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FluffyQuack

@fluffyquack.bsky.social
194 followers 142 following 335 posts
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FluffyQuack @fluffyquack.bsky.social · 04/10/2026
There are many companies that are not disclosing their AI use. There are countless examples of people finding AI assets in games with the company never stating AI was being used: Call of Duty, Battlefield, Crimson Desert, Clair Obscur: Expedition 33, Anno 117, and more
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FluffyQuack @fluffyquack.bsky.social · 04/10/2026
I'm leaning towards it being much more likely they're using AI much more than we know. Companies are extremely careful what they say via PR and they know if they openly support AI (especially AI-generated art), there's a chance for a backlash
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FluffyQuack @fluffyquack.bsky.social · 04/10/2026
That's one instance where they denied AI-generated art (maybe for legal reasons as they don't know the license of whatever model people would use) We have multiple instances of them supporting AI (code; they stated they used AI art back in 2025; they've used it in promos)
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FluffyQuack @fluffyquack.bsky.social · 04/10/2026
It's in the latter half of this video: x.com/RE_Games/sta...
x.com
Resident Evil (@RE_Games) on X
A message from Koshi Nakanishi, director of Resident Evil Requiem.
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FluffyQuack @fluffyquack.bsky.social · 04/10/2026
They had AI-generated artwork as part of a RE9 promo video earlier this year. That doesn't strike me as them backing away from AI-generated art I also haven't seen any news where they've said they're no longer using AI art for concepting
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FluffyQuack @fluffyquack.bsky.social · 03/10/2026
This sounds very similar to what the MCP server that was added to Unreal and Unity that lets an LLM interact directly with the editor. Capcom also stated last year they're using generated artwork for the concepting phase: automaton-media.com/en/game-deve...
automaton-media.com
Capcom is experimenting with generative AI to help generate the “hundreds of thousands of ideas needed for game development"  - AUTOMATON WEST
Capcom's technical director talks about their experimental system for using generative AI to streamline the brainstorming process.
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FluffyQuack @fluffyquack.bsky.social · 03/10/2026
No, they're not. Here's a translation of one of the slides from their presentation This is very much about incorporating LLMs into the workflow to generate code and help with other development tasks. They even say they hope their publicly-released code will help train other AI models
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FluffyQuack @fluffyquack.bsky.social · 03/10/2026
Also worthwhile to mention this article from last year where they mention using Gemini for concept art: automaton-media.com/en/game-deve... They've also used generative AI for promo content and they approved Nvidia showing RE9 with DLSS5 I don't think Capcom is shying from gen AI
automaton-media.com
Capcom is experimenting with generative AI to help generate the “hundreds of thousands of ideas needed for game development"  - AUTOMATON WEST
Capcom's technical director talks about their experimental system for using generative AI to streamline the brainstorming process.
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FluffyQuack @fluffyquack.bsky.social · 03/10/2026
Here are some other quotes from Capcom. That sounds to me they're VERY much incorporating LLMs into their workflow when working with RE Engine
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FluffyQuack @fluffyquack.bsky.social · 03/10/2026
They've certainly not been shy about using AI: automaton-media.com/en/game-deve... www.reddit.com/r/capcom/com...
automaton-media.com
Capcom is experimenting with generative AI to help generate the “hundreds of thousands of ideas needed for game development"  - AUTOMATON WEST
Capcom's technical director talks about their experimental system for using generative AI to streamline the brainstorming process.
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FluffyQuack @fluffyquack.bsky.social · 03/10/2026
Capcom is very clearly talking about LLMs, though, which I'm pretty sure everyone agrees is generative AI
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FluffyQuack @fluffyquack.bsky.social · 30/09/2026
By the way, here's a recent playthrough I did of AITD1. The game is super rad: www.youtube.com/watch?v=wOX-...
youtube.com
Revisiting the Origin to Resident Evil: Alone in the Dark 1
YouTube video by FluffyQuack
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FluffyQuack @fluffyquack.bsky.social · 30/09/2026
The quote is from this interview: www.lemonde.fr/pixels/artic...
lemonde.fr
Shinji Mikami, « Resident Evil » et la source du jeu d'horreur
« The Evil Within », le nouveau jeu du créateur de « Resident Evil » sort mardi. Aujourd'hui âgé de 49 ans, il est le maître du genre, un peu malgré lui.
