dorpomi.bsky.social @dorpomi.bsky.social · 02/10/2026And, finally, a DIY cable to have a complete "set" of some sorts for this modular earbuds system xD 020
dorpomi.bsky.social @dorpomi.bsky.social · 14/09/2026Tried downloading the Steam Frame APK of Ancient Dungeon and it works great on my Quest! Multiplayer and saves won't work as expected, cause there's no Steamworks implementation (so far). It's amazing now that standalone versions of games are no longer restricted to Meta store 120
dorpomi.bsky.social @dorpomi.bsky.social · 02/09/2026More laser shenanigans! This time with baked dynamic environment lighting, VRCLVs, lasers done completely on GPU. Took some fiddling to make the laser rays additive and still show up in the depth buffer for proper SSR. Motion blur makes it look like Unreal Engine footage xD 050
dorpomi.bsky.social @dorpomi.bsky.social · 10/07/2026Back in April this post inspired me to start experimenting with splatting in VRC, so I wanna share what I've been occasionally working on since.🧵 In my experiments I mostly focused on getting high fidelity results and seeing if I could streamline the process. fxtwitter.com/VoxelKei/sta... 151
dorpomi.bsky.social @dorpomi.bsky.social · 01/07/2026A few days ago I did the antenna mod (31.2mm wire) for all of my 11 Smol Slimes, as well as found actively developed firmware fork by Jitingcat, and TDMA fixes on top of that by promyxe. 100
dorpomi.bsky.social @dorpomi.bsky.social · 18/06/2026Finally implemented another idea I wanted to do for a while: soldering 3.5mm headphone jack to the PSVR2 audio cable instead of their earbuds. Works great and reduces the friction when switching between the headsets! I love how those IEMs sound. 010
dorpomi.bsky.social @dorpomi.bsky.social · 17/06/2026Ancient Dungeon VR is quite a fun game I play occasionally with my friends, but lately I've been experiencing a bug in the endgame screen, where the background in that scene is not properly cleared and generates very bright smears behind objects, only in right eye in VR. 110
dorpomi.bsky.social @dorpomi.bsky.social · 28/04/2026Something like 2 weeks ago the left earbud of my IE100 Pro IEMs, that I extensively use for all stuff VR, started having connection issues. Simple troubleshooting by changing the cable showed it was the connector in the earbud itself that was causing issues. 100
dorpomi.bsky.social @dorpomi.bsky.social · 01/04/2026Another evening project happened haha, this time I found how to actually disable foveation and actually increase resolution (density, not size of the foveated region) in Steam Link. 120
dorpomi.bsky.social @dorpomi.bsky.social · 28/03/2026It's been a while, but recently I got some motivation from a great friend of mine and did another evening project. This time the goal was to fix the poor mic quality with Steam Link, since Virtual Desktop sounds much better if you disable noise suppression, showing there's a software limitation. 110
dorpomi.bsky.social @dorpomi.bsky.social · 29/12/2025An update on my standalone eye tracking project which is turning more into a standalone OpenXR overlay-toolkit-thingy. The debug UI can now be toggled and interacted with. Also has a new working toggle for local dimming on QPro (impossible to toggle otherwise in Steam Link, Valve c'mon). 121
dorpomi.bsky.social @dorpomi.bsky.social · 29/12/2025I've run into stick drift on both of my VR headsets I use and kept wondering why are there no replacement Hall or TMR sticks for Quest controllers, or any other VR controllers at this point. I searched the internet a few times and kept stumbling upon the same described problems. 110
dorpomi.bsky.social @dorpomi.bsky.social · 29/09/2025Here's another project I've been working on for quite a long time now and very excited with what I achieved. This runs completely locally on Quest 2 with the cameras connected with USB, and ET/FT data is injected into Steam Link, which then goes into VRCFT same as QPro. 130
dorpomi.bsky.social @dorpomi.bsky.social · 15/09/2025I'm thinking about starting to post some updates here about the stuff and projects I work on, so here we go. Got a bunch of stuff for new Smol Slimes, will be working on the case soon while waiting for the batteries to arrive. I found that I have 2 compatible batteries, so I'll use that first. 110
Reposted by @dorpomi.bsky.socialFlareRune @flarechess.bsky.social · 11/09/2025BLUESKY GIVEAWAY: - 1 Bigscreen Beyond 2e: @vrchat.com Edition (no 10 years of VRC+, sorry). As long as Bigscreen can ship to you, you're eligible. RULES: - must be following me on Bluesky - must RT this post you must be comfortable with me ordering it for you! 24726603097
Reposted by @dorpomi.bsky.socialBlender @blender.org · 25/11/2024#b3dmedia.tenor.coma man wearing a music band shirt is holding a skateboard over his shoulderALT: a man wearing a music band shirt is holding a skateboard over his shoulder 1724829