Reposted by Rich ForsterOmar @ocornut.bsky.social · 25/07/2026dear imgui 1.92.9 released! github.com/ocornut/imgu... - new liveedit on/off settings and defaults - tables track topology changes - metal4 rendering backend - timestamped settings entries (for cleanup etc.) - 50+ other changes/fixes (fonts, multi-select, popups, backends etc.). 16212
Rich Forster @dickyjimforster.bsky.social · 06/03/2026Heading to GDC next week as part of Apple’s GDC presentations on Wednesday! 132
Rich Forster @dickyjimforster.bsky.social · 29/10/2025Heads up! Apple is hosting a special event for game developers November 6 that will cover game development across iOS, iPadOS, macOS, and visionOS. You can sign up for online or in-person here developer.apple.com/events/view/...developer.apple.comMeet with Apple - Apple DeveloperJoin us around the world for a variety of sessions, labs, and workshops — tailored for you. 031
Reposted by Rich ForsterBrian Karis @briankaris.bsky.social · 03/06/2025Excited to finally show off Nanite Foliage www.youtube.com/watch?v=FJtF...youtube.comThe Witcher 4 - UE 5.6 Tech Demo | State of Unreal 2025YouTube video by IGN 1420845
Reposted by Rich ForsterAlex Darby // darbotron 🛹 @darbotron.bsky.social · 11/04/2025Anyone thinking of porting their Unity Steam game to consoles... darbotron's porting middleware can make it substantially cheaper & faster to do it yourself rather than going to an outsource porting company (or your publisher doing it & adding it to your recoup...) www.darbotron.com/platformlayerdarbotron.comPlatformLayer — darbotron ltd 31610
Reposted by Rich Forstermjp @mjp123.bsky.social · 24/11/2024The validation layer has altered the deal. Pray it does not alter it further. 1101