Reposted by @delmurice.bsky.socialLogrusUK @logrus.uk · 16/08/2026Oh my sweet EVERYTHING! Is this for real..?!??! Fans of #TheBardsTale best prick up at least one ear - this is amazing! #C64 0223
Reposted by @delmurice.bsky.socialKaptajnen @kaptajnen.bsky.social · 17/08/2026"Lemmings Reloaded" is a new #homebrew for the #C64 by "LunaticLab" It brings TONS of new content to the game Including over 120+ levels. Both new & old, sourced from other ports And over 1 hour of SID tunes by @nordischsound.bsky.social lunaticlab.itch.io/lemmings-rel... #retrogaming #gamedev 0255
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 17/08/2026C64 #Delphian progress: here's a little WIP clip showing taking off from a planet, leaving orbit, accessing the navigation computer, plotting a course to a planet and using Stardrive to get there. A bit rough and still with more to add, but thought people might like a look.🙂 1212218
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 04/08/2026C64 #Delphian progress: added an image for the cargo bay, so here's another WIP video clip. Thinking of updating the image with cargo canisters as the cargo bay fills up... 48414
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 02/08/2026C64 #Delphian progress: I've created an interior image and I quite like it... so I hooked it into the game. Anyway, here's how the game looks at the moment. 1013120
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 28/07/2026#C64 #Delphian progress: life's been a bit up and down recently, but it's okay now. So, did a bit more work on the game, getting the star chart to work. I can now select a destination star system (that's in range) and jump there. Still some optimisation to do, but here's how it's looking so far... 37910
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 15/07/2026#C64 #Delphian progress: bit more work on the hyperspace effect this evening. Also added fade in/out on cursor, plus added a charging message and bar. 710113
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 15/07/2026Your BEAM experience just got better. New updates for the BEAM mobile apps are now available on both Apple iOS and Android, bringing performance improvements, enhanced stability, and a smoother streaming experience wherever you are. Take BEAM with you at: beamstream.gg/apps 133
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 14/07/2026#C64 #Delphian progress: been working on a hyperspace effect this evening, and this is what I have so far... Oh, and star chart is kinda working already, so soon I'll be able to jump properly between stars.🙂 1213010
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 14/07/2026Imbrokenbone released a new song. This one is called Worldwide BEAM. We love these verses: We’re on a worldwide BEAM stream, Moving as one energy. From sunrise into midnight zones, We turn the world into our home. 🎵 Give it a listen at inthebeam.com/worldwide-beam 011
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 11/07/2026Streaming has evolved. ⚡ Near real-time FTL streaming 🌍 Stream to 100+ platforms simultaneously 💬 One chat across platforms 🤖 Coming soon Live AI This isn't the next livestreaming platform. It's the next era. 143
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 09/07/2026Today, Angel Munoz is scheduled to appear live on Coffee Talk with Sandra at beamstream.gg/coffee-talk-with-sandra Join us today at 6:30 PM Central / 7:30 PM Eastern for a discussion on the latest developments at BEAM, the future of livestreaming, and questions from the community. 021
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 06/07/2026Tomorrow, Angel Munoz returns from vacation and is already scheduled to appear live on Coffee Talk with Sandra. Join us at beamstream.gg/coffee-talk-... on Thursday, July 9, at 6:30 PM Central / 7:30 PM Eastern for a discussion on the latest developments at BEAM. 122
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 01/07/2026A new version of BEAM's Faster Than Light technology was released today, addressing several issues users were encountering and improving stability. At BEAM we consider latency the enemy of live interaction. Every optimization brings us one step closer to our goal of sub-100ms. 011
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 28/06/2026#C64 #Delphian progress: minor update as I've just added the horizon curve at high altitude. Next step is to add a planet in space (and I have a circle draw ready for that). Then comes re-entering orbit, and then return to surface flight. Oh, and did I say I'm having lots of fun with this?😀🥰 511219
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 26/06/2026#C64 #Delphian progress: finally got the code working for the transition from flight to entering space. Still WIP and a bit rough, and I still want to curve the horizon at high altitude. But here's what I have so far, from walking around, boarding a ship and flying around, to heading into space... 810824
