ateam @dreamcastforever.com · 02/10/2026My family knows me all too well... I promise I'm a grown man of 39. 4312
ateam @dreamcastforever.com · 28/09/2026I've released a patch to fix graphic palette corruption issues specifically on the FM Towns Marty (not most/all of the regular computers) for the game "Taito Chase H.Q." You can read more about the patch and download it here: github.com/DerekPascare... 0122
ateam @dreamcastforever.com · 25/09/2026(8/9) The PAL RGB fix is pretty straight forward and ensures 60hz is used, though I've never done this on a Windows CE game before, so it was definitely new (and fun) territory. 130
ateam @dreamcastforever.com · 25/09/2026(6/9) I also changed the loader to choose its padding by audio format, keeping zeros for PCM and using 0x80 for ADPCM. The idea was to alternate positive and negative steps to avoid that suspected drift, and it even fits in the existing code with no need to edit recordings! 130
ateam @dreamcastforever.com · 25/09/2026(5/9) I kept the library's allocation sizes and changed the game to prepare the full length before handing the sound over. That meant changing the loader's rounding from 32 to 64 bytes, which comes down to the two constants highlighted here. 120
ateam @dreamcastforever.com · 25/09/2026(3/9) What stood out was that the game rounds sound lengths to 32-byte boundaries, while the library rounds to 64 but still copies the smaller amount. For 73 of the 149 sounds I checked, that leaves 32 bytes at the end of the playback buffer unwritten. 120
ateam @dreamcastforever.com · 25/09/2026(1/9) Almost two and a half years after releasing my "Virtua Cop 2" English patch for Dreamcast, I've put out v1.1 with fixes for the audio popping and the game starting at 50 Hz on PAL consoles using RGB! DOWNLOAD: github.com/DerekPascare... 1215
ateam @dreamcastforever.com · 23/09/2026(3/3) Every few months, I made a little progress, always being sure to keep very good notes. I knew it was a matter of time, and thank the Lord above, that time is now... Something as "trivial" as this took me dozens and dozens of hours to finally crack and deliver in this final v1.4 update. 1181
ateam @dreamcastforever.com · 23/09/2026(1/3) Over three years after its initial release, I'm proud to finally have squashed the LAST BUG in our English translation patch of "Nakoruru: The Gift She Gave Me" on the SEGA Dreamcast! DOWNLOAD: github.com/DerekPascare... 16123
ateam @dreamcastforever.com · 22/09/2026The NAOMI-to-Dreamcast ports continue! This time, it's "Senko no Ronde Special". See CaptainKoffski's post for download link: dreamcast-talk.com/forum/viewto... 2162
ateam @dreamcastforever.com · 22/09/2026A big update for openMenu! As such, I've bumped it up to v1.7.0 😎 As always, Windows and Linux users need only to open Card Manager and let the auto-updater do its thing. A manual update is still required for macOS users. github.com/DerekPascare... 1112
ateam @dreamcastforever.com · 21/09/2026(1/3) People have been asking me about this redesigned GDEMU clone (Dreamcast ODE). So I bit the bullet, bought one, and tested it. Firstly, all of the "faster speeds" stuff is pure marketing bullshit. Timing is handled by GDEMU firmware, and it's delicate. You don't want to arbitrarily increase. 3287
ateam @dreamcastforever.com · 13/09/2026Full mouse support is coming in the next release of openMenu (along with all sorts of other stuff). See the current list of changes here: github.com/DerekPascare... 0317
ateam @dreamcastforever.com · 10/09/2026Installed a MIDI board in one of my FM Towns units today. For the curious, there aren't a ton of English-friendly games that support MIDI on this computer. That doesn't mean it's not awesome to have though 😎 Tested Genocide and an impressive doujin shooter named Rumstorm. 1130
ateam @dreamcastforever.com · 09/09/2026(1/2) 27 years ago, @SEGA graced North America with its final console, the Dreamcast. Needless to say, that little off-white box holds a very special place in my heart. I have years of fond memories associated with the machine and the friends and family with whom I played it. 1165
ateam @dreamcastforever.com · 08/09/2026I'm cooking up a new feature for my openMenu fork: online support! This feature will support DreamPi and BBA/LAN Adapter and is used for... • Seeing active online players • Syncing console clock with NTP server (helpful for those without a rechargeable battery mod) youtu.be/GGaxBU8Fwfo 0132
ateam @dreamcastforever.com · 26/08/2026The Orbital Organizer update with this feature is now here. Still waiting for more testing on the Dreamcast side of the house. 021
ateam @dreamcastforever.com · 25/08/2026Coming soon in my openMenu/Card Manager fork: extremely fast SD card loading 😎 This is 656 disc images totaling 568 GB of data, loading in about one second. Once ready, I'll bring this code over to Orbital Organizer too. 1422
ateam @dreamcastforever.com · 24/08/2026[EN] I'm working in a cross-platform GUI application named TIFF Town (Windows, Linux, and macOS) to make creating FM Towns-compatible TIFF files easy on modern computers, with an emphasis on simple wallpaper creation. 0130
ateam @dreamcastforever.com · 24/08/2026[JP] 現在、Windows・Linux・macOSに対応したクロスプラットフォームGUIアプリケーション「TIFF Town」を開発しています。現代のパソコン上でFM TOWNS互換のTIFFファイルを簡単に作成できるようにするためのツールで、特に壁紙作成の手軽さを重視しています。 (English in next post...) 160
ateam @dreamcastforever.com · 20/08/2026After my cross-country move, I've had many, many priorities up and above this (haha), but I've finally finished setting up my retro Japanese PC desk in my home office. Boy, does it feel good... 😌 6705
