Sign in

DEVenestration

@devenestration.bsky.social
124 followers 76 following 106 posts

Aspiring indie game developer and D&D nerd, music nerd, movie nerd, TV nerd and Nerd General. Check out my YouTube tutorials and Ko-Fi if you like my content www.youtube.com/@DEVenestration ko-fi.com/devenestration

PostsRepliesMedia
DEVenestration @devenestration.bsky.social · 07/09/2026
Trying to make the last video on #UE5 statuses more performant this past week. Managed to put it in the game instance to have 1 timer and realize it's worse than the last setup XD. Old- N actors w/ 4 timers - O(Nlog(n)) New- 1 timer w/ nested for loop - O(n^2) Going to continue working on it.
011
DEVenestration @devenestration.bsky.social · 23/08/2026
Today marks 3000 subs on YouTube. *Fanfare noises* Thank you all who have supported, subscribed, spread and watched my tutorial videos. :) New tutorial is out continuing the statuses with control effects for your AI and a follow up will be made to optimize it eventually. #indiedev #gamedev #ue5
youtu.be
YouTube
Share your videos with friends, family, and the world
1133
DEVenestration @devenestration.bsky.social · 08/08/2026
New combat tutorial, this time for status effects! Poison, bleed, burn and damage reflection. Includes various setups for extending duration, applying stacks and environmental damage being mutually exclusive to attacks so there's no overlapping damage. #indiedev #gamedev #ue5
youtu.be
Combat Status Effects | #ue5
YouTube video by DEVenestration
0102
DEVenestration @devenestration.bsky.social · 18/07/2026
Here's a tutorial for moving in, on and through a loop, ring, corkscrew or what have you. It includes ragdolling the player if they stop moving or walk off the ramp while upside-down and smooth transitions back to upright rotation when leaving the ramp like a normal person. #indiedev #gamedev #ue5
youtu.be
Sonic Inspired Loop Movement | #UE5
YouTube video by DEVenestration
081
DEVenestration @devenestration.bsky.social · 05/07/2026
In the process of moving and had like 0 time in the last few weeks but I managed to eek out a tutorial for a simple mechanic - dynamically changing walk speed based on the angle of the floor. A simple one but one I've been asked about on more than one occasion. #gamedev #indiedev #ue5
youtu.be
Dynamic Adjusting Walk Speed From Floor Angles | #ue5
YouTube video by DEVenestration
0131
DEVenestration @devenestration.bsky.social · 05/06/2026
Did somebody say in game procedurally generated grind rail? Also, I started tutoring. The two aren't related but you can check out the latter while I work on building the tutorial for the former. ko-fi.com/devenestrati... #indiedev #gamedev #ue5
2144
DEVenestration @devenestration.bsky.social · 02/06/2026
Whenever I start running low on tutorial ideas I just go back to splines! Sneak peak of a WIP for in-game spline generation. I think the end product will have a grid projection and snap into a slot for the sake of uniformity. #indiedev #gamedev #ue5
0113
DEVenestration @devenestration.bsky.social · 22/05/2026
Decided to do something a little different and made a tutorial for animating UI widgets with the animation sequencer. Whenever entering an area on the map, the area's name will fade/slide onto the screen. The text style, render opacity, etc. are all editable in the sequencer #UE5 #indiedev #gamedev
youtu.be
Animating Widgets | #UE5
YouTube video by DEVenestration
0113
DEVenestration @devenestration.bsky.social · 08/05/2026
Warp Strike in #UE5! I loved working on something this complex. Throw a sword then go to sword. If sword hits an enemy, warp to and hit the enemy. If sword hits a wall, warp to the wall and hang there. Combos well with the balance points and grapple point tutorials. #FinalFantasy #indiedev #gamedev
youtu.be
FF15 Warp Strike Remade In UE5
YouTube video by DEVenestration
0103
DEVenestration @devenestration.bsky.social · 28/04/2026
Teaser: FF15 Warp Strike Remade in progress #ue5 #gamedev #indiedev
0214
DEVenestration @devenestration.bsky.social · 17/04/2026
Well... I mean, I technically made my first sale on the new shop.
