elfonz0.bsky.social @elfonz0.bsky.social · 03/01/2026damn they swaps their weapon between their hands?! that's so dope 130
elfonz0.bsky.social @elfonz0.bsky.social · 19/12/2025I've interpreted it as the two names being something of a description and then their actual name. Like the expedition/raid name is a sort of creature/phenomenon they are, and then you learn their real name when you challenge them at the peak of night. 131
elfonz0.bsky.social @elfonz0.bsky.social · 13/12/2025could i make soul arrow+4 turn into 4 solaires? 120
elfonz0.bsky.social @elfonz0.bsky.social · 22/11/2025Been messing with eye effects and was trying to figure out where they could go on the Symbol of Avarice. Made a few versions and my god it was so funny 45414
elfonz0.bsky.social @elfonz0.bsky.social · 23/10/2025Are the Dragonnaires the Dragonriders? That's a pretty cool name 😮 110
Reposted by @elfonz0.bsky.socialMoonlight Ruin @moonlightruin.bsky.social · 15/10/2025Dark Souls 2 Firelink Edition is finally out! This is a new DS2 experience with new visuals, items, weapons, armor, enemy and item location and many more changes. Tell your friends and family. I hope you all enjoy it.nexusmods.comFirelink EditionNew enemy placement, item location, armor sets, weapons, decorations...A new experience and look for Dark Souls Ⅱ! 1323278
elfonz0.bsky.social @elfonz0.bsky.social · 12/10/2025equipping a plume as a specific item sounds pretty badass 100
elfonz0.bsky.social @elfonz0.bsky.social · 09/10/2025Is your Odachi class basically comically long swords like Sephiroth's? lol 130
elfonz0.bsky.social @elfonz0.bsky.social · 12/09/2025Resistance? ok that's pretty nea- THROWING GREATAXE? 040
elfonz0.bsky.social @elfonz0.bsky.social · 04/09/2025Very cool! LotF did the same thing of having custom idles for class selection. Looks like ds3 can't do this tho, everything uses the idle anim of the first class's weapon :( 110
elfonz0.bsky.social @elfonz0.bsky.social · 30/08/2025Something I worked on a bit ago when Nightreign was still unreleased was adding bow criticals. Had to implement it a bit differently to let it be compatible with different ammos, which means that you can crit with R2 as well. 0232
Reposted by @elfonz0.bsky.socialMoonlight Ruin @moonlightruin.bsky.social · 25/07/2025What do you mean Fromsoftware made a fighting game in 1998?!? I genuinely didn't know about the VS mode in Shadow Tower.youtube.comThe Shadow Tower VS Mode Experience™YouTube video by Chillveil 3397
elfonz0.bsky.social @elfonz0.bsky.social · 08/07/2025im partial to the potions of PermaPlague and HurtInstant. 110
elfonz0.bsky.social @elfonz0.bsky.social · 16/06/2025Man, Nightreign's pretty fun. Get's me all excited wondering at what they have in store, like new characters or bosses and such. 020
elfonz0.bsky.social @elfonz0.bsky.social · 21/05/2025there's the part of me that kinda likes the idea of even deadly poison or toxic having no bar, purely because i enjoy suffering 120
elfonz0.bsky.social @elfonz0.bsky.social · 21/05/2025interesting, so far among my friends (about 5 others), most were hesitant on the removal, and i'm just testing for the vibes myself. 120
elfonz0.bsky.social @elfonz0.bsky.social · 20/05/2025Vibe test - poison proccing with no resulting bar to show its duration. Also they go "ough". 271
elfonz0.bsky.social @elfonz0.bsky.social · 19/05/2025the celebrants are ds3's peasant hollows, so gramgram shooting some fools is from them (the jailer variant specifically) 110
elfonz0.bsky.social @elfonz0.bsky.social · 19/05/2025Since it's a full heal, I thought it'd be nice if embering (and using a divine blessing) removed the jailer's HP reduction. This is because they're full heal+status cleanse effects, and because lmao to jailers. 0101
elfonz0.bsky.social @elfonz0.bsky.social · 19/05/2025i have not, and while it'd make it more bonfire-esque, its also the one thing repair powders got going for them. (dont worry, i'll add more acid) 020
elfonz0.bsky.social @elfonz0.bsky.social · 19/05/2025Messing with embering also curing statuses, making it basically a divine blessing. I think this is alright since it already does a full heal, and makes embering mid-encounter more meaningful. 170