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FluffyQuack @fluffyquack.bsky.social · 30/09/2026
If there are #ResidentEvil fans who haven't played the original Alone in the Dark 1 yet, I highly recommend doing so. It was literally used as the template for RE1. Mikami himself even said RE1 would have been a first person shooter if it weren't for AITD
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FluffyQuack @fluffyquack.bsky.social · 30/09/2026
#Divinum is a super cool Metroidvania with combat that demolishes everything else in the genre and most other 2D action games. Highly recommended! My full playthrough of it: www.youtube.com/watch?v=SmKO...
youtube.com
Divinum Playthrough - Awesome Metroidvania with DMC-like Combat!
YouTube video by FluffyQuack
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FluffyQuack @fluffyquack.bsky.social · 30/09/2026
Updated my door skip mod so it works with the latest version of #ResidentEvil HD Remaster patch on Steam: www.patreon.com/FluffyQuack/...
patreon.com
Door Skip Mod v1.52 - Compatibility with New RE1 Patch | FluffyQuack
Capcom released a new patch for Resident Evil HD Remaster out of the blue. I updated the mod so it works with the latest version of the game
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FluffyQuack @fluffyquack.bsky.social · 30/09/2026
I wish Capcom would reach out to the community when patching an old game and ask for a bug list. The new Resident Evil HD Remaster patch on PC claims to fix bugs, but it did not fix a crashing bug when viewing leaderboards where a friend has unicode characters in their name
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FluffyQuack @fluffyquack.bsky.social · 29/09/2026
This would filter so many more games if more developers were up front about their AI use: automaton-media.com/en/news/over... If I recall, Steam only asks developers to declare AI use if it's used for assets in the final game, which doesn't cover other kinds of AI use (ie, AI coding)
automaton-media.com
Over 85% of Japanese game developers use generative AI in game development, 2026 CESA survey shows. An increase from last year’s 51% - AUTOMATON WEST
CESA is the organizer of Tokyo Game Show.
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FluffyQuack @fluffyquack.bsky.social · 24/09/2026
Checking out Divinum on stream! The demo seemed super promising with its Devil May Cry-like combat so I'm pretty excited to check out the full version twitch.tv/FluffyQuack
twitch.tv
FluffyQuack - Live on Twitch
Some boring stuff and then SUPER AWESOME 2D PLATFORMER WITH DMC-LIKE COMBAT!!! | Streaming software and game development.
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FluffyQuack @fluffyquack.bsky.social · 23/09/2026
New version of Fluffy Mod Manager with categories for #Onimusha and a few other features: www.patreon.com/FluffyQuack/...
patreon.com
Fluffy Mod Manager v3.084 - Categories for Onimusha | FluffyQuack
New version release! Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manuall
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FluffyQuack @fluffyquack.bsky.social · 21/09/2026
DOS games are pretty cool. Which is why I'm writing my own re-implementations of Prince of Persia 1 and 2. And I'm toying with the idea of also doing Covert Action
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FluffyQuack @fluffyquack.bsky.social · 19/09/2026
A Youtuber (Mr X) with 290k subs lost his channel after Capcom sent several DMCA takedown notices I wrote a post with more info and examples of what kind of content Capcom sends DMCA takedown notices for so people have an idea what to avoid: ko-fi.com/post/Capcom-...
