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Dragonfu

@dragonfu.bsky.social
205 followers 156 following 272 posts

i'm just here to breathe some life on the internet. author. gamer. making games, and i write for a living. Check out the latest game I've worked on! itch.io/profile/angrytoastergames

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Dragonfu @dragonfu.bsky.social · 10/09/2026
Really getting sick of the abusive AI and self help gurus scamming people who genuinely want educated and helped on topics. Most of the information you want online is free. Please do not feed into these snake oil salesman. They're crawling everywhere.
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Dragonfu @dragonfu.bsky.social · 23/08/2026
Super proud of the team of devs I'm working with. Everything is clicking on a different level. We have done over 6 game jams, and working on this groups first commercial title. We'll be at 7 released projects after Beefy Boi comes out. Fall 2026 store.steampowered.com/app/4513510/...
store.steampowered.com
Beefy Boi on Steam
A job simulator horror. Gather ingredients, assemble orders, and hand them to customers. Your boss is a massive meat monster and we intentionally broke him. Pay your bills when you get back to your ro...
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Dragonfu @dragonfu.bsky.social · 18/08/2026
Big updates on the game I've been working on! We had the honor of being featured in the Weird Days: Job Simulator Fest at the end of August. Looking for more playtesters, the more feedback the better! Appreciate anyone in advanced who playtests this.
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Dragonfu @dragonfu.bsky.social · 06/08/2026
Oh for sure. I don't want people to think I'm against the ambition and it helped me personally eat a humble pie. I just hate to see new devs sink years into a project and give up when they realize the behemoth of getting a game even working is. Small scope is usually the best at first.
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Dragonfu @dragonfu.bsky.social · 06/08/2026
It isn't necessarily bad to have high hopes. But it's like an outline or first draft, you need to at least know how ship a small prototype before diving into the deep end.
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Dragonfu @dragonfu.bsky.social · 06/08/2026
There's a bad moment going on in game dev. I've noticed a lot of new developers in the space, before they've ever compiled a project and uploaded it to itch or steam -- they devout themselves to massive projects not even having a concept for a gameplay loop.
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Dragonfu @dragonfu.bsky.social · 28/07/2026
To all the twitch streamers, youtubers, and tik tok content creators who slap their email right in your bio/about me. You are absolute saints and I love you for that. Please, if you are getting started on gaming with content creation, I want to reach out to you to. But I need an email!
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Dragonfu @dragonfu.bsky.social · 27/07/2026
If the indie publisher market wants to survive. A lot of the "perks" with publishers come with a hefty tag, IP restrictions and rights, not holding up their end of the bargain. Now some indie publishers are great, and I've chatted with them. But overall the business practices must change.
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Dragonfu @dragonfu.bsky.social · 27/07/2026
I've seen the writing on the walls in the trad publishing space, and I see the same issue barreling towards indie publishers in the game space. Outside of funding, marketing, localization, and QA -- they are quickly losing their footing. It needs to shift to more of a partnership --
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Dragonfu @dragonfu.bsky.social · 26/07/2026
It's so bizarre to me that there are game developers who admit to not playing games? Gaming is the primary reason I got into game dev. I wanted to not only give back to the community I love, but also because I became obsessed with game dev all the way back in warcraft 3 map editor days.
static.klipy.com
Warcraft Orc Peon Mining Gold
ALT: Warcraft Orc Peon Mining Gold
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Dragonfu @dragonfu.bsky.social · 15/07/2026
On the plus side. Here's my July progress. • Beefy Boi playtest will be live very soon(just wrapping up audio and visual bugs) • On page 67 of my novel series. I will not be releasing until all three novels are complete.
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Dragonfu @dragonfu.bsky.social · 12/07/2026
Trying to balance game dev and my writing career is proving difficult. It isn't that I don't have the time, but more so the creative bandwidth runs dry after while. Anyone else have this issue in the creative field? I love both, maybe I need to read more to recharge.
static.klipy.com
Vanillamace Vanillamace Smoking
ALT: Vanillamace Vanillamace Smoking
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Dragonfu @dragonfu.bsky.social · 09/07/2026
It took us so long to search for a good artist for our capsule as well. I guess there have been a lot of bad actors taking money and using gen AI.
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Dragonfu @dragonfu.bsky.social · 09/07/2026
I noticed in the recent steam NextFest how much AI slop there is. Our current game we're developing is in the job sim category, and there are some VERY OBVIOUS AI generated capsules and artwork. It's a damn shame.
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Dragonfu @dragonfu.bsky.social · 25/06/2026
Hey it's always great to spark conversation around literature -- especially the classics! I'm more a Marlowe fan, but Shakespeare is definitely better because he didn't get stabbed in the eyeball with a spoon 😅. Macbeth was probably my favorite Shakespeare play I read in college.
