Kornel Kisielewicz @epyoncf.bsky.social · 02/10/2026Hot take - it's not "this model is too dangerous to deploy". It's "most "secure" websites are too vulnerable to be allowed to operate". 060
Kornel Kisielewicz @epyoncf.bsky.social · 28/09/2026GPTbot was making 150k requests DAILY to the CrawlWiki, which was MOST of it's traffic, so I blocked it. Performance of the Wiki improved significantly. The Wiki is OLD though, and the site gets surprising amount of traffic even after blocking bots, so there's a limit to what can be done. 020
Kornel Kisielewicz @epyoncf.bsky.social · 09/09/2026The hero we didn't know we needed, the hero we deserved. Mod of the year definitely goes to IKEA :P youtu.be/0tBlFZsMuO8?...youtu.beKALLAX STORAGEBORN, a free creation for The Elder Scrolls V: Skyrim™ from IKEA.YouTube video by IKEA UK 050
Kornel Kisielewicz @epyoncf.bsky.social · 08/09/2026That class of games was already pretty serviceable by a evening in Unity + asset store. I'm talking about games that actually matter ;) 010
Kornel Kisielewicz @epyoncf.bsky.social · 08/09/2026So many non-programming people will now learn that you shouldn't take that "almost finished" game jam prototype and try to make a finished game out of it. 190
Kornel Kisielewicz @epyoncf.bsky.social · 06/09/2026All that works now. The interesting part is what doesn't work well yet. And my thesis is that if that gets "fixed". Navigating a huge complex architecture raises surprisingly similar problems like say navigating a complex law system with contradictions and special cases and handing out sane rulings. 000
Kornel Kisielewicz @epyoncf.bsky.social · 06/09/2026If AI ever truly "solves" software engineering, it will have solved most non-physical jobs first. Cheering for coders to get replaced is a bit like cheering for the iceberg because you dislike the people standing at the bow. 151
Kornel Kisielewicz @epyoncf.bsky.social · 05/09/2026Rumors point rather to something more Helldivers or Destiny style. I wouldn't mind neither TBH. That said, I obviously want StarCraft 3 but I'm refusing to hope. 010
Kornel Kisielewicz @epyoncf.bsky.social · 05/09/2026If the teased StarCraft game at BlizzCon turns out to be a mobile game, that will be the final nail in the "legendary Blizzard" coffin, and final confirmation that they lost all contact with their audience. 1110
Kornel Kisielewicz @epyoncf.bsky.social · 05/09/2026Some Chaos and a dragon I cannot identify too. 100
Kornel Kisielewicz @epyoncf.bsky.social · 05/09/2026I see GSC, some Horus Heresy, some Necromunda (the OG terrain!) and ... Mandalorians? 100
Kornel Kisielewicz @epyoncf.bsky.social · 28/08/2026"But you have the "Traditonal Roguelike" tag on steam, so stop whining!" Well... (hint: only one of these is) 1131
Kornel Kisielewicz @epyoncf.bsky.social · 28/08/2026So, are we at the life-as-a-service stage yet? 060
Kornel Kisielewicz @epyoncf.bsky.social · 27/08/2026Thanks for hosting! <3 We have just released 0.13 Medic update for our Doom as a roguelike game Jupiter Hell Classic! store.steampowered.com/app/3126530/... 0152
Kornel Kisielewicz @epyoncf.bsky.social · 27/08/2026I heard Ubisoft is remastering Heroes III? I found a leaked screenshot. 060
Kornel Kisielewicz @epyoncf.bsky.social · 24/08/2026Jupiter Hell Classic 0.13 "Medic" is out! New Medic class with 5 Master/5 regular traits, Exalted enemies, seeded games, UI/UX improvements, balance changes and more! Repost, share and check it out the linked patch notes! Yes, we're getting close to 1.0 :) store.steampowered.com/news/app/312...store.steampowered.comJupiter Hell Classic - Steam News HubUpdates, events, and news from the developers of Jupiter Hell Classic. 0194
Kornel Kisielewicz @epyoncf.bsky.social · 12/08/2026Quite a lot of smaller stuff. The clock, the general setup, the more interesting dungeon decor and enemy skills. 020
