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Fellipe

@fellipemartins.com
6.6K followers 959 following 1.6K posts

Artist for video games - Wanderstop / Go Mecha Ball / Super Leap Day / Alice: Madness Returns #indiedev #gamedev #conceptart #BRart www.fellipemartins.com

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Fellipe @fellipemartins.com · 25/01/2026
This is my favorite frame from any anime.
Animated frame from Howl’s Moving Castle: an elderly woman in a bulky black cloak hugs a small, droopy-eared dog in the foreground, while a sunlit city of green rooftops, domes, and towers stretches out behind them under a blue sky with flying machines.
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Fellipe @fellipemartins.com · 02/12/2025
Just got this email and I got spooked for a second. Maybe two seconds.
The Client is waiting for you.
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Fellipe @fellipemartins.com · 10/11/2025
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Fellipe @fellipemartins.com · 03/11/2025
Rapaz
SEGA PERTO DA REALIDADE VIRTUAL
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Fellipe @fellipemartins.com · 11/10/2025
Have you ever dream of this man?
A blurred, floating human-like face emerges from total darkness. The features are indistinct, with warm orange tones on the skin, giving it an eerie, dreamlike appearance.
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Fellipe @fellipemartins.com · 11/10/2025
The merchant’s eyes shimmered like coins at the bottom of a deep well as he named his price ... something you’d never owned, yet somehow felt the loss the moment you agreed. Concept art from Hand of God, a game project by me, @ratcasket.itch.io and @puppiesandanime.bsky.social #indiedev #horror
Concept art showing a hooded, otherworldly merchant with glowing amber eyes and a stitched, unreadable mask. He wears a patterned garment against a blue, organic backdrop reminiscent of fungi. Text below reads: “I’d make nary a copper, had I the prejudice to reject blighted ones such as yourself…
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Fellipe @fellipemartins.com · 01/10/2025
Here’s a mockup for a game I’m making with my good friend Cerbu: You’re a rogue ace pilot taking on the deadliest machines weaponized corporations can throw at you. Fast-paced action, gripping story, the works. More soon!
Illustration of a futuristic city under attack. In the foreground, a small blue-and-white fighter jet trails orange and yellow exhaust as it fires on a massive armored machine with glowing blue energy at its core. Another smaller ship with a rainbow exhaust streak weaves through buildings in the midground. Smoke, fire, and neon-colored energy streaks cut across the battlefield, while a giant war machine with tank treads looms ahead, dwarfing the pilot’s ship.
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Fellipe @fellipemartins.com · 14/09/2025
You awaken on a white shore, unsure what you’ve lost. Dark rites brought me, @ratcasket.itch.io , and @puppiesandanime.bsky.social together. Something stirs. More soon. #indiedev #gamedev #conceptart
Mockup of a dark fantasy game UI. On the left, an isometric view shows a tiny hooded figure in a pointed hat standing near a hut with a glowing red bonfire. The scene is painted in icy blues, sandy yellows, and mossy greens, with cliff edges and a shoreline below. On the right, a portrait of a pale witch with large dark eyes, a hat tied with red string on their head, and large metal keys through their cheeks. Below the portrait, an interface bar shows strange symbols and inventory items: a worm shaped like the infinite, a drop of blood, and a potion bottle.
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Fellipe @fellipemartins.com · 11/09/2025
CHEGAMOS NA
DOSIMETRIA DA PENA
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Fellipe @fellipemartins.com · 02/07/2025
Video Games, amirite?
A digital concept sheet featuring six stylized, isometric building designs for a game or animated project. Each building has a unique shape, color palette, and architectural theme, blending whimsical forms with modular construction. Materials and textures are simplified and stylized, like smooth stucco walls, exaggerated roof tiles, and pastel gradients. Notes are handwritten beside each building, calling out elements like “light weathering,” “sparkly smoke,” “stylized wood texture,” and “soft color transition (warm/cold).” Several sketches and callouts show construction breakdowns, including outlines and perspective grids. The designs evoke a playful, surreal world, combining organic forms with geometric facades.Black-and-white concept sheet featuring 8 stylized alien character designs, arranged in a 3x3-ish grid. Each figure has a unique cartoonish and surreal appearance with exaggerated anatomy and expressive silhouettes.A grid of six square digital illustrations in a vibrant, saturated style, each depicting a different sci-fi  game environment for Super Leap Day. A colorful digital image of a logic-based visual programming interface for a mockup. The layout consists of various brightly colored icons and symbols connected by curving wires on a beige grid background.
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Fellipe @fellipemartins.com · 03/06/2025
A mockup for a number-crunching puzzle game where you build absurd machine chains from cards. It went nowhere, but I like how this ended up looking like.
A mockup for a number-crunching puzzle game where you build absurd machine chains from cards.