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Dragonfu @dragonfu.bsky.social · 25/06/2026
Not to be that guy, but it was actually a dramatic comedy. Because it was considered such an absurd story, and ridiculous it was not plausible to ever happen. "How dare thou thouth me!"
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Dragonfu @dragonfu.bsky.social · 21/06/2026
For anyone curious about textures, it's kind of like hand painting on a 3D object. We reuse assets, or use free ones from cgtrader/sketchfab and repaint them for our needs. Much more time consuming, but worth it in the end.
Texture painting in game development.
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Dragonfu @dragonfu.bsky.social · 21/06/2026
If you want an AI free game. Check out our job simulator horror on steam! We paid a capsule artist and are editing our own textures. It takes longer, but better for everyone involved. Oh, also our monster is a lumbering meat monster. store.steampowered.com/app/4513510/... #noai #indiedev #horror
store.steampowered.com
Beefy Boi on Steam
Your mom said get a job or get out. Now you're the only employee at a burger joint and your boss Mr. Meat has a bad habit of showing up where he shouldn't. Clock in. Survive. GET BACK TO WORK!
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Dragonfu @dragonfu.bsky.social · 21/06/2026
AI has no place in games. It is helpful with translation and code auditing -- however, using AI assets or art is unacceptable. It enables teams with less manpower to increase bandwidth, but the AI slop garbage is unacceptable.
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Dragonfu @dragonfu.bsky.social · 16/06/2026
Didn't realize how much AI slop was on steam until this nextfest. Holy shit, this needs regulated.
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Dragonfu @dragonfu.bsky.social · 08/06/2026
Aside from knee deep in game development-- gearing up for a playtest, demo, and release. I'm making some time going on nature walks with the fiance and puppers 😄 I always make it a goal to take some time during the day to enjoy it.
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Dragonfu @dragonfu.bsky.social · 19/05/2026
We'll be updating it today, but we are getting a new capsule for our current project. Beefy Boi will be out August/July this year-- we're we wrapping up features and swapping placeholder assets. Also redoing to post processing. The gameplay loop is finished, just adding the last 30% 😥
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Dragonfu @dragonfu.bsky.social · 11/05/2026
The games industry is alive and well. I know after a bad launch, some indies sink into depression or anger because it's so hard but it does get easier. Most development teams, if not all who you see the "one hit wonder" have been at it for years. They're usually on game 13-20.
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Dragonfu @dragonfu.bsky.social · 10/05/2026
Once Beefy Boi releases, we'll be at 2 released titles and 5 titles on itch. All our titles on itch you can absolutely play for free and leave feedback. They're all from different skill levels of the current teams abilities. Lost In Static on steam is also at 2.99.
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Dragonfu @dragonfu.bsky.social · 10/05/2026
store.steampowered.com/app/4513510/... For anyone curious, it will launching at 2.69. It's a comedy horror game we prototyped last year. After we launch, we may go back to itch.io again to participate in some games jams, but we have a few commercial project ideas!
store.steampowered.com
Beefy Boi on Steam
Bad job. Worse boss. Beefy Boi is a horror job simulator where you scramble to gather ingredients while something — or someone — hunts you down. Clock in. Survive. GET BACK TO WORK!
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Dragonfu @dragonfu.bsky.social · 10/05/2026
Haven't posted an update in awhile. Have had a hectic month! About to release our second steam game and currently on page 57 of my novel. It will be a trilogy debut, so it still has awhile out -- but progress is great :)
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Dragonfu @dragonfu.bsky.social · 02/04/2026
I personally wrote this devlog for the game. The game was too big for us, and I just wanted to put some light on transparency. I feel like the team is almost ready to tackle this project again. I loved doing the level design and audio for this. This was also one of the most fun marketing I've done.
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Dragonfu @dragonfu.bsky.social · 18/03/2026
If you are nothing but kind and receptive in the creative fields, that's better than professionals angry and self-centered. I do my best when reached out to professionally to do all I can to help -- please do not become one of those smug devs. 🙂
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Reposted by Dragonfu
Rick Garrett @ricksrambles.bsky.social · 16/03/2026
4 days till spring
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Dragonfu @dragonfu.bsky.social · 12/03/2026
We had a meeting for our current project and spent half of it laughing and cracking jokes over the new game we're making. I feel like people need to be loose, and genuinely enjoy what they're making.
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Dragonfu @dragonfu.bsky.social · 12/03/2026
I've been seeing a bunch of devlogs from people who started in game dev and have left because they hate the process and games after short failure. I honestly can't relate. I will do game dev and writing until my last days on earth. I love the process so much. #gamedev #writing #lovetheprocess
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Dragonfu @dragonfu.bsky.social · 05/03/2026
Released one game this year so far on itch, currently two weeks out(maybe three) from our next one. Also, kicking up my writing. Have a lot planned over the next few months. Just wanted to update my BlueSky friends! Keep creating!