Kornel Kisielewicz @epyoncf.bsky.social · 11/08/2026I've managed to beat Larn ( via larn.org ) on my first attempt... of course difficulty 0. But still, this is one of the few roguelikes I've beaten. I regret never having tried it earlier - it has a lot of interesting ideas that would have shaped my roguelike career! 2110
Kornel Kisielewicz @epyoncf.bsky.social · 03/08/2026I do - my main (Jupiter Hell) is on a scratch built C++/Lua engine basing on SDL3. This however is the original venerable DoomRL engine running a total conversion mod into the Jupiter Hell universe :P. So FreePascal/Lua - and this one I actually open sourced (with DRL) - github.com/chaosforgeor...github.comGitHub - chaosforgeorg/drl: D, the RoguelikeD, the Roguelike. Contribute to chaosforgeorg/drl development by creating an account on GitHub. 120
Kornel Kisielewicz @epyoncf.bsky.social · 31/07/2026Congratulations on the 1.0 release! It's been a loooong time coming :) 010
Reposted by Kornel KisielewiczQuasimorph, 1.0.4 is OUT! @quasimorph.bsky.social · 31/07/2026Greetings, mercenaries! Quasimorph has officially left Early Access and launched in version 1.0. For the next two weeks the game will be available at a 33% discount. Thank you to everyone who stayed with us throughout Early Access. Good hunting, mercenaries. #roguelike #turnbased 48128
Reposted by Kornel KisielewiczKornel Kisielewicz @epyoncf.bsky.social · 30/07/2026Thanks for hosting, fellow sci-fi demon hunters ;) Jupiter Hell Classic, the successor to DoomRL and sidekick of Jupiter Hell just recently had a big content patch and is also slowly crawling to 1.0! bsky.app/profile/did:... 1172
Reposted by Kornel KisielewiczQuasimorph, 1.0.4 is OUT! @quasimorph.bsky.social · 30/07/2026We're honored to be this week's official #TurnBasedThursday host! #gamedevs #indiedev share your #turnbased games below, and use the hashtag! Like what you see? Don't forget to ❤️/🔁 and feel free to @ other devs! 368041
Kornel Kisielewicz @epyoncf.bsky.social · 30/07/2026Thanks for hosting, fellow sci-fi demon hunters ;) Jupiter Hell Classic, the successor to DoomRL and sidekick of Jupiter Hell just recently had a big content patch and is also slowly crawling to 1.0! bsky.app/profile/did:... 1172
Kornel Kisielewicz @epyoncf.bsky.social · 27/07/2026Jupiter Hell Classic 0.12 "CRI"... err, "BLEP!" is OUT! 7 new special levels! New 2-specials-per-moon layout! CRI branch & 4 new CRI enemies! Red keycards & Sector reports! Blood for the blood god! Click for cat pics or changelog: store.steampowered.com/news/app/312...store.steampowered.comJupiter Hell Classic - Steam News HubUpdates, events, and news from the developers of Jupiter Hell Classic. 1101
Kornel Kisielewicz @epyoncf.bsky.social · 26/07/2026Pssst, don't forget Jupiter Hell Classic, it's leaving Early Access in a month or so <3 store.steampowered.com/app/3126530/...store.steampowered.comSave 20% on Jupiter Hell Classic on SteamJupiter Hell Classic is a old-school true Roguelike shooter with turn-based tactics, permadeath, procedural levels, and 90s sci-fi carnage in its purest form. Rip and Tear! 010
Kornel Kisielewicz @epyoncf.bsky.social · 04/07/2026I think I'll add a hidden medal to JHC and DRL - RTFM - for winning while never moving diagonally. 140
Reposted by Kornel KisielewiczBest Indie Games @clemmygames.bsky.social · 28/06/2026Classic rogue-LIKE fans, this indie developer made a turn based title with permadeath, procedural levels and pure 90s sci-fi carnage, from the developer of DRL (f.k.a DoomRL) It's called Jupiter Hell Classic, and it's 20% OFF for the Steam Summer Sale! 1102
Kornel Kisielewicz @epyoncf.bsky.social · 21/06/2026Oh, but I'll truly agree with you it's a shitshow! And I can't wait for the bubble to burst so we can get back from IPO-fueled hypetrains and fearmongering to grounded research on where do we go from here. The sooner the better as we as a society need to talk and properly adapt to change. 030