020
DEVenestration @devenestration.bsky.social · 17/04/2026
I did it. Y'all can stop asking me now. Grind rail part 2 is out and includes a bunch of new features -looping tracks -reverse direction -rail switching -and more Get the v1 project files free here to start ko-fi.com/s/a7b6dc6120 #UE5 #indiedev #gamedev
youtu.be
How to Make a Grind Rail 2 | #ue5
YouTube video by DEVenestration
051
DEVenestration @devenestration.bsky.social · 04/04/2026
For those not in the know, I've moved over to Ko-Fi! Membership prices 40% off. For $3 you can download annotated project files & plug and play actor components made from my tutorials, and a few unlisted videos on YT as well. There's also some free stuff there too. #ue5 #ko-fi #gamedev #indiedev
ko-fi.com
Buy Devenestration a Coffee
Become a supporter of Devenestration today!
053
DEVenestration @devenestration.bsky.social · 02/04/2026
#UE5 #IndieDev #GameDev Sweet, sweet progress.
0113
DEVenestration @devenestration.bsky.social · 02/04/2026
Reopening the grind rail project after a year to make a part 2. Yes it will have looping tracks, hopping between rails, manual movement and reverse direction along the spline. I'm also addicted to ragdolling manny so going to have obstacle collision tacked on as well. #ue5 #gamedev #indiedev #hype
083
DEVenestration @devenestration.bsky.social · 29/03/2026
I've continued with the Combat Controller series, namely to change the sphere collision into a Enum to change the collision shape in the construction script for better level design. Also includes setting up custom collision objects from any mesh & how to make one in engine. #ue5 #indiedev #gamedev
youtu.be
Combat Controller 3 - Custom Collisions | UE5
YouTube video by DEVenestration
083
DEVenestration @devenestration.bsky.social · 14/03/2026
New tutorial: Flight Locomotion with some free animations to boot. Includes an 8 direction 2D blend space on the XY axis, a 1D blend for Z, plus an idle animation. Also covers a little trick to change animation before velocity is applied for smoother handling. #ue5 #indiedev #gamedev
youtu.be
Flight Locomotion + Free Animations | UE5
YouTube video by DEVenestration
051
DEVenestration @devenestration.bsky.social · 27/02/2026
By popular demand (like, really constantly being asked) here's a tutorial for sliding using the movement component. Increase speed as you slide down & decrease as you go up. Launch the character off of ramps. Blend animations between states. Contour slide to slope angle. #indiedev #gamedev #ue5
youtube.com
Making Slide Mechanics | Unreal Engine 5
YouTube video by DEVenestration
062
DEVenestration @devenestration.bsky.social · 11/02/2026
Starting a new tutorial series around combat but not the combat itself. Things like spawning/respawning, aggro, music switching, triggering cutscenes and much more integrated and controlled by one centralized actor. #indiedev #gamedev #unrealengine
youtu.be
Combat Controller 1 - Enemy Spawning
YouTube video by DEVenestration
1145
DEVenestration @devenestration.bsky.social · 30/01/2026
Happy Friday all. I bring you a new tutorial, this time in 1st person! A teleport to point with a takedown maneuver to ambush enemy actors. Includes holographic projection at end point, pose switching if targeting an enemy and can be used with indirect line of sight #unrealengine #indiedev #gamedev
youtu.be
First Person Teleport Takedown
YouTube video by DEVenestration
0134
DEVenestration @devenestration.bsky.social · 13/01/2026
Some slope/slide physics I've been tinkering with. #mathradical #UE5 #gamedev #indiedev
1174
DEVenestration @devenestration.bsky.social · 10/01/2026
Final draft done! Added a Fresnel material effect & static mesh to better indicate where the player will end up. Pose changes if end point will hit an enemy. Also prevents teleporting if end point can't fit the player mesh & can TP to places out of direct line of sight. #UE5 #gamedev #indiedev