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 22/06/2026#C64 #Delphian progress: back to the surface! I'm coding up the main game flow, so added code for walking around, boarding a ship, taking off, flying around a bit, landing, getting out of ship. Turning feels smoother after adding 1024 entry sine table. So next step: heading into space... 49318
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 17/06/2026#C64 #Delphian progress: modified my own 3D model editor to output files for the C64, so now I have a spaceship in game.🙂Lots of changes to the 3D engine to support polygon types: points, lines, triangles, quads, and pentagons. Solid polygons might be playable on a 1Mhz C64...🤔 1525251
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 15/06/2026Upcoming BEAM chats w/ Angel Munoz - Garbage in Garbage out - Saturday, June 20th at 1PM Central - Coffee Talk with Sandra - Thursday, July 9th at 6:30PM Central - Leo Koach - Saturday, August 8th at 1:00PM Central - The Vanishing Point - Friday, September 4th at 4:00PM Central 011
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 29/05/2026Designed to be simple, recognizable, and instantly identifiable at small sizes, the new Premium Member Badge features a metallic gold shield paired with BEAM's tetrahedron logo. It was designed to feel earned. Clean lines, strong contrast, and professional aesthetics. 041
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 25/05/2026Starting June 1, BEAM is introducing a new subscription model. Watching streams to BEAM is Free. Streaming exclusively to BEAM is also Free for creators. Premium cloud multistreaming and unichat is $3.95/month or $45/year, payable with with BEAM Embers or credit/debit card. 041
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 18/05/2026We’ve added support for Niconico, one of Japan’s most interactive platforms. BEAM supports unichat / univiewers for YouTube, Twitch, TikTok, X, Rumble, Pilled, Parti, Kick, Nimo TV, Odysee, Velora, Steam, Retake, LFG, Matreshka TV, Streamplace, WTV, Pump, VK Video Live, GoodGame, VPLIVE, and Wots. 051
delmurice.bsky.social @delmurice.bsky.social · 17/05/2026I finished 3D printing this with my U1, now I'm in the mood to play some Mass Effect. 030
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 16/05/2026“So fast, your thoughts will be catching up to it.” Angel Munoz 031
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 13/05/2026Today we launched the new corporate website for BEAM Media Corp as we pursue larger partnerships. BEAM is becoming far more than a livestreaming platform. Faster Than Light technology with Instant AI. Real-time global infrastructure. Take a peek at beammediacorp.combeammediacorp.comBEAM Media CorpParent company of BEAM, the live multistreaming platform. 042
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 10/05/2026After a bit of optimising (screaming at screen when it wasn't working, overjoyed when it finally was), here's WIP C64 Delphian running on a stock 1Mhz C64.😀 It's around 2-3 times faster than it was, and there's still more I can do... Should be pretty zippy on a C64U at 64Mhz, so will try later.🙂 1110817
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 08/05/2026So Delphian C64U running at 32Mhz... Runs a lot slower at 1Mhz, but the idea would be graphical settings to let the player decide between more detail and slower speed, or less detail and more speed. 69514
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 07/05/2026BEAM officially announces its groundbreaking Faster Than Light (FTL) technology on the newswire as the platform prepares to launch the public beta later today. FTL represents a major leap forward in livestreaming responsiveness and real time interaction. www.accessnewswire.com/newsroom/en/... 022
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 06/05/2026BEAM streamer Snippinhammer (beamstream.gg/snippinhammer) recorded a 35-second video about how BEAM has helped her reach more viewers across multiple platforms. 011
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 05/05/2026On Thursday, May 7, BEAM will begin the beta rollout of its Faster Than Light (FTL) technology. A few weeks later, access will be expanded to the entire BEAM community! 021
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 01/05/2026We are at the edge of something extraordinary. On Thursday, May 7 at 1PM Central, BEAM begins the beta of Faster Than Light technology. FTL is built to redefine responsiveness, immediacy, and real-time interaction in livestreaming. 021
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 30/04/2026Angel Munoz introducing BEAM 2.0 to a live audience composed of tech leaders, professionals, and investors. The head of an investment fund stated "Single most powerful demo I've seen." BEAM 2.0's FTL technology beta will be released soon to those who applied to be part of it. 021
