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EnricosUt

@enricosut.bsky.social
609 followers 421 following 737 posts

Solo dev making games and pixel art!! Also music sometimes!! Currently working on a game about a Moon rabbit helping an astronaut after crash landing on the Moon.

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EnricosUt @enricosut.bsky.social · 13h
A new use for the jetpack?! Kaguya's Crash Jet rockets Jade and Kaguya downwards with great force, useful for opening up new paths and slamming into enemies! 💥 This will be replacing her Burst Jet. #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 30/09/2026
I think I messed up gravity #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 28/09/2026
I really need to find a new third ability for Kaguya's jetpack. I think Burst is a little too chaotic and a little too powerful, it might trivialize any exploration. Got no ideas though... #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 27/09/2026
600 followers😳wowie Thanks for the support!
Screenshot of my Bluesky account. It reads 600 followers, 422 following, 728 posts.
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EnricosUt @enricosut.bsky.social · 24/09/2026
There are parts of Apogee's story that I really should've solidified by now but character motivations are so tricky 😵‍💫 #gamedev #indiedev
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EnricosUt @enricosut.bsky.social · 22/09/2026
i love to lerp definitely makes the top 3 functions in game dev #gamedev #indiedev
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EnricosUt @enricosut.bsky.social · 22/04/2026
I love making a character with fun, free movement, but then designing a world around that moveset is kinda impossible lol #gamedev #indiedev
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EnricosUt @enricosut.bsky.social · 22/05/2026
Current iteration of smoke particles upon death #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 28/05/2026
Current issue I am now running into: How do I make it feel natural to shoot projectiles from a character you are not directly controlling? #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 19/09/2026
I edited this trailer!🎬 I've joined the Super Mario 127 team as a video editor and campaign level designer! Mario 63 was a huge part of my childhood and is one of my biggest influences on the current game I am creating, so I'm very excited to be a part of 127's development! 💚
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EnricosUt @enricosut.bsky.social · 17/09/2026
If I could, I'd live off making trailers for games. It is a really enjoyable process imo. #gamedev #indiedev
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EnricosUt @enricosut.bsky.social · 14/09/2026
Adding dirt particles when burrowing #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 12/09/2026
Dream sequences in games, awesome or cliche? #gamedev #indiedev
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EnricosUt @enricosut.bsky.social · 09/07/2026
been working on some other stuff while Apogee brews in the background... :) #gamedev #indiedev
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EnricosUt @enricosut.bsky.social · 26/07/2026
I made it so Kaguya takes a step back when aiming her pistol, which looks a lot clearer than her staying in place I'll probably add a lil hop animation #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 08/09/2026
The Ocean, Like Time is 3 years old today! A short story of a boy who comes to his best friend's grave with a new gift in hand each day, in hopes of overcoming the grief of her death. It's a FREE ~10 minute-long browser game. Link below!🔗 #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 08/09/2026
i've genuinely never seen a game look more "nintendo hire this man" that's crazy
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EnricosUt @enricosut.bsky.social · 07/09/2026
Working on some side stuff, experiencing game dev with a team for the first time and man, this is WAY easier. If only Apogee had a team... #gamedev #indiedev #pixelart
Jade and Kaguya are standing on soft soil in a small cave. Jade is looking back at Kaguya.
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EnricosUt @enricosut.bsky.social · 09/05/2026
I really like having the textbox's position being on top or bottom based on the player's position for visibility. I also like have the portraits really stick out of the box, but they kinda don't work together, since it then get cropped off the top. What a dilemma! #gamedev #indiedev #pixelart
Screenshot of Jade saying: "This text is properly aligned." Her ears are being cut off at the top because the textbox is at the top of the screen instead of the bottom.
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EnricosUt @enricosut.bsky.social · 08/08/2026
These past few days I've gotten more work done than I have gotten done in maybe a year Added an optimization to cull objects in other rooms to reduce possible lag #gamedev #indiedev #pixelart
Zoomed out screenshot of my game, Apogee. It shows a map of the world with objects not loading in.
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EnricosUt @enricosut.bsky.social · 04/09/2026
Non-pixel art has on my mind as of late, I want to be able to make like comics of my lil Apogee pals or of non-game related stuff and such I need to practice my art... #gamedev #indiedev
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EnricosUt @enricosut.bsky.social · 03/09/2026
Outer space is so dark... how do you make space look less dreary? #gamedev #indiedev #pixelart
Screenshot of Apogee. Jade and is jumping up above a yellow bush on red grass, with Kaguya following behind her.
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EnricosUt @enricosut.bsky.social · 11/08/2026
There's no easy way to show this in video form, but I made the burrowing control way better, trust me Using the wonderful power of ⬆️vector addition!⬆️ #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 12/08/2026
camera is bugging out again, back into the camera code trenches I go #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 13/08/2026
Sometimes I think my collision code is total jank and spaghetti code, but like... it does work...? (most of the time) So I guess I shouldn't touch it. #gamedev #indiedev #pixelart
Jade and Kaguya standing on front of a wall. Jade is looking forwards towards the camera.
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EnricosUt @enricosut.bsky.social · 31/08/2026
Reworking parallax art and code #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 30/08/2026
Heartbreaking: Pressing revert changes after failing miserably #gamedev #indiedev
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EnricosUt @enricosut.bsky.social · 28/08/2026
Need to make tough decision of if I want sub-pixels in my game... On one hand, as a pixel artist it breaks my heart to see unaligned pixels. But as a developer I want smooth visuals and things like parallax get jittery with small increments. Decisions, decisions... #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 27/08/2026
