Sign in

Don Veech

@donveech.bsky.social
1.3K followers 404 following 794 posts

★ 3D Game artist 🇧🇷 [He/Him] ★ Low-poly 3D 👾 ★ Indie dev 🕹️ ★ Pets dogs 🐶 🚫No AI or NFT🚫 linktr.ee/donveech

PostsRepliesMedia
Don Veech @donveech.bsky.social · 22/09/2026
I'd like to highlight that any and every type of cuisine that reaches Brazilian borders are merely suggestions, we can and WILL alter them to our liking/disliking. Regular Temaki 🥱😴 Brazilian Nacho Temaki 🤤🤤🤤
Original Japenese TemakisBrazilian Nacho Temaki (Salmon, Cream cheese and doritos)
040
Don Veech @donveech.bsky.social · 09/09/2026
Guys I think I see the connection and if so it's 👂👌 #zelda #oot
000
Don Veech @donveech.bsky.social · 06/09/2026
He actually looks pretty good up close 🥹 replicating a 2D mouth on a 3D model like the modern games do was such a pain 😭
020
Don Veech @donveech.bsky.social · 06/09/2026
Since I work with 3D full-time, every now and again I take some time to model something for myself, I finished Sonic X Shadow Generations lately and really enjoyed it! So I modeled Sonic from scratch, now I just have to rig him 🥲 This model taught me more than I expected 🦔 #3d #fanart #sonic
3D Render of modern Sonic the hedgehog in a t-pose
140
Don Veech @donveech.bsky.social · 11/07/2026
Don't know where this is going but I'm having fun doing it 😬 #retro #lowpoly #3d
010
Don Veech @donveech.bsky.social · 10/07/2026
Tweaked the scene a little, it needed some *zazz* 👐
071
Don Veech @donveech.bsky.social · 09/07/2026
Time and time again I get this urge to create a dungeon crawler, but I never get past the concept stage cuz it's the best part 😭 Maybe someday 🤷‍♂️
090
Don Veech @donveech.bsky.social · 15/05/2026
Y2K sk8r g1rl #blender #3dart #lowpoly #psx #n64
0359
Don Veech @donveech.bsky.social · 17/04/2026
Spicing up my demo scene with a little vertex snapping 👾 #gamedev #blender #lowpoly #ps1
092
Don Veech @donveech.bsky.social · 14/04/2026
I've started modeling and texturing some assets for a mock-up horror game and with a singular light it's already kind of a vibe and I'm all here for it 👻 #gamedev #retro #ps1 #blender
a low-poly flashlight-lit scene of some wardrobes and a framed painting engulfed in darkness
0123
Don Veech @donveech.bsky.social · 14/04/2026
I really didn't have a plan when I started modeling her so I literally just grabbed an Icosphere and start pulling vertices around until I ended up with something that resembled a hairstyle, worked out better than I expected! #gamedev #lowpoly #ps1 #blender
An example of a Icosphere primitive mesh used to model a low-poly hair style
0428
Don Veech @donveech.bsky.social · 14/04/2026
I love how there was no consensus on how detailed a face should be for PS1 games, they really just did what they felt was best. Jill's face in RE1 is never seen at full resolution at any point in the game, meanwhile Kojima fully embraced the low res for MGS faces 🐐
An image texture of Snake's face from Metal Gear Solid for the PS1An image texture of Jill Valentine's face from Resident Evil for the PS1
390
Don Veech @donveech.bsky.social · 13/04/2026
Been playing 𝒂 𝒍𝒐𝒕 of PS1 games while revisiting my backlog and I'm having fun playing around with PS1 visuals in my spare time, here's a character I modeled, textured, rigged and animated 👾 p.s. gradient textures are so much easier 🥲 #gamedev #lowpoly #ps1 #pixelart #blender #3d
15611
Don Veech @donveech.bsky.social · 11/04/2026
Shout out to this neat little dither tool I used to pixelize the textures I used in the scene! Super handy for any devs looking for an easy solution for authentic old-school textures #gamedev captain4lk.itch.io/slk-img2pixel
Screen shot of the SLK tool
082
Don Veech @donveech.bsky.social · 11/04/2026
Played/finished Metal Gear Solid for the first time recently and I have to say: WHAT. A. GAME. The dialogues, characters, story, locales, art direction, everything is just *chefs kiss* Here's Snake getting himself a soda after his adventure #Blender #lowpoly #gamedev #ps1 #metalgearsolid
A low poly scene in the style of PS1 graphics. Solid Snake in front of a vending machine in a dimly lit back alley next to a backdoor with a red 'Exit' sign above. Some of the scene is reflected off puddles. There's a trash can next to the vending machine and some newspaper scattered on the ground.
