EnricosUt @enricosut.bsky.social · 13hA new use for the jetpack?! Kaguya's Crash Jet rockets Jade and Kaguya downwards with great force, useful for opening up new paths and slamming into enemies! 💥 This will be replacing her Burst Jet. #gamedev #indiedev #pixelart 2357
EnricosUt @enricosut.bsky.social · 30/09/2026I think I messed up gravity #gamedev #indiedev #pixelart 0225
EnricosUt @enricosut.bsky.social · 28/09/2026I really need to find a new third ability for Kaguya's jetpack. I think Burst is a little too chaotic and a little too powerful, it might trivialize any exploration. Got no ideas though... #gamedev #indiedev #pixelart 5639
EnricosUt @enricosut.bsky.social · 24/09/2026There are parts of Apogee's story that I really should've solidified by now but character motivations are so tricky 😵💫 #gamedev #indiedev 1213
EnricosUt @enricosut.bsky.social · 22/09/2026i love to lerp definitely makes the top 3 functions in game dev #gamedev #indiedev 1194
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 22/04/2026I love making a character with fun, free movement, but then designing a world around that moveset is kinda impossible lol #gamedev #indiedev 1174
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 22/05/2026Current iteration of smoke particles upon death #gamedev #indiedev #pixelart 3388
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 28/05/2026Current issue I am now running into: How do I make it feel natural to shoot projectiles from a character you are not directly controlling? #gamedev #indiedev #pixelart 1143
EnricosUt @enricosut.bsky.social · 19/09/2026I edited this trailer!🎬 I've joined the Super Mario 127 team as a video editor and campaign level designer! Mario 63 was a huge part of my childhood and is one of my biggest influences on the current game I am creating, so I'm very excited to be a part of 127's development! 💚 1151
EnricosUt @enricosut.bsky.social · 17/09/2026If I could, I'd live off making trailers for games. It is a really enjoyable process imo. #gamedev #indiedev 0170
EnricosUt @enricosut.bsky.social · 14/09/2026Adding dirt particles when burrowing #gamedev #indiedev #pixelart 3484
EnricosUt @enricosut.bsky.social · 12/09/2026Dream sequences in games, awesome or cliche? #gamedev #indiedev 5151
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 09/07/2026been working on some other stuff while Apogee brews in the background... :) #gamedev #indiedev 2153
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 26/07/2026I made it so Kaguya takes a step back when aiming her pistol, which looks a lot clearer than her staying in place I'll probably add a lil hop animation #gamedev #indiedev #pixelart 3404
EnricosUt @enricosut.bsky.social · 08/09/2026The Ocean, Like Time is 3 years old today! A short story of a boy who comes to his best friend's grave with a new gift in hand each day, in hopes of overcoming the grief of her death. It's a FREE ~10 minute-long browser game. Link below!🔗 #gamedev #indiedev #pixelart 2210
EnricosUt @enricosut.bsky.social · 08/09/2026i've genuinely never seen a game look more "nintendo hire this man" that's crazy 120
EnricosUt @enricosut.bsky.social · 07/09/2026Working on some side stuff, experiencing game dev with a team for the first time and man, this is WAY easier. If only Apogee had a team... #gamedev #indiedev #pixelart 1283
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 09/05/2026I really like having the textbox's position being on top or bottom based on the player's position for visibility. I also like have the portraits really stick out of the box, but they kinda don't work together, since it then get cropped off the top. What a dilemma! #gamedev #indiedev #pixelart 4244
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 08/08/2026These past few days I've gotten more work done than I have gotten done in maybe a year Added an optimization to cull objects in other rooms to reduce possible lag #gamedev #indiedev #pixelart 1193
EnricosUt @enricosut.bsky.social · 04/09/2026Non-pixel art has on my mind as of late, I want to be able to make like comics of my lil Apogee pals or of non-game related stuff and such I need to practice my art... #gamedev #indiedev 1223
EnricosUt @enricosut.bsky.social · 03/09/2026Outer space is so dark... how do you make space look less dreary? #gamedev #indiedev #pixelart 3362
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 11/08/2026There's no easy way to show this in video form, but I made the burrowing control way better, trust me Using the wonderful power of ⬆️vector addition!⬆️ #gamedev #indiedev #pixelart 5476
