait within the dialogue system. Wanted to try something new. Today's topic is about Auto Sprinting, and why that's important! Link in comments! (does Bluesky deducts social credit from links?) #indiegame #gamedev #pixelart 1285
Frame Data: Mech Arena @framedata.bsky.social · 25/03/2025Game. Set. #gamedev | #indiedev | #unrealengine 1135
Frame Data: Mech Arena @framedata.bsky.social · 21/03/2025Night 2, electric boogaloo #gamedev | #indiedev | #GDC 062
Frame Data: Mech Arena @framedata.bsky.social · 19/03/2025Last night, so far so cool. #gamedev | #indiedev | #GDC 194
Frame Data: Mech Arena @framedata.bsky.social · 16/03/2025Welp... can't wait to give these bad bois out around GDC. #gamedev | #indiedev | #GDC 0135
Frame Data: Mech Arena @framedata.bsky.social · 14/03/2025Frames Ready... #gamedev | #indiedev | #unrealengine 152
Frame Data: Mech Arena @framedata.bsky.social · 10/03/2025Defense v.s. Offense Abilities 🛡️💥 #gamedev | #indiedev | #unrealengine 062
Frame Data: Mech Arena @framedata.bsky.social · 07/03/2025FrameData Friday #6 Teaser for new ability rework in progress. Modeling, texturing, and animations completed. #gamedev | #indiedev | #lowpoly 1205
Frame Data: Mech Arena @framedata.bsky.social · 03/03/2025New healthbar Icons and notify texts #gamedev | #indiedev | #unrealengine 0175
Frame Data: Mech Arena @framedata.bsky.social · 26/02/2025Stress testing Ai Combat 🎮💥 #gamedev | #indiedev | #unrealengine 091
Reposted by Frame Data: Mech Arena ⭐Astropods: Dreamlayer Dragon⭐ - In Development! @cheesimoon.bsky.social · 26/02/2025You guys are positively insane. This is a chart for wishlists, and the past 2 days (bc of Next Fest) has far eclipsed any of the prior days by a country mile. Thank you for the love and support, everyone! With this kinda support, we can continue to race with the horses! 2132
Frame Data: Mech Arena @framedata.bsky.social · 23/02/2025Ai Got Schmoovement Now 🕺💨 #gamedev | #indiedev | #unrealengine 0134
Frame Data: Mech Arena @framedata.bsky.social · 22/02/2025Today marks the game's 2 year long development. Excited on developing and sharing more of the final refactoring. #gamedev | #indiedev | #screenshotsaturday 072
Reposted by Frame Data: Mech Arena AEROMACHINA – Meteor Magic Games @meteormagic.dev · 14/02/2025AEROMACHINA is now available to wishlist on Steam! Please enjoy our brand-new trailer, and join our new Discord server! (links below!) #AEROMACHINA #gamedev #godot 12664270
Frame Data: Mech Arena @framedata.bsky.social · 11/02/2025The best defense, is a good offense. 🛡️💥🔪 #gamedev | #indiedev | #unrealengine 0113
Frame Data: Mech Arena @framedata.bsky.social · 31/01/2025FrameData Friday #5 The first look into meleeing. Melee is a risky, last resort maneuver that requires a Frame to be in close range and cost a dash bar to pull off. It has a long windup but the reward can lead into a game changing turnaround. 🔪💨 #gamedev | #indiedev | #unrealengine 0175
Frame Data: Mech Arena @framedata.bsky.social · 29/01/2025going all in...🔪💨 #gamedev | #indiedev | #unrealengine 0216
Frame Data: Mech Arena @framedata.bsky.social · 22/01/2025Mockup Combat Test... #gamedev | #indiedev | #unrealengine 0132
Frame Data: Mech Arena @framedata.bsky.social · 21/01/2025First 3 selectable weapons ready. Main and Sub Variants ready and waiting... #gamedev | #indiedev | #lowpoly 0121
Frame Data: Mech Arena @framedata.bsky.social · 10/01/2025Returned from the holidays. Looking forward to resume work on new gameplay and sharing progress much more often as development is reaching it's two year mark. Thank you to everyone who continues to support and show interest in this game. ❤️ #gamedev | #indiedev | #unrealengine 0142
Reposted by Frame Data: Mech Arena ⭐Astropods: Dreamlayer Dragon⭐ - In Development! @cheesimoon.bsky.social · 16/12/2024Say hello to Z-Blocks! They will prevent wall jumping, so you'll have to find another way around them? ...are they named after someone? Just who put them there? #indiegame #gamedev 1144
Reposted by Frame Data: Mech Arena Acheronti Games 🏳️⚧️ @acheronti.bsky.social · 17/12/2024Input Buffering go brrrrr (my head hurts) #indiedev #Unity3D #PS1 0251
Frame Data: Mech Arena @framedata.bsky.social · 14/12/2024Current Status: Demoing... #gamedev | #indiedev 0111
Reposted by Frame Data: Mech Arena ⭐Astropods: Dreamlayer Dragon⭐ - In Development! @cheesimoon.bsky.social · 12/12/2024Did you know? Acro's Down Air attack sends him upwards? But it also works on its lingering hits, KO'd bodies, and hitboxes as well? Try it out yourself, and see what other surprises await you! #indiegame #gamedev 1287
