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eyesolated

@eyesolateddev.bsky.social
21 followers 19 following 63 posts

Solo Developer. Creator of Cubic Color Confusion (store.steampowered.com/app/4759190)

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eyesolated @eyesolateddev.bsky.social · 07/10/2026
Welcome to "Platforms" - a Tower variant of the Demo challenge "Downward Spiral". Another mechanically simple level, but don't let that fool you. With over 70 moves PAR, this level won't be too easy. store.steampowered.com/app/4759190/ #indiegame #puzzle #steamgame
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eyesolated @eyesolateddev.bsky.social · 06/10/2026
The level before the last campaign level provides an additional break for your tormented brain by offering a callback to the difficulty of earlier puzzles. Not trivial (especially reaching gold), but a welcome and "Deserved Break".
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eyesolated @eyesolateddev.bsky.social · 06/10/2026
Some levels during end-game are meant to be relax you a bit, like "Recoloring Spree". Play the Demo and Wishlist on Steam: store.steampowered.com/app/4759190/ #indiegame #puzzle #steamgame
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eyesolated @eyesolateddev.bsky.social · 03/10/2026
And this is how the last level looks. It's only the "Cubican" you have to navigate through this puzzle, but without spoiling too much, it's still over 100 moves required to reach that single goal. Play the demo to prepare and Wishlist now on Steam: store.steampowered.com/app/4759190
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eyesolated @eyesolateddev.bsky.social · 29/09/2026
It's been some time, but finally inspiration struck again. Take a look at "Second Time's A Charm" and "Assistance". Leaning heavily into the 3D element of the game, these two levels are a pleasure for the eye, but a pain for the mind 😉 #indiegame #puzzlegame #steamgame
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eyesolated @eyesolateddev.bsky.social · 16/09/2026
Another day, another level. Milestone reached - 90 of 100 Campaign levels done 🥳. This one is called "Triple Action". The two left parts are really easy, but the Jelly puzzle is kind of tricky.
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eyesolated @eyesolateddev.bsky.social · 14/09/2026
Whoa, I'm on fire today - yet another puzzle done. This one is "Cubes of Time" and clocks in at over 100 moves. Interestingly though, i find it a lot easier to solve than the one posted before.
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eyesolated @eyesolateddev.bsky.social · 14/09/2026
Another #puzzle done, this one is "Colorama". With a relatively small Move Count, this one is still very hard as you slowly progress towards your goal while keeping the grid in a state that allows the required moves. #indiedev #indiegame #steamgame #solodev
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eyesolated @eyesolateddev.bsky.social · 13/09/2026
Finally another level done. This one is called "Stairway to Heaven" and with the solution (that i found) requiring 82 moves, it's endgame material. Play the demo to prepare 🧠 store.steampowered.com/app/4759190/ #puzzlegame #steamgame #indiegame #solodev #indiedev
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eyesolated @eyesolateddev.bsky.social · 11/09/2026
Working on visual feedback on invalid moves in addition to sfx. What do you think? #indiedev #indiegame #puzzlegame #steamgame
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eyesolated @eyesolateddev.bsky.social · 10/09/2026
People (including me) generally underestimate how hard it is to create a #puzzlegame. From idea to working prototype is like 10% of the way. Designing interesting and fun puzzles is the hard part, especially as a #solodev w/o external confirmation.
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eyesolated @eyesolateddev.bsky.social · 10/09/2026
Happy #ShowcaseThursday, do your thing, promote something that deserves it. Get bonus points if you promote something that's not yours. #IndieDev #IndieGame I'll showcase a CCC level that I love for some reason. That layout seems familiar...
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eyesolated @eyesolateddev.bsky.social · 10/09/2026
Here's a track that I plan to include in Cubic Color Confusion. It's called "Dreamwalker" by ArtariBeatz. Do you like it? #indiegame #soundtrack #music #indiedev #steamgame
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eyesolated @eyesolateddev.bsky.social · 09/09/2026