elfonz0.bsky.social @elfonz0.bsky.social · 16/05/2025Testing the 100mb video limit with something I was messing with - having the Shrine Handmaid act more like ER's Twin Maiden where NPC shops are added as a distinct option, instead of being part of the main shop. Doing this to make it easier to add items to NPC shops, or add new NPC shops. 060
elfonz0.bsky.social @elfonz0.bsky.social · 13/05/2025Making some tweaks to certain weapon infusion names, was surprised this ends up fitting lol (It's for bleed infused bleed weapons) 050
elfonz0.bsky.social @elfonz0.bsky.social · 13/05/2025item that transforms you into a sad old man with a sad old man on his back with an ooga booga attack is peak, idc it sucks ass 030
elfonz0.bsky.social @elfonz0.bsky.social · 11/05/2025I believe since they can only be backstabbed after a poise break, it acts like a riposte where it's instant. Other poise break backstabs act similar. That's only my answer for the lack of whiff anim, not the other part lol. 100
elfonz0.bsky.social @elfonz0.bsky.social · 07/05/2025I have been working on expanding staff melee and ways to make them decent, in some sense 120
elfonz0.bsky.social @elfonz0.bsky.social · 07/05/2025Vibe test - large staffs held 2H with a tweaked great weapon hold 2222
elfonz0.bsky.social @elfonz0.bsky.social · 04/05/2025can't go hollow when there's chumps to kick and clerics to harass 040
elfonz0.bsky.social @elfonz0.bsky.social · 30/04/2025seems they call it DEEP_SLEEP in the enemy hks 130
elfonz0.bsky.social @elfonz0.bsky.social · 29/04/2025Very different vibe, maybe why it's unused - like they didn't want it to feel like "Iron Keep but Tall" 120
elfonz0.bsky.social @elfonz0.bsky.social · 29/04/2025yeah its all different npcParam spEffects, for the regular sleep reaction (full sleep vs stagger) and for eternal sleep behavior (truly eternal, just super sleep, maybe more idk) 110
elfonz0.bsky.social @elfonz0.bsky.social · 29/04/2025eternal sleep is really funny and also set up so strangely lol, there's like a bunch of different versions and states for it (namely, eternal sleep on some guys like godskins isn't actually eternal - you can see in the clip it turns to regular sleep) 120
elfonz0.bsky.social @elfonz0.bsky.social · 28/04/2025i got one of these a while back, would recommend 010
elfonz0.bsky.social @elfonz0.bsky.social · 27/04/2025i wish from did more silly movement things like vaulting or ziplines 010
elfonz0.bsky.social @elfonz0.bsky.social · 24/04/2025huge rock is actually kinda silly good, since its a crafting material you can hold 999 at a time then rock pots is basically "do you wanna super charge the rocks" 090
elfonz0.bsky.social @elfonz0.bsky.social · 21/04/2025it feels like something a mod would add lmao 140
elfonz0.bsky.social @elfonz0.bsky.social · 19/04/2025yeah lol, you get just enough upgrade mats for one weapon and maaaybe a second if you're lucky or look around. or you use a special weapon with its own upgrade mats funnily enough, i'd say elden ring does decently in letting you upgrade multiple weapons at around the same pace 120
elfonz0.bsky.social @elfonz0.bsky.social · 19/04/2025its certainly a hard thing to tackle, especially for a mechanic that people tend to be quite split on 120
elfonz0.bsky.social @elfonz0.bsky.social · 15/04/2025i know there's at least another one out there, maybe two 110
Reposted by @elfonz0.bsky.socialgeorge / king bore haha @kingborehaha.bsky.social · 09/04/2025remembered the "What is a Bonewheel?" alignment chart, one of my finest works 312654
elfonz0.bsky.social @elfonz0.bsky.social · 02/04/2025charisma would be awesome if people didn't wanna kill you 020
Reposted by @elfonz0.bsky.socialRhodan @rhodanwastaken.bsky.social · 20/03/2025I periodically think about this little jape 1235
Reposted by @elfonz0.bsky.socialRhodan @rhodanwastaken.bsky.social · 15/03/2025Starscourge Greatswords's new 2h moveset is about done. R1s, R2s, running R1, running R2 (combos straight into second R2, which feels really slick), roll, backstep, jump R1, jump R2, bash attack. The only thing I kept was the roll and jump R1 (which is now the jump R2), the rest is all new. 1243
Reposted by @elfonz0.bsky.socialRhodan @rhodanwastaken.bsky.social · 14/03/2025Running R2, jump R1, new R1 chain, and R2. WIP Complete overhaul of the Starscourge Greatswords. 2194