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Armand Castro

@evilplanets.bsky.social
509 followers 393 following 1.7K posts

💀 Sci-Fi & Horror Gamedev Currently developing "Dungeon". FAB asset creator ( @UnrealEngine ). Follow me for WIPs and news! Like my work? I'm open for comms! linktr.ee/EvilPlanetStudios

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Armand Castro @evilplanets.bsky.social · 09/10/2026
For those who don't know, besides an #IndieGameDev I'm a human horror artist, if you would like to support my craft, please feel free to check my models at FAB, I also do commissions! www.fab.com/sellers/Evil... #Blender3D #HumanArtist #B3D #UnrealEngine
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Armand Castro @evilplanets.bsky.social · 29/09/2026
There's a few underwater sections. Unfortunately, you can't shoot and swim at the same time, also heavy weapons make you sink faster. #UnrealEngineGame #SoloGameDev #IndieGameDev #BoomerShooter
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Armand Castro @evilplanets.bsky.social · 23/09/2026
YAY! If properly cooled, the reactor will not destroy reality! #UnrealEngineGame #IndieGameDev #BoomerShooter
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Armand Castro @evilplanets.bsky.social · 22/09/2026
The 3rd and final installment in the Laz0r Gun saga! In this one I finally implement the gun into the game and add the sound FX! #Patreon #MakingOf #UnrealEngineGame #IndieGameDev www.patreon.com/EvilPlanetGa...
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Armand Castro @evilplanets.bsky.social · 20/09/2026
My elf on the shelf died
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Armand Castro @evilplanets.bsky.social · 20/09/2026
In "Dungeon", there's a few mysteries, none more important than the ghost... #IndieGameDev #UnrealEngineGame
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Armand Castro @evilplanets.bsky.social · 14/09/2026
I only used #Blender. Sculpted, painted and modeled in #B3D
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Armand Castro @evilplanets.bsky.social · 12/09/2026
The main character has hematophobia; Fear of blood. Too bad, there's a whole area with tons of it. #IndieGameDev #UnrealEngineGame #GameDev
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Armand Castro @evilplanets.bsky.social · 08/09/2026
The Laz0r Gun's textures! Now on Patreon! Watch me texture this hunk of metal! #IndieGameDev #MakingOf #LaserGun #SubstancePainter #Blender #B3D www.patreon.com/EvilPlanetGa...
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Armand Castro @evilplanets.bsky.social · 05/09/2026
Before I was a #GameDev, I used to be a sculptor. I made about 5 versions of the #Necronomicon. These are some of them. #Sculptor #Artist
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Armand Castro @evilplanets.bsky.social · 04/09/2026
In "Dungeon", each biome has a surrounding area that you can explore. Each contains weapons, goodies and/or keys. #UnrealEngine #IndieGameDev
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Armand Castro @evilplanets.bsky.social · 03/09/2026
Just published a new character break down! #MainCharacter #Blender3D #IndieGameDev www.artstation.com/artwork/ndEo5o
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Armand Castro @evilplanets.bsky.social · 01/09/2026
Lemon fits perfectly over the beer!
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Armand Castro @evilplanets.bsky.social · 31/08/2026
New saga just dropped! The creation of a weapon only code-named as "the Laz0r gun"! It's a three-parter and will be available at my Patreon! #MakingOf #UnrealEngine www.patreon.com/EvilPlanetGa...
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Armand Castro @evilplanets.bsky.social · 29/08/2026
The Ice Golem shoots freezing projectiles, and CAN in fact freeze the player solid! #IndieGameDev #UnrealEngineGame #SoloGameDev #LetItGo
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Armand Castro @evilplanets.bsky.social · 28/08/2026
MC re-design! This one doesn't have a making of. #UnrealEngineGame #IndieGameDev
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Armand Castro @evilplanets.bsky.social · 21/08/2026
Large parts of "Dungeon" can be barred from entering by making a small mistake. It doesn't affect the gameplay, and you can still finish the game, but you miss out on part of the story or the goodies you'll find. #UnrealEngineGame #indiegame #sologamedev #indiegamedev
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Armand Castro @evilplanets.bsky.social · 19/08/2026
In "Dungeon" is a dungeon crawler with Rogue-Like elements, such as corpse runs... which can trigger a cool powerup called "Death Save", to avoid the hassle of retrieving your goodies. #UnrealEngineGames #RogueLite #IndieGameDev #SoloDev
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Armand Castro @evilplanets.bsky.social · 17/08/2026
In "Dungeon", there's very few jumping puzzles, but growing up, playing #BoomerShooters, I kind of came to hate jumping puzzles in first person shooters. Should I add more of those, though? Does anyone even enjoy them? #UnrealEngineGame
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Armand Castro @evilplanets.bsky.social · 16/08/2026
the flattened version, looks like a menger's sponge almost.
