Sign in

Tammer's Wasteland Workshop

@fallout.firedrakecreative.com
268 followers 0 following 463 posts

I make mods for Fallout: New Vegas. AKA mc_tammer, or user826. fallout.firedrakecreative.com Please – no requests, suggestions, or ideas. My mods are offered as-is with no warranty or guarantees, and tech support is discretionary.

PostsRepliesMedia
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 06/08/2026
I added the little latch to the back of the receiver that locks the stock in place when open, and also added the new corresponding 9x36mm ammo type to the Mega-Pack.
170
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 05/08/2026
Rounding out the 9x39 trifecta, the Bodyguard PDW is my interpretation of the SR-3 Vikhr. The stock remains folded because this is going to be an improved holdout weapon -- the only rifle-caliber weapon to count as such. Video to follow this afternoon.
160
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 04/08/2026
The Vintage Laser Rifle is my interpretation of the classic Wattz 2000 from the isometric games, with a wooden stock for visual contrast. I haven't decided whether it should be a generic that's weaker but more accurate/higher crit than the regular Laser Rifle, or a unique carried by No-Bark.
1142
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 03/08/2026
Pseudo-Vintorez and pseudo-Val magazines are now ribbed for your pleasure. In real life, this was done to allow you to tell them apart from AK mags by feel (i.e. in the dark).
181
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 01/08/2026
Until I can learn how to make animations, these are going to have to sit unused on my hard drive. I don't like how "show-off"-y custom animations look, with their pointless flourishes. I just want a frame-for-frame copy of the base-game anims, with the arm bone moved back to the bullpup position.
A pseudo-Tavor assault rifle, made using base-game assets.A pseudo-Groza assault rifle, made using base-game assets.
2120
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 29/07/2026
I didn't want the Combloc fans to feel left out. Please notice the level of effort I put into adding 3D strengthening ribs to the magazine, otherwise the base-game mesh would've looked too flat.
A gold-plated AK-47, studded with diamonds, and fitted with polished maple burl furniture.
150
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 28/07/2026
Only the most tasteful of additions to the buttstock 🤣
The Vault-Tec logo rendered in diamonds on the rifle's buttstock.
150
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 28/07/2026
I removed some stones from the handguard to add checkering, and made the stones on the rear of the receiver smaller, adding more of them. I added some more to the mag as well. Each pull of the trigger costs 1 cap more than the last, dealing an equivalent amount of bonus damage (i.e. 1 cap = +1 DAM)
060
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 28/07/2026
I'm thinking of calling this gun "Bling Blam" but as a terminally-uncool middle-aged man, I have no idea if anyone uses "bling" unironically anymore. I think it should also drain caps as you shoot. I might add some diamonds to the stock as well, but I'm worried that might make it tacky.
A gold-plated AR-15, studded with diamonds, and fitted with polished maple burl furniture.
370
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 26/07/2026
I threw together a little Biker Cap to go with it.
050
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 26/07/2026
Fun Fact: All chaps are assless. YOU provide the ass.
292
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 26/07/2026
I retextured the high-vis vest using the Radiation Suit texture, which I think looks a lot better. I also renamed it to the Safety Outfit, since I think this could also work as a hunter's outfit.
2100
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 25/07/2026
With this and the Avenger Outfit, you'll be halfway to your in-game Village People reunion! 🤣 I'm thinking this will grant a Repair boost, but have a Sneak penalty due to the high-vis vest.
An outfit consisting of jeans, a flannel shirt, work boots, and a high-vis vest."It's a bit of a fixer-upper, but we'll git 'er done."
250
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 23/07/2026
This weapon is inspired by the Graal Spike Thrower from Mass Effect 3. I wanted it to look like it could be a piece of repurposed industrial equipment. It fires the same Hypervelocity Spikes as the S.P.I.K.R., in a spread of eight.
290
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 22/07/2026
Since I was already working with the katana mesh, and got the scabbard alignment adjusted perfectly, I decided to make a custom mesh for Kyuuketsuki no Seppun (Vampire's Kiss) too, while I was at it.
160
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 20/07/2026
♫ Don't need no credit card to ride this train... ♪ I gave the flaming katana a heart-shaped tsuba and officially renamed it The Power of Love. It does 10 base damage, plus 2x your Charisma bonus damage, and sets targets on fire.
3151
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 19/07/2026
Here's a pretty simple flaming katana that I'm calling Righteous Fury. I'm debating whether it should be a literal fire weapon (in which case, it's just a Shishkebab), or if it should be more metaphorical, and have a different effect (possibly related to Karma?)