33610
Don Veech @donveech.bsky.social · 26/01/2026
Tomodachi life direct announced for thursday really giving this vibe I want to play it at some point, but it's really not the kind of news I'm expecting from Nintendo for a year that doesn't have much going for it 😕
040
Don Veech @donveech.bsky.social · 14/01/2026
Scribbled an idea this morning in ms paint and had fun filling in the blanks conceptually, don't know if I'll do something more with it but I love the design! 🥰 #OC #digitalart
a poorly drawn sketch of a pirate girl with an oversized coat a colored sketch of a pirate girl with an oversized coat, parrot skull pauldron, wild green hair and a brown pirate hat with a feather of the deceased parrot
020
Don Veech @donveech.bsky.social · 27/10/2025
Another practice sculpt to familiarize myself more with high-poly workflows, might retopologize this one for the sake of practice but I also don't want to 😭 #blender #3d #sculpting #OC
a 3D stylized bust of a woman with short hair as shown from 3/4, front and side
071
Don Veech @donveech.bsky.social · 21/10/2025
I rarely do anything remotely High Poly, so I thought I'd do a practice sculpt and this is probably the furthest I've ever gone with anything high poly 🙈 there's plenty of room for improvement, but I'm happy with how it turned out 😬 #blender #3d #sculpt #highpoly
A stylized High-poly bust of a red-headed woman with green eyes and shoulder length hair
070
Don Veech @donveech.bsky.social · 25/09/2025
Heard the new Sonic racing game was pretty good
Sonic Riders start screen
020
Don Veech @donveech.bsky.social · 03/09/2025
8/6 Bonus #2 ➕ - I really enjoyed detailing him 🥰 #OC #Characterart #3D #Blender #lowpoly
051
Don Veech @donveech.bsky.social · 03/09/2025
7/6 Bonus ➕ - These are some references I had in mind while drawing and modelling, just a mash up of things I love 🥰🥰
110
Don Veech @donveech.bsky.social · 03/09/2025
6/6 Polish - After adding a few more accessories and re-texturing some surfaces, he's got a lot more personality! I also remodeled the boots and a added a lot of minor details that make him feel a lot more realized as a character. I don't know what to call him, but I think Zed will do for now 😬
110
Don Veech @donveech.bsky.social · 03/09/2025
5/? Texturing cont. 🎨 - I'll make some punctual changes along the way, like reshaping the pants to balance the proportions better after adding accessories that made him a little top-heavy, but getting closer to where I want him! I still feel like it's missing something 🤔💭
110
Don Veech @donveech.bsky.social · 03/09/2025
4/? Texturing 🎨 - Since it's very low poly, my method of texturing is simply recoloring faces and make strategic cuts to the mesh to some more details out of it. Depending on complexity, this can break a mesh during rigging, but when strategically placed, it's a cheap and fast way to texture models!