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Armand Castro @evilplanets.bsky.social · 16/08/2026
The morgue room is a secret area that contains a few goodies, but also KEY part of the lore. Do you enjoy the story or prefer just the old run'n'gun? #UnrealEngineGame #IndieGameDev
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Armand Castro @evilplanets.bsky.social · 15/08/2026
In my game "Dungeon", When the water golem dies, everything around it freezes over. This instantly becomes an environment hazard. Do you think it's fair? #UnrealEngineGame #SoloGameDev #IndieGameDev
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Armand Castro @evilplanets.bsky.social · 13/08/2026
Testing the new lazer-pew-pew on a few victims. Looks fun to me. Oh yeah, and empty cartridges blow the hell up! #UnrealEngineGame #IndieGameDev
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Armand Castro @evilplanets.bsky.social · 13/08/2026
Now that I think of it, a lot of things in "Dungeon" blow up. Should I make it a tad less blowy-uppy, or you like to be kept on your toes? #UnrealEngineGame #SoloGameDev
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Armand Castro @evilplanets.bsky.social · 12/08/2026
Introducing new and awesome weapon; The LZR-909x!!! This is by far one of my favorites! Unfortunately, I had to disable non-zero ammo reloads, for obvious reasons... ...Making of coming to Patreon, soon! #UnrealEngineGame #IndieGameDev #FPSweapon #DevLog
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Armand Castro @evilplanets.bsky.social · 11/08/2026
The making of the Golden B*stard Pt. 2 is out on my Patreon! This time is ̶p̶e̶r̶s̶o̶n̶a̶l̶ textures and materials! Remember my Patreon is free! #UnrealEngineGame #MakingOf www.patreon.com/EvilPlanetGa...
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Armand Castro @evilplanets.bsky.social · 07/08/2026
Among the many ways of dying in "Dungeon" is the electrocution. There's very few places where you CAN get electrocuted, but it's also one of the most challenging environmental hazards. #UnrealEngineGames #IndieGameDev #IndieDev
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Armand Castro @evilplanets.bsky.social · 07/08/2026
One of the key aspects of "Dungeon" is the duality; Darkness and light, manmade and natural, iron and bronze... so on and so forth. This is an underlying theme in the game, albeit one that I did not choose on purpose, it emerged from the existing elements. #UnrealEngineGame #IndieGameDev
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Armand Castro @evilplanets.bsky.social · 05/08/2026
"Dungeon" has a wide variety of biomes, in the beginning they were very disconnected, because they came from different scraps of my work, but later on, they coalesced into one single cohesive world. I AM open for commision work, BTW! #UnrealEngineGames #IndieGameDev #EnvironmentArtist #Blender3D
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Armand Castro @evilplanets.bsky.social · 02/08/2026
Making of the boss character, nickname "The Golden B*stard", to truly reflect how mean and menacing the character really is in-game! #Blender3D #MakingOf #GameMaking #CharacterModeling #3DModeling www.patreon.com/EvilPlanetGa...
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Armand Castro @evilplanets.bsky.social · 30/07/2026
So I took the liberty to re-design a boss. Here's the main skin and the damaged skin. The one with the crown is how it used to look. #UnrealEngineGame #IndieGameDev
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Armand Castro @evilplanets.bsky.social · 28/07/2026
Patreon exclusive! Check out the making-of video where I turn a regular Sentry Zombie into a cybernetic implant variant, starting from an actual endo-skeleton, then using its limbs as the cyber-implants. Watch on Patreon now!: www.patreon.com/EvilPlanetGa... #IndieGameDev #3dmodeling #Blender3D
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Armand Castro @evilplanets.bsky.social · 26/07/2026
You are now able to leave offerings to the unspeakable eldritch god in exchange for goodies! But don't get too close, or the madness will consume you!☠️ #UnrealEngineGame #IndieGameDev #FPSgames #Boomershooter #IndieGame
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Armand Castro @evilplanets.bsky.social · 22/07/2026
In my game "Dungeon", sometimes there's environmental hazards and annoying enemies combined... I promise I don't hate the players, it just made sense at the time. #UnrealEngineGame #IndieGameDev #IndieDev #FPSgames
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Armand Castro @evilplanets.bsky.social · 21/07/2026
New video on #Patreon! Remember that it's free! Thanks all who've been supporting! #IndieGameDev #Blender3D #UnrealEngineGame www.patreon.com/EvilPlanetGa...
