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Martin in Stereo ™️

@deptstorespook.bsky.social
70 followers 101 following 24 posts

Department Store Spook was a Silver Spring, Maryland, USA, emo band from 1994 to 1999

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Martin in Stereo ™️ @deptstorespook.bsky.social · 01/10/2026
I have ordered a gb player, but it hasn't arrived yet, so if anyone gets a chance to try this out please let me know how it goes
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Martin in Stereo ™️ @deptstorespook.bsky.social · 01/10/2026
great news! the new release of Game Boy Interface supports sio_local! these hacks are now playable on REAL HARDWARE!!! thank you extrems www.gc-forever.com/wiki/index.p...
gc-forever.com
Game Boy Interface/Standard Edition - GC-Forever Wiki
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Martin in Stereo ™️ @deptstorespook.bsky.social · 11/09/2026
there is also now a patch for Invader, an EU-only vertical shoot em up!
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Martin in Stereo ™️ @deptstorespook.bsky.social · 11/09/2026
rc1 features a brand new splash screen from Nes!!
sio_local splash screen with ghost logo
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Martin in Stereo ™️ @deptstorespook.bsky.social · 11/09/2026
sio_local now has a release candidate! updated emulator binaries and patches can be found on github: github.com/illinx/sio_l... github.com/illinx/visua...
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Martin in Stereo ™️ @deptstorespook.bsky.social · 26/08/2026
just uploaded a patch for Bomberman Tournament, which is the first sio_local game with four player support. you can now select "Player" as an option for each character in the "1 player" battle mode, and it'll use the corresponding controller port. get it at github.com/illinx/sio_l...
github.com
sio_local/Patches at main · illinx/sio_local
sio_local is a protocol for the Gameboy Advance that uses the GBA's serial in/out (SIO) communication functionality to support four local players with rumble. It is based on the Gameboy Player&...
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Martin in Stereo ™️ @deptstorespook.bsky.social · 25/08/2026
the four supported gba2 games have been ported to sio_local: sword of mana, river city ransom ex, double dragon advance, and Mario tennis (story doubles mode). and gba2 is now officially deprecated
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Martin in Stereo ™️ @deptstorespook.bsky.social · 25/08/2026
sio_local is based on the gb player's rumble protocol and should eventually run on real hardware. while in prerelease it is playable on a fork of vba-m. this fork also supports retail gbp rumble github.com/illinx/visua...
github.com
Release sio_local branch v2026-08-25b · illinx/visualboyadvance-m
This is the first release with sio_local support. It also supports retail GBP SIO Rumble. Full Changelog: v2026-08-25...v2026-08-25b
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Martin in Stereo ™️ @deptstorespook.bsky.social · 25/08/2026
announcing sio_local: a local multiplayer protocol for GBA, using serial io. four players supported with rumble for each. github.com/illinx/sio_l...
github.com
GitHub - illinx/sio_local: sio_local is a protocol for the Gameboy Advance that uses the GBA's serial in/out (SIO) communication functionality to support four local players with rumble. It is based on...
sio_local is a protocol for the Gameboy Advance that uses the GBA's serial in/out (SIO) communication functionality to support four local players with rumble. It is based on the Gameboy Player&...
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Martin in Stereo ™️ @deptstorespook.bsky.social · 30/06/2026
I have opened a PR, but the SIO implementation is currently in the middle of an overhaul on VBA-M, so it may be a while before this gets upstream.
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Martin in Stereo ™️ @deptstorespook.bsky.social · 30/06/2026
I have published my GB Player implementation for VBA-M: github.com/illinx/visua... With this enabled, VBA-M will perform the GBP handshake for supported games, allowing alternate color palettes and rumble support. Rumble is implemented using the rumble backend that already exists for GPIO rumble
github.com
GitHub - illinx/visualboyadvance-m at sio_rumble
This is my personal fork of vba-m for projects such as SIO Local, GBP Support, and GBA2 - illinx/visualboyadvance-m
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Reposted by Martin in Stereo ™️
GIFS GALORE @gifs-bot.bsky.social · 20/04/2026
CARTOON/SMASH.GIF