062
DEVenestration @devenestration.bsky.social · 08/01/2026
Why edit the footage for the next tutorial when I can just make the one after that? Giving the FPS players some love with a teleport to point ability with a takedown mechanic to auto strike if teleporting to an enemy actor. #indiedev #gamedev #ue5
0144
DEVenestration @devenestration.bsky.social · 02/01/2026
Happy New Year and happy new #UE5 tutorial! Part 2 covers several ways of throwing actors using impulse, projectiles, or lerp to damage enemies and make them ragdoll when hit. #indiedev #gamedev #UnrealEngine
youtu.be
Telekinesis | (Part 2: Throwing Objects) | Unreal Engine 5
YouTube video by DEVenestration
094
DEVenestration @devenestration.bsky.social · 19/12/2025
This tutorial is about making a telekinetic/force grab in #UE5. It goes over grabbing actors from a distance, simulating physics with collision control and includes a free overlay for highlighting actors. The next 2 parts will handle throwing actors and characters. #indiedev #gamedev #UnrealEngine
youtu.be
Telekinesis | (Part 1: Grabbing Objects) | Unreal Engine 5
YouTube video by DEVenestration
084
DEVenestration @devenestration.bsky.social · 05/12/2025
I tested and reviewed the 5.7 combat variant and all its actors. I even fixed a few issues along the way! There's not too much different from 5.6, but it's still covered for those who haven't seen the variant. Turns out, it's a bit janky but otherwise a good start. #ue5 #gamedev #indiedev
youtu.be
Unreal Engine 5.7 Combat Variant Review
YouTube video by DEVenestration
094
DEVenestration @devenestration.bsky.social · 24/11/2025
Just released a new short range teleport / blink tutorial. Allows tagging to move through objects & actors with only a few traces to check for available space. The project includes an after image Niagara effect (description links to The Epic Singh who shows how to make it). #UE5 #GameDev #IndieDev
youtu.be
How To Make Optimal Teleportation | Unreal Engine 5
YouTube video by DEVenestration
093
DEVenestration @devenestration.bsky.social · 14/11/2025
I made a very simple #ue5 tutorial this week. A beginner friendly interaction for handling different types of keys and using them to open different doors. The full project is simplified down to a few blueprints and annotated. It's also free for anyone who goes to my Patreon. #gamedev #indiedev
youtube.com
Simple Interface For Keys & Doors | Unreal Engine 5
YouTube video by DEVenestration
073
DEVenestration @devenestration.bsky.social · 07/11/2025
YouTube sometimes does interesting things like fail to auto-dub a video and then stop allowing me to edit it. So if you haven't seen it, I've reuploaded my last tutorial remaking the Glintblade Phalanx from #EldenRing in #UE5. Tutorial includes sword mesh and Niagara effect. #indiedev #gamedev
youtu.be
Ue5 elden ring Made with Clipchamp
YouTube video by DEVenestration
0114
DEVenestration @devenestration.bsky.social · 03/10/2025
I made a few tutorials on dashing, but they've all been in straight lines. Now here's one where you can dodge around an actor, keep facing the actor, rotate the camera with the movement and control how far you want to move around the target! Trigger warning: calculus. #ue5 #gamedev #indiedev
youtu.be
Making A Rotational Dodge Mechanic | #unrealengine
YouTube video by DEVenestration
0133
DEVenestration @devenestration.bsky.social · 04/09/2025
I remember having issues early on learning #UE5 with level select tutorials not unloading stream levels or only working with world partition. I made a tutorial for a blueprint that can use both. It also includes a means for the player to unlock levels as they go. Also, widgets! #gamedev #indiedev
youtu.be
Making A Complete Level Select (Partition & Streaming) | #unrealengine5
YouTube video by DEVenestration
0124
DEVenestration @devenestration.bsky.social · 21/08/2025
