fablesmonster.bsky.social @fablesmonster.bsky.social · 08/06/2026As before, inside the module you’ll find: — interactive notes — an interactive terminal — narrative and tactical maps — music and ambient sounds — narrative scenes 100
fablesmonster.bsky.social @fablesmonster.bsky.social · 08/06/2026Lost Mark has been available as a Foundry module for a while, but reaching the official Store feels like an important step. Not only for us, but hopefully for other Mothership creators as well. 100
fablesmonster.bsky.social @fablesmonster.bsky.social · 28/05/2026Includes: full scenario PDF, printer-friendly PDF, EPUB, ship map, and handouts. www.drivethrurpg.com/en/product/5... fablesmonster.itch.io/career-twili... #SciFiHorror #HorrorRPG 010
fablesmonster.bsky.social @fablesmonster.bsky.social · 28/05/2026CAREER TWILIGHT is out. CAREER TWILIGHT is out for Mothership® 1E. A compact corporate sci-fi horror one-shot: evacuation orders, NDAs, a locked-down research vessel, prisoners, synthetic bodies, and bad choices. Autor and artist Anastasia Neuer #MothershipRPG #TTRPG 100
fablesmonster.bsky.social @fablesmonster.bsky.social · 18/04/2026We hereby declare the #Expedition418 press conference open. In the comments below, we’re ready to answer any questions related to the game world, missions, modules, factions, how expeditions work, or anything else. art by @jamakuci.bsky.social #TTRPG #SciFiRPG #Lore #IndieRPG 020
fablesmonster.bsky.social @fablesmonster.bsky.social · 12/04/2026We created additional artwork and visual materials too, to help the ship feel more vivid, strange, and memorable at the table. A lot of that atmosphere is part of what makes this project special to us. art by @jamakuci.bsky.social 111
fablesmonster.bsky.social @fablesmonster.bsky.social · 12/04/2026We made Lost Mark, a sci-fi horror adventure for #MothershipRPG. It starts with a wreck near a black hole and leads into something much worse. #LostMark 100
fablesmonster.bsky.social @fablesmonster.bsky.social · 12/04/2026Yesterday, we were invited to play our own game system #expedition418. It was interesting to see how the system was received by people who had only encountered it in writing. We found a couple of bugs. #exp418 #IndieTTRPG 100
fablesmonster.bsky.social @fablesmonster.bsky.social · 08/04/2026We have a strict Human-Made policy. Everything we release is handcrafted by our team. While not all our work is open-source, we often share parts of our assets under a CC-BY license to support the TTRPG community. 110
fablesmonster.bsky.social @fablesmonster.bsky.social · 08/04/2026Our previous releases include Lost Mark and KRAMP.EXE. We used real-time timers and interactive in-universe interfaces to increase the tension. We love adding these technical layers to help players feel like they are actually there. 100
fablesmonster.bsky.social @fablesmonster.bsky.social · 08/04/2026Our main focus right now is Expedition-418. It is a game about droid researchers aboard the automated ship APEX. Earth went silent centuries ago, the onboard AI is issuing cryptic orders, and you have to survive the mystery. Open beta is live at expedition418.com. 100
fablesmonster.bsky.social @fablesmonster.bsky.social · 08/04/2026Our core philosophy is simple: zero prep, maximum immersion. We handle the heavy lifting — coding in-game terminals, drawing maps, and composing original soundtracks — so you can just open the PDF and start playing. 100
fablesmonster.bsky.social @fablesmonster.bsky.social · 08/04/2026Hi Mates. We are Fables Monster, a small indie studio of six friends. We create tabletop RPGs designed for GMs who don't have hours to spend on preparation. #TTRPG #IndieDev #MothershipRPG #Expedition418 #fablesmonster 170