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Project8088: Finding Aidia Le

@electricdust.com
119 followers 90 following 463 posts

Dad. Husband. App Developer, but always wanted to be a game developer. So, while still having my day job, moonlighting on Project8088: Finding Aidia Le. Follow as encouragement. Comment as engagement. #indiedev #gamedev #indiegame #gaming #solodev

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Project8088: Finding Aidia Le @electricdust.com · 8h
Hmmm...there might a bit of logic debt in there somewhere. It's just the #Project8088 projectile base class for Event Hit. It's okay...it's all okay. 🔥 It'll be a-okay. #gamedev #indiedev #indiegame #solodev #newgame #ue5
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Project8088: Finding Aidia Le @electricdust.com · 26/09/2026
Because I am ~totally~ not biased, I love [most] all the levels from #Project8088. But The Experiment level with it's multi-tiered space, tougher enemies, and pressured gameplay makes it my favorite so far. #gamedev #indiegame #indiedev #screenshotsaturday #UE5
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Project8088: Finding Aidia Le @electricdust.com · 26/09/2026
The script will be "compiled" and exported to JSON. Those JSON files will then be imported into the game. This is going to go a long way in creating the levels and objectives for the game.
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Project8088: Finding Aidia Le @electricdust.com · 26/09/2026
Overhauling #Project8088 by eliminating tech debt from the core game loop engine and creating an agent system to manage level objectives. This morning (using claude), I've abstracted those elements into a scripting language for the game. #screenshotsaturday #gamedev #indiedev #indiegame #soledev
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Project8088: Finding Aidia Le @electricdust.com · 26/09/2026
Amazing use of data! Curious as to where the idea stemmed from.
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Project8088: Finding Aidia Le @electricdust.com · 25/09/2026
Considered. I'm in.
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Project8088: Finding Aidia Le @electricdust.com · 25/09/2026
Frequency
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Project8088: Finding Aidia Le @electricdust.com · 25/09/2026
Thanks for the comment. Mostly through prompts which amount to dialog and visual queues. There will be discovery in the level designs, but that is generally to push the narrative.
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Project8088: Finding Aidia Le @electricdust.com · 25/09/2026
Little pre-day job refinement of the tutorial level. Things are settling with #Project8088. A lot of tech debt eliminated and systems created. Hopefully some major progress over the weekend. #TGIF! #gamedev #indiedev #indiegame #solodev #ue5
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Project8088: Finding Aidia Le @electricdust.com · 25/09/2026
All in a dev’s day
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Project8088: Finding Aidia Le @electricdust.com · 25/09/2026
After much resistance because of invested time in the original concept, I created an switch agent. It will watch a switch and destroy itself once the switch is on. In the Project8088, when all agents are destroyed for a phase, the next phase is loaded. #gamedev #indiedev #solodev #ue5 #indiegame
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Project8088: Finding Aidia Le @electricdust.com · 24/09/2026
A bit of super simple lighting to add some atmosphere to the The Lab in #Project8088. #gamedev #indiedev #ue5 #indiegame #solodev #newgame
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Project8088: Finding Aidia Le @electricdust.com · 24/09/2026
Very cool! The video was very well done - tips + inspiration = a big W!
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Project8088: Finding Aidia Le @electricdust.com · 23/09/2026
The beginning of the #Project8088 tutorial using a phase objective system I created. The system let's me add phase objectives via data tables and are deployed via phase agents. When the phase is completed, the indicator disappears. #gamedev #indiedev #indiegame #solodev #ue5
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Project8088: Finding Aidia Le @electricdust.com · 23/09/2026
Working on the phase objectives for #Project8088. Eliminating some technical debt by going with an agent based system. Also getting rid of the text-based level begin overlay listing the phases and implementing a more diegetic approach. #gamedev #indiedev #solodev #indiegame #ue5
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Project8088: Finding Aidia Le @electricdust.com · 19/09/2026
In #Project8088, BP_Agents (bits of criteria) spawn when the phase starts and destroy themselves when their criteria is complete. Once all agents are destroyed, the system moves to the next phase. This allows for reusable agents across levels. #gamedev #indiedev #solodev #ue5 #indiegame
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Project8088: Finding Aidia Le @electricdust.com · 18/09/2026
The inspiration for Project8088 transformed into the the tutorial level. #gamedev #indiedev #indiegame #ue5 #solodev
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Project8088: Finding Aidia Le @electricdust.com · 16/09/2026
It takes a Quantum AI Server Room to run a Quantum Transfer Chamber. #Project8088. #gamedev #indiedev #indiegame #solodev #ue5
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Project8088: Finding Aidia Le @electricdust.com · 15/09/2026
Open A3
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Project8088: Finding Aidia Le @electricdust.com · 14/09/2026
"It's never too late to press start" - absolutely love that!