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Dragonfu @dragonfu.bsky.social · 12/02/2026
Practicing more with outlining this group of novels. I haven't written this far into a series, since I was in my early 20s. Now a decade later, I'm finally getting back to what I've wanted to do all my life -- start my novels. I'm averaging 250-500 words a session.
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Dragonfu @dragonfu.bsky.social · 12/02/2026
Look what I found guys! As I'm playing TBC WoW haha. #warcraft #classicwow #TBC
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Dragonfu @dragonfu.bsky.social · 10/02/2026
Our planned update at Angry Toaster Games. Considering the month of February is so short and we are already a week in. We will be taking a break from releasing one or two games this month, to QOL updates. We've seen a spike in some player downloads and want to give more to the experience.
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Dragonfu @dragonfu.bsky.social · 03/02/2026
One of the reasons I love itch.io so much is that it allows developers to give players full ownership over the game. I wish Steam would integrate a system that allowed us devs to let players have full ownership over their game upon purchase. If you buy a game, you should have full ownership of it.
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Dragonfu @dragonfu.bsky.social · 01/02/2026
No, AI is not coming for developer jobs in the games industry. We don't even know what games are going to be great before we make them.
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Dragonfu @dragonfu.bsky.social · 29/01/2026
If I had to give advice to anyone trying to break into the games industry nowadays. Make sure you be friendly and consistent in your pursuit of making games! Not everyone reaching out to you when you start out is your friend. But I still try to be as nice as possible.
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Dragonfu @dragonfu.bsky.social · 26/01/2026
When the government strips away human rights and becomes uncivilized towards it citizens, be like John Brown. Unapologetically refusing anything less than giving every human being basic humanitarian rights!
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Reposted by Dragonfu
🌱 MK/RET @retquits.art · 24/01/2026
so don't get too comfortable. #art
A digital painting of an ice cube, followed by several hands closed over each other with water pouring from them. Bold text on the art reads: "ICE MELTS".
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Dragonfu @dragonfu.bsky.social · 25/01/2026
Fuck ICE. I cannot believe anyone could see what's going on and think, "Yeah, this is a good thing." We need to wake up to what's happening. This isn't normal.
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Reposted by Dragonfu
The Jack of Kingfield @thejackofkingfield.bsky.social · 24/01/2026
Mood in minneapolis right now
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Dragonfu @dragonfu.bsky.social · 22/01/2026
Also, while I'm on the game jam ranting. MAKE MORE GAMES. Every developers games are shitty until you get to your next game -- then it's less shitty. It only gets better with time.
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Dragonfu @dragonfu.bsky.social · 22/01/2026
Here's the most recent game I've worked on. Since October now, I have made about a game a month on itch. Years ago we struggled, but have really been hitting our stride recently. We're a small team with anywhere between 2-4 devs on a project. #indiedev #gamejam #gamedev #horror #underwater
angrytoastergames.itch.io
Abyssal Mining by Angry Toaster Games
Plummet the depths. Mine precious minerals. Don't run out of oxygen.
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Dragonfu @dragonfu.bsky.social · 21/01/2026
What happened to the generation that grew up watching Star Wars, Avatar the Last Airbender, and playing the Warcraft games! Did everyone forget imperialism and resistance was the core message of that media?
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Reposted by Dragonfu
Angry Toaster Games @angrytoastergames.bsky.social · 21/01/2026
This game jam was a ton of fun, hope you all enjoy! T-minus 12 hours until it's live. #horror #itch.io #gamejam #indiedev #underwater
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Dragonfu @dragonfu.bsky.social · 18/01/2026
One thing I am always humbled with in game dev is how, as designers, we always think we know what's best for gameplay or where players will put their energy in the gameplay loop, and we are almost always wrong! 😂
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Dragonfu @dragonfu.bsky.social · 18/01/2026
Participating in more game jams has honestly revitalized my game dev career. I look forward to getting feedback and the possibility of new people joining in. In the past four months, I have released three games -- about to be a fourth.
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Dragonfu @dragonfu.bsky.social · 30/12/2025
The infrastructure alone is not there, and the use cases are highly limited. Investors are doing what they always do where they overextend capital, then rope in their buddies so they won't lose their cash -- but LLMs model have a cap. Current public AI cannot critically think, it falls apart easy.
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Dragonfu @dragonfu.bsky.social · 30/12/2025
At the current rate AI is progressing, I do foresee a future where it advances much further. I lived through the dotcom bubble as a user, the post covid gaming boom as a professional-- and used public AI early iterations. It's not going to work on a mass scale for quite a while.
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