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Fairy Mount Games

@fairymountgames.bsky.social
1K followers 123 following 170 posts

Two veteran developers starting anew, using Godot. We develop strategy games with original mechanics and ideas. We're keeping our first game close to the chest for now, but feel free to follow for various gamedev tips. www.fairymount.com

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Fairy Mount Games @fairymountgames.bsky.social · 03/10/2026
The vibrations from the music are scientifically designed to hit your body just right when you are standing still and by moving, you are depriving yourself from the full intended experience. Just made it up, but it sure does convince me ;)
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Fairy Mount Games @fairymountgames.bsky.social · 20/09/2026
2 months to go. It's only slightly terrifying... But every game launch is. Luckily, we're reasing when literally nothing else is happening :D
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Fairy Mount Games @fairymountgames.bsky.social · 26/08/2026
Beware. Looks like leaks can happen to just about anyone now!
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Fairy Mount Games @fairymountgames.bsky.social · 19/08/2026
And who better than us :D
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Fairy Mount Games @fairymountgames.bsky.social · 19/08/2026
Yes, we're taking on GTA 6. Because why not. :)
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
Yes, our marketing team actually spent hours in character customization tools just to post this. Crazy, huh?
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
Still can't believe how good this looks now.
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
It is also a wonderful opportunity to bring in new team members who are so much better at it than the founders themselves ^^
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
We're trying to be cozy so... Well, about "AI"... Vigorous and crass intercourse to it.
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
Does binging Lord of the Rings or Crazy Ex-girlfriend also count as #bloomscrolling? Asking for a friend. #orlandobloom #rachelbloom
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
Adeer should feel seen.
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
It really is mind-blowing how far we've managed to push the visuals with such a small team.
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
We're on youtube, not just with our trailer!
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
Always loved our key art - these characters came out so much better than we expected!
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
These are still in the game as avatars for players tho!
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
Because then they would have to really show some strategic thinking! ;)
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
Yep, we have a Garden, too - a diorama mode where you decorate your own, well, Garden.
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
A bit more about what FFF is...
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Fairy Mount Games @fairymountgames.bsky.social · 31/07/2026
Really like how this piece came together. So nicely dynamic.
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Fairy Mount Games @fairymountgames.bsky.social · 02/06/2026
How about the official trailer of our game? :)
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Fairy Mount Games @fairymountgames.bsky.social · 26/05/2026
Finally, we're unveiling what we've been working on for almost 2 years! Appreciate all follows, reposts and engagement!
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Fairy Mount Games @fairymountgames.bsky.social · 12/05/2026
It seems like you nailed how everyone feels about Kickstarter :)
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Fairy Mount Games @fairymountgames.bsky.social · 16/10/2025
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Fairy Mount Games @fairymountgames.bsky.social · 17/05/2025
Instant follow :D
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Fairy Mount Games @fairymountgames.bsky.social · 29/03/2025
The news of twitter officially becoming just a data pool for MuskyAI makes you kinda want to start a twitter account just to publicly delete it. :D
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Fairy Mount Games @fairymountgames.bsky.social · 21/03/2025
Freshly created Starter Pack of the utmost importance and relevance to the entire #gamedev and #indiedev community go.bsky.app/8vsozNg
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Fairy Mount Games @fairymountgames.bsky.social · 16/03/2025
Godot logo looks like such a good beer coaster!
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Fairy Mount Games @fairymountgames.bsky.social · 11/03/2025
Happy 30th bday to the best jRPG of all time - #chronotrigger!
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Fairy Mount Games @fairymountgames.bsky.social · 07/03/2025
So if it's based on 100+ agreements and 95% of those had an advance, that would mean the entire middle column is based on a single digit of cases?
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Fairy Mount Games @fairymountgames.bsky.social · 23/02/2025
Specifically the first one or whole series?:)
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Reposted by Fairy Mount Games
Supergiant Games @supergiantgames.bsky.social · 20/02/2025
Voice talent has been integral to each of our games. Recently, questions arose here about how we work with our voice talent, which we want to address.

Actors breathe life and humanity into everything we do, and over time, we've gone from working with a small number from our team to dozens of individuals around the world. We offer the strongest AI protections in the industry to our talent, as we think their work is irreplaceable.