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 24/04/2026Two years ago today, BEAM began its journey! On this date last year, we had 57,000 channels on BEAM. Today, we stand at 275,000. This growth was not driven by noise, but by belief, participation, and a shared vision of what livestreaming can become. 021
delmurice.bsky.social @delmurice.bsky.social · 23/04/2026Thinking of cancelling #Amazon #Prime since every other package is a week late. Supposed to be 2-day delivery, and I usually give them an extra day since I'm way the hell out in no-where. But every other package getting tied up and/or lost. Amazon needs to prioritize deliveries, or Prime is garbage. 000
Reposted by @delmurice.bsky.socialLogrusUK @logrus.uk · 21/04/2026#LogLoads64 Dropzone Archer Maclean. I mean - what a brilliant, brilliant #IndieDev he was & none more so on one of his original stomping grounds: the #C64. DZ is obviously a Defender clone, but it is so much better than the already very good game: Defender. If you haven't - play this today! Yes. 2316
Reposted by @delmurice.bsky.socialThe Lord of the Rings Online @officiallotro.bsky.social · 20/04/2026Timing for Update 48, 19th Anniversary, Rivendell Steadings Rivendell housing debuts Noon Eastern (-4 GMT) on Thursday, April 23rd. Update 48 is expected to debut on Wed April 22 and our 19th Anniversary festivities begin at 10:00 AM Eastern (-4 GMT) on Thur April 23. #LOTRO 0207
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 17/04/2026Yesterday, Angel Munoz sent an email invitation to a select group of streamers to participate in early testing of BEAM 2.0. This phase introduces a sub-100 millisecond streaming technology, internally designated as FTL (Faster Than Light), in homage to the original Beam platform. 031
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 10/04/2026Sometimes I bounce around a bit on projects, so yesterday evening was experimenting on the C64 with an 8bit x 8bit multiply that uses 2 table lookups and 2 subtract instructions. Could use this on a C64 version of Delphian, my old space-trader game...🤔 1342
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 08/04/2026#C64 #Kouyate #RPG progress: a quick little video clip showing a patrolling enemy on the world map who spots me and gives chase! 913833
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 29/03/2026Thank you to the 60K people who entered the BEAM Global Giveaway for a chance to win a $6K PC bundle from Alexander PCs. Together, you generated over 200,000 entries by leveling up your XP. 🎉 And the lucky winner was announced at t.ly/AQ6iH 031
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 27/03/2026We’re sorry to hear that Trovo will be shutting down its livestreaming service on June 30th. A healthy ecosystem benefits everyone, and we believe creators deserve more, not fewer, opportunities. On the other hand - BEAM 2.0 is coming in just a few months. Minds will explode. 122
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 27/03/2026#C64 #Kouyate #RPG progress: I'm finalising everything from the start onwards, so the first two villages are now populated, with most of the scripting work for them done. Had to make a few changes to fix the flow, but it's better now and I'm happy.🙂 Feeling much better about things these days.🙂 2526
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 26/03/2026The Beginning is Near! The winner of the BEAM Global Giveaway, sponsored by Alexander PCs, will be announced on Saturday, March 28, 2026 at 3:00 PM Central Time. 011
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 24/03/2026We’ve resolved an issue that prevented channel supporters from re-subscribing to their favorite channels after temporarily unsubscribing. Our apologies for the inconvenience, and thank you for your continued support. 011
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 23/03/2026#C64 #Kouyate #RPG progress: been thinking... and I think I'm going to add multi SID support so I can use one to play the music, and dedicate a 2nd for just SFX.🙂 6424
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 19/03/2026#C64 #Kouyate #RPG progress: finished the code for health and magic restore items, both outside of combat and during. Code is structured so I can easily add more items if needed. So I can cross that off my to-do list.🙂 2484
Reposted by @delmurice.bsky.socialSarahJaneAvory @sarahjaneavory.bsky.social · 18/03/2026#C64 #Kouyate #RPG progress: still struggling, and I think it's because the game doesn't feel right. So I'm ditching my original plan of getting all the locations done first, and instead am finalising everything from start to finish. So today began adding health and magic restore items. 1262
Reposted by @delmurice.bsky.socialBEAM @beamstream.gg · 11/03/2026Enter BEAM's global giveaway at beamstream.gg/giveaway for a chance to win a $6,000 PC bundle. The giveaway ends on Thursday, March 26th at 3:00 PM Central Time. Join now at beamstream.gg/giveaway 011