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dolichomps

@dolichomps.bsky.social
6 followers 51 following 5 posts

keeping fish alive 🐟

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Studio Any Percent @anypercent.studio · 01/01/2026
CHARACTER: INTEREST|''"|"'|''|| RE|''|"`'"| #whatarethemossfieldarchives #mossfieldarchives|
a character silhouette
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Thomas @escamoteur.bsky.social · 16/12/2025
The easiest #Flutterdev state management toolkit got completely new docs on flutter-it.dev in englisch and Spanish
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#createwithluxe @luxeengine.com · 28/11/2025
luxe game engine dev log #16 - 2D Ready RC! There's a new site, new documentation, new UI stuff, new VFX stuff, new Debugger and a whole lot more. Read about it here, and come help us test! luxeengine.com/dev-log-16/?... #gamedev #gameengine #createwithluxe #devlog
luxeengine.com
dev log #16 - 2D Ready RC
Today's post is about progress on our '2D ready' milestone, it's ready for testing! That means it is plenty usable for a wide range of 2D games + more, but we're wrapping up documentation and samples...
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ruby0x1 @ruby0x1.ca · 06/11/2025
7DFPS 2025 - JOIN THE JAM - TELL A FRIEND itch.io/jam/7dfps #7dfps #gamedev #gamejam #itchio
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#createwithluxe @luxeengine.com · 19/08/2025
The '2D ready' roadmap for luxe game engine is updated often 👀✨Have you looked at all the things already there? What's your favourite? roadmap.luxeengine.com #createwithluxe #gamedev
A screenshot of the luxe engine roadmap page.
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Poly @poly404.bsky.social · 25/06/2025
Linocut bunbo!!!! My second ever linocut
A linocut of a rabbit’s head with little sparkles surrounding him. The carved stamp is shown on the right and the actual print is on the left and above it.
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Studio Any Percent @anypercent.studio · 25/06/2025
Here's a short dev log on camera rotation in Mossfield Origins! anypercent.studio/mossfield-or... #gamedev #gamedesign
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#createwithluxe @luxeengine.com · 12/06/2025
dev log #15 - try luxe now! As we continue to wrap up our goals for a wider release we're happy to note that you can try luxe already! Read all about it in dev log #15! luxeengine.com/dev-log-15/ #gamedev #createwithluxe #luxeengine
the luxe logo on a big screen in front of a small character!
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Poly @poly404.bsky.social · 10/06/2025
Penny Pokemon. I've been working on this on and off since January! oops lol #pokemonfanart #pennypokemon
A drawing of the character Penny from Pokemon. Her face is expressionless.
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Poly @poly404.bsky.social · 07/06/2025
Spring!!! :3
An illustration of a slug and a snail face-to-face, the snail is surrounded by forget-me-nots and the slug is surrounded by wild strawberry plants.
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Poly @poly404.bsky.social · 09/05/2025
got a good bit done on stream today :3
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Poly @poly404.bsky.social · 21/04/2025
blueberry deer :) (my caption-making skills are unmatched)
illustration of a gray anthropomorphic deer girl with light blue hair. there are blueberries in her hair and antlers. Blueberry branches frame the bottom of the drawing. It's coloured with markers.
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Poly @poly404.bsky.social · 06/03/2025
I drew Vinny Vinesauce's Hello Kitty Island Adventure character. For fun
A drawing of an anthropomorphic duck wearing shades that look like orange wedges, a glass helmet with a brain in it, and a gudetama t-shirt. The same illustration from before but with a visual effect over it that looks  a bit like scan lines.A low quality screenshot of Vinny's in-game character (also my reference photo).
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Studio Any Percent @anypercent.studio · 24/02/2025
If you've been curious to play our cozy community builder Mossfield Origins - why not try it during Steam Next Fest! Try the Mossfield Origins demo: store.steampowered.com/app/1836400/... Don't miss the rest of the games of Steam Next Fest - store.steampowered.com/sale/nextfest #steamnextfest
Steam Next Fest: Feb 24 - Mar 3, Mossfield Origins by Studio Any Percent
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Poly @poly404.bsky.social · 29/01/2025
a "quick warmup" that ended up taking 1hr 20min
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ruby0x1 @ruby0x1.ca · 19/12/2024
We have a couple new dev logs posted for luxe engine! #gamedev #createwithluxe #luxeengine luxeengine.com/dev-log-11 luxeengine.com/dev-log-12 luxeengine.com/dev-log-13 luxeengine.com/dev-log-14
luxeengine.com
dev log #11 - modifiers
Hello friends! As we start to wrap up for wider release we've got plenty to talk about. In the next few posts we're gonna explore what it feels like and looks like to use luxe to make games, in concre...
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Tomasz Stachowiak @h3r2tic.bsky.social · 05/12/2024
Plain slides here: 1drv.ms/p/s!AqBt0HDa... (OneDrive / online PowerPoint seems a bit cursed, so you may need to give it some time and/or retry it a bunch)
1drv.ms
Rendering tiny glades with entirely too much ray marching.pptx
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Poly @poly404.bsky.social · 08/12/2024
#madotsuki #yumenikki #glitchcore
Madotsuki from Yume Nikki, vomitingMadotsuki from Yume Nikki, vomiting, in a different colourwayYume Nikki fanart with a glitch aesthetic.
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Poly @poly404.bsky.social · 06/12/2024
Mushies (⸝⸝ᵕᴗᵕ⸝⸝) #mushrooms #smallartist
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Paweł 🐉 Witchcrafter @paweljarosz.bsky.social · 19/11/2024
@defold.com 1.9.5 has been released! And it comes with another nice features! 👇‍‍ forum.defold.com/t/defold-1-9... #gamedev #indiedev #MadeWithDefold
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