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Evra ⚜️🍁

@evrasoe.bsky.social
47 followers 54 following 48 posts

I'm making a RPG focused on player-generated content, trying to capture a bit of the essence of map editors found in some of the games that shaped my youth. Fr/En

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Evra ⚜️🍁 @evrasoe.bsky.social · 1h
Another afternoon tidying, it do be like that sometimes
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Evra ⚜️🍁 @evrasoe.bsky.social · 23h
Nothing to show y'all this afternoon, it is code tidying time.
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Evra ⚜️🍁 @evrasoe.bsky.social · 05/10/2026
Thank you!
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Evra ⚜️🍁 @evrasoe.bsky.social · 05/10/2026
I've been resisting my own urge to start a new witcher playthrough. My productivity would never recover ahah
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Evra ⚜️🍁 @evrasoe.bsky.social · 04/10/2026
Checkmate, flat-earthers. (Globe-ifying my world allowed me to do some more aggressive culling and improve some issues I had with lighting, and helps with the "scale" feel. 32x32KM with 361k trees. Solid 60 fps on the ground, a bit shakier from the air) #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 03/10/2026
And this is it during in day time. The urge to add palm trees is strong
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Evra ⚜️🍁 @evrasoe.bsky.social · 03/10/2026
Did some more water improvements so it all blends together better. With mock transparency and a wet shoreline, I think the goal has been achieved. #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 02/10/2026
Scotty, beam us up! You can now click on the minimap to instantly move there, doesn't take much time at all for the detail level to catch up #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 02/10/2026
Upped my water game with ripples and star reflections, applied on the sin wave based water plane I already had. Insomnia has its pluses I suppose #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 02/10/2026
Instancing's pretty free in bevy. I pretty aggressively decimate all my models for LODs, but had to go further here by grouping trees in ever expending groups, depending on distance. So, if looking at far away trees, they might be drawn in groups of hundreds, makes it much faster.
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Evra ⚜️🍁 @evrasoe.bsky.social · 02/10/2026
Spooktober vibes
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Evra ⚜️🍁 @evrasoe.bsky.social · 02/10/2026
The placement part can be slow, but it is not critical since well, that's not something you will encounter outside the editor, where you press a button which you expect will take some time to run. The issue was indeed draw calls for the most part on the critical rendering side of things
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Evra ⚜️🍁 @evrasoe.bsky.social · 02/10/2026
A few views showcasing today’s work
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Evra ⚜️🍁 @evrasoe.bsky.social · 02/10/2026
It is optimized enough, I've loaded half a million of them now at a solid 60fps. The world is starting to feel pretty alive!
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Evra ⚜️🍁 @evrasoe.bsky.social · 01/10/2026
Building upon yesterday's biome: Automatic vegetation placement + procedurally generate trees. I'm rendering 20K of these guys so far, still working on optimizing them :) (lil dude is minister of silly walks when you crank the speed up lol) #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 30/09/2026
A view of the different biomes in my new procedural generation. You can specify continents, their zones, and the zones' biomes. Boundaries between zones are marked by rivers, or mountains. #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 30/09/2026
I’ve been experimenting with a more directed procedural terrain generation, so you can specify continents, zones, biomes and all this fun stuff. It is still very early on, but it seems worth exploring
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Evra ⚜️🍁 @evrasoe.bsky.social · 28/09/2026
RIP Blue capsule, you were a real one. Still a temporary model, but it's still kilometers better #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 27/09/2026
Started a new "vibe test" little village while hammering the last major issues with the building mode, an inn seemed an appropriate new addition. #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 26/09/2026
This one is anything but still and can go Mach 1.3 on demand. Yet, there is still an air of stoic-ness on their palid blue skin. Awesome, diverse group these things are.
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Evra ⚜️🍁 @evrasoe.bsky.social · 26/09/2026
Today I'm adding some variety to my building blocks. The test village must grow. #ScreenshotSaturday #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 24/09/2026
A first iteration on a "blueprint" functionality, allowing you to save the current state of a building a paste it elsewhere. The cursor chugs a bit, but it's functional. Maybe it is good enough for now. #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 23/09/2026
Fixed a lot of the quirks and finished integrating assets. Here's my little test house now, so cluttered. #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 23/09/2026
Recovering from severe brain exhaustion, your scheduled updates will resume soon
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Evra ⚜️🍁 @evrasoe.bsky.social · 12/09/2026
Still quirky and in need of polish, but here is the latest development in my build mode: Furniture! #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 12/09/2026
2m x 2m, I might move to 1m x 1m at some point (or allow for it to be configurable when editing a map). We're still very far from hitting any float issues
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Evra ⚜️🍁 @evrasoe.bsky.social · 12/09/2026
I realize I've never shown the true scale of my map. Here it is, the whole 256 square kilometers without fog :) Cameos from past post experiments included lol #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 10/09/2026
The cult of Test's new building has some ominous vibes at night, I'll need to ask the HOA what we can do about that.
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Evra ⚜️🍁 @evrasoe.bsky.social · 10/09/2026
New fire effect just dropped. On one hand, I'm unsure it fits the cartoony vibe I'm going for. On the other, it's super performant vs the particle effects is used previously. I fear further tweaks are in my near future #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 07/09/2026
Just freeing my inner pyromaniac #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 07/09/2026
God damn it, the little house is gone in smoke. #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 07/09/2026
Just set up this nice little heart. Hopefully nothing bad happens
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Evra ⚜️🍁 @evrasoe.bsky.social · 07/09/2026
Stairs are mostly done, built this little two-story house to show them :) #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 06/09/2026
A little demo of how my building mode functions. Today I will be polishing things up a little, make all the blocks fit nicely together #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 02/09/2026
Finally fixed an issue that's been plaguing me for weeks, where the shapecast would clip through the terrain. Feels so much less glitchy now
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Evra ⚜️🍁 @evrasoe.bsky.social · 02/09/2026
I use 45 degrees increments so 8 is right! I thought about adding a 22.5 degrees(so 16 different positions) toggle but honestly 45 is good enough for now ahah
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Evra ⚜️🍁 @evrasoe.bsky.social · 02/09/2026
The building system is coming along nicely. Here's something I built while iterating over rotations. The shadow looks neat when the sun is configured to be straight overhead lol #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 23/08/2026
It's got a pretty nice vibe going in the morning. You can even see my little test "village" in the distance #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 23/08/2026
Couldn't sleep, made a little lighting test box using the new building system. Turned out pretty good! #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 22/08/2026
Little preview of what's cooking up #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 16/08/2026
Showing my grass shader 2/2: A more "real" useage #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 16/08/2026
Showing my grass shader 1/2: Smooth painting #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 13/08/2026
The little trees are now performant and happy, Bob would be proud of me. Thrice the trees, 20 fps more #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 12/08/2026
Trees, now with colliders. Onward to boosting my FPS back up #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 12/08/2026
Holds up so far ^^
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Evra ⚜️🍁 @evrasoe.bsky.social · 12/08/2026
WIP Asset placement. #GameDev #IndieDev #SoloDev #BevyEngine
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Evra ⚜️🍁 @evrasoe.bsky.social · 11/08/2026
A look at a few features of my current project ^^ 1/2 #GameDev #IndieDev #SoloDev #Bevy
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Evra ⚜️🍁 @evrasoe.bsky.social · 11/08/2026
A look at a few features of my current project ^^ 1/2 #GameDev #IndieDev #SoloDev #Bevy
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