Reposted by Jorge Florencio | FloromacobaDevJorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 21/09/2026Tinkered a bit with the lights 011
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 01/10/2026Zale posing with his sword! #seaofstars #fanartㅤㅤㅤㅤ 021
Reposted by Jorge Florencio | FloromacobaDevJorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 20/09/2026Someone asked for a backflip, so he tried 023
Reposted by Jorge Florencio | FloromacobaDevJorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 19/09/2026Some animations, for testing the rig 112
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 24/09/2026Some poses #seaofstars #fanart 044
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 21/09/2026Tinkered a bit with the lights 011
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 20/09/2026Someone asked for a backflip, so he tried 023
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 19/09/2026Some animations, for testing the rig 112
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 17/09/2026I recreated Zale from Sea of Stars in 3D! (or at least, tried to) 010
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 06/02/2026I'm experimenting with texturing and faces for a little project I'm working on with a friend. At first it was quite frustrating, but I'm now getting the hang of it and I'm having a blast! #gamedev #PSX 072
Reposted by Jorge Florencio | FloromacobaDevBackToBits Studio @backtobits.bsky.social · 20/01/2026Hola a todes! Es un honor presentarles nuestras pagina web: backtobitsstudio.com/es Donde podréis encontrar nuestro trabajos mas recientes, como K-Boom y GoblinMancer. También podéis contactar con nosotros #indiedev #indiegames #gamedevbacktobitsstudio.comBack to BitsBack to Bits, an indie development studio. 0148
Reposted by Jorge Florencio | FloromacobaDevRaúl Planas @raplajo.bsky.social · 13/01/2026¡HOLA! Viendo que aquí hay mucha gente de la industria, me gustaría pedir un poco de consejo. Un grupo de compañeros de la universidad y yo estamos empezando un proyecto, un pequeño estudio de videojuegos. Mi rol en esta aventura es el de productor. 168
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 31/12/2025Spacial station/spacial coliseum thingy. I will upload some more renders soon. Probably. Maybe. #blender #space ##scify 010
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 21/12/2025This one is a bit dumb, but i like how it turned out: Burger car! 120
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 08/12/2025It's been a while since I posted something, here's a WIP from my latest project: I'm learning anime style 3D! I might post some more WIPs before I upload the finished version, there's still a lot to do. I hope it turns out well! #3D #art #anime #blender #frieren 150
Reposted by Jorge Florencio | FloromacobaDevkiskidiego.bsky.social @kiskidiego.bsky.social · 28/11/2025Hello! It would mean a lot to me if some people could answer this form, it's for the little game I'm making with some friends over at @backtobits.bsky.social. It only takes a minute or two! Thank you! Form in English: forms.gle/eF4wiMcxeszNuQst7 Form in Spanish: forms.gle/Gd8RLRLk8Q6ES92V7forms.gleBack to BitsHi! Could you help us with this videogame questionary? We're going to give you a little bit of context: Back to Bits is an emerging videogame development company from Castelló de la Plana (Spain). No... 053
Reposted by Jorge Florencio | FloromacobaDevmarmaestro @marmaestro.dev · 26/11/2025🐦 hello again !! at @backtobits.bsky.social we're working on a bunch of projects and would love to have your collaboration in this, just fill this form to better know our surroundings :)) (please don't fill it if you already sent the Spanish version) forms.gle/eF4wiMcxeszN... #gamedev #indiedev 0116
Reposted by Jorge Florencio | FloromacobaDevmarmaestro @marmaestro.dev · 26/11/2025⭐ hello everyone !! en @backtobits.bsky.social estamos trabajando en unos proyectos, así que hemos creado una encuesta para conocer mejor nuestro entorno. nos vendría genial que la completárais :)) forms.gle/Gd8RLRLk8Q6E... #gamedev #indiedev 🐦 1147
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 03/11/2025Eighth project from the archive: The dragon! For this project, I wanted to recreate in 3D the protagonist from Slay The Princess, it was quite tricky. It's not finished yet, but it has progressed enough to show it. I will post some nice renders when I manage to finish it! #slaytober #Slaytheprincess 030
Reposted by Jorge Florencio | FloromacobaDevkiskidiego.bsky.social @kiskidiego.bsky.social · 06/10/2025I'm back from the game jam! I took part in Jacksepticeye's Jamsepticeye and made Goblinmancer together with an amazing group of people! kiskidiego.itch.io/goblinmancer #IndieDev #GameDev #GameJam #Jacksepticeyekiskidiego.itch.ioGoblinmancer by kiskidiego, Hollowblink, alex_perritos, Floromacoba, Raúl Planas Jover, viktor_mjs, DGädex, ParchmentEater, Cristian0x0Play as an evil goblin necromancer, also known as the almighty GOBLINMANCER! 1185
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 26/10/2025Seventh project from the archive: Queenscrown tower! I made this one to improve my enviroment skills. This scene in particular is an attempt to recreate how I imagined one particular chapter of Song of Ice and Fire. It ended up being a bit too dark, but I learned a lot from it. 010
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 23/10/2025Fifth project from the archive: The mech 02! This one is the second mech made for the mech game I mentioned before. The design needed to be similar to the first one, so that the different parts would work with one another. 000
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 20/10/2025Fourth project from the archive: Mech 01! This low poly mech was made for another game. In this game, you will be able to customize your own mechs, choosing between different bodyparts and weapons. The style tries to emulate PSX-PS2 games, and it's meant to be paired with a low res camera. 000
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 19/10/2025And the last one (at least for today) is a bit different. It's: The hammer head cow shark! I came up with this goofball trying to combine different animals. It doesn't have a single thought in it's head, and I love it that way! 000
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 19/10/2025The second and last creature from the on hiatus game: the mosquito syringe! The textures for this one are far simpler, but it was a bit tougher to animate. The concept for this one was made by @parchmenteater.bsky.social 000
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 19/10/2025I will be uploading some of my older projects first, here is the first one: the Traffic sign crab! This was part of a currently on hiatus game, my first rigged character ever, and also the first hand painted textured. I made some newbie mistakes, but I still like the overall result. 100
Jorge Florencio | FloromacobaDev @floromacobadev.bsky.social · 19/10/2025Hi, I'm a spanish 3D artist, currently experimenting with different styles. I have decided to start posting my projects here, so check them out if you want! ^^ 030