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Fellipe @fellipemartins.com · 14/05/2025
That good ol' feeling.
Link, a cartoon-style hero in a green tunic and hat stands on a cliff edge, gazing toward distant dark mountains under a glowing orange sky. He holds a sword, ready for adventure. A forest (or valley) stretches between him and the mountains.
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Fellipe @fellipemartins.com · 11/04/2025
I thought I saw it somewhere. First came the Colani bike, then came Tron (Otomo’s actual inspiration for the bike), then came Akira. Moral of the story: Don’t be scared of using references.
Luigi Colani posing with his prototype bike, a very red, very organic looking bike. Otomo’s sketch of a bike, inspired by Syd Mead’s Tron concept. Kaneda on his iconic bike in Akira (1988).
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Fellipe @fellipemartins.com · 11/03/2025
New video limit means I can upload Cab Calloway's Saint James Infirmary Blues.
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Fellipe @fellipemartins.com · 24/02/2025
Diane 11:30 a.m. February 24th. Entering the town of Twin Peaks.
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Fellipe @fellipemartins.com · 27/01/2025
Perfect Days. There’s beauty all around us for those brave enough to see it.
A still image for the film Perfect Days, by Wim Wenders.
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Fellipe @fellipemartins.com · 07/01/2025
Amateurs.
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Fellipe @fellipemartins.com · 17/11/2024
Hey there, friends! I'm looking for some nice freelance work. Let me know if you need some art done for your projects or know someone who does. I work with standard market rates. Let's collab!
A fluffy little creature rests peacefully, surrounded by ancient machinery of unknown purpose.A poster for an unreleased game called Fara & The Eye of Darkness. A solo magical space witch stands at the center, surrounded by mysterious characters and creatures of all kinds.Concept art for a fantasy barn. Marketing art for a game called Super Leap Day. Five characters stand in the center, with slices of five levels featured in the game in the background, each contrasting with the others.
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Fellipe @fellipemartins.com · 16/11/2024
I usually post more "illustrative" concepts since that's what people like, but I favor diving into detail as much as possible. It benefits not only the 3D artists, but everyone involved with the assets. Although I got lucky with Go Mecha Ball: simple, clean shapes for enemies and level objects.
A tileset concept art for a level in Go Mecha Ball. It features several tubular-like tiles and includes a VFX suggestion: a fire pit.A tileset concept art for a level in Go Mecha Ball. It features concrete-like tiles for the walls and cobblestone tiles for the floor. It also includes suggestions for a retro-style digital clock to adorn the walls.Early concept art for a cylinder-based mech. The simple design features a black-and-white color separation, with each side of the cylinder topped by prominent black eyes and blue LED pupils. A blue neon stripe divides the black and white sections. When the mech starts walking, a cannon emerges along with a set of four tubular metal legs.Concept art of an enemy called "Multi Chicken," named for its chicken-like mechanical legs. It features a triangular body topped with three cannons (hence the "Multi"), a pink eyeball, and a shell magazine.
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Fellipe @fellipemartins.com · 07/11/2024
olha sabe
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Fellipe @fellipemartins.com · 04/11/2024
The Hand of God rests peacefully ~ nothing to worry about. A mockup for something special I've been cooking with @ratcasket.bsky.social As Nathan describes it, the game will be "like Dark Cloud, but with good dungeon diving". #conceptart #gamedev #indiedev
A fluffy little creature rests peacefully, surrounded by ancient machinery of unknown purpose.
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Fellipe @fellipemartins.com · 03/11/2024
For Zuck, the slop outpour generates a ton of money in ads revenue. That's it. CEOs will dress up excuses using creativity as a scape goat, BUT, if you ask their Chief *ੈ✩‧₊˚FINANCIAL*ੈ✩‧₊˚ Officer, THEN you'll get the real answer:
Text says: In the earnings call, Zuckerberg and Susan Li, Meta’s CFO, said that Meta has already slop-ified its ad system and said that more than 1 million businesses are now creating more than 15 million ads per month on Meta platforms using generative AI.
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Fellipe @fellipemartins.com · 31/10/2024
and it definitely isn’t worth 44 billion now for sure
A game screenshot with a text box that says “it looks like things are bad on the internet now”.
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Fellipe @fellipemartins.com · 29/10/2024
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Fellipe @fellipemartins.com · 25/10/2024
here's how my bad boy is looking nowadays (forgot to cover my steam tag).
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Fellipe @fellipemartins.com · 22/10/2024
acho que o cliente quer um gradiente. descreveu tudo, até o meio tom de pêssego que acontece se vc pegar o framboesa e o creme do flan, só esqueceu ou não sabe dizer o nome da técnica. agora quero comer um pudim flan
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Fellipe @fellipemartins.com · 21/10/2024
Shoutout to all the new (and old) friends on Blue Sky! Hitting 3k is wild—thanks for being part of it! ❤️
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Fellipe @fellipemartins.com · 21/10/2024
oh, that's just perfect. I think you might appreciate this too www.popsugar.com/tech/teenage...
