folderplug @folderplug.bsky.social · 03/10/2026wip thatll probably take a while to finish cause i just got handed a horrific work schedule :/ 010
folderplug @folderplug.bsky.social · 22/07/2026so im dumping the assets for it on google drive. IT IS UNFINISHED and the rig is of poor quality so you'll have to do manual tweaking if you want to use it. more info is in the blend file anywho drive.google.com/drive/u/1/fo...drive.google.compink model - Google Drive 000
folderplug @folderplug.bsky.social · 07/06/2026unfinished drawings galore and sketches i find enduring 070
folderplug @folderplug.bsky.social · 02/06/2026i've done more stuff than just this. new additions includes me setting up proper debugging for this program and a lot of preparation for image stuff which is soon 000
folderplug @folderplug.bsky.social · 30/05/2026still working on this... i have to implement selection and all of its quirks before I can even do any image editing shenanigans. currently doing this in python since it's easier to plot out, but i'll obv port this to c when i get this working with anti-aliasing 100
folderplug @folderplug.bsky.social · 18/05/2026so far I have a config generator to control ui and eventually hotkeys. im also working on something i hadn't yet made while i was making this project in python so i can develop my c skills a little more. and a bunch of placeholderish files 110
folderplug @folderplug.bsky.social · 16/05/2026currently trying my best to move this project from python to c. i barely know anything about this stupid language and progress has been unsurprisingly slow. So far the logic has remained mostly the same, though most of it so far is just simple tests. time to spend the rest of my days making structs 100
folderplug @folderplug.bsky.social · 07/05/2026i recoded like all of it so I could clean it up better, this reimplement let me add highlighting and a visible cursor and whatnot. To even add the highlighting it required me to finally code a proper input system where i gave support for hotkeys :) in the future you'll be able to reconfigure these 110
folderplug @folderplug.bsky.social · 01/05/2026kind of buggy so far but text handling is complicated so give it like a day ill figure it out 110
folderplug @folderplug.bsky.social · 23/04/2026progress so far: altered the mockup a little. some weird gradient rendering stuff and the horrible mess of how im attempting to do ui 110
folderplug @folderplug.bsky.social · 19/04/2026im using webp compression for the file type (which is just a webp file's image data embedded in the file) but it's pretty efficient on size. the big things I plan to add are text boxes and image masking, something that paint/.net doesn't have, as well as some quality of life additions whatever 110
folderplug @folderplug.bsky.social · 19/04/2026i havent been drawing that much recently because i've been working on making my own image editor :). the biggest hurdle im facing right now is concepting the ui, so far i've made like 4 mockups... I've already made the file extension for it and a general program layout for handling images and stuff 140
folderplug @folderplug.bsky.social · 07/04/2026is texturing like this too much or should i do things like this more 000
folderplug @folderplug.bsky.social · 02/04/2026not finishing this but it led to a cool screenshot 051
folderplug @folderplug.bsky.social · 29/03/2026vlc fucked up last night and i feel really motivated to make something that looks like it but idk what 000
folderplug @folderplug.bsky.social · 27/03/2026i dont feel like working on this anymore but i like how i rendered some of the metal here 040