FG Software @fgsoftware.bsky.social · 07/05/2026Been drawing this lad in 16 colours these last few days :D 0121
FG Software @fgsoftware.bsky.social · 22/04/2026Miniboss is coming together~ #pcengine #gamedev #turbografx 13810
FG Software @fgsoftware.bsky.social · 21/04/2026PCEdev today. Still at it! I've done a little optimisation on the sound engine, and I've added the 2nd miniboss's ship coming in #gamedev #pcengine #turbografx 1347
FG Software @fgsoftware.bsky.social · 02/04/2026April Fools! Did you get RickRoll'd? :P See you next year, and sorry for fooling you guys again. Special thanks to @pointerfunction.bsky.social and @iiomarsp.bsky.social for testing and serving as guinea pigs, sorry guys :D 092
FG Software @fgsoftware.bsky.social · 17/03/2026You wanted parallax? You're getting parallax :P Of course, this is minus the miniboss, he's gonna be part of this as well #pcengine #gamedev #turbografx 4248
FG Software @fgsoftware.bsky.social · 15/03/2026Found a spare screen for my PC Engine LT! Now it's not broken anymore :DDDDD Testing a homemade ROM on it #PCEngine #gamedev #turbografx 0287
FG Software @fgsoftware.bsky.social · 08/03/2026Implementing the bike chase, and WOAH! Already found a ticking time bomb game breaking bug! Fixed now!😎 #pcengine #gamedev #turbografx 0153
FG Software @fgsoftware.bsky.social · 06/03/2026Been also drawing these guys for fun recently, using PC Engine bit depth and 16 colours 0143
FG Software @fgsoftware.bsky.social · 03/03/2026Not dead yet! Just been busy with other things :P Here's a miniboss I'm working on for Special Ninja Squad. Featuring a bike chase because I listen to you guys :P I should have most of the assets now. Just need to draw a few extra tiles and off to implementation! #pcengine #gamedev #turbografx 2275
FG Software @fgsoftware.bsky.social · 15/08/2025I'm a terrible musician, but I made a 2nd tune for my sound engine's test ROM today. It's from Sorcerian by Yuzo Koshiro #pcengine #gamedev #turbografx 0184
FG Software @fgsoftware.bsky.social · 12/08/2025I shall now reveal the gimmick of this boss now that it's full implemented: Smooth, real-time scaling on PC Engine hardware!!! #pcengine #gamedev #turbografx 34611
FG Software @fgsoftware.bsky.social · 23/07/2025Making boss #2. Trying to setup a fancy demo trick, but so far it's going about as well as you'd expect😂 #pcengine #gamedev #pcengine 0197
FG Software @fgsoftware.bsky.social · 16/07/2025RIP my wallet On the positive side, I now have 12 carts left for a full PAL/NTSC NES set. Used to be my main focus before moving to Japan/getting into PC Engine, but I'm still grabbing the ones I need when I have the chance! 040
FG Software @fgsoftware.bsky.social · 15/07/2025New enemy: The Zap-O-Matic! This specific one controls the express elevator so you need to destroy it :D #pcengine #gamedev #turbografx 0163
FG Software @fgsoftware.bsky.social · 01/07/2025Here's a couple enemies I drew during my vacation so far😎 #pcengine #gamedev #turbografx 0195
FG Software @fgsoftware.bsky.social · 07/06/2025Haven't had much chance to work on the game recently, sometimes life gets in the way. Still planning to go back to it as soon as I can though! For now, I found this silly manga about salaryman ninjas, I feel like I might get some inspiration for Special Ninja Squad :P 020
FG Software @fgsoftware.bsky.social · 17/05/2025Been doodling some enemies for the next level, such as this cyborg amazon :D #pcengine #gamedev #turbografx 1134
FG Software @fgsoftware.bsky.social · 11/05/2025Stage B-2 is in, and I've made a lot of custom elevator routines for it to make it look like you're inside them :D #pcengine #gamedev #turbografx 1207
FG Software @fgsoftware.bsky.social · 10/05/2025haha glitch helicopter go rrrrrrrrrrrrrrrrrrrrrrrrrr #pcengine #gamedev #turbografx 0111
FG Software @fgsoftware.bsky.social · 08/05/2025Building a new level. A concept I had in Space Soviets already, but a bit more refined! #pcengine #gamedev #turbografx 0206
FG Software @fgsoftware.bsky.social · 25/04/2025Does smashing the dead miniboss's head around bring anything to the gameplay? No. Is it hella fun? Absolutely! #pcengine #gamedev #turbografx 084
FG Software @fgsoftware.bsky.social · 24/04/2025Stage 2 Miniboss: Mousey. Send the bombs back at him with your sword! (WIP) #gamedev #pcengine #turbografx 0178
FG Software @fgsoftware.bsky.social · 16/04/2025Great read! I have two, one I got for less than peanuts in a lot of Famicom(?!) games on Mercari, and another one gifted to me by a friend on the condition I repair it and I give it a good home. It is such a fun handheld, especially for nerds beyond saving like me :P 010
FG Software @fgsoftware.bsky.social · 14/04/2025A few tricky spots to make it work, but those motorcycle explosions came out nicely :D #pcengine #gamedev #turbografx 0194
FG Software @fgsoftware.bsky.social · 13/04/2025Started adding some more complex Stage 2 enemies! Here's a biker cyborg for instance :D #pcengine #gamedev #turbografx 0227
