Seyfettin Dincturk @dincturk.bsky.social · 03/10/2025Thank you so much! I have been working on a new project for last 5 months but I am still waiting for the perfect moment to share about it. 110
Seyfettin Dincturk @dincturk.bsky.social · 03/10/2025Just updated my Unreal Engine project to 5.6. I just love creating with this tool.😍 140
Seyfettin Dincturk @dincturk.bsky.social · 10/07/2025This is literally the tool of my dreams. It's gonna be a first minute purchase for me when it's out in Fab. Amazing work mate. 010
Seyfettin Dincturk @dincturk.bsky.social · 30/06/2025🎮 This weekend I finished my first Unreal Engine project after 6 months of work. It took me about 900 hours in total. 🏝️ A fully explorable Aegean island built completely inside UE5. 🔨All the houses and the temple were modeled by me using UE5’s in-engine modeling tools.youtube.comProject Heliada – My First Unreal Engine 5 World (6 Months of Solo Work)YouTube video by Seyfettin Dinçtürk 061
Seyfettin Dincturk @dincturk.bsky.social · 24/06/202510 seconds from my very first unreal engine project 🐈 1200
Seyfettin Dincturk @dincturk.bsky.social · 20/05/2025Hearing my name as a stadium announcement while playing FC 25 is priceless feeling. I added it as an Easter egg back when I was working on FIFA 22. It made me happy especially considering I was losing 6-0. 😅 030
Seyfettin Dincturk @dincturk.bsky.social · 01/05/2025🎮 My First Unreal Engine Project – 6-Month Sign-off Update Teaser 🏝️ I am very happy to share my first Environmental Design project in Unreal Engine. This was an amazing learning experience. More to share on my ArtStation soon. #UE5 070
Seyfettin Dincturk @dincturk.bsky.social · 29/04/2025Some screenshots from my personal project #UE5 090
Seyfettin Dincturk @dincturk.bsky.social · 28/04/2025After 6 months of hard work, my first Unreal Engine world-building project: a recreation Assassin’s Creed Odyssey-like world. Every single building was modeled by me directly in-engine, my very first experience with 3D modeling. #unrealengine5 #worldbuilding #environmentart #UE5 050
Seyfettin Dincturk @dincturk.bsky.social · 25/04/2025Yesterday when I was polishing my first video game demo, I had to stop and look around ant take pictures. 6 months of hard work, already satisfied with it. #UE5 040
Seyfettin Dincturk @dincturk.bsky.social · 24/04/2025Thank you so much! I will prepare an artstation post in a week to explain more or less everything. This project was completely for self-learning, improving myself and learning the engine. All the houses and buildings are completely modeled in-engine by me. 000
Seyfettin Dincturk @dincturk.bsky.social · 24/04/20256 months after my first Unreal Engine project I am slowly wrapping up my first video game demo project, Project Heliada. This is the last week I will keep polishing to add it to my portfolio with a demo. I am so happy, satisfied, proud and looking forward for the next project. #UE5 #projectheliadad 0100
Seyfettin Dincturk @dincturk.bsky.social · 18/04/2025And some high quality screenshots. I am so proud of my completely hand made flooring. It took 6-8 hours to complete it. 000
Seyfettin Dincturk @dincturk.bsky.social · 18/04/2025Modeled this temple inside Unreal Engine 5 Here’s a look at the interior of an ancient Greek temple made entirely in UE5 using the in-engine modeling tool. I have 15 days left to complete Project Heliada, and honestly, it’s getting hard to tell what should be the priority at this point. #UE5 150
Seyfettin Dincturk @dincturk.bsky.social · 16/04/2025This house is potentially base for my main character in my demo game project. What do you think of the view? #UE5 140
Seyfettin Dincturk @dincturk.bsky.social · 16/04/2025Day and Night Cycle Yesterday I was testing the day and night cycle along with some color grading tweaks. I want to showcase the map in different lighting conditions for my ArtStation portfolio once the project is finished. Built this hill, assembled a modular house using pieces. #UE5 030
Seyfettin Dincturk @dincturk.bsky.social · 15/04/2025This Tower Is Made Completely In-Engine in UE5 Wanted to share @williamfaucher.bsky.social 's amazing EasyMapper tool. Honestly one of the best plugins I’ve ever purchased. I’ve been trying to create all the buildings in my project in-engine and paint them using EasyMapper. #UE5 #EasyMapper 1185
Seyfettin Dincturk @dincturk.bsky.social · 14/04/2025The atmosphere in my first game in Unreal Engine 5 after nearly 6 months. Only 15 days left to wrap up my first-ever project. It’s been an insane learning curve. I couldn’t have imagined getting anywhere near this when I started. Time to polish Project Heliada and prepare for the next chapter. #UE5 091
Seyfettin Dincturk @dincturk.bsky.social · 08/04/2025Great work! Same here, I know nothing about 3D and Blender but somehow UE5 in-engine modeling feels less complicated! 020
Seyfettin Dincturk @dincturk.bsky.social · 08/04/2025Some WIP shots from my in-engine built Ancient Greek temple. The floor, walls, columns, everything marble you see is modeled completely in-engine. Props are mainly from Leartes, textures from Quixel. The frontal floor is completely hand placed one by one. 😑 #UE5 #UnrealEngine5 #ProjectHeliada 050
