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derpyzza

@derpyzza.bsky.social
96 followers 291 following 235 posts

programmer, artist ( maybe gamedev? ) currently working on a hobby programming language ( river ) derpyzza.github.io

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derpyzza @derpyzza.bsky.social · 20/04/2026
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derpyzza @derpyzza.bsky.social · 20/04/2026
wanted to make a vintage style comic cover / poster thingy :) #vintage #comic #ballpoint #digitalart
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derpyzza @derpyzza.bsky.social · 17/04/2026
i made a retro anime style mira from kpop demon hunters! #retro #anime #retroanime #blender #krita #kpdh #mira #drawing
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derpyzza @derpyzza.bsky.social · 04/09/2025
Saw this image on reddit today and it was SO DAMN MOTIVATING haha. i'm not even a proper indie dev but seeing people's initial reaction to HK while knowing how much of a phenomenon it is right now is insane.
photo of hornet from hollow knight triumphantly holding up one fist with the text "never lose hope" behind her
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derpyzza @derpyzza.bsky.social · 04/09/2025
okay trying to push this thing a little more, and it seems that "pooping shitting" is a perfectly valid name according to facebook messenger. so is "farting shittings" like in the image ...okay buddy
The name and surname field in the sign up screen are filled in with "farting" and "shittings" respectively. And there's no error! strange...
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derpyzza @derpyzza.bsky.social · 04/09/2025
Interestingly, when using LeBron James as your name, facebook recognizes it as a celebrity name, but instead of suggesting other names like it did for bill gates, it instead just tells you that you can't use it. I wonder what the criteria is? does it store alternate spellings for common names?
When signing up with LeBron James as your name, facebook shows an error that says "it looks like you're trying to create a profile for a celebrity. If this is the name that you use in everyday life (what your friends call you), please let use know
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derpyzza @derpyzza.bsky.social · 04/09/2025
Note that "derpyzza fox" is not my real name, but i want to use my pseudonym dammit!! and again, it just bars off people with unusual names that aren't in their databases, or names matching up with popular personalities. Which is weird for an app that i'm assuming is just a private chat app for dms
name input prompts with the name "John Fox" entered in, with an error message underneath telling the user that they must use their real nameWhen signing up with your name as "Jack Frost", you're presented with a screen that gives you the option to use the alternative spelling of "Jacq Frost" or a different name entirely, as Jack Frost is not detected as a valid name by facebookWhen signing up with your name as "Bill Gates", you're presented with the option to choose between three variations on that name or a different name entirely. the variations are Bill Gate, Will Gates, and Billy Gates.