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Armand Castro @evilplanets.bsky.social · 20/07/2026
I added some more props to the alchemist's lair. I was testing how much I can get away with, without creating new materials and textures, and I was able to use the same texture atlas to model those new beakers. Not my best work, but it'll do. #UnrealEngineGame #IndieGameDev #IndieDev #IndieFPS
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Armand Castro @evilplanets.bsky.social · 20/07/2026
For those who've been following. I was pondering whether to gold-plate the Auto-45 gun you find in the gold area. Well, it is now The Golden Auto-45. #UnrealEngineGame #IndieGameDev #IndieDev
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Armand Castro @evilplanets.bsky.social · 19/07/2026
I pulled a sneaky on ya! There was no cyber-enemy! Only cyber-enhanced! Meet the new (and improved) sentry zombie! 'Cause an evil corpo will recycle EVERYTHING! ☠️ #UnrealEngineGame #IndieGameDev #IndieGame #Blender3D #UnrealEngine
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Armand Castro @evilplanets.bsky.social · 18/07/2026
New cyborg enemy, question mark? #Blender3D #IndieGameDev
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Armand Castro @evilplanets.bsky.social · 17/07/2026
The Turrets in my game "Dungeon" are very dangerous, but right now it's an enemy that you can easily fool. I'm not sure if I should keep it that way. #UnrealEngineGame #IndieGameDev #FPSGame #IndieDev
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Armand Castro @evilplanets.bsky.social · 15/07/2026
Hello, #Portfolioday, my name is Armand Castro, I'm a multi-disciplinary artist, I started as a graphic designer and film maker, now I make videogames #IndieGameDev #HumanArtist #IndieDev
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Armand Castro @evilplanets.bsky.social · 13/07/2026
I've added a Lovecraftian wing to "Dungeon", now we got an Alchemist's Lair! For now it doesn't hold anything but props, but I guess I'll have to make new relics/goodies/weapons just for these areas. What do YOU think? #UnrealEngineGames #IndieGameDev #Blender3D #UnrealEngine #IndieDev
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Armand Castro @evilplanets.bsky.social · 09/07/2026
The new generator room area from my game "Dungeon". It's a very small area, was never meant to be anything other than a gag, but I loved it so much that I am trying to find a legit in-game use for it! #UnrealEngineGame #IndieGameDev #WIP #UnrealGame #IndieDev
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Armand Castro @evilplanets.bsky.social · 08/07/2026
The sound design and VFX on this one are INSANE! Also, waiting on the bake, but I'll post video soon! #WIP #UnrealEngineGame #IndieGameDev
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Armand Castro @evilplanets.bsky.social · 05/07/2026
Just finished modeling The Great Reaktor™, for my game "Dungeon". It was conceived as LoPoly geometry from the start, so most of the detail is gonna be material-based. This will be a key piece of level geometry. Stay tuned for the Making of! #Blender3D #IndieGameDev #UnrealGame
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Armand Castro @evilplanets.bsky.social · 04/07/2026
So I was thinking about what a lot of people told me about the glass exploding in the wrong direction, I think I fixed it. Collisions are still a bit wonky, but for now they'll do. I'mma focus on other areas... Like the secret item that chapel is gonna hold! 👿 #UnrealEngineGame #IndieGameDev
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Armand Castro @evilplanets.bsky.social · 02/07/2026
The Library area of my game "Dungeon" is actually still a WIP, but it will loop back into one of the most important secret locations! How??? Stay tuned! #UnrealEngineGame #IndieGameDev #IndieDev
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Armand Castro @evilplanets.bsky.social · 01/07/2026
The new Chapel area from my game, "Dungeon". Still unsure what else to add here and what to put in there to make it significant, but I wanted an excuse to put my stained glass windows in there (Check my Patreon for the making of!) #UnrealEngineGame #IndieGameDev #IndieDev #GameDev
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Armand Castro @evilplanets.bsky.social · 27/06/2026
In my game, "Dungeon", there's a lot of different bioms, each has its particular set of hazards. In this one, you can actually drown. #UnrealEngineGame #IndieGameDev #IndieDev #FPSgame
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Armand Castro @evilplanets.bsky.social · 25/06/2026
Mexico! *clap clap clap!*
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