Reposted by Frame Data: Mech Arena Acheronti Games 🏳️⚧️ @acheronti.bsky.social · 12/12/2024Super rusty but learning animation in Unity again! #indiedev #PS1 #Unity3D 0302
Frame Data: Mech Arena @framedata.bsky.social · 11/12/2024More animations completed 💨🔪 #gamedev | #indiedev | #lowpoly 0244
Frame Data: Mech Arena @framedata.bsky.social · 10/12/2024Blocking out next animation for next gameplay rework...🔪 #gamedev | #indiedev | #lowpoly 1215
Frame Data: Mech Arena @framedata.bsky.social · 30/11/2024Shield ability can block and occasionally reflect bullets, but under enough damage, it can break, stunning the user, and leaving the pilot and frame vulnerable with a longer cooldown. #gamedev | #indiedev | #unrealengine 092
Reposted by Frame Data: Mech Arena Snoots @snootsart.bsky.social · 26/11/2024New respawn animation for HELLEVATORS! Wishlist Today! store.steampowered.com/app/2741570/... #Animation #GameArt #GameDev #IndieDev #FullScorpion #ShamelessSelfPromotion #PleaseWishlistMyGame 1386
Frame Data: Mech Arena @framedata.bsky.social · 22/11/2024FrameData Friday #4 Preview of the first ability rework, the shield. When activated, it'll lock onto an opponent, blocking most incoming fire and can occasionally deflect projectiles back towards an opponent. More aspects are in mid development. 🛡️ #gamedev | #indiedev | #unrealengine 0163
Reposted by Frame Data: Mech Arena ⭐Astropods: Dreamlayer Dragon⭐ - In Development! @cheesimoon.bsky.social · 22/11/2024Steam Demo is finally out! After over 4 years of development, we've finally arrived at a huge milestone! It would mean a lot if you were to wishlist + review! Thank you! Link in the comments, or in the linktree! #indiegame #gamedev 2156
Frame Data: Mech Arena @framedata.bsky.social · 18/11/2024Shields Up! 🛡 #gamedev | #indiedev | #unrealengine 0292
Reposted by Frame Data: Mech Arena David Amador @djlink.bsky.social · 18/11/2024Here are over 150GB of free sound effects, royalty-free and commercially usable on your #gamedev projects sonniss.com/gameaudiogdc 28745531800
Reposted by Frame Data: Mech Arena ⭐Astropods: Dreamlayer Dragon⭐ - In Development! @cheesimoon.bsky.social · 16/11/2024🔊Turn on Audio, give it a listen!🔊 Here is a snippet of our Cheese Satellite stage! #screenshotsaturday #indiegame #gamedev 0193
Frame Data: Mech Arena @framedata.bsky.social · 15/11/2024Not much progress done this week, but setting up something exciting gameplay wise. Stay Tune. #gamedev | #indiedev | #unrealengine 051
Frame Data: Mech Arena @framedata.bsky.social · 13/11/2024Working on the first ability rework, starting with modeling and test animation. 🦾🛡️ #gamedev | #indiedev | #Blockbench 0132
Reposted by Frame Data: Mech Arena ⭐Astropods: Dreamlayer Dragon⭐ - In Development! @cheesimoon.bsky.social · 11/11/2024Demo coming to a Steam near you, soon! Starting to feel like a legit indie game, how exciting! #indiegame #gamedev 1336
Reposted by Frame Data: Mech Arena ⭐Astropods: Dreamlayer Dragon⭐ - In Development! @cheesimoon.bsky.social · 09/11/2024⭐️Introducing Star Badge: Physics PhD! Understanding physics allows you to defy it...at the cost of some aura! #screenshotsaturday #indiegame #gamedev 0123
Reposted by Frame Data: Mech Arena Acheronti Games 🏳️⚧️ @acheronti.bsky.social · 09/11/2024Creating a PS2 arsenal ⚔️ #pixelart #gamedev #indiegames #ps1 #psx #lowpoly #retro 2293
Frame Data: Mech Arena @framedata.bsky.social · 08/11/2024FrameData Friday #3 Working on both movement animations and new weapon models. Main and Sub weapons can now attach onto the Frame when in combat. #gamedev | #indiedev | #unrealengine 3364
Frame Data: Mech Arena @framedata.bsky.social · 05/11/2024Current Status: Re-animating Frame movement. Who here loves sliding mechas? ⛸️💨 #gamedev | #indiedev | #unrealengine 3345
Frame Data: Mech Arena @framedata.bsky.social · 01/11/2024Mechs don't need to breath, but the pilot does. #gamedev | #indiedev | #unrealengine 0111
Frame Data: Mech Arena @framedata.bsky.social · 01/11/2024FrameData Friday #2 Currently working on weapon models for different slots when selecting in a certain order. Each weapon would have "main" and "sub" variate that would alter it's performance based on which slot a weapon occupies. #gamedev | #indiedev | #unrealengine 191
Reposted by Frame Data: Mech Arena ⭐Astropods: Dreamlayer Dragon⭐ - In Development! @cheesimoon.bsky.social · 30/10/2024New Boss sighted: Mecha-Queso: 13000!! This one will jump around and shoot projectiles from above, so stay on the move! #indiegame #gamedev 194
Frame Data: Mech Arena @framedata.bsky.social · 30/10/2024Thank you so much for having interest in my game, all 100 of you!!! I'll be sure to do my best to share meaningful progress and development as much as possible. 171