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Fellipe @fellipemartins.com · 21/10/2024
it's perfect
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Fellipe @fellipemartins.com · 20/10/2024
Some Go Mecha Ball exploring: enemies and vibes.
a chicken machine gun bota mortar dog shooting an explosive projectileone eyed spider mom takes care of its childrencool environment pieces for the game Go Mecha Ball
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Fellipe @fellipemartins.com · 15/10/2024
@porrafabi.bsky.social vi isso aqui e pensei "fabi já deve ter passado por isso" (n da pra mandar imagem por dm)
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Fellipe @fellipemartins.com · 03/10/2024
killing it, reminds me of
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Fellipe @fellipemartins.com · 02/10/2024
installing Doom II back in 1994
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Fellipe @fellipemartins.com · 01/10/2024
Fala galera! Eu sou o Fellipe e faço de tudo em artes desde que seja 2D. Trabalho com jogos desde 2007 e com quadrinhos de-vez-em-nunca desde 2009. Eu quero mais é que o X se exploda. #BRartDay #BRart
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Fellipe @fellipemartins.com · 20/09/2024
eu n faço ideia de quem seja pq a pessoa já estava bloqueada =D
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Fellipe @fellipemartins.com · 18/09/2024
Let's go! You pick, I draw... ... very slowly I might add, because I'm busy, but I'll finish it for Christmas. #6fanarts
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Fellipe @fellipemartins.com · 16/09/2024
Hey RJ! Thank you for the art share, I’m usually working on #indiegamedev and I love it.
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Fellipe @fellipemartins.com · 15/09/2024
Here's my #GameDevDNA, four video games that inspired me on my journey.
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Fellipe @fellipemartins.com · 13/09/2024
just saw what you mean! the abdomen design and the way the legs are shaped, yeah. It's a pretty great concept, very War of the Worlds, love those organic spots
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Fellipe @fellipemartins.com · 13/09/2024
Go Mecha Ball boss designs 👹🖤 #conceptart #gomechaball #indiedev #gamedev #gameart
A giant and aggressive spider robot shoots a projectile from its abdomen.A crab face robot with a transparent cockpit houses the armadillo mech. It shoots lasers from its sides and an acid spray from it's beak.A spinning robot covered in speakers. Blasts a massive sonic ray from its front and sends forward tire-shaped minions.A massive sphere covered in eyes, it has tentacles for arms and claws for feet and hands. Its neck is shaped like a flaccid candy cane, it has a smiley face. Very creepy.
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Fellipe @fellipemartins.com · 11/09/2024
Intro scenes for Go Mecha Ball: I like these characters and wish I could explore them more. Unfortunately, we didn't have the time or budget for extensive lore, but I did my best to sprinkle in some mystery. #conceptart #indiedev #gamedev
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Fellipe @fellipemartins.com · 10/09/2024
An oldie that I like: Off on an adventure. ⛰️ #BRart #BRartist #artpost
A noble bear wearing a crown is riding a horse, with a stylized and intriguing landscape behind him, centered on a crystal mountain.
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Fellipe @fellipemartins.com · 09/09/2024
1.8k followers! 🌟 Thank you all for the energy boost! Slowly rebuilding our amazing community here on friendlier skies and it feels amazing. You're the best! 💪
My own avatar, a fox-like cartoon character, posing like Goku, boosting up his energy.
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Fellipe @fellipemartins.com · 08/09/2024
Folks, banana cinnamon is probably my second favorite pizza.
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Fellipe @fellipemartins.com · 06/09/2024
Some background art I did for Super Leap Day, developed by Nitrome 🎮✨ #conceptart #indiedev #gamedev
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Fellipe @fellipemartins.com · 06/09/2024
Some game mockups. I’m currently working on a couple of secret projects and it has been a blast. I don’t know about you, but the very early stages of preproduction are my favorite, could live there forever. #gamedev #indiedev #gameart #conceptart
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Fellipe @fellipemartins.com · 04/09/2024
Maiores hits do Twitter: Marceline #AdventureTime
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Fellipe @fellipemartins.com · 03/09/2024
+1400 new followers! Thank you, everyone! I'm feeling very lucky—you’re all too kind. ❤️
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Fellipe @fellipemartins.com · 03/09/2024
Olá amigos, eu sou o Fellipe e faço artes para joguinhos 🍭✨ #gamedev #indiedev
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Fellipe @fellipemartins.com · 02/09/2024
Hi new bsky peeps, my name is Fellipe! I work on #gamedev Here’s some Go Mecha Ball concept art ✨
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