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DionAcre

@dionacre.bsky.social
11 followers 7 following 14 posts

DionAcre is a Banished‑like colony survival game set in the 1600s German Black Forest. Manage villagers, build essential structures, and survive seasonal challenges. Early alpha and invite‑only.

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DionAcre @dionacre.bsky.social · 12h
Version A5.0.0 — Music & Sound DionAcre now has optional audio! Independent music, ambience, and SFX sliders under Manage → Music, saved per player. . dionacre.com #indiedev #gamedev #colonysim #citybuilder #DionAcre
Dionacre sound settings
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DionAcre @dionacre.bsky.social · 09/10/2026
Looking for 5 early‑alpha testers. DionAcre is a Banished‑like colony survival game set in the 1600s Black Forest. Early alpha, invite‑only. If you’d like to help shape the game, request an invite here: dionacre.com #indiedev #gamedev #colonysim #citybuilder #DionAcre
dionacre.com
DionAcre — Colony Survival in the Black Forest
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DionAcre @dionacre.bsky.social · 08/10/2026
🚀 New URL alert! DionAcre is now live at dionacre.com — secure, shiny, and ready for visitors. Old link still works, but this is the new front door. #indiedev #gamedev #colonysim #citybuilder #DionAcre
dionacre.com
DionAcre — Colony Survival in the Black Forest
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DionAcre @dionacre.bsky.social · 08/10/2026
Yesterday was a huge content day in DionAcre — dairy, sheep, cloaks, 5 production lines and 3 new crops all landed in dev. Today I'm going to do just as much!
DionAcre Dairy Screen
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DionAcre @dionacre.bsky.social · 07/10/2026
Marta took down two villagers… but the town got their revenge. Wolf Attack is already delivering drama
Notice describing a disaster in the game
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DionAcre @dionacre.bsky.social · 07/10/2026
Version 3.8.0 is done — Wolf Attack is live. Wolves spawn at the map edge, hunt toward the Village Center, and the whole village mobilizes to fight them. A small feature, but it adds real tension to DionAcre. #indiedev #gamedev #colonysim #citybuilder dionmccollough.ddns.net/Dionacre/
dionmccollough.ddns.net
DionAcre — Colony Survival in the Black Forest
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DionAcre @dionacre.bsky.social · 07/10/2026
HI! Church trips happen when their happiness target dips (based on the map settings), and Mine visits are just their job. No daily schedules in DionAcre — villagers move entirely based on needs, warmth, hunger, or work priorities etc.
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DionAcre @dionacre.bsky.social · 06/10/2026
A quick slice of DionAcre gameplay: villagers moving through town, checking the Church, visiting the Iron Mine, homes, and farms. Regression is slow, but the simulation keeps getting richer every week. #indiedev #colonysim #citybuilder #gamedev
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DionAcre @dionacre.bsky.social · 06/10/2026
Version 3.6 is live! Adds Church (30 seats, Priest/Theology, warmth, +0.95 happiness/tick), old‑age death (women 60+, men 52+), and workplace accidents for Forester, Quarry, and Iron Mine.
Church popup
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DionAcre @dionacre.bsky.social · 05/10/2026
Looking for 5 early‑alpha testers. DionAcre is a Banished‑like colony survival game set in the 1600s Black Forest. Early alpha, invite‑only. If you’d like to help shape the game, request an invite here: dionmccollough.ddns.net:9443/Dionacre/
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DionAcre @dionacre.bsky.social · 05/10/2026
Daily Devlog — Versions 3.4 → 3.5.1 Graveyard system polished, grave markers fixed, village death summary added, citizen links & education labels improved, inventory tabs expanded, quest fixes applied, and Iron Mines + corrected Iron deposit generation added.
DionAcre Graveyards
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DionAcre @dionacre.bsky.social · 04/10/2026
Alpha Version 3.3 — Ranch Update Goat and Cattle Ranches are live with Ranchhand staffing, fertility‑based breeding, Wheat bonuses, milk production, herd limits, excess‑animal slaughter, internal storage, hauling, and new Work/Animals/Options tabs. UI: 20261004‑v3.3.
DionAcre Cattle Ranch
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DionAcre @dionacre.bsky.social · 04/10/2026
Early alpha village snapshot — basic housing, granary repairs, and seasonal jobs all running.
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DionAcre @dionacre.bsky.social · 04/10/2026
Welcome to the DionAcre devlog. Early alpha. Invite‑only. Weekly updates.
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