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Project8088: Finding Aidia Le @electricdust.com · 14/09/2026
Looks like a super helpful skill in those tight quarters!
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Project8088: Finding Aidia Le @electricdust.com · 14/09/2026
Reworking aspects of The Lab in #Project8088. Trading out unnecessary sophistication for simplicity. And in the effort of trying to learn something new every session, behold: in-game camera. 😀 #gamedev #indiedev #indiegame #solodev #ue5
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Project8088: Finding Aidia Le @electricdust.com · 11/09/2026
Oh...yeah, I could imagine the adage to be true then. The project I am working on now is my first game and I've promised myself not to start a new one until this one is on Steam, but it so so tempting just to, you know, Create Project. 😉
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Project8088: Finding Aidia Le @electricdust.com · 11/09/2026
By prototype, do you mean scrapping code and starting over??
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Project8088: Finding Aidia Le @electricdust.com · 11/09/2026
In #Project8088, The Lab is the base of operations. Part of The Lab includes the Residence wing where the player has their own unit. Not sure what's going to happen here yet, but The Lab wouldn't feel complete without the residence area. #gamedev #indiedev #solodev #indiegame #ue5
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Project8088: Finding Aidia Le @electricdust.com · 10/09/2026
How #Project8088 started: the 8088 inspired motherboard for the tutorial. And how it's going: The Experiment - a vast tiered level with hints of the past pointing to the future. #gamedev #indiedev #indiegame #solodev #ue5
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Project8088: Finding Aidia Le @electricdust.com · 09/09/2026
Trying to get a bit braver with lighting. #Project8088 #gamedev #solodev #indiedev #indiegame #ue5
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Project8088: Finding Aidia Le @electricdust.com · 02/09/2026
#Project8088 - Spawned agents that self destruct when criteria is completed. Applied via a data table, they determine if a phase is completed. They are spawned in and stored in an array. Once all agents in the array are invalid, the phase is complete. #gamedev #indiedev #indiegame #ue5
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Project8088: Finding Aidia Le @electricdust.com · 31/08/2026
#Project8088: Starting to tear down some of my earlier concepts. First to go is a multiple 8x3 panel wall where you could turn off individual panels. Simply not worth it in the scheme of things. I've replace the Quantum Chamber design with a mesh and material. #gamedev #indiedev #indiegame #ue5
before update - using panelsafter update - using a single mesh for the chamber (not the machine though)
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Project8088: Finding Aidia Le @electricdust.com · 30/08/2026
NEW
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Project8088: Finding Aidia Le @electricdust.com · 30/08/2026
The Quantum Chamber - the place that takes you to the levels of the game. It hasn't changed much since it's inception and I think it's going to stay that way. #Project8088 #gamedev #indiedev #indiegame
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Project8088: Finding Aidia Le @electricdust.com · 28/08/2026
It does not. Lol.