110
Don Veech @donveech.bsky.social · 03/09/2025
3/? Blocking 🟥- In line with the broader vision, I focus only on balancing shapes and keeping things simple with a very low-poly mesh, that way I can make big changes with little commitment. I also recycle assets from other models like the hands since I know they can be rigged easily ✋
141
Don Veech @donveech.bsky.social · 03/09/2025
2/? Concept ✏️ - The idea was a brooding no-nonsense metalhead wearing a casual headbanger clothes, still a blank-slate at this stage which gives me a lot of creative freedom in 3D where most of my ideas really start to shape up(literally). I try to focus on the broader vision here 💭
110
Don Veech @donveech.bsky.social · 03/09/2025
I don't normally do this, but yesterday was one those "lightning in a bottle" moments where I had an idea for a character and was able to flesh it out from start to finish(?). 😬 I'll post a short thread of how I took it from concept to model. Let's go! 1/? #OC #characterart #blender #3D
2121
Don Veech @donveech.bsky.social · 29/08/2025
We hit a small but important milestone for Lucid Nightmares: Our first 100 wishlists! Thank you to everyone for showing us your support!! 🥳🎉 If you want to help us reach 200, reposting goes a long way!! 💚💜 store.steampowered.com/app/3809810/... #gamedev #indiedev #jogobr #godot #blender
Rose, the main character of Lucid Nightmares, jumping in glee celebrating 100 wishlists on steam
0184
Don Veech @donveech.bsky.social · 26/08/2025
Drawing in MS paint has a strange flow to it, but it's so straight forward it's hard to get distracted with fine details, great for putting out ideas fast! Here's a ninja-type character I've had on my mind 🥷 #mspaint #2dart #illustration #OC
An MS paint sketch of a ninja-type character with a purple scarf, purple arm wraps, puffy purple pants, knife-shaped skirt, leg wraps, dark purple hair, green bangs and green pony tails staring at the viewer
1100
Don Veech @donveech.bsky.social · 26/08/2025
Nobody asked, but the scarf is just just a texture scrolling on a distorted plane (and warped uvs), combine them and you get this really neat effect! Little things like this make me love tech art so much 😭🤧 #indiedev #gamedev #jogobr #vfx #godot #blender
1153
Don Veech @donveech.bsky.social · 25/08/2025
Rose had been missing her scarf from early concepts since I wasn't sure how to approach it in-game, but I think I've figured it out 😬 What do y'all think? #indiedev #gamedev #godot #blender #jogobr #vfx
3688
Don Veech @donveech.bsky.social · 21/08/2025
All aboard the hype train! 🚂 Old render I never got around to posting, but no time like the present I guess 😬 #blender #silksong #hollowknight
A stylized 3D render of Hollow Knight standing on a mound of beatle carcasses with a ray of light shining down on him
091
Don Veech @donveech.bsky.social · 21/08/2025
This and Open Source communities are proof that creatives will give you their very best when their most basic needs are met (money = food, shelter, utilities paid for, allowing more to spend with friends and family etc.) Go figure 🤷‍♂️ #gamedev #silksong
"Perhaps the biggest reason Silksong took so long was that Team Cherry never had to worry about the one thing that keeps other independent developoers awake at night: money."
0134
Don Veech @donveech.bsky.social · 13/08/2025
After giving her new hair and new kicks, I decided to make the most of her new hairstyle and rigged it, so now we've got moving hair! 😬💇‍♀️ #indiedev #gamedev #godot #blender #jogobr #animation
05611
Don Veech @donveech.bsky.social · 12/08/2025
After changing her hair, I realized her proportions were a little unbalanced, so I gave her new shoes and bigger socks 👟🧦 What do y'all think of the new look? #indiedev #gamedev #Godot #Blender #jogobr
a before picture of a low-poly 3D character with messy purple hair, yellow jacket, blue shirt, red scarf and gloves, pink striped socks and red tennis shoesan after picture of a low-poly 3D character with messy purple hair, yellow jacket, blue shirt, red scarf and gloves, pink puffy striped socks and slightly larger red running shoes
1214
Don Veech @donveech.bsky.social · 11/08/2025
Morning y'all! Hope everyone had a great weekend, I spent mine doing stuff for Lucid Nightmares by giving our protagonist Rose a new hair style, the old one felt a little flat and didn't really give main character vibes, how do you like it? 💇‍♀️ #indiedev #gamedev #godot #blender #jogobr
A before and after comparison of Rose's hair from Lucid Nightmares. The After picture has a significantly more distinct silhouette while retaining the bangs/rose-shaped hair bun.
