Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 25/09/2026after a long week of actually useful changes, i’m ending my week with a little bit of whimsy, the flowers now jostle a bit when you bump into them #godot #gamedev 0306
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 18/09/2026This is what i get for posting on twitter, AI bros trying to clone in one prompt (poorly) the game i’ve spent the last year of my life building… #indiegame #gamedev 105611
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 15/09/2026sometimes all you need is a little teamwork… #godot #indiegame #gamedev 13777153
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 09/09/2026on my way to releasing this game like... #gamedev #godot #indiegame 1464
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 01/09/2026the LSP does support it! using nvim with the godot LSP gives me string completion for tween properties. 150
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 21/06/2026Cheers for the WOIM shout out in this week’s @lookingfor.game @lucyjames.games! i really appreciate it 🙏 1283
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 18/06/2026WOIM is at least doing well enough to be above 'load more' in Next Fest #indiegame #puzzlegame #steam #nextfest 152
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 15/06/2026Some people didn’t know they could undo… just getting some final demo fixes in before #steamnextfest starts this evening! #godot #gamedev #indiegame 3626
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 01/06/2026due to popular demand, we’re letting the worm eat dirt. #godot #indiegame #sokoban 0141
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 28/05/2026WOIM is in the Cerebral Puzzle Showcase this weekend, head to Steam, check out the demo, and sales on a bunch of other lovely puzzle games! @puzzleshowcase.bsky.social 051
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 27/05/2026oh lawd he’s in the bloody pipes. #gamedev #godot #puzzlegame 47910
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 12/05/2026rustlin up some stickers for @amazefest.bsky.social. if you say hi i can pay you in woims. 030
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 24/03/2026added a bit of fun to level completion. you deserve it, well done. #godot #gamedev 1354
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 24/02/2026some evening polish, adding doors to gate progress in the hub world, all animated using tweens! thanks to @qaqelol.bsky.social for his interactive guide, it's so great, i'm finally wrapping my head around using tweens and not doing everything in _process(). #godot #gamedev 1142
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 22/01/2026precious cargo. #godot #gamedev #sokoban #indiegames 3185
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 22/12/2025There are three passes to the postprocessing: * HQX pixel upscale * screen space UV jitter * regular noise/grain overlay 000
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 22/12/2025Spent some time recently working on postprocessing for my worm sokoban game. I really wanted to move towards a more painterly aesthetic, without sacrificing the easy pixel art workflow. here's a before and after: #godot #gamedev 1114
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 16/11/2025sometimes, when things are out of reach, you just need a friend! #godot #gamedev #sokoban #puzzlegames 081
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 16/11/2025started putting together an overworld for my as-yet unnamed puzzle game! #godot #gamedev #sokoban 1113
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 21/02/2025spent all evening getting a physical suspension simulation running on the tank game. i’m surprised by how well it came together! 020
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 18/02/2025i can also do nice things like having point lights use a different dither pattern than the global light, here i'm using a simplex noise pattern instead of standard bayer dither, but only for the light coming from the barrel. 010
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 18/02/2025playing with some v crunchy dithering shaders, using a per-object material rather than dithering in a postprocessing shader means i can do interesting things with colour palettes. each object has it's own light/mid/dark tones, and can inherit specular lighting from nearby lights. #gamedev #godot 190
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 02/02/2025just about finished on the Bigmode 2025 game jam! this was a fun week, built a crunchy lo-fi survival horror game set in a hydropower station. #godot #gamedev 2101
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 27/01/2025someone on the @bigmode.bsky.social discord offered unsolicited sound design, so now this thing sounds incredible! they don't have bluesky but 'Naga Jim' is the real deal! #godot #gamedev #bigmode 3222
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 26/01/2025this weekend’s progress on the #bigmode game jam! feeling good. hopefully gonna get the rest done in the evenings this week. #godot #gamedev 1102
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 21/12/2024is there such thing as too much juice? #godot #gamedev 2133
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 19/12/2024not gonna lie this boot up sequence is pretty sick. #godot #gamedev 0171
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 19/12/2024wanted to learn how to make a CRT shader, so i built this game to make the most of it. like hyper pong meets the DVD logo. should i release this? #godot #gamedev 1121
Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 02/12/2024implemented the first (of a few) fishing mini game! the plan is that different lures will give you different fishing mechanics, so you can play how you like. #godot #gamedev 0194