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easynam

@easynam.bsky.social
435 followers 271 following 594 posts

software engineer, hobbyist musician/artist/gamedev, likes: denpa, chiptune, rust, hololive he uk soundcloud.com/easyname

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easynam @easynam.bsky.social · 16/08/2026
it’s they
puni mofu yuki yu and kuro mao
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easynam @easynam.bsky.social · 16/08/2026
got some ohuhu markers so i am learning how to use them this week (maybe actual good drawings will follow later,
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easynam @easynam.bsky.social · 20/04/2026
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easynam @easynam.bsky.social · 16/04/2026
tu
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easynam @easynam.bsky.social · 09/04/2026
combining ufo50 and valkyria chronicles for fun (extremely rushed bc i just wanted to do something that would be quick to make lol)
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easynam @easynam.bsky.social · 02/04/2026
practicing drawing ui elements (also working with godot ui nodes)
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easynam @easynam.bsky.social · 30/03/2026
autismmaxxing......................
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easynam @easynam.bsky.social · 17/01/2026
doodling some pixel portraits
4 anime girl pixel portraits (no specific characters)
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easynam @easynam.bsky.social · 12/01/2026
???? i hate bdsp now what did they do to rowan
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easynam @easynam.bsky.social · 12/01/2026
step 1 of learning to draw good is drawing chibis this is professional advice (they’re not very consistent rn)
chibi frontchibi side waow and chibi standchibichibi stand and chibi sit
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easynam @easynam.bsky.social · 06/01/2026
draw
conjoined anime girl head and anime girl shoulders
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easynam @easynam.bsky.social · 26/11/2025
my friend has one of these (ghost nun) also i did a similar thing recently lol……..
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easynam @easynam.bsky.social · 16/11/2025
ok (i should do the arm cannon and stuff also
puni mofu lang boxpuni mofu lang
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easynam @easynam.bsky.social · 17/10/2025
puni mofu xaio+kuro mao outdoors
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easynam @easynam.bsky.social · 16/10/2025
progress
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easynam @easynam.bsky.social · 15/10/2025
starting on kuro mao now
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easynam @easynam.bsky.social · 15/10/2025
did armed mode this was fun!!!!! this is a rly cute kit.. now i guess i should learn how to actually light photos lol if i want to learn painting ill prob do it on a cheaper/simpler model first
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easynam @easynam.bsky.social · 14/10/2025
weapons next!!
puni mofu xiao, minus weapons
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easynam @easynam.bsky.social · 14/10/2025
progress (done the base build, which is like base template body + head) i don’t have good lighting lol shes rly cute..
puni mofu xaio base build
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easynam @easynam.bsky.social · 13/10/2025
ok,,,,
girlpla (puni mofu xiao and kuro mao)
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easynam @easynam.bsky.social · 12/10/2025
:)
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easynam @easynam.bsky.social · 11/10/2025
you know what. i’ll start with a gunpla (still waiting for girlpla in mail lol) i’m not going do anything fancy for now. i don’t own an airbrush and i don’t want to use miniature paints. just going to sand and assemble……………
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easynam @easynam.bsky.social · 13/08/2025
would you believe all of this playtime is just waiting for the launcher to install the game
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easynam @easynam.bsky.social · 11/07/2025
(also theres an iriquous mod apparently. which i assume is somewhat better than what the game has by default, not knowing the content of either. looking at the list of mod factions is very funny
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easynam @easynam.bsky.social · 11/07/2025
im no expert on good/bad representation but .. this is an extremely strange list of factions to add to the original 2 lo l
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easynam @easynam.bsky.social · 17/06/2025
bsky didnt like that image lol.... anyway my end result will probably be similar tilesets to the ones warcraft 3 uses (attached some examples)
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easynam @easynam.bsky.social · 17/06/2025
at the moment its a set of wang 2-corner tiles between the two terrains, then other stuff overlayed on top once I start adding more terrains (and actually clean up the meshing code so its not a pile of hardcoded nonsense) I'll use the same kinds of tile but blending to transparent instead
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easynam @easynam.bsky.social · 17/06/2025
made a start on other terrains/terrain painting
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easynam @easynam.bsky.social · 10/06/2025
