Chandrahas Tanguturi @dingytooth.bsky.social · 30/06/2025Made a quick anim for @animturnbull.bsky.social cycle before I left for vacation! Rig: Oni by @kielfiggins.bsky.social 100
Chandrahas Tanguturi @dingytooth.bsky.social · 27/05/20252021's Ultimate Challenge with couple of friends. Trio! 100
Chandrahas Tanguturi @dingytooth.bsky.social · 27/05/2025Tried something different this month - Took part in Agora's Ultimate Challenge with the Key words "Time, Chaos, Switch" Spent about 10-12 hours over the weekend. #animation Check out the comments for previous Ultimate challenges. 120
Chandrahas Tanguturi @dingytooth.bsky.social · 18/05/2025It's been a fun creative exploration with a slight challenge of my own! Compilation for @animturnbull.bsky.social's cycle challenge! January - Charge Spin Attack. February - Backflip locomotion set. March - Keyframing in Unreal. April - Cartoony style. 0103
Chandrahas Tanguturi @dingytooth.bsky.social · 01/05/2025Scratching the Cartoony itch with this month's challenge. @animturnbull.bsky.social it was a fun one! Harry rig by Animation Box, Animated in Maya. 073
Chandrahas Tanguturi @dingytooth.bsky.social · 01/04/2025Keyframed in Unreal. Here's my submission for @animturnbull.bsky.social's March pose cycle challenge. With GDC around I barely had any time this month. This needs more polish, but glad to have reached this stage for my first animation in @unrealengine.bsky.social #unreal #animation 082
Chandrahas Tanguturi @dingytooth.bsky.social · 20/03/2025Great start to #GDC2025!! Gave 2 talks this year on @civilization.2k.com along with these amazing folks from @firaxisgames.bsky.social. It’s been such a fantastic experience planning and getting together this talk! Learned and met a ton of folks. 021
Chandrahas Tanguturi @dingytooth.bsky.social · 28/02/2025One more for February! Pose cycle challenge by @animturnbull.bsky.social Kunoichi rig by Kiel Figgins. 010
Chandrahas Tanguturi @dingytooth.bsky.social · 27/01/2025Had fun working on this PoseCycle challenge last weekend! Executioner rig by @kielfiggins.bsky.social. Rendered in @unrealengine.bsky.social 050