Sign in

Fisco 🤖 Making HIIT: Stranded on Zaruma

@fiscogames.bsky.social
19 followers 55 following 51 posts

Steam page: store.steampowered.com/app/4197060/…

PostsRepliesMedia
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 09/09/2026
Qual o endereço pra eu não acessar sem querer? Top 1 eventos para morrer antes de assistir 🤩
002
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 04/09/2026
That made me rethink my efforts to adapt my game to a much younger audience than I was originally designing for, meaning an easier mode that auto-aims for 5-year-olds, for example. 2/2
010
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 04/09/2026
That's a very nice POV! Recently, I went to an event here in Brazil to show my game to the general public; I was focusing on adults who like platformers, but I was surprised that the vast majority of the people who tested and enjoyed my game were kids! 1/2
110
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 04/09/2026
New post about HIIT on the Steam Page! #games store.steampowered.com/news/app/419...
store.steampowered.com
HIIT: Stranded on Zaruma - Introduction, Discord Server and more! - Steam News
Hello everyone! This is the first post of many to come! First of all, thanks to everyone who is supporting HIIT: Stranded on Zaruma by wishlisting it! I am Fisco, the solo developer from the countrysi...
011
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 26/08/2026
Fala galera! Sou um dev solo trabalhando no HIIT: À Deriva em Zaruma! Ele é um jogo de plataforma com foco na resolução de puzzles usando ferramentas como Scanner e Gancho. Você vai descobrir o passado do planeta Zaruma enquanto tenta escapar. store.steampowered.com/app/4197060/...
store.steampowered.com
HIIT: Stranded on Zaruma on Steam
Trapped on the mysterious planet Zaruma, use tools like the Drone, Scanner, and Hookshot to explore the ruins of an ancient civilization and uncover what happened before your arrival.
000
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 15/08/2026
Cara, foi uma honra te conhecer pessoalmente!
110
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 13/08/2026
🤖 New gameplay trailer! #gamedev #indiedev #indiegame #gaming #games
0113
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 20/07/2026
Love to follow fellow gamedevs to get inspired by so many amazing work that independent people do keep the good work brothers
000
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 20/07/2026
amazing work!
010
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 08/07/2026
I like Game 2: Subtitle when the first game also has a subtitle!
000
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 24/06/2026
Icons are never too much, thanks!!
010
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 03/06/2026
Same place, 1 year later #unity #gamedev #indie
041
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 02/06/2026
This month marks two years of HIIT's development 🫪
000
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 30/05/2026
Brazilian here and I am making a videogame! It's called HIIT, and it's a metroidvania in 3D about a robot stranded on a planet! Wishlist on Steam if you liked!
000
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 28/05/2026
working on a new enemy #indie #unity #gamedev #indiedev
072
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 18/05/2026
ZARUMA OPERATIONS REPORT: Robotic activity has been detected at Mazima Geosite.
000
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 15/04/2026
HIIT is now Ultrawiiiiiiiiiiiiiiiiiiiiiiiiiiide
000
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 14/04/2026
Working on some UI improvements, ultrawide support mostly working! #gamedev #indiegame
041
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 02/04/2026
Thank you so much!!! I am using some of them on my game!
010
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 21/03/2026
The environment looks great!
000
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 30/01/2026
Drone is looking good #indie #gaming #games #jogos
020
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 28/01/2026
Há uns meses atrás conheci seu projeto e é incrível ver a evolução dele e como não deixou de acreditar no jogo! Desenvolvedores com determinação igual a sua são inspiração pra muita gente! Sucesso!
110
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 26/01/2026
New art! #unity #gamedev #indiedev #games
041
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 20/01/2026
With!
010
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 26/11/2025
You are a godsend to many indie developers, thanks so much for your work!
030
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 02/10/2025
Good luck bro! Just keep pushing slowly, but consistently
110
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 02/10/2025
Btw, sorry for not posting recently, little time to gamedev but soon I will post an update!
020
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 26/07/2025
Try not to fall in the trap of tutorial hell where you think you never ready enough to start a project. start making mistakes and as you go you learn and fix and improve what you already build Every time I learn something new to add to my game it feels me with excitment and motivation to keep going
100
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 26/07/2025
Anothet good place to learn everything about game design is the channel Game Makers Toolkit hosted by Mark Brown!
000
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 26/07/2025
Bro, just start making stuff, anything that gets you excited! It doesnt have to be perfect and it wont be, but I belive this is the best way to learn something, learn each step at a time! For example I just learned how to make a health bar 😂 Also, read the Scott Rogers book, its a great start!
200
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 24/07/2025
Its been one year since I started my project, Ive been making small progress because I had to get a job, so I develop a couple of hours per day when I can Im very excited about this project, but it feels like its never ending 😂
100
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 24/07/2025
i think im getting somewhere with this atmosphere... #indie #indiegame #unity #gamedev
0177
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 13/06/2025
TYPE 1 IF YOU ARE UNDERSTANDING 😭 #gamedev #indie #unity
052
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 16/03/2025
ótimo trabalho amigo!!
130
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 14/03/2025
thank you!!
010
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 14/03/2025
the wind mechanic is looking promising 🙏 #unity #indie #gamedev #indiedev
141
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 26/02/2025
🏛️🍃
000
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 26/02/2025
for the first time... I got a little emotional seeing my game becoming real and alive 🥲
000
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 29/12/2024
Did some overhaul to the artstyle for my game, what did you think? #unity #gamedev #indiedev
092
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 21/12/2024
The idea behind this enemy is to expose the battery of it to be able to defeat it, otherwise it only gets stunned for a short time. Still need to implement some sort of light to show to the player its current status (Patrol, Pursuing and Stunned).
000
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 21/12/2024
I had so much fun creating this enemy! I'm glad it worked (mostly) as intended, now it needs some proper visual effects to make it cooler, which I'll learn how to make in the future. #unity #gamedevelopment Detail: I'm making all programming in this project with Visual Scripting.
120
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 19/12/2024
Are you from Brazil by any chance? asking because I am, and your nick made me wonder
100
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 19/12/2024
Hey, thanks!! I will post when I have something new to share and I hope you share something soon too. good luck!
100
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 11/12/2024
and yes, I've been learning all at the same time which is a bit overwhelming but if you learn the basics, you can learn the rest by yourself by testing stuff and being curious, the learning never ends 😅
100
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 11/12/2024
Hey, thanks for the comment! Actually, all the programming of my game is being made using Unity's visual scripting! I just learned the basics of VS on Unity Learn and started from there
200
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 10/12/2024
the mad, spiked vacuum cleaner is coming for you... 🤯 #gamedev #indiedev #indiegame #unity
081
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 06/12/2024
when you are creating a game for the first time, anything you acomplish, even if its small, its so rewarding! this is my first try to make an ambient inside a mesh #unity #gamedev
170
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 05/12/2024
have you ever seen the reality-bending, shape shifting moving platform? #unity #indiedev #gamedev
051
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 29/11/2024
testing this visual style what did you think? #unity #madewithunity #solodev #indiedev
040
Fisco 🤖 Making HIIT: Stranded on Zaruma @fiscogames.bsky.social · 16/11/2024
It's very early in development but I am very happy about how it's shaping up! this is my first game and I'm a solo dev! for now I just put all my effort into programming and fixing (infinite) bugs and made this little robot on blender (animation and rigging from mixamo for now)
000