Hopefully this will be the start of a new tutorial series. I went through remaking a few jump mechanics in #ue5 from Warframe, Mario64 and Jak & Dexter. #gamedev #indiedev
youtu.be
Remaking Popular Jump Mechanics in | #Unreal Engine 5
YouTube video by DEVenestration
084
DEVenestration @devenestration.bsky.social · 13/08/2025
I'm thinking about putting together a new #ue5 tutorial series where I recreate a compilation of popular game mechanics from over the years in #unrealengine. What are some of your favorite dash mechanics you've seen in 3rd person #videogames? #gamedev #gaming #programming
062
DEVenestration @devenestration.bsky.social · 12/08/2025
Really need to get working on thumbnail work, but hey, at least the tutorial series is done. Heavily inspired by Kingdom Hearts this covers almost everything you would need for a lock on system. This is the last part, targeting actors with multiple target points. #gamedev #indiedev #UnrealEngine5
youtu.be
Lock On System | (Part 6: Multi-Target Actors) | Tutorial in Unreal Engine 5
YouTube video by DEVenestration
0105
DEVenestration @devenestration.bsky.social · 23/07/2025
This is a overview of a series I've been making on a comprehensive lock-on system. Parts 1-4 (of 6) are already released. It includes a soft & hard lock, target cycling, line of sight and focus targeting. Multi-target actors & enemy info the player HUD is next. Hope you all like it! #ue5 #gamedev
youtu.be
Complete Lock-on System Overview | Unreal Engine 5
YouTube video by DEVenestration
0103
DEVenestration @devenestration.bsky.social · 19/06/2025
I made a tutorial going over prepping and implementing animations for motion warping, how to use motion warping, and applying it to mantling from a ledge grab. I provide an animation to use for the tutorial as well. #ue5 #indiedev #gamedev youtu.be/echlweWAXZc
youtu.be
Mantling with Motion Warp | Unreal Engine 5
YouTube video by DEVenestration
0164
DEVenestration @devenestration.bsky.social · 09/06/2025
I made a tutorial for grapple points with inspiration from Jedi: Survivor and Clair Obscur. A few interesting little things are in it as well such as a proximity progress bar as you get closer to a widget and a Niagara thether with a dynamically set beginning and end point. #ue5 #gamedev #indiedev
youtu.be
Grapple Points - Clair Obscur / Jedi Inspired | Unreal engine
YouTube video by DEVenestration
163
DEVenestration @devenestration.bsky.social · 15/05/2025
Rounding out every way to run on a wall, here's my tutorial for a horizontal wall run. It uses the capsule radius for measurement so it will work with custom characters. It includes a drop off time where the run arcs downwards after a certain point & wall jumping. Enjoy! #indiedev #gamedev #ue5
youtu.be
Horizontal Wall Run | Unreal Engine 5
YouTube video by DEVenestration
074
DEVenestration @devenestration.bsky.social · 24/04/2025
I haven't played the new Assassin's Creed, but I wanted to mimic the vertical wall running. So here's a #UE5 tutorial that does just that. It incorporates the ledge grab tutorial from a few months ago + a method to slow down the run the higher you get up the wall. Hope you like. #indiedev #gamedev
youtu.be
Vertical Wall Run - Assassin Creed Inspired | Unreal Engine 5
YouTube video by DEVenestration
032
DEVenestration @devenestration.bsky.social · 10/04/2025
Here's a tutorial for anyone that's interested in vehicles. We go through changing pawns/characters, blending camera views for cinematic transitions & changing input mappings. We also use a blueprint interface so there's minimum code sitting unused in the player character. #gamedev #indiedev #ue5
youtu.be
Understanding Vehicles and Possession | Unreal Engine 5
YouTube video by DEVenestration
1144
DEVenestration @devenestration.bsky.social · 27/03/2025