160
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 18/07/2026
Update: I added a hook and slot to imply that's how the magazine latches into the gun, and also added pogo pins and electrical contacts, to imply that it's electrically-ignited. I also added a rudimentary front sight, but you can't see it in this photo.
080
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 18/07/2026
The Sublimator is a unique, Metal Storm-type shotgun that fires sixteen pellets per trigger pull and will insta-gib anything on crit, or if that thing is within 4.5 feet of you. Sublimation (Chemistry): When a solid transitions directly into the vapor state, completely bypassing its liquid phase.
1144
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 17/07/2026
Yeah, yeah, I'm super-late to the party with this Elysium-inspired AK, but after releasing an exoskeleton in the last Armor Mega-Pack, I figured it was time to follow up with one of these. This will be a unique weapon that fires explosive bullets, in a nod to the airburst munitions from the film.
0121
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 11/07/2026
Here's a nice, simple re-tool of the pseudo-VSS Vintorez into a pseudo-AS Val. Its stats will basically be identical, other than firing full-auto. I'm wondering if I should give it the 20-round mag by default, expandable to 30, or if that would make it OP.
2100
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 30/06/2026
Normal guns are all well and good, but I could make those in my sleep. I need to go weirder before I even start to feel anything anymore. And that's why you don't do drugs, kids.
A double-barreled Thompson submachine gun
3121
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 29/06/2026
I recently picked up an AAP-01 airsoft gun -- basically a made-up design that takes a Ruger action and slaps it onto a Glock frame. It's legendary for being one of the most moddable pistols in the hobby. This is my impression of my current setup as an actual gun, chambered in 9mm.
AAP-01 airsoft gun with a tactical light and mini red-dot sight.
2110
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 01/05/2026
I switched out the jacket on the Outlaw Jacket for the one from the Kings Outfit, because I felt the original looked too similar to the Privateer Outfit. I made the jacket open-front, as well as removing the epaulets and turning down the collar, and replaced the Stealth Suit with the NCR shirt.
4102
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 01/03/2026
I made the Longslide .45 Auto Pistol moddable by adding a laser sight, mounted old-school style by clamping onto the trigger guard, like we had to do back in the days before Picatinny rails became a standard feature on pistols.
371
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 20/02/2026
This gun is based on the Silverballer from the Hitman franchise, and is intended to complement the pseudo-WA 2000 in a new challenge. I'm not sure if this is special enough to be a unique, or if I should just make it a generic "Longslide .45 Auto Pistol"
290
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 12/02/2026
I modeled a ZF4 scope for the Paratroop Rifle, and made the 20-round mag a mod as well. The default mag capacity will be lowered to 10 rounds.
060
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 11/02/2026
This FG42-inspired Paratroop Rifle took me three days to make, and now I'm tired... "We do this not because it is easy, but because we THOUGHT it would be easy." (Demo vid in the comments)
260
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 09/02/2026
I shortened the default magazine on the Dynamic Entry Carbine so that the longer one can be a mod. I also gave it a red dot sight and suppressor (Loud to Normal, not Silent)
260
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 08/02/2026
So, this gun ended up going in a VERY different direction from where it started. I originally wanted to unbullpup an ASh-12/ShAK-12, but one thing led to another and I ended up with this very ComBloc-coded 12.7mm Sterling SMG, essentially. (Vid in the comments)
380
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 07/02/2026
After my mad un-bullpupping spree, I wanted an easy one next. The True Norther is a unique Marine Service Rifle, modeled loosely after the Canadian Forces' C7. It provides a disposition buff, and passively heals your party during combat (Free healthcare for all!)
3111
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 06/02/2026
"I warned you kids to settle down, but you had to go and made me un-bullpup your FAMAS too! Are you happy now?!" The Foreign Legion Assault Rifle is my take on an un-bullpuped FAMAS F1. It also kind of looks like the Gundam Alex's beam rifle from Gundam 0080.
382
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 05/02/2026
"If you kids don't settle down right now, I WILL un-bullpup your WA 2000! Don't test me!" This sniper rifle was initially inspired by the Rhineland R3000 (itself an un-bullpupped WA 2000 lookalike, built on an AR chassis), but I decided to make the details look more like the original source rifle.