Getting a sincere comment about how my work affects someone is like #1 feeling #gamedev #indiedev
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EnricosUt @enricosut.bsky.social · 25/08/2026
Item randomizers in games like Ocarina of Time or Super Metroid are so cool, it'd be sick to include one in Apogee built-in... Things to consider... #gamedev #indiedev
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EnricosUt @enricosut.bsky.social · 08/06/2026
Jade hitting the Sonic Adventure pose #gamedev #indiedev #sonic
Jade from my game, Apogee, posing like Sonic from Sonic Adventure's box art. She is in the air, pointing with both hands, one down between her legs and one to her right. Kaguya's head is behind her and she is confused by Jade's pose, shown by a question mark above her head.
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EnricosUt @enricosut.bsky.social · 11/06/2026
I feel like I've only been working on one environment for so long, it's been a while since I've touched this one. I want to work on other areas so bad but I got more work to do! #gamedev #indiedev #pixelart
Cavern area in my game with grey rocks and orange vines growing on diamond-shaped pillars in the background. Jade and Kaguya are standing in the middle.
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EnricosUt @enricosut.bsky.social · 15/06/2026
What kind of kicks would Jade perform? #gamedev #indiedev #pixelart
Spritework from my game, Apogee. It is Jade kicking forward while airborne.
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EnricosUt @enricosut.bsky.social · 21/08/2026
got so much to work on and got so much on my mind here is jade kicking #gamedev #indiedev #pixelart
Jade and Kaguya standing on red grass. Jade is kicking forward.
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EnricosUt @enricosut.bsky.social · 03/06/2026
Working on Kaguya gun #gamedev #indiedev #pixelart
Sprite of Kaguya holding a gun. She is an astronaut with orange highlights and long orange hair flowing behind her.
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EnricosUt @enricosut.bsky.social · 12/06/2026
Mostly been refining character traits for Jade and Kaguya this week, which includes getting to draw them in silly scenarios What could they be looking at? #gamedev #indiedev
Jade and Kaguya are staring at something off-screen. Jade is shocked and Kaguya is staying calm. Kaguya is colored in with flat colors, and Jade is just an outline.
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EnricosUt @enricosut.bsky.social · 26/06/2026
This week I've gotten a little bit of work done after a long drought of not progressing at all. I also realized I don't get how this social media thing works, it's always the most random posts that pop off 😅 #gamedev #indiedev #pixelart
Screenshot of Apogee, Kaguya is crouching behind Jade, who is crawling on the chiseled stone floor.
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EnricosUt @enricosut.bsky.social · 17/07/2026
reworking the camera i hate this #gamedev #indiedev
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EnricosUt @enricosut.bsky.social · 18/08/2026
it's been a long time since i worked on anything other than the coding for my game. I should get back into the art, music, and writing of it all. #gamedev #indiedev
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EnricosUt @enricosut.bsky.social · 18/08/2026
Removed the drop shadow on tiles. I liked it, but it was too buggy with the camera. I might try reimplementing it some different way, or maybe keep it this way? #gamedev #indiedev #pixelart
Jade and Kaguya jumping in a red forest with red bamboo. A slime enemy is in front of them. There are no drop shadows on the tiles.Jade and Kaguya jumping in a red forest with red bamboo. 2 slime enemies are in front of them and below them. There are drop shadows on the tiles.
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EnricosUt @enricosut.bsky.social · 20/07/2026
Some edits to the stars in the background #gamedev #indiedev #pixelart
Screenshot of Apogee. The foreground has red bamboo, leaves, and grass. The background has small stars scattered around.
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EnricosUt @enricosut.bsky.social · 22/07/2026
I am a sign. #gamedev #indiedev #pixelart
Screenshot of Apogee with the text: "I am a sign."
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EnricosUt @enricosut.bsky.social · 25/07/2026
Jumping over enemies #gamedev #indiedev #pixelart
Jade and Kaguya jumping over yellow slime enemies that are also jumping below them.
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EnricosUt @enricosut.bsky.social · 14/08/2026
Today is my 23rd birthday! Jade and Kaguya are celebrating! #gamedev #indiedev #pixelart
Jade and Kaguya with "Happy Birthday!" above them. Jade is wearing a purple and white party hat, and Kaguya's light has been replaced with a birthday candle. The background is filled with balloons.
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EnricosUt @enricosut.bsky.social · 13/08/2026
Sometimes I think my collision code is total jank and spaghetti code, but like... it does work...? (most of the time) So I guess I shouldn't touch it. #gamedev #indiedev #pixelart
Jade and Kaguya standing on front of a wall. Jade is looking forwards towards the camera.
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EnricosUt @enricosut.bsky.social · 12/08/2026
camera is bugging out again, back into the camera code trenches I go #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 11/08/2026
There's no easy way to show this in video form, but I made the burrowing control way better, trust me Using the wonderful power of ⬆️vector addition!⬆️ #gamedev #indiedev #pixelart
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EnricosUt @enricosut.bsky.social · 31/01/2026
Not much to share today, have an image of Kaguya. #gamedev #indiedev
Kaguya from my game in front of a blue background, with her arms stretched out. She is an astronaut in a white space suit, with orange accents. She has long orange hair coming out the back of her helmet.
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EnricosUt @enricosut.bsky.social · 30/01/2026
every time #gamedev #indiedev
Image macro meme with a frazzled-looking Lois Griffin sitting at a dining table and looking at a prescription pill bottle.

Lois is labelled: "my game"
The pills are labelled: "mechanics from the game I just played"
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EnricosUt @enricosut.bsky.social · 27/01/2026
Adjusted some things in the textboxes #gamedev #indiedev #pixelart
New screenshot of Apogee's textboxes. Added a box that includes the speaker's name, font, adjusted positioning, and the box is now slightly translucent. Jade is saying: "I am testing the new textboxes."
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