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ELVNEKO / OCHI Akihisa

@elvneko.com
964 followers 303 following 685 posts

ELVNEKO is a solo indiedev studio by Akihisa Ochi. I'm a Japanese dev born in 1993, based in Tokyo🗼 [WEB] elvneko.com [YouTube] www.youtube.com/@elvneko 日本人なので日本語でのメッセージ大歓迎です!

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ELVNEKO / OCHI Akihisa @elvneko.com · 17/09/2026
めちゃくちゃ素敵なお写真✨ 引き続きアップデートは継続しつつ、 他にも創作に役立つようなツールの開発や、ゲーム開発なども頑張ります!
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ELVNEKO / OCHI Akihisa @elvneko.com · 16/09/2026
きよかさん、ご要望くださり嬉しいです!! スポウトやシフォンの対応は他の方からも要望いただいたことがあるので、実装進めてみます。 来週あたり反映できるよう頑張ります。 至らぬ点も多いかとは思いますが、今後ともよろしくお願いします!
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ELVNEKO / OCHI Akihisa @elvneko.com · 16/09/2026
Thanks!! This is my first try. I wanna improve my skill.
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ELVNEKO / OCHI Akihisa @elvneko.com · 09/09/2026
I'll keep update!! And I'll make more and more apps and games💪
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ELVNEKO / OCHI Akihisa @elvneko.com · 09/09/2026
Thanks for using 613h😊
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ELVNEKO / OCHI Akihisa @elvneko.com · 09/09/2026
Hi thanks, tr6947😊 Pose data depends on Unity's HumanPose Class. Unfortunately, HumanPose Class only has two axis about shoulder and Human related bones. gist.github.com/neon-izm/063... In the future, I wanna try extend this data format, but many feature of my app depends on HumanPose Class.
gist.github.com
HumanPose.musclesの中身の95個のfloatはこんな感じ。55から94に指の情報が入っている
HumanPose.musclesの中身の95個のfloatはこんな感じ。55から94に指の情報が入っている - HumanTrait.MuscleNames.csv
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ELVNEKO / OCHI Akihisa @elvneko.com · 11/08/2026
Thank you! Your words really encouraged me, and I’ve decided to keep going to the art class😁
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ELVNEKO / OCHI Akihisa @elvneko.com · 11/08/2026
I went to an art class for the first time today! It was my first time using soft pastels, and my hands ended up covered in all kinds of colors.
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ELVNEKO / OCHI Akihisa @elvneko.com · 08/08/2026
I've been learning about shaders lately. They're so much fun to play around with! Illustration by lumeish. #GodotEngine
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ELVNEKO / OCHI Akihisa @elvneko.com · 07/06/2026
ご不便をお掛けし申し訳ないです🙏 引き続き既存ソフトのアプデもしつつ、もっとシェーダーだったり3D周りの修行して新規開発も頑張ります!
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ELVNEKO / OCHI Akihisa @elvneko.com · 07/06/2026
Looks nice!! I'll keep updating, and try other projects that can help creators💪
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Reposted by ELVNEKO / OCHI Akihisa
DreamTrove ★ ENVtuber ★ @dreamtrove.bsky.social · 05/06/2026
Been playing around in VRMPosing Desktop, pretty awesome what you can do in the software!
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ELVNEKO / OCHI Akihisa @elvneko.com · 07/06/2026
お久しぶりです! ここしばらくは小道具関連は何も変更してないので、 以前というのがもしかして数年単位の昔の話でしょうか? 記憶が曖昧ですが、シーンの保存機能を実装した際にランタイムロードした3Dモデルの中身の位置情報まで復元しきれないので廃止したような気もします。
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ELVNEKO / OCHI Akihisa @elvneko.com · 23/05/2026
​I am visiting Hiroshima today. Praying for world peace.
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ELVNEKO / OCHI Akihisa @elvneko.com · 17/05/2026
😁💪💪
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ELVNEKO / OCHI Akihisa @elvneko.com · 16/05/2026
I can keep going thanks to you users!!
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ELVNEKO / OCHI Akihisa @elvneko.com · 16/05/2026
Yay😆👍
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ELVNEKO / OCHI Akihisa @elvneko.com · 16/05/2026
This feature was actually implemented three years ago, but after the release of vrm1.0, the procedure for disabling individual SpringBone became complicated, so the feature was removed. I've now figured out how to do it using the vrm1.0 package, so I've brought it back💪
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ELVNEKO / OCHI Akihisa @elvneko.com · 16/05/2026
😅
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ELVNEKO / OCHI Akihisa @elvneko.com · 15/05/2026
😊💪💪
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ELVNEKO / OCHI Akihisa @elvneko.com · 15/05/2026
v4.6.8 of VRM Posing Desktop is now on Steam!! * Disable option for chest SpringBones * Eyedropper for color picker * A user provided some pose data, so I added those to pose presets
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ELVNEKO / OCHI Akihisa @elvneko.com · 14/05/2026
Thanks for your suggestion!! I'll look into it💪
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ELVNEKO / OCHI Akihisa @elvneko.com · 14/05/2026
Thanks. Actually, that feature used to be implemented in the app, but in UniVRM for vrm1.0, disabling individual Springbone components has become more complicated than before. I’ll see how to implement with the 1.0 package.
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ELVNEKO / OCHI Akihisa @elvneko.com · 13/05/2026
😊💪💪
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ELVNEKO / OCHI Akihisa @elvneko.com · 13/05/2026
