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Dennys Kuhnert

@dennys.bsky.social
1.1K followers 183 following 32 posts

XR Developer • Neuro & Biotech Engineer • Creator of Hand Physics Lab, Surgineer & Holoception • Co-Founder & CTO of Holonautic

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Reposted by Dennys Kuhnert
holonautic.bsky.social @holonautic.bsky.social · 01/10/2026
We have been quiet for some time... What we've been building in the dark sees the light on October 15. #MetaQuest #SurvivalGame #SandboxGame
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Dennys Kuhnert @dennys.bsky.social · 23/04/2026
Surgineer Update 1.1 is LIVE! 🧤💉🩸 This update introduces Multimodal input and many bug fixes and improvements! 🙌 Check it out! 👀👇 www.meta.com/en-gb/experi...
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Dennys Kuhnert @dennys.bsky.social · 17/04/2026
Hand Physics Lab Update 1.4 is LIVE! Go try out Multimodal input! 🙌 www.meta.com/en-gb/experi...
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Dennys Kuhnert @dennys.bsky.social · 26/03/2026
Hand & Controller! 👀 🙌 Working on adding multimodal support for Hand Physics Lab allowing seamless switching between hand and controller tracking and allowing both at the same time! Very handy for specific objects like guns and Badminton rackets! 🔫🏸
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Dennys Kuhnert @dennys.bsky.social · 15/10/2025
Dual Knit Band tested ... and approved 👍
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Dennys Kuhnert @dennys.bsky.social · 14/10/2025
Will it come in black? 👀
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Dennys Kuhnert @dennys.bsky.social · 10/10/2025
Hand Physics Lab is LIVE on the Apple Vision Pro! 🙌👌✌️👍✍️💪🎉
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Dennys Kuhnert @dennys.bsky.social · 10/10/2025
Now with dynamic tightness 🤏
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Dennys Kuhnert @dennys.bsky.social · 09/10/2025
How to properly strap up your Vision Pro (or not) 🙌💀
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Dennys Kuhnert @dennys.bsky.social · 08/10/2025
Hand Physics Lab is coming to Apple Vision Pro! This Friday! 🙌🍎👀
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passivestar @passivestar.bsky.social · 23/09/2025
lets pretend this is useful for something
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passivestar @passivestar.bsky.social · 09/08/2025
godot 4.5 added stencil support
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Zi @majormcdoom.bsky.social · 19/04/2025
I made it so I can save chalk drawings at runtime back to the editor, meaning I can author chalk drawing assets for the game world from within the game world. #GodotEngine #gamedev #indiedev
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passivestar @passivestar.bsky.social · 17/02/2025
AO vegetation
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passivestar @passivestar.bsky.social · 23/02/2025
EVERYBODY STAY CALM I just found out you can bake from high poly in one click in ucupaint 😮
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Asher Zhu @vuthric.bsky.social · 09/12/2024
update on my Slime game💚 The dungeon's popularity is plummeting! Only the Slime can make it fun again. Lots of magic sodas are needed to get the job done. #indiegame #gamedev #techart #slime #game
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Cyan✨ @cyanilux.bsky.social · 28/11/2024
Ohhh gifs work now?! Lets try this one... 🦋 #unity3d #shader
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Freya Holmér @freya.bsky.social · 28/11/2024
are you tired of using a simple angle for 2D rotation? are you missing that sweet double cover from quaternions? well look no further!! introducing: 🎉 2D quaternions 🎉 😎😎
Freya's notes on 2D quaternions, showing how to rotate a vector using a 2D quaternion, which has one real aka. w-component, and one imaginary component. This is basically a complex number, which you can already use for rotations directly, but with extra steps to ensure you have double-cover (which is generally just a nuisance). So yes this is a shitpost but it's also real functional math/code lol
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Zi @majormcdoom.bsky.social · 23/11/2024
VR chopsticks! Always wanted to add these to a game, and now I finally can. I might be a bit biased, but they feel great! Effortless to use. #GodotEngine #gamedev #indiedev #screenshotsaturday
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Dennys Kuhnert @dennys.bsky.social · 23/11/2024
Crowbar vs arm bones! Don't try this at home 😅
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Dennys Kuhnert @dennys.bsky.social · 21/11/2024
VR Vet Simulator? 👀 This was a fun setup to test my finger posing system on dynamic physics-based objects for Hand Physics Lab 🙌
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Dennys Kuhnert @dennys.bsky.social · 21/11/2024
Experimenting with that extra thumb was such an intriguing experience 🙌 👍
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Dennys Kuhnert @dennys.bsky.social · 19/11/2024
Can you do this? 🦴 👈
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Dennys Kuhnert @dennys.bsky.social · 18/11/2024
My hand walked off. It's a spider now. 👋
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Dennys Kuhnert @dennys.bsky.social · 18/11/2024
Amazing documentary released by Valve on the development of Half-Life 2, definitely worth watching! www.youtube.com/watch?v=YCjN...
youtube.com
Half-Life 2: 20th Anniversary Documentary
YouTube video by Valve
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Freya Holmér @freya.bsky.social · 17/11/2024
btw these large scary math symbols are just for-loops
a color coded image by Freya, comparing the summation and capital pi notation in math, to their equivalent in code using for-loops. The summation notation sums a set of elements, while the product notation multiplies a set of elements. 