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Martin in Stereo ™️ @deptstorespook.bsky.social · 23/03/2026
there's no way to switch between player/ai control at runtime on this one--it's always set to coop in story doubles. I want to figure out how to toggle it with the menu system before an official release
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Martin in Stereo ™️ @deptstorespook.bsky.social · 23/03/2026
mario tennis power tour: 2-player coop story doubles mode patch, alpha version is now out: www.youtube.com/watch?v=uy2A...
youtube.com
Mario Tennis Power Tour Story Doubles Coop Multiplayer Hack
YouTube video by theillinx
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Martin in Stereo ™️ @deptstorespook.bsky.social · 16/03/2026
new version of sword of mana couch coop out, lots of bugs fixed in gameplay and cutscenes: www.youtube.com/watch?v=ZI_i...
youtube.com
Sword of Mana Couch Coop Multiplayer Hack New Gameplay
YouTube video by theillinx
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Martin in Stereo ™️ @deptstorespook.bsky.social · 12/03/2026
hi, I have done this, and I need playtesters, if you want to give it a shot: bsky.app/profile/dept...
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Martin in Stereo ™️ @deptstorespook.bsky.social · 08/03/2026
river city ransom ex 2-player coop patch is now in beta youtu.be/q4IHlhwXuSc
youtu.be
River City Ransom EX 2 Player Coop Test
YouTube video by theillinx
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Martin in Stereo ™️ @deptstorespook.bsky.social · 02/03/2026
just pushed double dragon advance couch coop patch v1.0 to the github
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Martin in Stereo ™️ @deptstorespook.bsky.social · 26/02/2026
in case anyone has already grabbed v1.1 of the couch coop version of the patch, I just pushed a small update v1.11 that fixes a case i forgot to cover on 1.1
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Martin in Stereo ™️ @deptstorespook.bsky.social · 26/02/2026
thanks for playing this on stream! very interested in hearing about any issues you encountered in the couch coop version--I put up a new version last night that should fix anything related to getting stuck in cutscenes, but would love to know if you ran into any other problems
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Reposted by Martin in Stereo ™️
Romhacking.net (Unofficial) @romhackingnotnet.bsky.social · 17/02/2026
Hidden 2Player Link Cable Coop Mode Found in Sword of Mana Added www.romhacking.net/news/3309 #romhacking
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Reposted by Martin in Stereo ™️
Romhack.ing @romhack.ing · 16/02/2026
Link Cable 2Player Mode (GBA) Updated from version 1.0 to 1.1
romhack.ing
Link Cable 2Player Mode - Content
Patch that re-enables the disabled linkplay option in Sword of Mana Changelog: v1.1: Re-enables BGM on the Host when playing 2PLAYER MODE. Client has SFX but no BGM. This is the first release which ...
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Martin in Stereo ™️ @deptstorespook.bsky.social · 15/02/2026
v1.1 with BGM on the host is now available for testing on the github github.com/illinx/Sword...
youtu.be
Sword of Mana 2Player Coop Mode Gameplay with Audio
YouTube video by theillinx
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Reposted by Martin in Stereo ™️
Romhack.ing @romhack.ing · 15/02/2026
Link Cable ​2Player Mode (GBA) Added
romhack.ing
Link Cable 2Player Mode - Content
Patch that re-enables the disabled linkplay option in Sword of Mana v1.0 - "2PLAYER MODE" is now a 4th option on the main menu. It will become visible when the user has a save file on the cartridge, ...
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Martin in Stereo ™️ @deptstorespook.bsky.social · 14/02/2026
this hack is now available on rhdn: www.romhacking.net/hacks/9417/
romhacking.net
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Martin in Stereo ™️ @deptstorespook.bsky.social · 13/02/2026
it turns out that Sword of Mana, the GBA remake of seiken densetsu 1, contains a fully functional 2-player coop mode, which was simply not made accessible by the developer. I have released a romhack to re-enable it github.com/illinx/Sword...
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Martin in Stereo ™️ @deptstorespook.bsky.social · 07/02/2026
coming soon
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Martin in Stereo ™️ @deptstorespook.bsky.social · 19/11/2024
Photo of The Flinstones pinball machine displaying the phrase "AIDS is real. Protect yourself" on its LCD screen.
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