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Project8088: Finding Aidia Le @electricdust.com · 28/08/2026
#Project8088: small diversion into The Lab, working on the AI Server Room. #gamedev #indiedev #ue5 #indiegame
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Project8088: Finding Aidia Le @electricdust.com · 25/08/2026
After a small break of taking care of life, I ready to get back to #indiegame #Project8088 development. Need to work on generating media for the Steam page, design a few more levels, tighten the narrative, etc, etc. #gamedev #indiedev #UE5
youtube.com
Project8088: Quantum Chain mod
YouTube video by Project8088
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Project8088: Finding Aidia Le @electricdust.com · 21/08/2026
Without knowing any context, I would lean towards BLOOBLOOM. Kind of sounds like a weapon firing. 🔫
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Project8088: Finding Aidia Le @electricdust.com · 21/08/2026
The Experiment level, final form perhaps, in #Project8088. It will be narratively important and difficult to complete. This weekend, I'll be continuing to work on cleaning up some tech debt by leveraging base classes for projectiles and enemies. #gamedev #indiedev #indiegame #ue5
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Project8088: Finding Aidia Le @electricdust.com · 18/08/2026
After over a year of development, I'm circling back around eliminating some technical debt. In this case, it's a behavior tree for probe attack player / random move. I'm super murky about all the set up, but it seems worth it? #gamedev #techdebt #indiedev #indiegame #ue5
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Project8088: Finding Aidia Le @electricdust.com · 16/08/2026
Getting ready to explore behavior trees in #UE5 - another part of the #gamedev journey I've been avoid. But they may yield a bit more flexibility into the overall development of the probe enemies in #Project8088. Until then, enjoy these 19 seconds of raw gameplay. #indiedev #indiegame
youtube.com
Project8088: Quantum Chain mod
YouTube video by Project8088
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Project8088: Finding Aidia Le @electricdust.com · 16/08/2026
Project8088: The Quantum Chain mod takes left over damage and creates 8 projectiles equal to that damage after a enemies destruction. Then the effect cascades until all damage is dissipated. Super power when used skillfully. #gamedev #indiedev #indiegame #UE5 #screenshotsaturday
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Project8088: Finding Aidia Le @electricdust.com · 15/08/2026
Gonna need a bigger primary fire😀 #Project8088 Made quite a few updates behind the scenes regarding enemy navigation thus eliminating / reducing some technical debt. #showcasesaturday #gamedev #indiegame #indiedevs
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Project8088: Finding Aidia Le @electricdust.com · 13/08/2026
Nice! I couldn't quite make out the context, but now it makes sense.
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Project8088: Finding Aidia Le @electricdust.com · 13/08/2026
What are we looking at here?
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Project8088: Finding Aidia Le @electricdust.com · 13/08/2026
After working on #Project8088 until 1AM and getting totally frustrated with z-axis of all things, I can't wait to get back to it tonight. When I started developing the game, I created some floating pawn tech debt. Hopefully it's solved now. BTW: Latest projectile #gamedev #indiedev #indiegame #ue5
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Project8088: Finding Aidia Le @electricdust.com · 12/08/2026
Secondary single fire projectile for #Project8088. This will be a mod the player opts into. At the moment it's set to fire at 4x normal projectile damage - not sure if I want to make that variable. Either way, it's expensive - so don't miss. #wipwednesday #gamedev #indiedev #indiegame #ue5
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Project8088: Finding Aidia Le @electricdust.com · 12/08/2026
Added a secondary single fire weapon which is 4x the primary weapon. It's expensive to use, so don't miss. I'm getting close to a decision - instead of using each level twice, I think I am going to create 8 more levels. #wipwednesday #gamedev #indiedev #indiegame #ue5
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Project8088: Finding Aidia Le @electricdust.com · 11/08/2026
A new projectile has entered the game. This bad boy has the same effects and buffs as the standard weapon, except it does 4x damage (and costs 4x) and is a tad bit slower but has a longer lifespan. A miss will be costly. #Project8088 #indiedev #gamedev #indiegame #ue5
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Project8088: Finding Aidia Le @electricdust.com · 09/08/2026
White male with decent symmetry (makes up for not being a billionaire) thinks his shuff doesn't stink. His peers agree, because if he is bad, they'd have to admit they are too.
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Project8088: Finding Aidia Le @electricdust.com · 09/08/2026
As an older gamer, this is nostalgic to the point and click games I use to play growing up. Looks like you put a lot of time and effort in The Other Side of the Wall. Well done!
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Project8088: Finding Aidia Le @electricdust.com · 09/08/2026
Thanks Frank! Appreciate the observations!
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Project8088: Finding Aidia Le @electricdust.com · 09/08/2026
The first few moments of The Experiment in #Project8088. #indiedev #gamedev #indiegame #ue5
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