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Duckilous

@duckilous.bsky.social
226 followers 120 following 137 posts

25 | He/Him | 🇦🇺 | Game Developer | Game Modder | Retro Gaming Enthusiast | Graphic Designer | Web Developer | Mashup Artist Developing ChronoVenture, a Gameboy-style platformer shooter with timewarping shenanigans where your actions can impact the future.

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Duckilous @duckilous.bsky.social · 28/09/2025
#gamedev #gameboy #pixelart
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Duckilous @duckilous.bsky.social · 25/08/2025
Although I'm going to be inactive for a while, I want to thank you all for showing interest in my game, it's helping me stay motivated in working on it after its development was put on a hiatus in the past couple years. If you like to play it, link to the first demo is available on my pinned post.
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Duckilous @duckilous.bsky.social · 25/08/2025
I'm afraid yesterday's post was the last clip I could show off on a daily basis since I pretty much shown everything I've recorded. Any new clips of my game at this point onwards would likely be revealed during the weekends. If I drew any art, I might share them on a weekday as well.
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Duckilous @duckilous.bsky.social · 24/08/2025
Another infected enemy! Once they see you, they won't stop chasing where you are until they explode on contact! Don't get caught in their blast! #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart #screenshotsaturday #screenshotsunday
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Reposted by Duckilous
Duckilous @duckilous.bsky.social · 16/07/2025
Mindfleas. Small critters that can hop high enough to take control of their victims' minds. Don't let one of these parasites get a hold of you. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 22/08/2025
The short introductory cutscene of the first stage for my game. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart #animation
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Duckilous @duckilous.bsky.social · 21/08/2025
Lizzy Concept Art #3 - The "Zapper" Gun Based on a certain light gun. #pixelart #gameboy #indiedev #aseprite
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Duckilous @duckilous.bsky.social · 20/08/2025
Another concept art of my game's protagonist, Lizzy. This was an exercise on drawing her facial expressions. #pixelart #gameboy #indiedev #aseprite
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Duckilous @duckilous.bsky.social · 19/08/2025
Early concept art of my game's protagonist, Lizzy. A mischievous cat who ran away from home for a more adventurous life. #pixelart #gameboy #indiedev #aseprite
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Duckilous @duckilous.bsky.social · 17/08/2025
Player Palettes. Select a variety of colour palettes (some of which are copycats) to change the look of your character separate from the game's display palette. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart #screenshotsaturday
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Duckilous @duckilous.bsky.social · 16/08/2025
Sword & Shield Power-ups With the sword, you can stab your enemies with a quick thrust that even lets you hover in the air a bit. With the shield, you'll be granted two extra hit points with reduced knockback. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart #screenshotsaturday
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Duckilous @duckilous.bsky.social · 15/08/2025
It's raining, it's pouring! #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart
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Duckilous @duckilous.bsky.social · 14/08/2025
The Dossier, or Codex. It's where you can read up pages on every enemy, weapon, item, and location you've come across in the game. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 13/08/2025
It's actually been nearly 5 years since I released the first demo of my game. I was hoping I could release another demo by 2022 but life wasn't exactly kind in giving me free time and motivation in the past few years so the development was slowed to a halt... Maybe things will be better this time.
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Duckilous @duckilous.bsky.social · 13/08/2025
Taken inspiration from Sonic CD and Ratchet & Clank. You shoot insects, blow up things, and get timewarped to either the good future or the bad future depending on whether you completed the main goal of the stage! If you play the demo, please provide feedback as I steadily finish my next demo.
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Duckilous @duckilous.bsky.social · 13/08/2025
ChronoVenture, a Gameboy-style platformer shooter with timewarping shenanigans where your actions can impact the future! You can play the demo available here: duckilous.itch.io/chronoventure #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart
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Duckilous @duckilous.bsky.social · 12/08/2025
Added extra info for the pause menu including kills, secrets, objective, and lives counters seen at the top. I've also added a health bar for bosses, and an unique animation for getting a new weapon. #gamedev #solodev #indiedev #indiegame #gamemaker
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Duckilous @duckilous.bsky.social · 11/08/2025
Watch out from above! #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart
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Duckilous @duckilous.bsky.social · 10/08/2025
Breakable Falling Floors. If you stand on one of them for too long, you'll fall down yourself! Whacking down unstable floors will also force them to fall immediately and they can be destroyed with bombs. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart #screenshotsaturday
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Duckilous @duckilous.bsky.social · 09/08/2025
HUD has also been changed since the last demo to resemble how it would be displayed on an actual Game Boy game by having each number be an 8x8 tile.
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Duckilous @duckilous.bsky.social · 09/08/2025
Intro cutscene for the first boss battle. I redesigned the sprites for the game's first boss and what better way to show it off than having it kick the old version out of the screen during a cutscene? #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart #screenshotsaturday