ateam @dreamcastforever.com · 19/08/2026Some important fixes and small enhancements released today! Note all of these are on the Card Manager side of the house. As always, Windows/Linux users simply need to open the app and let the auto-updater do its thing (macOS requires manual update). Download here: github.com/DerekPascare... 0110
ateam @dreamcastforever.com · 17/08/2026(1/2) I know there aren't a ton of us, but users of the DocBrown and Wizard ODEs on FM Towns/FM Towns Marty can now manage their SD cards a lot more easily than they used to! Here's my initial release of FM^2 (FM Squared, the Fujitsu Micro File Manager), a complete GUI rewrite of my old CLI app. 2183
ateam @dreamcastforever.com · 17/08/2026Version 2.1.3 of Orbital Organizer has been released, my SD card management tool for the SEGA Saturn ODEs Rhea and Phoebe. Important fixes/enhancements! Windows/Linux users can auto-update in the app (macOS needs manual update). github.com/DerekPascare... 061
ateam @dreamcastforever.com · 17/08/2026My complete GUI rewrite of my old console application has been released: xStation Menu Refiner. This utility allows you to customize the display labels for games as they appear in the xStation ODE menu (to the extent possible with the firmware). github.com/DerekPascare... 082
ateam @dreamcastforever.com · 03/08/2026v1.6.2 of my openMenu/Card Manager bundle is here with some cool new features and numerous fixes 😎 Windows/Linux users, just open Card Manager to auto-update, then click "Save Changes" with your SD card inserted. macOS users update manually. github.com/DerekPascare... 191
ateam @dreamcastforever.com · 29/07/2026(1/2) xStation has a quirk: a game's display label comes from the name of first data track (e.g., "Game Name (Track 01).bin"), minus track number. To customize a label, editing its parent folder name isn't enough. Any interest in a tool to customize xStation game display names? 160
ateam @dreamcastforever.com · 28/07/2026A few important fixes in version 2.1.5 of Universal Dreamcast Patcher, released today. Windows/Linux users, just open the app to auto-update. macOS users, update manually. github.com/DerekPascare... 060
ateam @dreamcastforever.com · 28/07/2026To all of you out there who've begged me for years to develop an English translation patch for Dreamcast's "Magic: The Gathering", I'm happy to report that someone else finally did it... 🤣 Read more and download here: www.dreamcast-talk.com/forum/viewto... 0458
ateam @dreamcastforever.com · 27/07/2026(1/3) Users of my openMenu/Card Manager fork, do you have any interest in a Recently Played function? This is one I've had requests for numerous times since initial release. While not something I'd use myself, my idea was to have an setting to access last 10, 20, 30, 40, and 50. 160
ateam @dreamcastforever.com · 27/07/2026My SD card manager for the SEGA Saturn Rhea and Phoebe ODEs has been updated to v2.1.0 with some pretty big new features! github.com/DerekPascare... Windows/Linux users can simply open Orbital Organizer and let it auto-update, macOS users must update manually. 1143
ateam @dreamcastforever.com · 25/07/2026Hate to do it, but I had to release a small v1.6.1 update to openMenu Virtual Folder Bundle this evening fixing two important bugs! As always, Windows/Linux users must only open Card Manager and let the auto-updater do its magic, while macOS users must manually upgrade. github.com/DerekPascare... 070
ateam @dreamcastforever.com · 23/07/2026Version 1.6.0-ateam of openMenu/Card Manager is here, packing a slew of new features and enhancements! Windows/Linux users can auto-update by simply launching Card Manager and letting it do the rest. For now, macOS users must still update manually. github.com/DerekPascare... 0142
ateam @dreamcastforever.com · 21/07/2026Getting the original CD-ROM drive out of my FM Towns II Fresh E took some work, but I've successfully installed mcDomDomBurger's ODE and updated it to latest firmware 🙂 I haven't connected a speaker yet to test CDDA, but I'm sure it works just fine. 2192
ateam @dreamcastforever.com · 20/07/2026The creator of the VM2, DreamConn S, and other Dreamcast devices/mods just spun up an official Discord server. I figured I'd share for those interested in joining the community! discord.gg/ZpA7beg8aN 0242
ateam @dreamcastforever.com · 16/07/2026(1/2) I've wanted to add drag-and-drop support to the Linux version of my GD MENU Card Manager fork for a while now (the card manager used in my version of openMenu). Upgrading the Avalonia UI framework used by macOS/Linux is showing signs of promise. 1130
ateam @dreamcastforever.com · 15/07/2026Two other commonly requested features are coming to openMenu/Card Manager... • Set a default openMenu view style and theme • Play optional background music in openMenu 190
ateam @dreamcastforever.com · 14/07/2026Oh, and I'm doing the same for the Linux/macOS versions of Orbital Organizer too 😎 1143
ateam @dreamcastforever.com · 14/07/2026In openMenu Virtual Folder Bundle v1.5.6, I'm hoping to include the previously exclusive to Windows "Batch Folder Move/Rename" feature in the Linux and macOS builds. Linux is confirmed, just waiting on macOS testers. 1110
ateam @dreamcastforever.com · 14/07/2026Strangely, the online Dreamcast indie game "Driving Strikers" misreads my console's flashrom. Instead of dialing 1111111 via DreamPi, it tried 11. I wrote a patch to force dial 1111111 and now it connects without issue. If anyone else has this problem, I will release patch. 161
ateam @dreamcastforever.com · 13/07/2026This person did start to do the images, I believe they also used AI for that. I see transparency issues, and I also see things like this, where the original graphic says "Lanan" and the machine translation says "Ranan". I mentioned this to them, not sure they cared? I don’t know... 🤷🏻♂️ 110