Where did kart racers put the list of guys who are in front ui. i liked it a lot and I think downgrading it to tiny minimap icons just,, kinda feels lame in comparison. I think it made races feel more competitive? was very clear at all times who was in front and also when someone overtook someone
Mario Kart 64 screenshot with icons showing who is in 1st/2nd/3rd/4thCrash Team Racing screenshot with icons showing who is in 1st/2nd/3rd/4thMario Kart 8 screenshot, where you can only tell positions by looking for minimap icons.
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easynam @easynam.bsky.social · 10/06/2025
stamp tool I think next i want to get into painting different terrain tiles (which is going to mean a rework of how meshing works to be a bit more flexible)
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easynam @easynam.bsky.social · 06/06/2025
Added the ability to move/resize water planes
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easynam @easynam.bsky.social · 05/06/2025
improved the gizmos a bit - drawing each gizmo twice with different z orders, and using a dotted line for the front gizmo, so now you can see whats going on behind geometry better
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easynam @easynam.bsky.social · 05/06/2025
working on terrain editing tool. rn theres just a levelling tool that works sorta similarly to warcraft 3s cliff tools, but I want to add tools that set height directly and maybe let you make stamps so you can quickly copy paste stuff around (also need to improve how fallback autotiles look)
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easynam @easynam.bsky.social · 04/06/2025
its a big problem
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easynam @easynam.bsky.social · 03/06/2025
undo support.. (lots of boring behind the scenes stuff I have to do before I can get to doing cool stuff lol)
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easynam @easynam.bsky.social · 03/06/2025
making hardstyle in foobar2000
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easynam @easynam.bsky.social · 03/06/2025
changed the mesh generation to be chunk based and starting to work on map editing stuff
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easynam @easynam.bsky.social · 31/05/2025
the water is a shader on a plane so you can choose where you want it
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easynam @easynam.bsky.social · 31/05/2025
more 2.5d tile stuff - using depth fog for a water shader, with a water tilemap acting as a mask so that the edges can look nicer
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easynam @easynam.bsky.social · 30/05/2025
fixed up a bunch of issues with the autotiling and tile rendering + set up some noise terrain to test stuff + messing with a simple fog shader
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easynam @easynam.bsky.social · 30/05/2025
its 3d - quads with uvs set up so that the pixels approximately align with the camera to keep the result looking like pixel art
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easynam @easynam.bsky.social · 29/05/2025
continuation of bsky.app/profile/easy...: fancier tileset!! theres still some pixel gaps to fill though
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easynam @easynam.bsky.social · 28/05/2025
start of a 2.5d terrain thing using a simple test tileset, because using a fancier one (e.g. bsky.app/profile/easy...) would involve writing fancier autotile code than I'm willing to at the moment inspired by alabaster dawn's rendering ( @radicalfishgames.com )
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easynam @easynam.bsky.social · 28/05/2025
put together some cliffs bc i want to experiment with 2.5d terrain
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easynam @easynam.bsky.social · 26/05/2025
I edited typographic family/subfamily into virtue using write-fonts (github.com/googlefonts/...) and it seems to work ok in the windows installed font browser at least
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easynam @easynam.bsky.social · 26/05/2025
Seems like the fonts that come with windows do have a description set but I don't know any UIs it actually shows on..
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easynam @easynam.bsky.social · 26/05/2025
I noticed your pixel fonts have family/subfamily set (names 1/2), but not typographic family/subfamily (names 16/17) - did you consider setting those? They'd allow putting all of these related fonts into one family. learn.microsoft.com/en-us/typogr...
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easynam @easynam.bsky.social · 14/05/2025
psa gamedevs stop wrapping text wrong please in godot you can set visible_characters to reveal text one character at a time, but you also have to make sure the setting is set to after shaping in unity you can use this docs.unity3d.com/ja/Packages/... if unreal. idk do something stupid and hacky
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easynam @easynam.bsky.social · 14/05/2025
essentially
flight sim: image of person in side profile with joystick on the top of their head
fps: image of person in side profile with joystick on their face
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easynam @easynam.bsky.social · 03/05/2025
covered the say fanfare intro in synthv to learn how to do the calls (?? shouts??? idk) otomachi una seems really good for this!!
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