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Duckilous @duckilous.bsky.social · 08/08/2025
A short introductory cutscene of the upcoming new stage for my game. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart
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Duckilous @duckilous.bsky.social · 07/08/2025
Long after I made that clip demonstrating the Cricket Bat Powerup, I've improved the animation for when the player slams the ground with it. Animation on the right is the latest. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 06/08/2025
Swooper Hunt These unfriendly birds have an unique death animation when shot dead by a Zapper. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 05/08/2025
Secret Shortcuts. Some of the secrets of a level might even be hidden shortcuts that can only be accessed once discovered. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 04/08/2025
Secrets. Every level has them. Try to find them all, they have pickups and powerups that can help you on your journey. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 03/08/2025
Codename 47 is a pretty tough game to beat due to how janky it is. But in spite of that, I couldn't help but love the early 2000's charm this game has with its aesthetics and especially the music.
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Duckilous @duckilous.bsky.social · 03/08/2025
Secret area for a hidden weapon. Where could it be? #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #screenshotsaturday
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Duckilous @duckilous.bsky.social · 02/08/2025
Reworked the boomerang weapon into homing projectiles that lock onto the nearest enemy. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #screenshotsaturday
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Duckilous @duckilous.bsky.social · 02/08/2025
Added full outlines to the ground tiles so they're more readable. Looks a little nicer, too. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #screenshotsaturday
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Duckilous @duckilous.bsky.social · 01/08/2025
Another clip of my game changing colour palettes whenever I jump but this time, it's a different variation of the level. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 31/07/2025
Here are the colour options: - Greenscale - Greyscale - Super Game Boy's Default Palette - Pastel Mix - Pocket - Brownscale - Inverted - Light - Virtual Boy Red - MS-DOS CGA The last two were added long after I made these clips.
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Duckilous @duckilous.bsky.social · 31/07/2025
My game but every time I jump, the colour palette changes! #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 30/07/2025
Image version of the better fade transition comparison:
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Duckilous @duckilous.bsky.social · 30/07/2025
Fade transition was originally just brightening or dimming the display. Now it's more accurate to how a real Game Boy did fade transitions by changing the 4-colour palette. Old fade is left, new fade is right. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 29/07/2025
Invisibility Powerup. Enemies won't become aggressive if they can't see you and they cannot harm you while you're invisible. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 28/07/2025
Charged Shockgun. By holding down the fire button, you can charge up the Shockgun to shoot out a big piercing lightning bolt that can clear out enemies in a row! #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 27/07/2025
Setting a record in the new Time Attack mode I implemented for my game! #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #screenshotsaturday
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Duckilous @duckilous.bsky.social · 26/07/2025
I have experimented with a feature where after respawning, you could find a zombified version of you in the same place you died at.
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Duckilous @duckilous.bsky.social · 26/07/2025
I got another cool feature for the Shockgun that would be seen in a future clip soon!
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Duckilous @duckilous.bsky.social · 26/07/2025
Boosted Speed. Whenever you have boosted speed from the boost powerup or from springs, you can attack enemies by rushing into them! #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #screenshotsaturday
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Duckilous @duckilous.bsky.social · 25/07/2025
Introducing a new weapon: The Shockgun. It shoots out multiple lightning bolts that fries enemies. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 24/07/2025
Those fellow cats aren't the only ones that fell victim to Mindfleas. Dogs can be infected, too. Don't get chomped when they charge after you! #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 23/07/2025
Some bug trying to bomb you? Well, give 'em a taste of their own medicine! Deflect by swiping their bombs back at them! #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 22/07/2025
Cricket Bat Power-up. If clawing isn't enough, batting should do the job. If you can find one, this powerful bat can send your enemies flying! #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 21/07/2025
You like throwing bombs, do ya? Well, two can play at that game. Introducing Bomb Beetles, or Bombtles. New enemy who throws bombs like the player. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 20/07/2025
I'm using GameMaker to develop my Gameboy-styled game. I'm actually using an older version of the engine, but I am planning to update to the latest version once I finish my 2nd demo build of my game.
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Duckilous @duckilous.bsky.social · 20/07/2025
Inflammable Fire Ants. Tougher than regular ant troopers but prone to getting lit on fire. Can be handy to blow up their allies, just don't let yourself get caught in their way. This is a bonus clip I recorded shortly after the last clip. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 19/07/2025
Upgradable Bomb Weapon. Increase the power of your explosives to effectively kill tougher enemies by breaking a special powerup box. #gamedev #solodev #indiedev #indiegame #gamemaker #gameboy
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Duckilous @duckilous.bsky.social · 18/07/2025
ChronoVenture's menus in the old 0.1 builds:
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