Foyezes @foyezes.bsky.social · 27/09/2026Material Layers is 30% off for only 4 more days! Get it here: store.foyez.es 030
Foyezes @foyezes.bsky.social · 17/09/2026Material Layers 1.0 is Finally Here! Bringing a Node Graph, improved workflows, and new materials. Get it 30% off for the next two weeks: materiallayers.foyez.es #MaterialLayers #GodotEngine 1141
Foyezes @foyezes.bsky.social · 02/09/2026I've updated the Material Layers workflow! Now LayerStack takes in a LayerGraph to generate the final materials. LayerGraph is a node graph resource and editor where you connect LayerMaterials (Surface, Mask, Overlay & Data) to layer materials. 030
Foyezes @foyezes.bsky.social · 02/09/2026I added node graphs to Material Layers. Instead of scrolling through collapsible groups in the inspector, you use a much cleaner Layer Graph editor to layer materials. #MaterialLayers #GodotEngine 0254
Foyezes @foyezes.bsky.social · 22/07/2026Example Project - Making doors age procedurally using Material Layers. www.patreon.com/Foyezes/post... 010
Foyezes @foyezes.bsky.social · 21/07/2026Real-time wear & tear using mesh maps and Material Layers #GodotEngine #MaterialLayers 010
Foyezes @foyezes.bsky.social · 21/07/2026Godot Material Layers - Vertex Colors & Height Blend example project available for free! www.patreon.com/Foyezes/post... 000
Reposted by FoyezesFoyezes @foyezes.bsky.social · 20/07/2026Introducing Material Layers for Godot. A plugin that lets you blend materials using a layer-based system. #MaterialLayers #GodotEngine 16511
Foyezes @foyezes.bsky.social · 20/07/2026Introducing Material Layers for Godot. A plugin that lets you blend materials using a layer-based system. #MaterialLayers #GodotEngine 16511
Reposted by FoyezesFoyezes @foyezes.bsky.social · 08/07/2026I'm building a free Material Layering Tool for Godot that lets you blend materials similar to UE. #GodotEngine 219136
Foyezes @foyezes.bsky.social · 08/07/2026I'm building a free Material Layering Tool for Godot that lets you blend materials similar to UE. #GodotEngine 219136
Foyezes @foyezes.bsky.social · 04/04/2026Learn how to blend two materials using Height Blending in this new episode of the Godot PBR Mastery Series. Turn a flat material blend into a realistic layered surface. #GodotEngine #Godot 0100
Foyezes @foyezes.bsky.social · 28/03/2026Height blending with parallax occlusion mapping in #GodotEngine 2361
Foyezes @foyezes.bsky.social · 17/03/2026Another episode of the Godot PBR Mastery Series is out! Learn how to optimize 5 textures down to just 2, using Channel Packing! You can easily optimize textures by combining them using channel packing, reducing GPU and storage overhead. Full video in comments! 1111
Foyezes @foyezes.bsky.social · 08/03/2026Next episode in my Godot PBR Mastery Series: Channel Packing 000
Foyezes @foyezes.bsky.social · 05/03/2026The second episode of the Godot PBR Mastery Series is out! Learn how to scale, offset and rotate UVs. Link in the comments. #GodotEngine #Godot 170
Foyezes @foyezes.bsky.social · 02/03/2026Packing 2 grayscale maps into a single color channel. This works well with minimally overlapping masks. Great optimization trick to reduce texture sampling and vram cost. Easy substance node setup as well. #GodotEngine 040
Foyezes @foyezes.bsky.social · 02/03/2026Introducing the PBR Mastery series for Godot. In this tutorial series I'll cover everything you need to know to create professional materials in Godot. The first video of the series is out! Link in comments. #GodotEngine #Godot 1375
Reposted by Foyezespassivestar @passivestar.bsky.social · 18/10/2025The improved SSR in godot 4.6 1548941
Reposted by FoyezesElomelo Games ⚖️ making Wrongly Accused @elomelo.games · 05/10/2025Be part of creating a retro game for Bangladesh at #PlayExpoBlackpool learn about the work of @caffegame.dev and how they are training a new generation of game developers. Find us in the indie zone. #PlayExpo 061
Reposted by FoyezesElomelo Games ⚖️ making Wrongly Accused @elomelo.games · 01/10/2025New Trailer for Wrongly Accused. A detective mystery set throughout history! Available to Wishlist now. store.steampowered.com/app/3854800/... #TrailerTuesday #detectiveGame #narrativeGame #indiegame #godot 0133
Reposted by FoyezesElomelo Games ⚖️ making Wrongly Accused @elomelo.games · 03/10/2025Exhibiting Wrongly Accused and retro platformer by @retrorabiul.bsky.social at #PlayExpoBlackpool Saturday and Sunday. #indiegame #retrogame #detectivegame #PlayExpo 0113
Reposted by FoyezesElomelo Games ⚖️ making Wrongly Accused @elomelo.games · 22/09/2025Like solving crimes? "Wrongly Accused" is a first person detective game set throughout history. Demo coming soon. Wishlist today, it would mean a lot to us. store.steampowered.com/app/3854800/... #detectivegames #indiegames #adventuregames #narrativegames #godot #blender #crimegames 1163
Reposted by FoyezesElomelo Games ⚖️ making Wrongly Accused @elomelo.games · 20/09/2025We visited Bedford Square, London to research Georgian architecture for our game 'Wrongly Accused'. Wishlist today: store.steampowered.com/app/3854800/... We are modelling Charles Babbage's house and machinery. #screenshotsaturday #detectivegame #indiegame #godot #blender #indiedev #narrativegame 0245
Foyezes @foyezes.bsky.social · 03/09/2025I recreated this brick material in Godot to create variations in engine. Left Godot, right Substance Designer. #GodotEngine #SubstanceDesigner 030
Foyezes @foyezes.bsky.social · 02/09/2025working on a shader that can be adjusted to create variations of the bricks in engine using a single master material. this can be used to create a lot of variations using masks and hsv shifts, instead of importing a bunch of different texture maps for each variation 000
Foyezes @foyezes.bsky.social · 28/08/2025More progress on the building builder. A lot more control and scalability. The meshes are coming from a single PackedScene. Using strings to assign meshes and variants. #GodotEngine 0262
Foyezes @foyezes.bsky.social · 27/08/2025Working on a script to generate buildings within Godot using modular meshes 31166
Foyezes @foyezes.bsky.social · 02/08/2025Check out our detective game set throughout history. Graphics by yours truly 000
Foyezes @foyezes.bsky.social · 15/07/2025Projected orthogonal 2d mask using meshes and subviewport in #GodotEngine 040