patreon.com
Capcom and DMCA Takedown Policy | FluffyQuack
Capcom recently took down a Youtube channel (Mr X) that was showcased many mods for Capcom titles. The channel had 290k subscribers. These a
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FluffyQuack @fluffyquack.bsky.social · 12/09/2026
I've already added an optional fix for what I think is the worst bug/oversight in POP2. They changed the mechanics for running jumps in POP2 where there's a chance running jumps will always fail if you have a certain sub-tile position. It happens with this setup: www.youtube.com/watch?v=inpe...
youtube.com
POP2 - Wonky running jump example
YouTube video by FluffyQuack
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FluffyQuack @fluffyquack.bsky.social · 12/09/2026
I can do that, though I can't remember which animations have that jitter. I know two animations like that in POP1 (standing forward jump and picking up the sword), and I was thinking of adding an optional fix for those (I'm also doing POP1 as part of the same project)
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FluffyQuack @fluffyquack.bsky.social · 12/09/2026
I've become awfully familiar with the game after spending multiple years reverse-engineering and writing a re-implementation: www.youtube.com/watch?v=_V-G... I've never actually tried the Mega Drive version, though. Is it beatable from start to finish?
youtube.com
Prince - Playthrough of POP2 Lvl7
YouTube video by FluffyQuack
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FluffyQuack @fluffyquack.bsky.social · 12/09/2026
That's the cancelled port to a Sega platform, right?
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FluffyQuack @fluffyquack.bsky.social · 12/09/2026
Released new Fluffy Mod Manager version with mod managing support for the new Onimusha and automatic detection of GOG game installs: ko-fi.com/post/Fluffy-...
ko-fi.com
Fluffy Mod Manager v3.082 - Added Support for Onimusha 5
FluffyQuack published a post on Ko-fi
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FluffyQuack @fluffyquack.bsky.social · 12/09/2026
Released new version of REtool with support for extracting PAKs in the new #DragonsDogma 2 version: www.patreon.com/FluffyQuack/...
patreon.com
REtool v0.241 - DD2 Post-patch Extraction Support | FluffyQuack
Uploaded new version: https://fluffyquack.com/tools/REtool.rar Full usage information about REtool with file lists downloads can be found he
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FluffyQuack @fluffyquack.bsky.social · 11/09/2026
SNK sent me a DMCA takedown notice for my Metal Slug XX recompilation binaries even though they contain zero files from the game itself. They must have misunderstood what the files are. I've removed the content as requested which means the recomp now has to be compiled manually
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FluffyQuack @fluffyquack.bsky.social · 11/09/2026
Alternate version of Wolverine after a few more rounds of focus testing:
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FluffyQuack @fluffyquack.bsky.social · 11/09/2026
I see this and I ponder how they got to this point. Did they do multiple rounds of focus testing and people somehow got lost *every* single time?
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FluffyQuack @fluffyquack.bsky.social · 10/09/2026
Combat school for #MetalSlug 6 is included in the Ultimate Collection which means this is based on the Japanese PS2 port of Metal Slug 6. That should mean we finally get a localized version of that game's Combat School No sign whether this is the PS2 version ported or emulated
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FluffyQuack @fluffyquack.bsky.social · 09/09/2026
It's unlikely to ever happen, but I'd love to see them take the best ports of the game as base (ie, the PS2 ports of MS3/4/5) and then add 60fps support I've been working on a recomp of MSXX with 60fps support and it's really cool to see it look so smooth: www.youtube.com/watch?v=cArg...
youtube.com
MetalSlug XX Recomp - 60 FPS Gameplay!
YouTube video by FluffyQuack
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FluffyQuack @fluffyquack.bsky.social · 09/09/2026
It's really cool the collection will include the location test build where you only play as the tank Otherwise, I'm bummed out this is the Neo-Geo versions emulated yet again, as we've seen the games be released this way many times already. Though, seeing MS6 and Advance again is neat
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FluffyQuack @fluffyquack.bsky.social · 06/09/2026
The idea is basically having a companion piece to this. With the new one being based on Prince of Persia 2 rather than Prince of Persia 1, which is why I'd prefer the style to be as similar as possible
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FluffyQuack @fluffyquack.bsky.social · 06/09/2026
Hello, Blueskyverse, the place that should be better than Twitter and I should not get an onslaught of replies that's only bots I am looking to commission a human artist that can paint a piece of artwork that's in a similar style as this one Does anyone have artist recommendations?