Note that Freya is keenly aware that neither the math notation nor for-loops are fully explained by this image, and that this is only a subset of the use cases, so luckily you don't have to explain that to her, in case you were considering doing that!
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Dennys Kuhnert @dennys.bsky.social · 17/11/2024
What is real and what isn’t? 👀 🙌
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SteamDB @steamdb.info · 15/11/2024
Half-Life 2's 20th anniversary update is out, episodes were merged into the main game, and added workshop support. It is also free to keep if you get it until 18th.
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Monad 𒉎 𝙵𝚞𝚕𝚕 𝙵𝚊𝚝𝚑𝚘𝚖 @monad.boo · 10/11/2024
Hi Bluesky, I'm making Full Fathom. A horror adventure game, thalassophobia sim, and my passion project for the last 2 years. If piloting a deteriorating submarine seems like your thing, here's the demo/wishlist link: store.steampowered.com/app/2302470/...
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Zi @majormcdoom.bsky.social · 07/11/2024
Hi BlueSky! I'm a veteran VR dev (Job Sim, Vacation Sim, Rick & Morty VR, etc.) working on my first indie VR game! Now that I'm quitting Twitter where I posted all my work, here's a thread summarizing the journey so far, for those who aren't familiar. 🐧🥽🧵👇 #gamedev #GodotEngine
Screenshot from my untitled penguin VR project, with the player penguin holding a fishing rod and a Godot plushie. An NPC penguin in the background looks at the player.
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Dennys Kuhnert @dennys.bsky.social · 10/10/2024
Arm tracking + Passthrough on VisionOS 2.0 👀 🙌
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Dennys Kuhnert @dennys.bsky.social · 18/09/2024
Early Bird! 🦋 Bluesky now has over 10 million users, and I was #166,745!
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passivestar @passivestar.bsky.social · 16/09/2024
blender is so easy with addons
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Freya Holmér @freya.bsky.social · 14/09/2024
by popular request - here's Freya's Guide to XYZ Axes and Handedness™
a digitally drawn chart outlining how XYZ axes and their colors correspond to each other, showing how cross products and rotations behave based on left and right hand rules
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passivestar @passivestar.bsky.social · 15/09/2024
godot has built-in gradients that you can directly use as light projectors instead of relying on IES profiles ✨
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passivestar @passivestar.bsky.social · 12/09/2024
found this godot water shader I made 🌊
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Zi @majormcdoom.bsky.social · 14/09/2024
Step two complete. Did an art pass and used the math to manipulate the mesh. Also added a shader to support wind and backlight. #GodotEngine #screenshotsaturday
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celestialmaze @cmzw.bsky.social · 13/09/2024
video quality test
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