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 12/08/2026camera is bugging out again, back into the camera code trenches I go #gamedev #indiedev #pixelart 2254
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 13/08/2026Sometimes I think my collision code is total jank and spaghetti code, but like... it does work...? (most of the time) So I guess I shouldn't touch it. #gamedev #indiedev #pixelart 1395
EnricosUt @enricosut.bsky.social · 31/08/2026Reworking parallax art and code #gamedev #indiedev #pixelart 1234
EnricosUt @enricosut.bsky.social · 30/08/2026Heartbreaking: Pressing revert changes after failing miserably #gamedev #indiedev 1194
EnricosUt @enricosut.bsky.social · 28/08/2026Need to make tough decision of if I want sub-pixels in my game... On one hand, as a pixel artist it breaks my heart to see unaligned pixels. But as a developer I want smooth visuals and things like parallax get jittery with small increments. Decisions, decisions... #gamedev #indiedev #pixelart 5303
EnricosUt @enricosut.bsky.social · 27/08/2026Getting a sincere comment about how my work affects someone is like #1 feeling #gamedev #indiedev 0152
EnricosUt @enricosut.bsky.social · 25/08/2026Item randomizers in games like Ocarina of Time or Super Metroid are so cool, it'd be sick to include one in Apogee built-in... Things to consider... #gamedev #indiedev 0171
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 08/06/2026Jade hitting the Sonic Adventure pose #gamedev #indiedev #sonic 1415
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 11/06/2026I feel like I've only been working on one environment for so long, it's been a while since I've touched this one. I want to work on other areas so bad but I got more work to do! #gamedev #indiedev #pixelart 3293
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 15/06/2026What kind of kicks would Jade perform? #gamedev #indiedev #pixelart 5201
EnricosUt @enricosut.bsky.social · 21/08/2026got so much to work on and got so much on my mind here is jade kicking #gamedev #indiedev #pixelart 0304
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 03/06/2026Working on Kaguya gun #gamedev #indiedev #pixelart 47712
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 12/06/2026Mostly been refining character traits for Jade and Kaguya this week, which includes getting to draw them in silly scenarios What could they be looking at? #gamedev #indiedev 5193
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 26/06/2026This week I've gotten a little bit of work done after a long drought of not progressing at all. I also realized I don't get how this social media thing works, it's always the most random posts that pop off 😅 #gamedev #indiedev #pixelart 1369
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 17/07/2026reworking the camera i hate this #gamedev #indiedev 0133
EnricosUt @enricosut.bsky.social · 18/08/2026it's been a long time since i worked on anything other than the coding for my game. I should get back into the art, music, and writing of it all. #gamedev #indiedev 1215
EnricosUt @enricosut.bsky.social · 18/08/2026Removed the drop shadow on tiles. I liked it, but it was too buggy with the camera. I might try reimplementing it some different way, or maybe keep it this way? #gamedev #indiedev #pixelart 2334
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 20/07/2026Some edits to the stars in the background #gamedev #indiedev #pixelart 5302
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 22/07/2026I am a sign. #gamedev #indiedev #pixelart 6515
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 25/07/2026Jumping over enemies #gamedev #indiedev #pixelart 0243
EnricosUt @enricosut.bsky.social · 14/08/2026Today is my 23rd birthday! Jade and Kaguya are celebrating! #gamedev #indiedev #pixelart 6221
EnricosUt @enricosut.bsky.social · 13/08/2026Sometimes I think my collision code is total jank and spaghetti code, but like... it does work...? (most of the time) So I guess I shouldn't touch it. #gamedev #indiedev #pixelart 1395
EnricosUt @enricosut.bsky.social · 12/08/2026camera is bugging out again, back into the camera code trenches I go #gamedev #indiedev #pixelart 2254
EnricosUt @enricosut.bsky.social · 11/08/2026There's no easy way to show this in video form, but I made the burrowing control way better, trust me Using the wonderful power of ⬆️vector addition!⬆️ #gamedev #indiedev #pixelart 5476
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 31/01/2026Not much to share today, have an image of Kaguya. #gamedev #indiedev 2225
Reposted by EnricosUtEnricosUt @enricosut.bsky.social · 27/01/2026Adjusted some things in the textboxes #gamedev #indiedev #pixelart 3305