I went buck wild with set gravity direction and made a tutorial for wall running inspired by Spiderman. Includes several different options for control and rotation, transitions from one surface to another and camera fandangling to support 360 degree rotations. #indiedev #gamedev #unrealengine
youtu.be
Freeform Wall Run Tutorial - Spiderman Inspired | Unreal Engine 5.4+
YouTube video by DEVenestration
0124
DEVenestration @devenestration.bsky.social · 15/03/2025
Woke up to find today was the first day I made $ on Patreon! I've opened up a poll for all members so anyone can join and voice their opinion on what tutorial you want to see next, including write in options. #UE5 #IndieDev #GameDev
patreon.com
Tutorial Poll | Devenestration
Get more from Devenestration on Patreon
0115
DEVenestration @devenestration.bsky.social · 12/03/2025
I made a tutorial on how to make a time trial, complete with timer widget and scalability. Use it to make your final level more climactic. Use it as bonus content to unlock cosmetics for players. Use it to incorporate speed runs. Make an entire game around it if you want! #ue5 #indiedev #gamedev
youtu.be
How to Make a Time Trial | Unreal Engine 5
YouTube video by DEVenestration
195
DEVenestration @devenestration.bsky.social · 08/03/2025
So I won't be posting Friday funday anymore. As it turns out, if you look up the hashtag, you get an excessive amount of posts by some dude showing off his feet. So, let this be a lession kids —Periodically check your hashtags.
010
DEVenestration @devenestration.bsky.social · 27/02/2025
The second part of the ledge grab series is up! Continuing from where the last tutorial left off, it adds a new grab type for a bar. Included is how to animate a shimmy from side to side as well as quality of life improvements and next steps for you to try. #UE5 #UnrealEngine #indiedev #gamedev
youtu.be
How To Make Perfect Ledge Grabs Part 2: Raising the Bar - Unreal Engine
YouTube video by DEVenestration
072
DEVenestration @devenestration.bsky.social · 22/02/2025
#fridayfunday 15/52, is not an actual band, but someone who makes very hilarious #music, #TomCardy. He is very silly and goofy and the videos are low budget theatrical which really helps the #humor. But for an independent guy making music on the internet, the quality of music is fantastic.
youtu.be
H.S - (Official Music Video)
YouTube video by Tom Cardy
000
DEVenestration @devenestration.bsky.social · 15/02/2025
#fridayfunday 14/52, is HIM. As the originators of love #metal, songs have gentle lyrics with melodic, heavy metal influence. Themes are often #gothic and express many facets of love and relationships. Obviously very topical for Valentine's Day but good a listen generally any time.
youtu.be
The Sacrament
YouTube video by HIM - Topic
010
DEVenestration @devenestration.bsky.social · 15/02/2025
Happy Valentine's to my dearest @tinyscienceofficer.bsky.social for whom I thank for being on Blue sky in the first place. You have been nothing short of a bastion of moral support for me for as long as I've known you. I love you.
120
DEVenestration @devenestration.bsky.social · 11/02/2025
Due to an ID10T error on my part, I had to reupload my ledge grab tutorial. For those that didn't see it, it's part 1 of 2 working on perfectly aligning ledge grabs for your character onto any object. Part 2 will include grabbing bars and shimmying. #ue5 #indiedev #ledgegrab #unrealengine #gamedev
youtu.be
How To Make Perfect Ledge Grabs Every Time - Unreal Engine
YouTube video by DEVenestration
1113
DEVenestration @devenestration.bsky.social · 07/02/2025
#FridayFunday 13/52 is Galaktikon. If the name didn't give it away, the band is headed by Brendon Small, creater of Dethklok. The same astounding melodic death metal sound and a bit more. Fun fact: Galaktikon II rearranged was originally the ending of Metalocolypse before the last season was made.
youtu.be
Could This Be the End
YouTube video by Brendon Small - Topic
010