Kornel Kisielewicz @epyoncf.bsky.social · 21/06/2026They can go bankrupt all they want, I really don't care, I have a local working setup cached vOv. Sure I don't intent to learn everything myself - but when I see drama and playing on human fears for clicks (from both sides) I know it's a subject I need to take a more careful look at. 110
Kornel Kisielewicz @epyoncf.bsky.social · 21/06/2026In a situation like this the sensible approach is to learn and see for yourself. The most stupid is going around and preaching somebody elses ideas like gospel. 100
Kornel Kisielewicz @epyoncf.bsky.social · 21/06/2026Both sides of this ongoing AI debate are fearmongering - it works because it doesn't matter if what you write is true or false, it will spread because it works on basic human instincts, spread by the evil of social media. I refuse to take part in this. 100
Kornel Kisielewicz @epyoncf.bsky.social · 21/06/2026Are we talking ethics, or the actual workings and usefulness of the tool? Because I'm arguing about the latter, and you obviously have no clue on that subject. 100
Kornel Kisielewicz @epyoncf.bsky.social · 21/06/2026You can’t run around with your fingers in your ears pretending reality doesn’t exist and still expect to be taken seriously. 100
Kornel Kisielewicz @epyoncf.bsky.social · 21/06/2026It is very useful, no cons. Economics will at some point blow, as investors were promised AGI which will never come (at least not with transformer based architectures). But for my setup I noticed a local Qwen model running on a 5070Ti is passable so that's what I'll shift to if prices rise. 130
Kornel Kisielewicz @epyoncf.bsky.social · 21/06/2026Well, it increased my coding performance by a factor of x2-x3, and does fix some easier bugs which would take hours of debugging in 3-5 minutes, but if you want to live in a world of wishful thinking, it is your choice. 110
Kornel Kisielewicz @epyoncf.bsky.social · 21/06/2026Coding wise that ship already sailed, unfortunately. AI a tool though, and for each tool you need the skills and need to know its limits. 100
Kornel Kisielewicz @epyoncf.bsky.social · 21/06/2026Each time I finally feel autonomous AI codegen gets a W on my codebases, a few days later a basic significant oversight is revealed that I would never have done building the code myself. 170
Kornel Kisielewicz @epyoncf.bsky.social · 19/06/2026Farewell Bobby Prince, your music will be with me for the rest of my life. Thank you! 080
Kornel Kisielewicz @epyoncf.bsky.social · 12/06/2026Fun fact: Moria predates Rogue. But not THAT Moria. The 1970s PLATO Moria was a first-person dungeon crawler (proto-blobber?) with RANDOM LEVELS. The Moria that became Umoria->Angband was a later Rogue-inspired roguelike. This is why programmers say naming things is hard. 160
Kornel Kisielewicz @epyoncf.bsky.social · 11/06/2026Thanks for hosting! We just released a DOUBLE update of turn-based traditional roguelikes - both Jupiter Hell and Jupiter Hell Classic got a new version! bsky.app/profile/epyo... 081
Kornel Kisielewicz @epyoncf.bsky.social · 11/06/2026I always find it funny when someone who's never heard of USENET tries to explain the origin of the word "roguelike" to me. 082
Kornel Kisielewicz @epyoncf.bsky.social · 11/06/2026All those "one shot game X in Fable" people don't seem to realize why game jam games can be completed in 2 days, but then the commercial version of said game can take 2 years. 271
Kornel Kisielewicz @epyoncf.bsky.social · 06/06/2026It will eventually, but we first need to get the translations updated and then send it to cert so it will take a bit. 010
Reposted by Kornel KisielewiczKornel Kisielewicz @epyoncf.bsky.social · 03/06/2026JUPITER HELL DOUBLE RELEASE! Jupiter Hell 1.9 "Heavy" is out, new Heavy class, new traits, perk upgrades, buffs and more! store.steampowered.com/news/app/811... Jupiter Hell Classic 0.11 "Terminal" is out too, with the Warden, bots, terminals and Hacking! store.steampowered.com/news/app/312...store.steampowered.comJupiter Hell - Steam News HubUpdates, events, and news from the developers of Jupiter Hell. 2254