𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 15hat this rate if i make enough reusable procedural mesh deformation effects and reusable procedural bone modifiers eventually i'll just be making rain world creatures lol 141
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 16hthe effect is more obvious if i lock the view angle to only one direction 110
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 16hthe mesh for this is just a segmented plane fit to a bone-controlled curve where the mesh dynamically recalculates based on camera angle so it always faces the camera similar to a billboard effect 100
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 16hwip. behold my sproingy wet tentacle 6 days since the previous wip whew. i blame getting sick and having to perform Technology (learning tricks, workflow improvement ideas + still feeling 2D -> 3D skeleton pains) won't be surprised if next robot takes half as much time like this one soon will 1172
Reposted by 𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜corru.works @corru.works · 05/10/2026hello friends! it's been a while... I was quiet for a bit while we fixed stuff, but the 'embassy rework' update is out now, along with some new stuff! read about it, why we did it, and what's next, here!! corru.news/ingcorru.newsCORRU::Ing, The Thirdthe final part of the (engo)(oden)(ing) updates 212362
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 05/10/2026godot lesson learned: it is better when the 2D rigs are secretly 3D rigs with orthographic projection but it is SO painful to edit 3D rigs and meshes in-editor compared to 2D so i need to make something rudimentary that solves this "just use blender" *screams in your face* NO!!!!!!!!!!!!!!!!!! 031
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 04/10/2026if i ever make another discord server i'll be calling it da 𝚍𝚞𝚜𝚝𝚋𝚒𝚗 (short for dust binary obviously) (its also just garbage) (i am 𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜) (it is where dust b in...) 020
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 04/10/2026maladaptive silly habit that i must unlearn #12: i don't have to keep friends shallow or let go of every friend i've made every time a new life chapter happens. learned this from repeatedly changing schools and communities. 0 old friends to turn to when they now feel increasingly important. sucks!! 240
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 04/10/2026probably the most painful miserable sleepless night of my life but i'm feeling better now. very not fond of being turned into a chem lab and undergoing the bioengineered slime creature experience 020
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 03/10/2026why must gut have its own nervous system. why does it have hundreds of millions of neurons that i can't use. why does it make me sad + scared for the whole day when i combine pinto beans with protein powder. hello???? aaaaahhhhhhh?????????. 150
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 03/10/2026this is far from the only weird concept i have floating around in my brain the summit of responsive beings going to the basin of patterned things is a slippery slope and the idolshells slide down it like it's a fun waterslide then climb back up to have some more fun 000
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 01/10/2026if my idolshells started acting human towards me (like making precise eye contact with me instead of looking in my general direction, they have non-foveated vision) i'd be like: "so you're doing this to me on purpose now? i know i do this to you, but you don't have to do it to me at home, silly" 010
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 30/09/2026robots hit that cute spot for me where they are like. trying really hard to be an alive and functioning organism. humans have existed for millions of years but robots less than a few decades and they are just. trying their best. i love them so much 1132
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 30/09/2026this gif reminds me so much of eleven. she would do this exact linear turn towards someone with exactly this expression 020
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 30/09/2026decided to change this into actual 3D and got some neat little Polygon2D -> MeshInstance3D and Skeleton2D -> Skeleton3D converters out of it while figuring it out. all in the name of experimentation. i'm keeping 2D the source of truth but being able to layer/position in 3D is genuinely very useful! 000
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 29/09/2026nobody told me that part of being an artist involves having to avoid the skinwalker that looks exactly like you and tries to swap bodies with you while you're asleep 000
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 29/09/2026here's what i mean by the fake 3D part. literally just 6 Polygon2Ds stitched together with math to make something resembling a 3D orthographic projection. i don't feel like opening blender or wrestling with 3D viewports/depth buffers in godot to make this work and this way feels more fun and illegal 150
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 29/09/2026another robot comm wip. this is a horse i made her legs slightly too long in this one but it looks silly so please enjoy horse form (still need to add various limbs) also this is entirely fake 3D it's just me committing crimes with godot's polygon2Ds 1264
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 28/09/2026it done. gonna move on from this right into another thingy and see how fast it goes in comparison 2618
