Twin Gods @domiran.bsky.social · 15/08/2026You know what, one of the early cuts I tried that, since Davinci can sometimes be finicky. I didn't like it. The clips felt too "sudden". But I'm willing to admit I'm just wrong. 🤣 100
Twin Gods @domiran.bsky.social · 15/08/2026Thanks for the feedback! It's worth mentioning this trailer was made specifically for the GP Direct showcase. I have other cuts, none of which are public. I was happy enough with this one where, with some small edits, it would be the first Steam trailer. 100
Twin Gods @domiran.bsky.social · 15/08/2026I'm also in that GP Direct video. Starts at 1:47. youtu.be/EB7XXOZTJ2Q?... Roast me. 😭youtu.beGP-Direct 2026 - Graphics Programming ShowcaseYouTube video by Graphics Programming 110
Twin Gods @domiran.bsky.social · 30/07/2026New level in-progress. Top and left sections (mostly) done. This is a prototype (with lots of notes) to see the flow before deciding if I like it. Then I'll decorate it and create the scripts. After this, maybe 1 or 2 more levels left and the game is content complete. 👀 #twingods #indie #gamedev 1103
Twin Gods @domiran.bsky.social · 09/07/2026There's a character I've grown fond of in Twin Gods named Pimel. She wears an animal costume and makes fun of her "partner in crime", Sevil. This is her class tech ability, Spirit Animal. It should be noted she attacks by throwing party members. #gamedev #twingods #indie 081
Twin Gods @domiran.bsky.social · 22/05/2026It's so gross 🤢 I love it. 🤣 Walking through this really feels like a MUD. Now all I need to worry about is player perception. 🫣 #twingods 000
Twin Gods @domiran.bsky.social · 21/05/2026Sometimes you gotta playtest an idea to see if it's any fun, especially before you get to the polishing stage. Back in the 90s I made a level for a MUD called Rock. I wanted to try resurrecting that level in actual MUD form in Twin Gods as a gimmick level. We'll see... #twingods #gamedev #indie 052
Twin Gods @domiran.bsky.social · 23/04/2026Thought this'd be interesting to show Twin Gods' depth. Its fictional universe is ~20 years old. The game contains a fraction but drops random other bits. This picture is part of the primary notes file's index. Blocked out spoilers for if I get to release more games. 🙃 #gamedev #indie #twingods 1102
Twin Gods @domiran.bsky.social · 02/04/2026New level: cave under an ancient, dead city. Mushrooms provide light amidst the green glow. It'll serve as a second hub between story chapters in the late-game. Terrain's close to done but remains unpopulated (treasure, monsters, etc.) except for lights. #twingods #gamedev #indie 083
Twin Gods @domiran.bsky.social · 25/03/2026Thanks! I think I'm about to change the battle transition animations, though. 😅 010
Twin Gods @domiran.bsky.social · 25/03/2026Thanks! There was a version of this video where I nearly died because both of them did Frog Jump Mania on the same turn and I wasn't watching my health. 🤣 I could get into discussions on turn-based difficulty for hours. 👀 010
Twin Gods @domiran.bsky.social · 25/03/2026About 1.5 weeks so far tweaking small details in combat. Camera motion and focus, unit movement timing, and a few other things. The advantages of a custom engine... Any comments are appreciated (it boosts engagement 😅). #gamedev #indie #twingods 3195
Twin Gods @domiran.bsky.social · 17/03/2026store.steampowered.com/news/app/249... New update to my game: chapter 6. Close to the end, about 3 levels left, then moving to full release. (Currently semi-open beta.) Steam art needs changing soon, though. 😭 Will probably do that with the trailer. #twingods #gamedev #indiestore.steampowered.comTwin Gods - Update 0.8.0.0 - Steam NewsThis update focuses on the release of chapter 6 and some quality of life improvements.Changes Chapter 6 is available, up to and including most of the Intermission sequence. Targetting restrictions in ... 0163
Twin Gods @domiran.bsky.social · 05/01/2026What do you do when you think your game is going to be popular on Steam Deck? Add (proper) controller support. 🫠 I have a new appreciation for the effort needed to make both keyboard/mouse and a controller each first class citizens. #twingods #indie #gamedev #jrpg 052
Twin Gods @domiran.bsky.social · 26/11/2025Just released update 0.7.5.0 to my game, Twin Gods. store.steampowered.com/app/2495430/... Mundane stuff like Steam Cloud support but also new content. Working on a tower defense minigame for the next update. 👀 I can always use new testers. Contact me for a key. #twingods #indie #gamedev #jrpg 174
Twin Gods @domiran.bsky.social · 28/10/2025I like it, but man it took a long time to get to this. Comments on the font appreciated. Believe it or not I'm still on the fence. 😅 First trailer now almost done. #twingods #gamedev #indie 073
Twin Gods @domiran.bsky.social · 13/10/2025The problem making a game as a coder: tinkering. I'm working on a trailer for #twingods and now picky about everything. So I changed an effect but it had an obvious problem. The first screenshot is the original. Second is the same effect but in SCREEN SPACE! 😍 #indie #gamedev #wastingtime 062
Twin Gods @domiran.bsky.social · 30/08/2025Just posted an update for Twin Gods on Steam. Mostly bug fixes but it also includes two new levels. I kinda embraced the absurdity in this one. #twingods #jrpg #gamedev #indie 073
Twin Gods @domiran.bsky.social · 21/08/2025Ran a perf test on Twin Gods' engine (which I've named Hauntlet). Short clip of loading into a 1,000x1,000 tile map and spawning 10,000 objects, all of which are interactive. FPS plummets to 60 but I'm still kinda impressed. This is well outside my perf target. #twingods #gamedev #indie 053
Twin Gods @domiran.bsky.social · 19/08/2025Interesting to see levels as they go through dev. This started out rather tall (the abandoned one was looking for in the other post). Reworked into a new one, then split it into smaller ones. Work on your tools, people! This would have been such a pain to edit in the past. #gamedev #twingods 052
Twin Gods @domiran.bsky.social · 19/08/2025Went through Twin Gods' repo to find an abandoned level to see if I can rework it into something new. Found an old version of a level. (These screenshots include editor widgets.) New one is the smaller, more gray one. #gamedev #twingods 162
Twin Gods @domiran.bsky.social · 30/07/2025Been working solo on a JRPG for last few years. Looking for testers (unpaid) as I ready for Early Access. If interested, send a DM and I'll send a key. Current version is 4-6 hours, about 50% total planned. (Some content cut for playtest.) store.steampowered.com/app/2495430/ #indie #gamedev #JRPGstore.steampowered.comTwin Gods on SteamTwin Gods is a turn-based JRPG. Join Taliph in his fight against a dying world on the orders of his missing father. Upgrade gear, open barrels, combo spells together, discover items, overcome your tow... 094
Twin Gods @domiran.bsky.social · 30/07/2025Twin Gods' game engine, dubbed Hauntlet, is entirely custom, written in C++ using OpenGL. All game data is plain text, making it very moddable. The editor suite includes a custom level editor. (UI is also custom, which I do not recommend anyone do. 😅) #gameengine #gamedev #opengl #C++ 091