v4.6.7 of VRM Posing Desktop is now on Steam!! * vrma export function with Expression I had to modify UniVRM myself because it's vrma export function didn't have any scripts regarding Expressions. * Favorite Expression feature
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ELVNEKO / OCHI Akihisa @elvneko.com · 05/05/2026
AvatarSampleBにてJ_Sec_L_SkirtBack_01などのボーンをJ_Bip_C_Hipsの子要素に変更してエクスポートしてみたのですが、 SpringBoneは正常に動作し事象が確認できませんでした。 vrmの書き出しは現在アプリに組み込んでいるv0.130.0と その1つ前のv0.129.3で試してみました。 再現ができずこれ以上調査を進められないため、 より詳細な情報を教えていただくか確認用のファイルを提供いただけると幸いです🙇
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ELVNEKO / OCHI Akihisa @elvneko.com · 04/05/2026
教えてくださりありがとうございます! 修整できるよう調査してみます。 SpringBoneに関してアプリ側のコードは変更してないので、UniVRMのバージョン依存の問題かもしれません。 もし差し支えなければで良いのですが、事象が確認できるvrmファイルをDMかcontact@elvneko.com宛てにでも共有いただけると助かります🙏
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ELVNEKO / OCHI Akihisa @elvneko.com · 03/05/2026
One-third of the year has already passed. My goal is to release a game inspired by Downwell this year. This is currently in 2D, but I wanna turn this into a 2.5D game. #gamedev
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ELVNEKO / OCHI Akihisa @elvneko.com · 01/05/2026
​One of my goals for this year has come true😊 I had coffee in Shinjuku today with Geoff. He’s going to teach me English, and I’m going to teach him Japanese.
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ELVNEKO / OCHI Akihisa @elvneko.com · 01/05/2026
You made my day, Jessica😊
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ELVNEKO / OCHI Akihisa @elvneko.com · 28/04/2026
😊👍
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ELVNEKO / OCHI Akihisa @elvneko.com · 28/04/2026
Thank you too, Sai🥰
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ELVNEKO / OCHI Akihisa @elvneko.com · 28/04/2026
Yay!! I'll keep updating💪
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ELVNEKO / OCHI Akihisa @elvneko.com · 28/04/2026
I'm glad you said that!! I wanna try new projects, but I'm going to keep updating this app💪
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ELVNEKO / OCHI Akihisa @elvneko.com · 28/04/2026
😊👍
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ELVNEKO / OCHI Akihisa @elvneko.com · 28/04/2026
Thanks for letting me know! I'll fix soon🙇
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ELVNEKO / OCHI Akihisa @elvneko.com · 28/04/2026
Thank you for your kind words, Dolly😊
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ELVNEKO / OCHI Akihisa @elvneko.com · 28/04/2026
😊
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ELVNEKO / OCHI Akihisa @elvneko.com · 28/04/2026
You're so kind!! As time passed, I became able to view things more positively.
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ELVNEKO / OCHI Akihisa @elvneko.com · 28/04/2026
いいですね! 自分は最近c++だったり3D CGにおける数学を勉強しております💪 お互い一歩一歩進んでゆきましょ〜。
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ELVNEKO / OCHI Akihisa @elvneko.com · 28/04/2026
v4.6.3 of VRM Posing Desktop is now on Steam!! * Added visibility toggles for FK (Body, Hands, and others such as Hair) * Added a "Favorite Pose" button to the pose editing view * Improved drag movement for the left bottom floating box I hope you all have a nice day!!
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ELVNEKO / OCHI Akihisa @elvneko.com · 17/04/2026
Thanks for letting me know! To be honest, I'm newbie about c++, so I didn't know that library.
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ELVNEKO / OCHI Akihisa @elvneko.com · 17/04/2026
Sorry for late💦 For bones other than the humanoid bones, you can select and rotate them by checking the "All Bones" checkbox. But, since hair and other elements have many bones, I plan to add a bone search and selection panel soon.
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ELVNEKO / OCHI Akihisa @elvneko.com · 17/04/2026
Kadoさんいつも優しいお言葉ありがとうございます!! 少しのんびりして復活しました。 またバリバリ頑張りますよ~!
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ELVNEKO / OCHI Akihisa @elvneko.com · 17/04/2026
I'm happy to hear that!!
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ELVNEKO / OCHI Akihisa @elvneko.com · 17/04/2026
I'm back to bsky now and read your message🐱 Thank you Sai. You're so kind.
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ELVNEKO / OCHI Akihisa @elvneko.com · 17/04/2026
Thanks for your request. I should change blendshape favorite function that can consider Expression. I'll work for it in the near future.
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ELVNEKO / OCHI Akihisa @elvneko.com · 17/04/2026
I wrote some C++ code to enable runtime importing and exporting of GIF, Animated WebP, APNG, PSD for my godot project. I’ve been going to bed at 10 PM lately, so I’m feeling much better☺️ #GodotEngine
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ELVNEKO / OCHI Akihisa @elvneko.com · 17/04/2026
Thanks for message, SaishoVibes!! Collision depends on SpringBone of UniVRM. I'm going to always follow UniVRM's update💪
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ELVNEKO / OCHI Akihisa @elvneko.com · 27/01/2026
v4.6.2 of VRM Posing Desktop is now on Steam. * Switch Tab between list view and grid view for Workshop poses Thanks for the request, @saincisco.bsky.social My grandmother has passed away. I need some time to process my feelings.
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