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 27/09/2026jarring how godot has an interface for manipulating polygon2d points right in the editor (not talking about the polygon tab) but it stops existing the moment you decide to add a single internal vertex to the polygon. like "nope, this is too much for me, you're on your own. use the inspector" ?????? 010
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 27/09/2026very close to finishing 1st comm. god it took way longer than i hoped, i was expecting to build the rails as i went but not to the extent of scripting 4 different production utilities, but here we are!! i'm excited to see how fast the next ones go. i really need them to go fast i'm SO stressed... 130
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 26/09/2026my ocs are these frail plants in my head and i just want them to grow. i want them to deepen their roots and hold my thoughts still. i want them to sprout from my skull, bask in outside light and metabolize, lend me sugars and nutrients, cover the corners of my vision with their colorful blossoms... 040
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 26/09/2026the later part of working on this was absolute hell because iterating would take exponentially longer with the more separate layers i had it required SO much manual fixing (adding new things shifts everything around on re-export and turns the character into a hellspawn) and it was driving me crazy 020
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 26/09/2026workflow improvements. figured out how to get godot to read aseprite files and bring em into the project + do atlas-generation with layer metadata (to reference layers by name and find their atlas location) the entire rig no longer completely breaks when new layers or frames are added... so joyous 172
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 24/09/20269 games that probably shaped me in some way 1st column: exploration games with bizarre forlorn worlds 2nd column: wacky shooters with hidden lore (and the number 2) 3rd column: JRPGs with high-tech anime women (and the number 3) my9games.net 040
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 23/09/2026idolshell begging her short-haired partner to grow her hair out longer so they can do more Stuff (very serious relationship milestone) they consciously control hair growth. it takes a few hours for a few feet 020
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 23/09/2026that is also goode :> i did have an idea that long-haired idols could wrap their hair around this stiff conical wand toy for support and it would result in spiral hair dick. i will have to ponder more about this as it is fascinating 100
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 23/09/2026short-haired idol doms the long-haired one. she has the brush but when she gets into it she just starts yanking it and the long-haired idol goes feral at the end of it she just has a fistful of ripped out hair. LOL 100
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 23/09/2026i do want idolshells to get freaky with their hair since it IS the most sensor-laden thing on their bodies and i don't wanna copout by giving them the traditional intimate organs... long-haired idol on short-haired idol action... 100
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 23/09/2026oh one more important thing: being able to blow chunks off of a sprite and turn it into simulated goop or debris. feels doable 100
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 23/09/2026with fluids particularly i want to experiment with using particle sims and/or softbodies as well as finding ways to make fluids "stain" and "run down" sprites as though there were 3D objects forming puddles and having them evaporate, as well as squishy slime bodies important slime girl technology 100
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 23/09/2026i've been refactoring my godot driver system and every time i add something new i keep thinking "this would make it so easy to animate NSFW" or "this would make it so easy to animate robot gore" because these are apparently the two things i have in my mental vocabulary to describe "well-animated" 140
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 22/09/2026those new instances won't come with a neuralbox slotted in the back, since the idol in question still has one that's active. neuralboxes are arguably the most valuable things in an instance, but it's difficult to get the system to make more than what's needed at a time to personify everyone. 010
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 22/09/2026there is some fairly strong cultural etiquette surrounding past instances. if they are re-used for practical purposes, such as loaner bodies, they tend to be defashioned. those are used when idols still want something humanoid to occupy while waiting for their new fashioned instances to arrive. 110
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 22/09/2026thinking how the idolshells make little monuments and use past instances of themselves as the statues. amidst the piles down in the recycling sector, there's a monument of two discarded instances locked in a loving embrace. despite the damage, they both look happy. the couple is still fond of it. 130
𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 19/09/2026idolshells have articulate sensor-dense hair strands that lock together like feathers to form da anime tuft shapes idolshells doing the happy excited hair fluttering makes me so happy.... they are like secret bird women... 110