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FluffyQuack @fluffyquack.bsky.social · 02/09/2026
Almost looks like something David Lynch would have made
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FluffyQuack @fluffyquack.bsky.social · 31/08/2026
I wrote a long rant about two things: AI and people who rant about AI Feel free to read it and leave your own rant about my rant: www.patreon.com/FluffyQuack/...
patreon.com
A Rant About Two Things: AI and the People Who Rant About AI | FluffyQuack
First of all, a warning: this post will probably annoy three groups of people: people who hate AI, people who love AI, and people who hate l
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FluffyQuack @fluffyquack.bsky.social · 26/08/2026
Very sad news. He was stellar in every movie I've seen him in. He has some good roles in games too
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FluffyQuack @fluffyquack.bsky.social · 14/08/2026
The game looks unbelievable for being '86. The artwork still looks crazy good. It's cool to see Jim Sachs again I remember watching an interview with him where he had a short rant how people rarely show the game with the correct aspect ratio. It's sad they're doing that mistake in this release too
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FluffyQuack @fluffyquack.bsky.social · 12/08/2026
PSA: Twitch's AI is consuming your content and it's turned on by default. Go here to turn it off: www.twitch.tv/settings/sec...
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FluffyQuack @fluffyquack.bsky.social · 10/08/2026
I remember that quite clearly I also remember when they were remaking the game and then cancelled it when it was done
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FluffyQuack @fluffyquack.bsky.social · 06/08/2026
Uploaded new version of Fluffy Mod Manager for new #Streetfighter6: Yasmine added as category and automatic conversion of CMD mods so they work with latest patch: ko-fi.com/post/Fluffy-...
ko-fi.com
Fluffy Mod Manager v3.081 - Improved Street Fighter 6 Support
FluffyQuack published a post on Ko-fi
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FluffyQuack @fluffyquack.bsky.social · 30/07/2026
I rendered out the entire world map in Sid Meier's Pirates Gold using ingame graphics I would upload the full image, but I'm not sure where I can upload a 10240x7680 PNG that's 78mb So there's the map zoomed out and one portion at 1:1 scale
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FluffyQuack @fluffyquack.bsky.social · 22/07/2026
Steam is finally fixing cross-region gifting. It used to be that you were refused to gift a game that was slightly different in price in your friend's region
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FluffyQuack @fluffyquack.bsky.social · 21/07/2026
Quote is from this article: www.gamefile.news/p/nintendo-t...
gamefile.news
Nintendo says it has no legal duty to pass its U.S. tariff refunds on to consumers
Asks court to dismiss a class action lawsuit accusing it of potential unjust enrichment.
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FluffyQuack @fluffyquack.bsky.social · 21/07/2026
Next time you see someone mindlessly defend blatant anti-consumer business decisions by a company, shove this quote in their face. Smear the quote all over their face
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FluffyQuack @fluffyquack.bsky.social · 19/07/2026
I started working on a #ResidentEvilCodeVeronica recomp. I've decided to improve the game by removing content. First step is done: door animations are gone! Next step: Remove every trace of Steve...
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FluffyQuack @fluffyquack.bsky.social · 16/07/2026
That's where I stand as well. I want stronger consumer rights and most companies are really bad on that front when it comes to digital storefronts. A few stores are great, like GOG, but there should be more progress on that front
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FluffyQuack @fluffyquack.bsky.social · 16/07/2026
If they were to make the project today, I have a hunch they'd probably just AI-upscale the entire thing. That would be the cheaper option by far
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