Bill Gates is not a valid name to have according to facebook
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derpyzza @derpyzza.bsky.social · 04/09/2025
This week on gross UX decisions: facebook messenger's sign up page requires you to use "a name that your friends would call you by", aka a "real name" and not a pseudonym. What it ends up doing in essence however is just discriminating against people with unconventional names :(
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derpyzza @derpyzza.bsky.social · 04/03/2025
been really enjoying the ink and wash style, it's so much fun going back to old sketches and colouring them in with washed out ink. It almost looks like printed out digital art haha #doodle #sketch #sketchbook #inkwash #drawing #anime
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derpyzza @derpyzza.bsky.social · 27/02/2025
doodled out a little #inkwash drawing! was tough but i enjoyed the process, need to learn to use a brush better :P #painting #traditionalart #pokemon #illustration #psyduck #drawing
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derpyzza @derpyzza.bsky.social · 21/02/2025
I still do this I also sometimes negotiate with loading screens in my head to get them to load faster
Picture of a guy staring off into the distance in a brooding kinda pose with the caption "9 year old me thinking the game would load faster if i acted like i didn't care"
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derpyzza @derpyzza.bsky.social · 16/02/2025
i've implemented nuklear #imgui on my little #opengl #gameengine!! #gamedev #sdl2 #indiedev
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derpyzza @derpyzza.bsky.social · 13/02/2025
small #pixelart #doodle :O for nothing in particular, though i may turn it into a game if i come up with something good #logo #gameart #art #aseprite
pixel art drawing of a sword with the word "sworn" on top of it, along with a diagram of a controller's buttons underneath it, one of which is highlighted red
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derpyzza @derpyzza.bsky.social · 12/02/2025
we've got basic lighting and MSAA now! :O #opengl #gamedev #C #cprogramming #gameengine #gameenginedev
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derpyzza @derpyzza.bsky.social · 06/02/2025
Experimenting a little bit with mixed #pixelart resolutions, trying to see if i can make it work in an interesting way out of curiosity here's attempt 0, looks kinda AI generated lol #art #pixel #pixelart #aseprite
A pixel art image of an angry pumpkin head
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derpyzza @derpyzza.bsky.social · 01/02/2025
Tried doing some #voxel art with #goxel today! it's a pretty nice FOSS voxel editor, and it works natively on linux! made a little fox head :)
an image of a voxel-style fox headan image with a smoothed-out voxel fox head
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derpyzza @derpyzza.bsky.social · 27/01/2025
oddish selfie
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derpyzza @derpyzza.bsky.social · 27/01/2025
wanted to 3D model so made this wonky little oddish :) #b3d #oddish #pokemon #blender #lowpoly #3dart #fanart #iguess
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derpyzza @derpyzza.bsky.social · 17/01/2025
Made a bunch of silly icons for ilprinni's #minijam game!! check out his development stream over here: www.twitch.tv/ilprinni ! #drawing #art #icons #gameicons #gameart #gamedev #gameui #uiart
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derpyzza @derpyzza.bsky.social · 16/01/2025
Tried drawing a bunch of #pixelart eyes :D which one do you like the most? #art #sprites #drawing #aseprite #pixel-art
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derpyzza @derpyzza.bsky.social · 14/01/2025
WIP character sheet for an old OC of mine! only the front post done so far, back and side pending ( the second picture is the original drawing ) #oc #concept-art #character-design #drawing #character #robot
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derpyzza @derpyzza.bsky.social · 11/01/2025
Here's some of my recent sketches!
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derpyzza @derpyzza.bsky.social · 10/01/2025
Hello, i'm derpyzza, a software developer and an artist! You can check out some of my projects on my github[1], my games on my itch[2], and everything else on my website[3]! [1]: github.com/derpyzza [2]: derpyzza.itch.io [3]: derpyzza.github.io here's some of my art:
a cute drawing of a white ducka sketch of a serious looking man with a long robe, a rough beard, and long hair up in a bunA cute little salamander made out of blueberry muffins, with an almost puppy-like expression on it's facea digital painting of a fox's head, barely visible atop the surface of a lake, surrounded by lilypads, accompanied by the text "fox in water, derpyzza"
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derpyzza @derpyzza.bsky.social · 07/01/2025
Forgot to update last night, but monkey ball game update 3: we've got 3D shapes now :O
A gif of a spinning 3d cube. Each face of the cube has an image plastered on it, with two cats shaking hands and the words "My man" underneath them
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derpyzza @derpyzza.bsky.social · 06/01/2025
monkey ball day update 02: we've got textured quads now :D
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derpyzza @derpyzza.bsky.social · 03/01/2025
monkey ball game day 01: basic window setup. I'm going to be using SDL2 and OpenGL3.3 for this game, written in C
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derpyzza @derpyzza.bsky.social · 15/11/2024
However, despite it having a very clear and logical reasoning to why it's like that, it still feels icky, it'd be nice if i could shed that. The problem is just that introducing extra clauses into the grammar for giving special cases to the block expressions feels awfully arbitrary to me.
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derpyzza @derpyzza.bsky.social · 15/11/2024
However, as you might have already noticed, there's a slight problem: the block function still keeps the equals sign and the terminating semi-colon, due to them being essentially mandated by the grammar in order to be able to handle expressions where the termination may be ambiguous
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derpyzza @derpyzza.bsky.social · 15/11/2024
This is handy, as this means that functions can just take in any arbitrary expression as the body ( since blocks themselves are expressions too ), which allows for some really terse code:
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