2102
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 04/02/2026
I made a new reflex sight for the General-Purpose Machine Gun, based on the Canadian-made Elcan C79 optical sight. To the best of my knowledge, the reticle with its vertical post, ranging stadia, and tritium highlights is correct. (Vid below)
141
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 03/02/2026
I made some mods for the Toggle-Lock Pistol, as shown here. It can now be suppressed, given an extended barrel, and fitted with a 32-round snail drum mag. In real life, the drum mag is offset to the left, but I mirrored it so that it doesn't clip through the user's hand when aiming down sights.
250
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 01/02/2026
Here's a pistol loosely-based on the Luger P08. I used the hammers from both the 10mm Pistol and Chinese Pistol to try and simulate the linkages of the toggle-lock action. The linkage movement isn't perfect, but at full speed, I think it's good enough to get the idea across. (Vid below)
280
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 30/01/2026
I gave the General-Purpose Machine Gun the animated ammo belt treatment.
170
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 19/01/2026
The Eyegouger is a unique Turnbolt Semi-Auto Conversion, cut down Obrez-style. Its special effect will likely be to cripple heads on crit.
181
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 15/01/2026
"Who you callin' a cowboy? I'm a grown-ass cowMAN, and I ain't gonna be seen carryin' no sissy 'mare's leg,' no sir! Now, this right here? THIS is a REAL man's gun." Introducing the Stallion's Cock, a unique M1 Garand that's been cut down Mare's Leg style. (Video in the comments)
480
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 14/01/2026
The Coercer is a unique Jungle Carbine, visually based on the gun carried by Patty Hearst during the 1974 Hibernia Bank robbery. I'm thinking this gun will frenzy targets on crit.
270
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 13/01/2026
Some updates to the Jungle Carbine. I added the hollow divots in the stock for the oil bottle/sling loop, and also made it moddable with the Assault Carbine Extended Mags and the Varmint Rifle Night Scope, so you can make a pseudo-M3.
040
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 12/01/2026
The Jungle Carbine Pistol (Yeah, I'm still workshopping the name) is inspired by the Iver Johnson Enforcer, a post-war "pistol" built using M1 Carbine parts. At some point, I'll probably make a unique version that looks like the Patty Hearst gun.
461
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 11/01/2026
The Jungle Carbine is loosely-based on the M1 Carbine, but will be chambered in .357 Magnum because I don't want to add yet another single-use ammo type to the game.
370
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 03/01/2026
The Turnbolt Semi-Auto Conversion is a Hunting Rifle converted into a semi-automatic by adding a gas tube and slide cam to operate the bolt handle when firing. It's loosely inspired by both the Howell and Charlton systems developed during the period between the two World Wars. (Vid below)
1101
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 02/01/2026
The High-Volume Automatic Rifle is a Browning BAR fitted with a WWI-era machine gun's water-cooling barrel jacket, allowing for longer periods of sustained fire. I'm thinking about giving it an ammo backpack with feed chute going up the mag well, but then I'd need to figure out the reload animation.
080
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 19/10/2025
A bit of last-minute inspiration led to the creation of the Saboteur SMG, inspired by the silenced M3 used by the OSS commandos in WWII. I don't know if it'll make it into v6.2 since I already made the commit, but I guess I still have a few days to decide if I want to go through the trouble.
2100
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 19/09/2025
The Halligan is a unique Pulse Rifle, and a tribute to my most stalwart companion during my most recent Mass Effect playthrough. No, not Garrus or Tali, but my beloved M-96 Mattock. Modified to be full-auto, with a larger mag capacity and regenerating ammo.
A black and white sci-fi assault rifle.
2110
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 17/09/2025
The 40mm Baton round is for players who take themselves too seriously to use the Punchline 🤣
An image of a single 40mm grenade, topped with a foam baton riot control cartridge.
030
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 15/09/2025
The Torchlighter is a unique long-barreled hand cannon chambered in 7.92x36, and gives me serious "hero gun" vibes. Maybe I might even bump it up to 9x39, if I want to give the pseudo-VSS Vintorez its proper caliber.
An image of a long-barreled revolver with an angled rifle-style grip.
251
Tammer's Wasteland Workshop @fallout.firedrakecreative.com · 14/09/2025
The Cheetah Machine Pistol is my impression of the Gepard PDW. It can be modded with a suppressor, extended mags, and red-dot sight. I'm aware the real one has a bakelite/plastic grip, not plywood, but I had a hard time finding a bakelite texture in the vanilla game.
An image of an assault rifle that's been chopped and converted into a ridiculously-large handgun.An image of a machine pistol, outfitted with suppressor, extended magazine, and red-dot sight.
281