Our games are intentionally made by human beings; no generative AI is being used in the creation of the voiceover, artwork, or any other content that goes into them.

We have not re-cast any of our characters in Hades II, and wish to keep working with each and every member of our wonderful cast.

We have respected and will continue to respect any actor needing to pause work during the ongoing SAG-AFTRA video game strike. While none of our games have ever been subject to SAG-AFTRA contracts for a variety of reasons, we wish SAG-AFTRA the best in their negotiations to compel larger signatory studios to provide the kinds of protections we think actors deserve.
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Fairy Mount Games @fairymountgames.bsky.social · 20/02/2025
Indie life - actually making a game is a luxurious break from the daily life of applying for grants, building the website and having random meetings. At least one of us is having the fun they signed up for :D
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Fairy Mount Games @fairymountgames.bsky.social · 16/02/2025
My fav is always "Press X to start" - then I press some other key and it starts anyway leaving me feeling cheated.
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Fairy Mount Games @fairymountgames.bsky.social · 15/02/2025
Choose 20 games that greatly influence you. (there's 2 of us, so each chooses 10) One game per day, for 20 days. No explanations, no reviews, no particular order. Day 16: The Clue! - Neo Software, 1994 #GameChallenge #Games #GameDev #PromoSky #adventure #theclue #neosoftware
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Fairy Mount Games @fairymountgames.bsky.social · 15/02/2025
Awesome list. And so many good-looking games! Would love to be on the list too - we're making a small, accessible game about fighting wildfires.
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Fairy Mount Games @fairymountgames.bsky.social · 15/02/2025
Great list! Found some folks we weren't following yet. Would love to be added, if possible - a 2-person indie studio here:)
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Fairy Mount Games @fairymountgames.bsky.social · 12/02/2025
What's stopping you?
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Fairy Mount Games @fairymountgames.bsky.social · 03/02/2025
Oh this is pretty!
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Fairy Mount Games @fairymountgames.bsky.social · 26/01/2025
Hey, I won't argue with that. Just saying where the difficulty comes from most of the time: you planned for more hours delivered less. Something has to be done. Does it make it a better game? No, but a contract is a contract...
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Fairy Mount Games @fairymountgames.bsky.social · 26/01/2025
Making a game harder is the oldest trick in the book when your publisher needs it to be 15 hours long but you only have 4 hours of content.
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Fairy Mount Games @fairymountgames.bsky.social · 22/01/2025
Did you at least enjoy your popcorn? :D
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Fairy Mount Games @fairymountgames.bsky.social · 20/01/2025
Re: B - you might just be living in the wrong country :/
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Fairy Mount Games @fairymountgames.bsky.social · 20/01/2025
Choose 20 games that greatly influence you. (there's 2 of us, so each chooses 10) One game per day, for 20 days. No explanations, no reviews, no particular order. Day 15: Final Fantasy Tactics - Square, 1997 #GameChallenge #Games #GameDev #PromoSky #fft #finalfantasytactics #square #turnbased
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Fairy Mount Games @fairymountgames.bsky.social · 18/01/2025
Choose 20 games that greatly influence you. (there's 2 of us, so each chooses 10) One game per day, for 20 days. No explanations, no reviews, no particular order. Day 14: A-Train (Amiga) - Artdink Corporation, 1990 #GameChallenge #Games #GameDev #PromoSky #a-train #tycoon
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Fairy Mount Games @fairymountgames.bsky.social · 16/01/2025
Guess it's a good time to announce our first game is going to be released on #switch2. Eventually. When it's done. And when we find a publisher for consoles :D
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Fairy Mount Games @fairymountgames.bsky.social · 12/01/2025
Yet we all keep trying, because when push comes to shove, we are all just hoping for the best. :)
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Fairy Mount Games @fairymountgames.bsky.social · 09/01/2025
Indeed we are. Open Source Powers Unite! :D
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Fairy Mount Games @fairymountgames.bsky.social · 09/01/2025
Great list! Would love to get added. A PL+DE duo here :)
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Fairy Mount Games @fairymountgames.bsky.social · 09/01/2025
Amazing list! We're working on a game about fighting forest fires and renewing the environments. Would love to be included :)
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Fairy Mount Games @fairymountgames.bsky.social · 07/01/2025
What's so special about 2004?
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