FG Software @fgsoftware.bsky.social · 12/04/2025Backup Booster: Works Saving: Works New decompression: Works Sometimes it feels good to get it all together :D #PCEngine #gamedev #turbografx 1214
FG Software @fgsoftware.bsky.social · 12/04/2025More testing equipment! I wonder if Special Ninja Squad will save alright on this ;) And it has AV out which is neat for the LT :D #pcengine #gamedev #turbografx 080
FG Software @fgsoftware.bsky.social · 11/04/2025My new compression ended up freeing 4KB so far. But accounting the extra graphics I still need to add (conveniently enough the kind it noticeably improved) I can already see it save a full bank's worth of data! And every bank counts on a HuCard :D #pcengine #gamedev #turbografx 2174
FG Software @fgsoftware.bsky.social · 06/04/2025The first brand new Stage 2 enemy is in! It's a wall lazer. Fairly simple, but more interesting ones are coming as well ;) #pcengine #gamedev #turbografx 0217
FG Software @fgsoftware.bsky.social · 03/04/2025Doing on a few enemies after work :D The first is a stage-specific redesign of an older enemy (The big lad), and the bottom one is a Roller-Blade cyborg (Get it, cuz he has blades for arms and is on rollerblades :P) #pcengine #gamedev #turbografx 1152
FG Software @fgsoftware.bsky.social · 29/03/2025Been working on some more enemies today such as this cyborg on a motorcycle :D #PCengine #gamedev #turbografx 1276
FG Software @fgsoftware.bsky.social · 28/03/2025I guess miracles still exist in 2025! Giving my 2023 NES homebrew title Blazing Blocks a go on this "junk" New Famicom vectrex28.itch.io/blazing-blocks #nesdev #famicom #ファミコン #nes 0173
FG Software @fgsoftware.bsky.social · 26/03/2025Making graphical variations of certain enemies to fit other levels should be fairly straightforward with my sprite system. Here's a reskin of the running soldier as a cyborg :D #pcengine #gamedev #turbografx 0133
FG Software @fgsoftware.bsky.social · 24/03/2025(I highly doubt a tank is supposed to be inside a motorcycle parking 😂) 060
FG Software @fgsoftware.bsky.social · 24/03/2025Area B is officially in! Well, only the enemies need to be dropped in now that is :P #pcengine #gamedev #turbografx 13710
FG Software @fgsoftware.bsky.social · 23/03/2025Working on that new stage. Sneaking into an evil tech company from its parking garages and an outside section. There will be cyborg goons chasing you ;) #pcengine #gamedev #turbografx 1317
FG Software @fgsoftware.bsky.social · 22/03/2025Since I only have the graphics ready for the next stage, I popped them in the game just to see if they decompress alright (you never know). I forgot how ridiculous levels with the wrong tileset can look lmao #pcengine #gamedev #turbografx 2284
FG Software @fgsoftware.bsky.social · 16/03/2025Based!!! Syvalion is one of my favourite games of all time actually. Though the SFC port is a bit lousy compared to the X68000 which is the one I play. The SNES OST is a banger and a half though 130
FG Software @fgsoftware.bsky.social · 10/03/2025Here's a boss fight scene mockup I've been working on. Planning to use a particular trick on this ;) #pcengine #gamedev #turbografx 0223
FG Software @fgsoftware.bsky.social · 04/03/2025Some people said it looked like "Camera zoom" I don't know if I should take that as praise or as an insult lmao 😂😂😂 #nesdev #gamedev 2256
FG Software @fgsoftware.bsky.social · 04/03/2025Been a while since I've done anything on NES... Here's Mode 7-like scaling on my Twin Famicom :D #nesdev #gamedev 1212
FG Software @fgsoftware.bsky.social · 27/02/2025Today was Syvalion. Easily my favourite #X68000 game 010
FG Software @fgsoftware.bsky.social · 27/02/2025When your character just decides to stop using the computer and does a crab walk forever #pcengine #gamedev #turbografx 0120
FG Software @fgsoftware.bsky.social · 25/02/2025More #X68000 fun for me tonight. Repairing this thing made me start playing more video games again instead of just developing which is really nice :D Finally got to Stage 3. This game is tough. 2110
FG Software @fgsoftware.bsky.social · 24/02/2025Stage select implemented! Using the rarely-used hi-resolution mode too - 512px across :D #pcengine #gamedev #turbografx 0286
FG Software @fgsoftware.bsky.social · 21/02/2025We got our first emulator breakage coming from a follower 😅 (Emulator in question: BeetlePCE Fast) I'll probably update the demo ROM with a detection/message for bad emulators. I'll also add some of the updates/bugfixes I did last week! #pcengine #gamedev #turbografx 1115
FG Software @fgsoftware.bsky.social · 20/02/2025Here's two demo feedback fixes on lunchbreak. I added a little message to hold down II when getting a helper because it was still hard to figure out somehow, and made walljumping possible only with the jump button (The old way is still doable tho!) #pcengine #gamedev #turbografx 0174