1255
Don Veech @donveech.bsky.social · 08/08/2025
I was reworking some animation stuff this week and thought the slash VFX in Lucid Nightmares could use a facelift, what do you think? 🤺 #indiedev #gamedev #godot #vfx #blender #jogobr
1968
Don Veech @donveech.bsky.social · 06/08/2025
Was banging my head against the wall for days trying to figure out why my animations were breaking when exporting from Blender to Godot, turns out one (1) button solved it and boy did I feel stupid 🫠 Shout out to the #Godot discord community for helping me out! Now I can retarget animations in peace
a functional 3d riga broken 3d riga check box for animation optimization written "Force Keeping Channels for bones" where if all keyframes are identical in a rig, force keeping the minimal animation. When off, all possible channels for the bones will be exported, even if empty (minimal animation, 2 keyframes).
1110
Don Veech @donveech.bsky.social · 06/08/2025
Principal Skinner quote "Am I out of touch? No, it's the children who are wrong."
0120
Don Veech @donveech.bsky.social · 17/07/2025
Don't know when it happened but thank you all for 1.2k followers!! Most people don't realize how crazy numbers like these are until you try to fill a room (or auditorium) with this many people 🥺😭🤧 💚💚💚
Celebratory 1.2k follower banner
030
Don Veech @donveech.bsky.social · 03/07/2025
A silly little Knight I modeled and rigged from scratch. I hated every second of the rigging process 🙃 #blender #3d #lowpoly #rigging #animation
a low poly Knight in greenish blue armor wielding a sword and shield with a pinkish plume on the helmet
190
Don Veech @donveech.bsky.social · 26/06/2025
I've been working on a side project in my free time as another creative outlet, don't know when it'll be ready but it's been fun making assets for it 😬 #Blender #video #animation
0140
Don Veech @donveech.bsky.social · 24/06/2025
Here's a 3D model I did last year and never posted anywhere, oops 🤷‍♂️ I was trying some baked in cel shading + outlines (kinda like guilty gear's texturing style), I think it turned out pretty nice, I just couldn't be bothered to rig it at the time 🫠 #Blender #3D #NPR #Stylized #Toon #Lowpoly
2322
Don Veech @donveech.bsky.social · 21/06/2025
Geometry Wars: Retro Evolved 2 is a game I don't hear people talk about much nowadays, but it's one of those timeless games that is pure eye candy (if you can handle all the explosions and flashing lights), endlessly replayable and super fun multiplayer modes, this deserves modern ports all around 🤌
1113
Don Veech @donveech.bsky.social · 18/06/2025
Been quiet around here, but here's a sneak peak at one of the revamped Arena's we'll be adding in a not-so-distant future update for Lucid Nightmares! 🕐 #Godot #Indiedev #Gamedev #Blender #Roguelite #Deckbuilder #lowpoly
0274
Don Veech @donveech.bsky.social · 31/05/2025
Postando alguns assets que fiz esse ano pro #BRArtDay 💚💙💛 #Indiedev #Gamedev #Godot
0102
Don Veech @donveech.bsky.social · 30/05/2025
Big things are coming to Lucid Nightmares 🤭 #Godot #Blender #VFX #Indiedev #Gamedev
0122
Don Veech @donveech.bsky.social · 27/05/2025
We're currently giving some areas in Lucid Nightmares a much needed makeover, mainly the intro area Lullaby 😴 The game starts in somewhat familiar territory and the areas will become increasingly disfigured and nightmarish as the game progresses 🙈 #Godot #Indiedev #Gamedev #Blender
a dark purple environment portraying a common 90s desktop setup, complete with a CRT monitor, speakers, mouse & keyboard, a chair, stack of cds, a loose cd-rom, a waste backet, dirty laundry on the floor and a floating window in the background with a spiral backdrop. A large floating game card is off the upper left hand corner.
0124
Don Veech @donveech.bsky.social · 24/05/2025
Happy saturday y'all! Took some screen shots of Lucid Nightmares' City levels with fresh visuals 🌆 If you enjoy Hades and/or Slay the spire, you should check out our alpha build at mister-chip.itch.io/lucid-nightm... #ScreenshotSaturday #Indiedev #Godot #Blender #Gamedev
0185