Seyfettin Dincturk @dincturk.bsky.social · 07/04/2025Also here you can see my WIP marble tiles. Each piece is modeled and placed by me. Took 4 hours in total but still WIP. 030
Seyfettin Dincturk @dincturk.bsky.social · 07/04/2025Over the weekend, I was polishing my temple a bit more based on feedback from my art mentors. I replaced the AI-generated statue with an asset from Leartes and swapped the AI wallpapers with original images from a museum. Added some curtains, carpets, more details, CATS. Still a WIP. #UE5 #gamedev 1202
Seyfettin Dincturk @dincturk.bsky.social · 03/04/2025Some screenshots from my WIP temple. Set dressing with some external props but the main structure is modeled by me completely in-engine. Trying to polish this part since I have only 1 month left in this project. #UE5 0101
Seyfettin Dincturk @dincturk.bsky.social · 03/04/20255 months ago - Now 5 months ago, when I started to use Unreal Engine for the first time, I was pretty much lost, using some Megascan assets. After 5 months of work and using modeling tool inside Unreal Engine, I created this beautiful temple and garden (still WIP). #UE5 #3dmodeling 0110
Seyfettin Dincturk @dincturk.bsky.social · 02/04/2025Hmmm, I do like metahuman system but somehow it was really difficult for me too add external clothing. I just found it too complicated. if you have the clothes you wanna use in CC4 market, it feels easier to export the character with clothes on to your project, so depends but yes! 010
Seyfettin Dincturk @dincturk.bsky.social · 01/04/2025I created a small ancient Greek store that sells little statues of gods and other figures. Also, fun fact: I keep using the same NPC because I only had time to make two during my CC4 free trial 😂 #UE5 #gamedev #unrealengine 1112
Seyfettin Dincturk @dincturk.bsky.social · 01/04/2025bonus photo, not sure what was happening to Petros 😂 020
Seyfettin Dincturk @dincturk.bsky.social · 01/04/2025Some new screenshot from my progress in Project Heliada. The roof of the temple was a third party asset and I finally built my own roof today completely in-engine. With this, the entire main structure of temple is made by me. 2 months in 3d modeling and I'm loving it. #UE5 #3dmodeling #unrealengine 1122
Seyfettin Dincturk @dincturk.bsky.social · 30/03/2025I wanted to share some screenshots from my project, Project Heliada.🏝️ Project Heliada is my first world building project. I have worked exactly 5 months on it. Will work 1 month more than then wrap it up. #UE5 #unrealengine #projectheliada 091
Seyfettin Dincturk @dincturk.bsky.social · 30/03/2025Ancient Greek Temple in Unreal Engine 5 This Saturday I worked a bit more to connect the temple to the town. To be honest, I couldn't find many examples, currently I am going full free-style. Most probably the style is not historically accurate but I am just testing my creativity. #UE5 #gamedev 0205
Seyfettin Dincturk @dincturk.bsky.social · 28/03/2025Columns Modeled In-Engine Here’s a sneak peek at the new WIP temple! The columns and walls were modeled entirely in-engine, then textured with Quixel. The wall paintings were created using generative AI (Leonardo). I’m not the biggest fan of AI art, but I am okay with ancient styles. #UE5 070
Seyfettin Dincturk @dincturk.bsky.social · 28/03/2025clay vs. render #ue5 #unrealengine #3dmodeling #gamedev 0235
Seyfettin Dincturk @dincturk.bsky.social · 28/03/2025-before and after 3 hours of work🥲 -every building is completely modelled made in Unreal Engine (except the roof part, it's external). -only 34 days left to complete my project #ue5 #unrealengine #gamedev #3dmodeling 1194
Seyfettin Dincturk @dincturk.bsky.social · 26/03/2025UE5's Native Modeling Tool Just 3D-modeled this incense completely in-engine using UE5’s modeling tool. Started with a cylinder, used Boolean, then made a thin cylinder for the incense stick. Added another for the ash, some decals, and finally, candle smoke VFX. Voilà! #UE5 #modeling #3d #gamedev 1153
Seyfettin Dincturk @dincturk.bsky.social · 24/03/202515 seconds atmosphere from my solo-dev game #ue5 #unrealengine5 #solodev #indiedev 0212
Seyfettin Dincturk @dincturk.bsky.social · 20/03/2025In-engine Modeling in Unreal Engine 5 I wanted to share a workflow I’ve been using recently, modeling houses entirely in-engine with UE5’s modeling tools. After that, I’ve been vertex painting them using @williamfaucher.bsky.social’s EasyMapper tool. Lumen+sunset+cats, props, plants 🪄 #UE5 090
Seyfettin Dincturk @dincturk.bsky.social · 19/03/2025It was a pretty bad day for Artemisia, the jam seller. Only 1 customer the entire day. The cats kept her company, though. One of them slightly burned its tail on the candles in the temple, which had been converted from the house of an old wise person. #UE5 #UnrealEngine5 #NPC #Cats #ProjectHeliada 040
Seyfettin Dincturk @dincturk.bsky.social · 15/03/2025Yesterday I was working on this temple a bit. Added some candles, NPC's. The one-piece pool and the floor is completely made in UE5 as well as the pot for the tree. I used 1K Quixel texture to cover it and edited the texture a bit on PS to break the repetitive tiling. #UE5 #unrealengine #gamedev 0132