The recent update brings several improvements to the Task Selection screen. Before this update, this was just a bunch of buttons with obscure names on it. The update introduced descriptions and progress information for each section of the game. #IndieDev #IndieGame
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eyesolated @eyesolateddev.bsky.social · 09/09/2026
#GameDev
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eyesolated @eyesolateddev.bsky.social · 09/09/2026
Happy #WishlistWednesday, #IndieDev and #Gamer! Show us a #SteamGame that needs more Wishlists, not just because of the numbers, but because it is an awesome #IndieGame and deserves it! bsky.app/profile/eyes...
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eyesolated @eyesolateddev.bsky.social · 08/09/2026
Another day, another level made. This one is called "The Wall". With a move count of 49, this one looks easier than it might actually be. How would you start? #PuzzleGame #IndieGame #SteamGame
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eyesolated @eyesolateddev.bsky.social · 07/09/2026
Anybody wanting to try the Cubic Color Confusion Demo on mobile can now do so using the web-build. Works on any browser, smartphones included. eyesolated.itch.io/cubic-color-... Don't forget to Wishlist on Steam afterwards: store.steampowered.com/app/4759190/ #IndieGame #Puzzlegame #IndieDev
Samsung Galaxy S24 Screenshot
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eyesolated @eyesolateddev.bsky.social · 05/09/2026
Did I mention Steam Deck works perfectly fine? What are you waiting for? Try the Demo for yourself! Steam: store.steampowered.com/app/4759190/ #SteamGame #SteamDeck #IndieGame #Puzzlegame
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eyesolated @eyesolateddev.bsky.social · 05/09/2026
Well it's #ScreenshotSaturday again. Share your awesome #IndieGame Screenshots with us, #IndieDevs #SoloDevs. For CCC, here's a Shot of a new level I built recently - easy to solve, hard to make the lowest move run. It's called "Gridlock". Try the Demo! store.steampowered.com/app/4759190/
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eyesolated @eyesolateddev.bsky.social · 04/09/2026
Time for another Track of CCCs awesome #Soundtrack. Less calming this time, enjoy "The Killa House" #IndieDev #IndieGame #Music #Puzzlegame Play the Demo to enjoy every track while doing some brainy workout 🧠! store.steampowered.com/app/4994400/
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eyesolated @eyesolateddev.bsky.social · 03/09/2026
Today's Cubic Color Confusion Trivia looks for a reference in this entry of the Operator Feed. #IndieGame #PuzzleGame #SoloDev #GameDev
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eyesolated @eyesolateddev.bsky.social · 03/09/2026
Cubic Color Confusion finally hit triple-digits. Small step, but very meaningful to me nonetheless. Thanks to everyone who is part of this journey in any way!
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eyesolated @eyesolateddev.bsky.social · 02/09/2026
YES - another level made. While this is pretty easy to solve, it makes full use of cycling through all colors the correct way. Maybe that's pretty important in this part of the campaign?
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eyesolated @eyesolateddev.bsky.social · 02/09/2026
Another day, another Cubic Color Confusion trivia. Today's question: what is this level's reference? store.steampowered.com/app/4759190/ #IndieDev #IndieGame #GameDev #SteamGame
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eyesolated @eyesolateddev.bsky.social · 01/09/2026
It's the small UX/QoL things that matter. Thanks to tester feedback, the UI tooltips now show bindings where applicable. You no longer have to go into Settings to check your HUD bindings. store.steampowered.com/app/4759190/ #IndieGame #IndieDev #GameDev #PuzzleGame
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eyesolated @eyesolateddev.bsky.social · 01/09/2026
It's #TrailerTuesday, #IndieDev #GameDev. But instead of a trailer, I'll treat you with #music of our amazing #soundtrack, accompanied by unedited Demo gameplay. The track is "Calm Down" by Reviii.(linktr.ee/REVIIIUSIC). Do you like it? store.steampowered.com/app/4759190/ #IndieGame
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eyesolated @eyesolateddev.bsky.social · 31/08/2026
I actually made a new level today, unbelievable. Even though i found a small bug while creating it, i didn't get sidetracked (as much) as happens so often. We'll see if it remains at position 65. Any idea about how to solve this one? store.steampowered.com/app/4759190/ #IndieGame #SoloDev
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